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Stacked on #32862 and #32842. This means that Activity boundaries now act as boundaries which can have their effects mounted independently. Just like Suspense boundaries, we hydrate the outer content first and then start hydrating the content in an Offscreen lane. Flowing props or interacting with the content increases the priority just like Suspense boundaries. This skips emitting even the comments for `<Activity mode="hidden">` so we don't hydrate those. Instead those are deferred to a later client render. The implementation are just forked copies of the SuspenseComponent branches and then carefully going through each line and tweaking it. The main interesting bit is that, unlike Suspense, Activity boundaries don't have fallbacks so all those branches where you might commit a suspended tree disappears. Instead, if something suspends while hydration, we can just leave the dehydrated content in place. However, if something does suspend during client rendering then it should bubble up to the parent. Therefore, we have to be careful to only pushSuspenseHandler when hydrating. That's really the main difference. This just uses the existing basic Activity tests but I've started work on port all of the applicable Suspense tests in SelectiveHydration-test and PartialHydration-test to Activity versions. |
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| __tests__ | ||
| codes.json | ||
| extract-errors.js | ||
| invertObject.js | ||
| README.md | ||
| transform-error-messages.js | ||
| Types.js | ||
The error code system substitutes React's error messages with error IDs to provide a better debugging support in production. Check out the blog post here.
codes.jsoncontains the mapping from IDs to error messages. This file is generated by the Gulp plugin and is used by both the Babel plugin and the error decoder page in our documentation. This file is append-only, which means an existing code in the file will never be changed/removed.extract-errors.jsis an node script that traverses our codebase and updatescodes.json. You can test it by runningyarn extract-errors. It works by crawling the build artifacts directory, so you need to have either run the build script or downloaded pre-built artifacts (e.g. withyarn download build). It works with partial builds, too.transform-error-messagesis a Babel pass that rewrites error messages to IDs for a production (minified) build.