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* Add stack unwinding phase for handling errors A rewrite of error handling, with semantics that more closely match stack unwinding. Errors that are thrown during the render phase unwind to the nearest error boundary, like before. But rather than synchronously unmount the children before retrying, we restart the failed subtree within the same render phase. The failed children are still unmounted (as if all their keys changed) but without an extra commit. Commit phase errors are different. They work by scheduling an error on the update queue of the error boundary. When we enter the render phase, the error is popped off the queue. The rest of the algorithm is the same. This approach is designed to work for throwing non-errors, too, though that feature is not implemented yet. * Add experimental getDerivedStateFromCatch lifecycle Fires during the render phase, so you can recover from an error within the same pass. This aligns error boundaries more closely with try-catch semantics. Let's keep this behind a feature flag until a future release. For now, the recommendation is to keep using componentDidCatch. Eventually, the advice will be to use getDerivedStateFromCatch for handling errors and componentDidCatch only for logging. * Reconcile twice to remount failed children, instead of using a boolean * Handle effect immediately after its thrown This way we don't have to store the thrown values on the effect list. * ReactFiberIncompleteWork -> ReactFiberUnwindWork * Remove startTime * Remove TypeOfException We don't need it yet. We'll reconsider once we add another exception type. * Move replay to outer catch block This moves it out of the hot path.
45 lines
1.6 KiB
JavaScript
45 lines
1.6 KiB
JavaScript
/**
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* Copyright (c) 2013-present, Facebook, Inc.
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*
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* This source code is licensed under the MIT license found in the
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* LICENSE file in the root directory of this source tree.
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*
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* @flow
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*/
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import invariant from 'fbjs/lib/invariant';
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// Exports ReactDOM.createRoot
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export const enableCreateRoot = true;
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export const enableUserTimingAPI = __DEV__;
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// Mutating mode (React DOM, React ART, React Native):
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export const enableMutatingReconciler = true;
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// Experimental noop mode (currently unused):
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export const enableNoopReconciler = false;
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// Experimental persistent mode (Fabric):
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export const enablePersistentReconciler = false;
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// Experimental error-boundary API that can recover from errors within a single
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// render phase
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export const enableGetDerivedStateFromCatch = false;
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// Helps identify side effects in begin-phase lifecycle hooks and setState reducers:
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export const debugRenderPhaseSideEffects = false;
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// In some cases, StrictMode should also double-render lifecycles.
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// This can be confusing for tests though,
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// And it can be bad for performance in production.
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// This feature flag can be used to control the behavior:
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export const debugRenderPhaseSideEffectsForStrictMode = __DEV__;
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// To preserve the "Pause on caught exceptions" behavior of the debugger, we
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// replay the begin phase of a failed component inside invokeGuardedCallback.
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export const replayFailedUnitOfWorkWithInvokeGuardedCallback = __DEV__;
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// Warn about deprecated, async-unsafe lifecycles; relates to RFC #6:
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export const warnAboutDeprecatedLifecycles = false;
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// Only used in www builds.
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export function addUserTimingListener() {
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invariant(false, 'Not implemented.');
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}
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