Commit Graph

126 Commits

Author SHA1 Message Date
Eugene Choi
ba0590f306
[playground] Upgrade playwright (#34991)
Some vulnerabilities were detected in older versions of Playwright,
upgrading for the playground.
2025-10-27 13:42:02 -04:00
Timothy Lau
6160773f30
[playground] Refactor ConfigEditor to use <Activity> component (#34958)
## Summary

This PR addresses a pending TODO comment left in
https://github.com/facebook/react/pull/34499


eb2f784e75/compiler/apps/playground/components/Editor/ConfigEditor.tsx (L37)

This change removes the temporary workaround and replaces it with
`<Activity>`, as originally intended.

## How did you test this change?

- Updated the component to use `<Activity>` directly
- Verified the editor renders correctly in both development and
production builds.
- The `<Activity>` UI updates as expected.



https://github.com/user-attachments/assets/ce976123-da59-4579-b063-b308a9167b21
2025-10-23 11:13:18 -04:00
Eugene Choi
e7984651e4
[playground] Allow accordion tabs to open on error (#34844)
There was a bug where the other output passes (aside from the "Output"
tab) were unable to open on compiler error. This PR still allows for the
"Output" tab to automatically open on error, but also allows other tabs
to be opened.


https://github.com/user-attachments/assets/157bf5d6-c289-46fd-bafb-073c2e0ff52b
2025-10-14 15:07:27 -04:00
Ian Duvall
06fcc8f380
[playground] Fix syntax error from crashing the Compiler playground (#34623)
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## Summary

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Fixes a syntax error causing the Compiler playground to crash. Resolves
https://github.com/facebook/react/issues/34622.

## How did you test this change?

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Tested locally and added a test.

<img width="1470" height="836" alt="Screenshot 2025-09-27 at 8 13 07 AM"
src="https://github.com/user-attachments/assets/29473682-94c3-49dc-9ee9-c2004062aaea"
/>
2025-10-09 12:02:55 -07:00
Eugene Choi
0eebd37041
[playground] Config panel quality fixes (#34611)
Fixed two small issues with the config panel in the compiler playground:
1. Object descriptions were being confined in the config box and most of
it would not be visible upon hover
2. Changed it so that "Applied Configs" would only display a valid set
of configs, rather than switching between "Invalid Configs" and the set
of options. This would be less visually jarring for users as the Output
panel already displays errors. Additionally, if users want to see the
list of config options but have a currently broken config, they would
previously not know how to fix it.

Object hover before: 
<img width="702" height="481" alt="Screenshot 2025-09-26 at 10 41 03 AM"
src="https://github.com/user-attachments/assets/b2ddec2f-16ba-41a1-be1f-96211f46764c"
/>
Hover after:
<img width="702" height="481" alt="Screenshot 2025-09-26 at 10 40 37 AM"
src="https://github.com/user-attachments/assets/dc713a22-4710-46a8-a5d7-485060cc9074"
/>

Applied Configs always displays the last valid set of configs:


https://github.com/user-attachments/assets/2fb9232f-7388-4488-9b7a-bb48bf09e4ca
2025-10-03 10:52:36 -04:00
Eugene Choi
289f070d64
[playground] Improve DiffEditor scrollbar + view (#34691)
The previous DiffEditor view of the playground looked broken and not
cohesive. There would be parts of the scrollbar appearing on the left
side for some reason, along with two scrollbars on the right side. This
PR makes the DiffEditor look more cohesive.

Previous:


https://github.com/user-attachments/assets/1aa1c775-5940-43b2-a75a-9b46452fb78b

After:


https://github.com/user-attachments/assets/b5c04998-6a6c-4b52-b3c5-b2fef21729e0
2025-10-02 17:41:29 -04:00
Eugene Choi
f7254efc5c
[playground] Persist open tabs on compiler error (#34673)
This change allows it so that tabs that were open before a compiler
error are automatically opened again when the error is resolved. Quality
of life change for those especially working with the advanced view of
the playground.


https://github.com/user-attachments/assets/cd2dc117-e6fc-4f57-a08f-259757c4f5e8
2025-10-01 21:26:16 -04:00
Eugene Choi
a55e98f738
[playground] ViewTransition on internals toggle & tab expansion (#34597)
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## Summary

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Added `<ViewTransition>` for when the "Show Internals" button is toggled
for a basic fade transition. Additionally added a transition for when
tabs are expanded in the advanced view of the Compiler Playground to
display a smoother show/hide animation.

