react/packages/events/ReactControlledComponent.js
Dan Abramov aeda7b745d
Remove fbjs dependency (#13069)
* Inline fbjs/lib/invariant

* Inline fbjs/lib/warning

* Remove remaining usage of fbjs in packages/*.js

* Fix lint

* Remove fbjs from dependencies

* Protect against accidental fbjs imports

* Fix broken test mocks

* Allow transitive deps on fbjs/ for UMD bundles

* Remove fbjs from release script
2018-06-19 16:03:45 +01:00

86 lines
2.2 KiB
JavaScript

/**
* Copyright (c) 2013-present, Facebook, Inc.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
import invariant from 'shared/invariant';
import {
getInstanceFromNode,
getFiberCurrentPropsFromNode,
} from './EventPluginUtils';
// Use to restore controlled state after a change event has fired.
let fiberHostComponent = null;
const ReactControlledComponentInjection = {
injectFiberControlledHostComponent: function(hostComponentImpl) {
// The fiber implementation doesn't use dynamic dispatch so we need to
// inject the implementation.
fiberHostComponent = hostComponentImpl;
},
};
let restoreTarget = null;
let restoreQueue = null;
function restoreStateOfTarget(target) {
// We perform this translation at the end of the event loop so that we
// always receive the correct fiber here
const internalInstance = getInstanceFromNode(target);
if (!internalInstance) {
// Unmounted
return;
}
invariant(
fiberHostComponent &&
typeof fiberHostComponent.restoreControlledState === 'function',
'Fiber needs to be injected to handle a fiber target for controlled ' +
'events. This error is likely caused by a bug in React. Please file an issue.',
);
const props = getFiberCurrentPropsFromNode(internalInstance.stateNode);
fiberHostComponent.restoreControlledState(
internalInstance.stateNode,
internalInstance.type,
props,
);
}
export const injection = ReactControlledComponentInjection;
export function enqueueStateRestore(target) {
if (restoreTarget) {
if (restoreQueue) {
restoreQueue.push(target);
} else {
restoreQueue = [target];
}
} else {
restoreTarget = target;
}
}
export function needsStateRestore(): boolean {
return restoreTarget !== null || restoreQueue !== null;
}
export function restoreStateIfNeeded() {
if (!restoreTarget) {
return;
}
const target = restoreTarget;
const queuedTargets = restoreQueue;
restoreTarget = null;
restoreQueue = null;
restoreStateOfTarget(target);
if (queuedTargets) {
for (let i = 0; i < queuedTargets.length; i++) {
restoreStateOfTarget(queuedTargets[i]);
}
}
}