react/packages/react-art/npm/Rectangle.js
dan 353ecd0516
Remove JSX propTypes validation (#28328)
This removes the remaining `propTypes` validation calls, making
declaring `propTypes` a no-op. In other words, React itself will no
longer validate the `propTypes` that you declare on your components.

In general, our recommendation is to use static type checking (e.g.
TypeScript). If you'd like to still run propTypes checks, you can do so
manually, same as you'd do outside React:

```js
import checkPropTypes from 'prop-types/checkPropTypes';

function Button(props) {
  checkPropTypes(Button.propTypes, prop, 'prop', Button.name)
  // ...
}
```

This could be automated as a Babel plugin if you want to keep these
checks implicit. (We will not be providing such a plugin, but someone in
community might be interested in building or maintaining one.)
2024-02-21 11:15:51 +00:00

128 lines
2.7 KiB
JavaScript

/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
* @typechecks
*
* Example usage:
* <Rectangle
* width={50}
* height={50}
* stroke="green"
* fill="blue"
* />
*
* Additional optional properties:
* (Number) radius
* (Number) radiusTopLeft
* (Number) radiusTopRight
* (Number) radiusBottomLeft
* (Number) radiusBottomRight
*
*/
'use strict';
var assign = Object.assign;
var React = require('react');
var ReactART = require('react-art');
var createReactClass = require('create-react-class');
var Shape = ReactART.Shape;
var Path = ReactART.Path;
/**
* Rectangle is a React component for drawing rectangles. Like other ReactART
* components, it must be used in a <Surface>.
*/
var Rectangle = createReactClass({
displayName: 'Rectangle',
render: function render() {
var width = this.props.width;
var height = this.props.height;
var radius = this.props.radius ? this.props.radius : 0;
// if unspecified, radius(Top|Bottom)(Left|Right) defaults to the radius
// property
var tl = this.props.radiusTopLeft ? this.props.radiusTopLeft : radius;
var tr = this.props.radiusTopRight ? this.props.radiusTopRight : radius;
var br = this.props.radiusBottomRight
? this.props.radiusBottomRight
: radius;
var bl = this.props.radiusBottomLeft ? this.props.radiusBottomLeft : radius;
var path = Path();
// for negative width/height, offset the rectangle in the negative x/y
// direction. for negative radius, just default to 0.
if (width < 0) {
path.move(width, 0);
width = -width;
}
if (height < 0) {
path.move(0, height);
height = -height;
}
if (tl < 0) {
tl = 0;
}
if (tr < 0) {
tr = 0;
}
if (br < 0) {
br = 0;
}
if (bl < 0) {
bl = 0;
}
// disable border radius if it doesn't fit within the specified
// width/height
if (tl + tr > width) {
tl = 0;
tr = 0;
}
if (bl + br > width) {
bl = 0;
br = 0;
}
if (tl + bl > height) {
tl = 0;
bl = 0;
}
if (tr + br > height) {
tr = 0;
br = 0;
}
path.move(0, tl);
if (tl > 0) {
path.arc(tl, -tl);
}
path.line(width - (tr + tl), 0);
if (tr > 0) {
path.arc(tr, tr);
}
path.line(0, height - (tr + br));
if (br > 0) {
path.arc(-br, br);
}
path.line(-width + (br + bl), 0);
if (bl > 0) {
path.arc(-bl, -bl);
}
path.line(0, -height + (bl + tl));
return React.createElement(Shape, assign({}, this.props, {d: path}));
},
});
module.exports = Rectangle;