## How did you test this change?

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https://github.com/user-attachments/assets/c706b337-289e-488d-8cd7-45ff1d27788d
2025-09-30 15:25:10 -04:00
Eugene Choi
3580584ba2
[playground] ViewTransition on tab switch (#34596)
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## Summary

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Utilized `<ViewTransition>` to introduce a sliding animation upon
switching between the Output and SourceMap tabs in the default
playground view.

## How did you test this change?

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https://github.com/user-attachments/assets/1ac93482-8104-4f9a-887e-6adca3537dca
2025-09-29 14:40:33 -04:00
Eugene Choi
319a7867d0
[playground] ViewTransition on config expand (#34595)
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## Summary

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Introduced `<ViewTransition>` to the React Compiler Playground. Added an
initial animation on the config panel opening/closing to allow for a
smoother visual experience. Previously, the panel would flash in and out
of the screen upon open/close.

## How did you test this change?

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https://github.com/user-attachments/assets/9dc77a6b-d4a5-4a7a-9d81-007ebb55e8d2
2025-09-29 14:09:37 -04:00
Eugene Choi
250f1b20e0
[playground] Fix useEffect on tabify (#34594)
There was a bug in the Compiler Playground related to the "Show
Internals" toggle due to a useEffect that was causing the tab names to
flicker from a rerender. Rewritten instead with a `<Suspense>` boundary
+ `use`.
2025-09-25 14:56:41 -04:00
Sebastian "Sebbie" Silbermann
cad813ac1e
Fix CI from stale merge (#34555) 2025-09-23 08:49:16 +02:00
Sebastian "Sebbie" Silbermann
720bb13069
[compiler] Export PluginOptions as a type that can be used in input positions (#34550) 2025-09-22 18:28:19 +02:00
Eugene Choi
1eca9a2747
[playground] Add compiler playground tests (#34528)
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## Summary

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Added more tests for the compiler playground with the addition of the
new config editor and "Show Internals" button. Added testing to check
for incomplete store params in the URL, toggle functionality, and
correct errors showing for syntax/validation errors in the config
overrides.
2025-09-22 12:11:45 -04:00
Eugene Choi
6eda534718
[playground] bug fixes & UX improvements (#34499)
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## Summary

Made many small changes to the compiler playground to improve user
experience. Removed any "Loading" indicators that would flash in before
a component would finish loading in. Additionally, before users would
see the "Show Internals" button toggling from false to true if they had
set it at true previously. I was able to refactor the URL/local storage
loading so that the `Store` would be fully initialized before the
components would load in.

Attempted to integrate `<Activity>` into showing/hiding these different
editors, but the current state of [monaco
editors](https://github.com/suren-atoyan/monaco-react) does not allow
for this. I created an issue for them to address:
https://github.com/suren-atoyan/monaco-react/issues/753

Added a debounce to the config editor so every key type wouldn't cause
the output panel to respond instantly. Users can type for 500 ms before
an error is thrown at them.

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## How did you test this change?

Here is what loading the page would look like before (not sure why its
so blurry):


https://github.com/user-attachments/assets/58f4281a-cc02-4141-b9b5-f70d6ace12a2


Here is how it looks now:


https://github.com/user-attachments/assets/40535165-fc7c-44fb-9282-9c7fa76e7d53

Here is the debouncing:


https://github.com/user-attachments/assets/e4ab29e4-1afd-4249-beca-671fb6542f5e



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2025-09-18 15:44:25 -04:00
Eugene Choi
67a44bcd1b
Playground applied configs (#34474)
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## Summary
Added an "Applied Configs" section under the Config Overrides panel.
Users will now be able to see the full list of configs applied to the
compiler in the playground. Adds greater discoverability for config
options to override as well. Updated the default config as well to be a
commented config option, so users will start with empty overrides.

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## How did you test this change?


https://github.com/user-attachments/assets/1a57b2d5-0405-4fc8-9990-1747c30181c0


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2025-09-15 12:13:28 -04:00
Eugene Choi
1a27af3607
[playground] Update the playground UI (#34468)
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## Summary

Updated the UI of the React compiler playground. The config, Input, and
Output panels will now span the viewport width when "Show Internals" is
not toggled on. When "Show Internals" is toggled on, the old vertical
accordion tabs are still used. Going to add support for the "Applied
Configs" tabs underneath the "Config Overrides" tab next.

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## How did you test this change?


https://github.com/user-attachments/assets/b8eab028-f58c-4cb9-a8b2-0f098f2cc262


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2025-09-12 11:43:04 -04:00
Eugene Choi
fe84397e81
[compiler][playground] (4/N) Config override panel (#34436)
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## Summary

Removed the old `OVERRIDE` pragma to make the source of truth for config
overrides in the left-hand pane. Now, it will automatically update the
output pane each time there is an edit to the config. The old pragma
format is still supported, but it will be overwritten by the config pane
if they are modifying the same flags. Removed the gating on the config
panel so now all users will automatically be able to view it, but it
will be initially collapsed.

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## How did you test this change?


https://github.com/user-attachments/assets/9d4512b9-e203-4ce0-ae95-dd96ff03bbc1


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2025-09-11 11:51:32 -04:00
Eugene Choi
3d9d22cbdb
[playground] Fix CompilerError mismatch (#34420)
The compiler playground was crashing at any small syntax errors in the
`Input` panel due to updating the `CompilerErrorDetailOptions` type in
#34401. Updated the option to take in a `ErrorCategory` instead.

---------

Co-authored-by: lauren <poteto@users.noreply.github.com>
2025-09-08 15:06:54 -04:00
Eugene Choi
d4374b3ae3
[compiler] [playground] Show internals toggle (#34399)
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## Summary

Added a "Show Internals" toggle switch to either show only the Config,
Input, Output, and Source Map tabs, or these tabs + all the additional
compiler options. The open/close state of these tabs will be preserved
(unless on page refresh, which is the same as the currently
functionality).


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## How did you test this change?

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Demonstrate the code is solid. Example: The exact commands you ran and
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How exactly did you verify that your PR solves the issue you wanted to
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https://github.com/user-attachments/assets/8eb0f69e-360c-4e9b-9155-7aa185a0c018
2025-09-08 14:21:03 -04:00
Eugene Choi
de5a1b203e
[compiler][playground] (3/N) Config override panel (#34371)
<!--
  Thanks for submitting a pull request!
We appreciate you spending the time to work on these changes. Please
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Before submitting a pull request, please make sure the following is
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1. Fork [the repository](https://github.com/facebook/react) and create
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  2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
  9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
  10. If you haven't already, complete the CLA.

Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->

## Summary

Part 3 of adding a "Config Override" panel to the React compiler
playground. Added a button to apply config changes to the Input panel,
as well as making the tab collapsible. Added validation for the the
PluginOptions type (although comes with a bit more boilerplate) to make
it very obvious what the possible config errors could be. Added some
toasts for trying to apply broken configs.

<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->

## How did you test this change?


https://github.com/user-attachments/assets/63ab8636-396f-45ba-aaa5-4136e62ccccc


<!--
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  If you leave this empty, your PR will very likely be closed.
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2025-09-05 10:12:01 -04:00
lauren
7697a9f62e
[playground] Upgrade to latest next (#34375)
We were still on a canary version of next in the playground, so let's
update to the latest version.
2025-09-03 13:47:37 -04:00
Eugene Choi
ac3e705a18
[compiler][playground] (2/N) Config override panel (#34344)
<!--
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We appreciate you spending the time to work on these changes. Please
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Before submitting a pull request, please make sure the following is
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1. Fork [the repository](https://github.com/facebook/react) and create
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  2. Run `yarn` in the repository root.
3. If you've fixed a bug or added code that should be tested, add tests!
4. Ensure the test suite passes (`yarn test`). Tip: `yarn test --watch
TestName` is helpful in development.
5. Run `yarn test --prod` to test in the production environment. It
supports the same options as `yarn test`.
6. If you need a debugger, run `yarn test --debug --watch TestName`,
open `chrome://inspect`, and press "Inspect".
7. Format your code with
[prettier](https://github.com/prettier/prettier) (`yarn prettier`).
8. Make sure your code lints (`yarn lint`). Tip: `yarn linc` to only
check changed files.
  9. Run the [Flow](https://flowtype.org/) type checks (`yarn flow`).
  10. If you haven't already, complete the CLA.

Learn more about contributing:
https://reactjs.org/docs/how-to-contribute.html
-->

## Summary

Part 2 of adding a "Config Override" panel to the React compiler
playground. Added sync from the config editor (still only accessible
with the "showConfig" param) to the main source code editor. Adding a
valid config to the editor will add/replace the `@OVERRIDE` pragma above
the source code. Additionally refactored the old implementation to
remove `useEffect`s and unnecessary renders.

Realized upon testing that the user experience is quite jarring,
planning to add a `sync` button in the next PR to fix this.

## How did you test this change?

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https://github.com/user-attachments/assets/a71b1b5f-0539-4c00-8d5c-22426f0280f9
2025-09-02 17:38:57 -04:00
Eugene Choi
c5362a380f
[compiler][playground] (1/N) Config override panel (#34303)
## Summary
Part 1 of adding a "Config Override" panel to the React compiler
playground. The panel is placed to the left of the current input
section, and supports converting the comment pragmas in the input
section to a JavaScript-based config. Backwards sync has not been
implemented yet.

NOTE: I have added support for a new `OVERRIDE` type pragma to add
support for Map and Function types. (For now, the old pragma format is
still intact)

## Testing
Example of the config overrides synced to the source code:
<img width="1542" height="527" alt="Screenshot 2025-08-28 at 3 38 13 PM"
src="https://github.com/user-attachments/assets/d46e7660-61b9-4145-93b5-a4005d30064a"
/>
2025-08-28 16:26:15 -04:00
lauren
7ee7571212
[compiler] Enable validateNoVoidUseMemo in eslint & playground (#34022)
Enables `validateNoVoidUseMemo` by default only in eslint (it defaults
to false otherwise) as well as the playground.
2025-07-28 13:42:14 -04:00
Joseph Savona
129aa85e16
[compiler] Use diagnostic for "found suppression" error (#33981) 2025-07-24 15:54:24 -07:00
Joseph Savona
bcea86945c
[compiler][rfc] Enable more validations in playground. (#33777)
This is mostly to kick off conversation, i think we should go with a
modified version of the implemented approach that i'll describe here.

The playground currently serves two roles. The primary one we think
about is for verifying compiler output. We use it for this sometimes,
and developers frequently use it for this, including to send us repros
if they have a potential bug. The second mode is to help developers
learn about React. Part of that includes learning how to use React
correctly — where it's helpful to see feedback about problematic code —
and also to understand what kind of tools we provide compared to other
frameworks, to make an informed choice about what tools they want to
use.

Currently we primarily think about the first role, but I think we should
emphasize the second more. In this PR i'm doing the worst of both:
enabling all the validations used by both the compiler and the linter by
default. This means that code that would actually compile can fail with
validations, which isn't great.

What I think we should actually do is compile twice, one in
"compilation" mode and once in "linter" mode, and combine the results as
follows:
* If "compilation" mode succeeds, show the compiled output _and_ any
linter errors.
* If "compilation" mode fails, show only the compilation mode failures.

We should also distinguish which case it is when we show errors:
"Compilation succeeded", "Compilation succeeded with linter errors",
"Compilation failed".

This lets developers continue to verify compiler output, while also
turning the playground into a much more useful tool for learning React.
Thoughts?

---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/33777).
* #33981
* __->__ #33777
2025-07-24 15:52:45 -07:00
Joseph Savona
2ae8b3dacf
[compiler] Use new diagnostic printing in playground (#33767)
Per title

---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/33767).
* #33981
* #33777
* __->__ #33767
2025-07-24 15:47:56 -07:00
Joseph Savona
ec4374c387
[compiler] Show logged errors in playground (#33740)
In playground it's helpful to show all errors, even those that don't
completely abort compilation. For example, to help demonstrate that the
compiler catches things like setState in effects. This detects these
errors and ensures we show them.
2025-07-09 09:22:49 -07:00
Wesley LeMahieu
b6c0aa8814
[compiler]: fix link compiler & 4 broken tests from path containing spaces (#33409)
## Summary

Problem #1: Running the `link-compiler.sh` bash script via `"prebuild"`
script fails if a developer has cloned the `react` repo into a folder
that contains _any_ spaces. 3 tests fail because of this.

<img width="1003" alt="fail-1"
src="https://github.com/user-attachments/assets/1fbfa9ce-4f84-48d7-b49c-b6e967b8c7ca"
/>
<img width="1011" alt="fail-2"
src="https://github.com/user-attachments/assets/0a8c6371-a2df-4276-af98-38f4784cf0da"
/>
<img width="1027" alt="fail-3"
src="https://github.com/user-attachments/assets/1c4f4429-800c-4b44-b3da-a59ac85a16b9"
/>

For example, my current folder is:
`/Users/wes/Development/Open Source Contributions/react`

The link compiler error returns:
`./scripts/react-compiler/link-compiler.sh: line 15: cd:
/Users/wes/Development/Open: No such file or directory`

Problem #2: 1 test in `ReactChildren-test.js` fails due the existing
stack trace regex which should be lightly revised.

`([^(\[\n]+)[^\n]*/g` is more robust for stack traces: it captures the
function/class name (with dots) and does not break on spaces in file
paths.
`([\S]+)[^\n]*/g` is simpler but breaks if there are spaces and doesn't
handle dotted names well.

Additionally, we trim the whitespace off the name to resolve extra
spaces breaking this test as well:

```
-     in div (at **)
+     in div  (at **)
```

<img width="987" alt="fail-4"
src="https://github.com/user-attachments/assets/56a673bc-513f-4458-95b2-224129c77144"
/>

All of the above tests pass if I hyphenate my local folder:
`/Users/wes/Development/Open-Source-Contributions/react`

I selfishly want to keep spaces in my folder names. 🫣

## How did you test this change?

**npx yarn prebuild**

Before:
<img width="896" alt="Screenshot at Jun 01 11-42-56"
src="https://github.com/user-attachments/assets/4692775c-1e5c-4851-9bd7-e12ed5455e47"
/>

After:
<img width="420" alt="Screenshot at Jun 01 11-43-42"
src="https://github.com/user-attachments/assets/4e303c00-02b7-4540-ba19-927b2d7034fb"
/>

**npx yarn test**
**npx yarn test
./packages/react/src/\_\_tests\_\_/ReactChildren-test.js**
**npx yarn test -r=xplat --env=development --variant=true --ci
--shard=3/5**

Before:
<img width="438" alt="before"
src="https://github.com/user-attachments/assets/f5eedb22-18c3-4124-a04b-daa95c0f7652"
/>

After:
<img width="439" alt="after"
src="https://github.com/user-attachments/assets/a94218ba-7c6a-4f08-85d3-57540e9d0029"
/>

<img width="650" alt="Screenshot at Jun 02 18-03-39"
src="https://github.com/user-attachments/assets/3eae993c-a56b-46c8-ae02-d249cb053fe7"
/>

<img width="685" alt="Screenshot at Jun 03 12-53-47"
src="https://github.com/user-attachments/assets/5b2caa33-d3dc-4804-981d-52cb10b6226f"
/>
2025-06-09 08:40:27 -07:00
mofeiZ
38ef6550a8
[compiler][playground][tests] Standardize more pragmas (#33146)
(Almost) all pragmas are now one of the following:
- `@...TestOnly`: custom pragma for test fixtures
- `@<configName>` | `@<configName>:true`: enables with either true or a
default enabled value
- `@<configName>:<json value>`
2025-05-08 11:26:53 -04:00
lauren
5010364d34
[chore] Update caniuse-lite (#33013)
silence annoying warnings

```
npx update-browserslist-db@latest
```
2025-04-24 13:50:03 -04:00
lauren
2ed34eba0d
Update @playwright/test (#32917)
Routine update.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32917).
* #32918
* __->__ #32917
2025-04-15 12:52:43 -04:00
mofeiZ
254114616a
[compiler][be] Playground now uses tsup bundled plugin (#32759)
Followup to https://github.com/facebook/react/pull/32758.

This moves playground to use the tsup bundled plugin instead of
webpack-built `babel-plugin-react-compiler`.

---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32759).
* __->__ #32759
* #32758
2025-03-26 14:31:20 -04:00
michael faith
5ccfcd17ff
feat(eslint-plugin-react-hooks): merge rule from eslint-plugin-react-compiler into react-hooks plugin (#32416)
This change merges the `react-compiler` rule from
`eslint-plugin-react-compiler` into the `eslint-plugin-react-hooks`
plugin. In order to do the move in a way that keeps commit history with
the moved files, but also no remove them from their origin until a
future cleanup change can be done, I did the `git mv` first, and then
recreated the files that were moved in their original places, as a
separate commit. Unfortunately GH shows the moved files as new instead
of the ones that are truly new. But in the IDE and `git blame`, commit
history is intact with the moved files.

Since this change adds new dependencies, and one of those dependencies
has a higher `engines` declaration for `node` than what the plugin
currently has, this is technically a breaking change and will have to go
out as part of a major release.

### Related Changes
- https://github.com/facebook/react/pull/32458

---------

Co-authored-by: Lauren Tan <poteto@users.noreply.github.com>
2025-03-12 21:43:06 -04:00
lauren
5de83dcc0f
[playground] Use onMount to check if the editor is available (#32586)
Playground test flakiness seems to be fixed but adding this as an extra
precaution
2025-03-12 18:27:15 -04:00
lauren
26bca0005c
[playground] Wait for Monaco to fully load (#32584)
I'm not sure what exactly is causing the flakiness in the playground e2e
tests but I suspect it's some kind of timing issue.

Let's try waiting for Monaco to be fully initialized before running
tests.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32584).
* __->__ #32584
* #32583
2025-03-12 17:47:24 -04:00
lauren
e0e98d9560
[playground] Update various deps (#32583)
Updates various deps to align with the rest of the codebase.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32583).
* #32584
* __->__ #32583
2025-03-12 17:47:12 -04:00
lauren
00aa0043c7
[compiler] Migrate compiler packages to tsup (#32550)
Currently in the `compiler` workspace, we invoke esbuild directly to
build most packages (with the exception of `snap`). This has been mostly
fine, but does not allow us to do things like generate type declaration
files.

I would like #32416 to be able to consume the merged
eslint-plugin-react-compiler from source rather than via npm, and one of
the things that has come up from my exploration in that stack using the
compiler from source is that babel-plugin-react-compiler is missing type
declarations. This is primarily because React's build process uses
rollup + rollup-plugin-typescript, which runs tsc. So the merged plugin
needs to typecheck properly in order to build. An alternative might be
to migrate to something like babel with rollup instead to simply strip
types rather than typecheck before building. The minor downside of that
approach is that we would need to manually maintain a d.ts file for
eslint-plugin-react-hooks. For now I would like to see if this PR helps
us make progress rather than go for the slightly worse alternative.

[`tsup`](https://github.com/egoist/tsup) is esbuild based so build
performance is comparable. It is slower when generating d.ts files, but
it's still much faster than rollup which we used prior to esbuild. For
now, I have turned off `dts` by default, and it is only passed when
publishing on npm.

If you want to also generate d.ts files you can run `yarn build --dts`.

```
# BEFORE: build all compiler packages (esbuild)
$ time yarn build

  Done in 15.61s.
yarn build  13.82s user 1.54s system 96% cpu 15.842 total

# ---

# AFTER: build all compiler packages (tsup)
$ time yarn build

  Done in 12.39s.
yarn build  12.58s user 1.68s system 106% cpu 13.350 total

# ---

# AFTER: build all compiler packages and type declarations (tsup)
$ time yarn build --dts

  Done in 30.69s.
yarn build  43.57s user 3.20s system 150% cpu 31.061 total
```

I still need to test if this unblocks #32416 but this stack can be
landed independently though as we could probably just release type
declarations on npm. No one should be using the compiler directly, but
if they really wanted to, lack of type declarations would not stop them
(cf React secret internals).

Note that I still kept esbuild as we still use it directly for forgive.
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/32550).
* #32551
* __->__ #32550
2025-03-07 16:41:55 -05:00
mofeiZ
5f31228d7d
[compiler][playground] Upgrade to Next 15.2.0-canary.64 (#32428)
Upgrade compiler playground to use the newest nextjs release, which
includes react compiler transform pipeline optimizations
https://github.com/vercel/next.js/pull/75676/.

Also made a drive-by fix to avoid the error `Cannot update a component
('Router') while rendering a different component ('StoreProvider'). To
locate the bad setState() call inside 'StoreProvider', follow the stack
trace as described in https://react.dev/link/setstate-in-render`. The
bad setState came from `history.replaceState({}, '', \`#${hash}\`);`.

Prior to this, playground ran side effects in a reducer (i.e. during
render). These have now been moved an effect.
2025-02-20 12:28:34 -05:00
mofeiZ
d16fe4be5b
[compiler] Playground qol: shared compilation option directives with tests (#32012)
- Adds @compilationMode(all|infer|syntax|annotation) and
@panicMode(none) directives. This is now shared with our test infra
- Playground still defaults to `infer` mode while tests default to `all`
mode
- See added fixture tests
2025-01-09 12:38:16 -05:00
lauren
8932ca32f4
[playground] Partially revert #32009 (#32035)
I had forgotten that our default error reporting threshold was `none`
due to the fact that build pipelines should not throw errors. This
resets it back to throwing on all errors which mostly is the same as the
eslint plugin.

Closes #32014.
2025-01-09 12:21:05 -05:00
lauren
6efbc0897f
[playground] Use default compiler config (#32009)
The playground's compilation mode is currently set to 'all' along with
reporting all errors.

This tends to be misleading since people usually expect a 1:1 match
between how the playground works with what the compiler does in their
codebase, eg https://github.com/reactwg/react-compiler/discussions/51.
2025-01-07 11:53:27 -05:00
lauren
220dece92b
[compiler] Switch to esbuild (#31963)
This migrates the compiler's bundler to esbuild instead of rollup.
Unlike React, our bundling use cases are far simpler since the majority
of our packages are meant to be run on node. Rollup was adding
considerable build time overhead whereas esbuild remains fast and has
all the functionality we need out of the box.


### Before
```
time yarn workspaces run build
yarn workspaces v1.22.22

> babel-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs

src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 15.5s
  Done in 16.45s.

> eslint-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs

src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 9.1s
  Done in 10.11s.

> make-read-only-util
yarn run v1.22.22
warning package.json: No license field
$ tsc
  Done in 1.81s.

> react-compiler-healthcheck
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs

src/index.ts → dist/index.js...
(!) Circular dependencies
# ...
created dist/index.js in 8.7s
  Done in 10.43s.

> react-compiler-runtime
yarn run v1.22.22
$ rimraf dist && rollup --config --bundleConfigAsCjs

src/index.ts → dist/index.js...
(!) src/index.ts (1:0): Module level directives cause errors when bundled, "use no memo" in "src/index.ts" was ignored.
# ...
created dist/index.js in 1.1s
  Done in 1.82s.

> snap
yarn run v1.22.22
$ rimraf dist && concurrently -n snap,runtime "tsc --build" "yarn --silent workspace react-compiler-runtime build --silent"
$ rimraf dist && rollup --config --bundleConfigAsCjs --silent
[runtime] yarn --silent workspace react-compiler-runtime build --silent exited with code 0
[snap] tsc --build exited with code 0
  Done in 5.73s.
  Done in 47.30s.
yarn workspaces run build  75.92s user 5.48s system 170% cpu 47.821 total
```

### After

```
time yarn workspaces run build
yarn workspaces v1.22.22

> babel-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && scripts/build.js
  Done in 1.02s.

> eslint-plugin-react-compiler
yarn run v1.22.22
$ rimraf dist && scripts/build.js
  Done in 0.93s.

> make-read-only-util
yarn run v1.22.22
warning package.json: No license field
$ rimraf dist && scripts/build.js
  Done in 0.89s.

> react-compiler-healthcheck
yarn run v1.22.22
$ rimraf dist && scripts/build.js
  Done in 0.58s.

> react-compiler-runtime
yarn run v1.22.22
$ rimraf dist && scripts/build.js
  Done in 0.48s.

> snap
yarn run v1.22.22
$ rimraf dist && concurrently -n snap,runtime "tsc --build" "yarn --silent workspace react-compiler-runtime build"
$ rimraf dist && scripts/build.js
[runtime] yarn --silent workspace react-compiler-runtime build exited with code 0
[snap] tsc --build exited with code 0
  Done in 4.69s.
  Done in 9.46s.
yarn workspaces run build  9.70s user 0.99s system 103% cpu 10.329 total
```
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31963).
* #31964
* __->__ #31963
* #31962
2025-01-02 16:59:56 -05:00
mofeiZ
e30872a4e0
[compiler][be] Playground now compiles entire program (#31774)
Compiler playground now runs the entire program through
`babel-plugin-react-compiler` instead of a custom pipeline which
previously duplicated function inference logic from `Program.ts`. In
addition, the playground output reflects the tranformed file (instead of
a "virtual file" of manually concatenated functions).

This helps with the following:
- Reduce potential discrepencies between playground and babel plugin
behavior. See attached fixture output for an example where we previously
diverged.
- Let playground users see compiler-inserted imports (e.g. `_c` or
`useFire`)

This also helps us repurpose playground into a more general tool for
compiler-users instead of just for compiler engineers.
- imports and other functions are preserved.
We differentiate between imports and globals in many cases (e.g.
`inferEffectDeps`), so it may be misleading to omit imports in printed
output
- playground now shows other program-changing behavior like position of
outlined functions and hoisted declarations
- emitted compiled functions do not need synthetic names
---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31774).
* #31809
* __->__ #31774
2024-12-16 14:43:21 -05:00
lauren
c866d75060
[playground] Fix broken tests (#31573)
Our e2e setup with monaco is kinda brittle since it relies on the dom.
It seems like longish text gets truncated so let's just simpify all
these test cases.

---
[//]: # (BEGIN SAPLING FOOTER)
Stack created with [Sapling](https://sapling-scm.com). Best reviewed
with [ReviewStack](https://reviewstack.dev/facebook/react/pull/31573).
* __->__ #31573
* #31572
2024-11-18 19:18:09 -05:00
lauren
ee10c74824
[playground] Fix incorrect ci path and change reporter (#31572)
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[//]: # (BEGIN SAPLING FOOTER)
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* #31573
* __->__ #31572
2024-11-18 19:17:58 -05:00
Aditya Subramanyam
579cc2a44c
[playground] Add support for "use no memo" (#31561)
Fixes #31331

## Summary
There is a bug in
playground(https://github.com/facebook/react/issues/31331) which doesnt
support 'use memo' or 'use no memo' directives. Its misleading while
debugging components in the playground

## How did you test this change?
Ran test cases and added a few extra test cases as well

## Changes
1) Adds support for 'use memo' and 'use no memo'
2) Cleanup E2E test cases a bit
3) Adds test cases for use memo
4) Added documentation to run test cases

## Implementation
`parseFunctions` returns a set of functions to be compiled. But, it
doesnt filter out/handle memoized opted/un-opted functions using
directives.

ive just created a `compile` flag to enable/disable compiling
[here](https://github.com/facebook/react/pull/31561/files#diff-305de47a3fe3ce778e22d5c5cf438419a59de8e7f785b45f659e7b41b1e30b03R113)

Then I am just skipping those functions from getting compile
[here](https://github.com/facebook/react/pull/31561/files#diff-305de47a3fe3ce778e22d5c5cf438419a59de8e7f785b45f659e7b41b1e30b03R253)
2024-11-18 15:38:22 -05:00
mofeiZ
792fa065ca
[compiler][ez] Clean up pragma parsing for tests + playground (#31347)
Move environment config parsing for `inlineJsxTransform`,
`lowerContextAccess`, and some dev-only options out of snap (test
fixture). These should now be available for playground via
`@inlineJsxTransform` and `lowerContextAccess`.

Other small change:
Changed zod fields from `nullish()` -> `nullable().default(null)`.
[`nullish`](https://zod.dev/?id=nullish) fields accept `null |
undefined` and default to `undefined`. We don't distinguish between null
and undefined for any of these options, so let's only accept null +
default to null. This also makes EnvironmentConfig in the playground
more accurate. Previously, some fields just didn't show up as
`prettyFormat({field: undefined})` does not print `field`.
2024-11-05 18:19:44 -05:00
lauren
28668d39be
[playground] Upgrade to Next 15 stable (#31333) 2024-10-23 12:13:22 -04:00