/** * Copyright (c) Meta Platforms, Inc. and affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ 'use strict'; var Circle = require('react-art/Circle'); var React = require('react'); var ReactART = require('react-art'); var Group = ReactART.Group; var Shape = ReactART.Shape; var Surface = ReactART.Surface; var Transform = ReactART.Transform; var MOUSE_UP_DRAG = 0.978; var MOUSE_DOWN_DRAG = 0.9; var MAX_VEL = 11; var CLICK_ACCEL = 3; var BASE_VEL = 0.15; /** * An animated SVG component. */ class VectorWidget extends React.Component { /** * Initialize state members. */ state = {degrees: 0, velocity: 0, drag: MOUSE_UP_DRAG}; /** * When the component is mounted into the document - this is similar to a * constructor, but invoked when the instance is actually mounted into the * document. Here, we'll just set up an animation loop that invokes our * method. Binding of `this.onTick` is not needed because all React methods * are automatically bound before being mounted. */ componentDidMount() { this._interval = window.setInterval(this.onTick, 20); } componentWillUnmount() { window.clearInterval(this._interval); } onTick = () => { var nextDegrees = this.state.degrees + BASE_VEL + this.state.velocity; var nextVelocity = this.state.velocity * this.state.drag; this.setState({degrees: nextDegrees, velocity: nextVelocity}); }; /** * When mousing down, we increase the friction down the velocity. */ handleMouseDown = () => { this.setState({drag: MOUSE_DOWN_DRAG}); }; /** * Cause the rotation to "spring". */ handleMouseUp = () => { var nextVelocity = Math.min(this.state.velocity + CLICK_ACCEL, MAX_VEL); this.setState({velocity: nextVelocity, drag: MOUSE_UP_DRAG}); }; /** * This is the "main" method for any component. The React API allows you to * describe the structure of your UI component at *any* point in time. */ render() { return ( {this.renderGraphic(this.state.degrees)} ); } /** * Better SVG support for React coming soon. */ renderGraphic = rotation => { return ( ); }; } var BORDER_PATH = 'M3.00191459,4 C1.34400294,4 0,5.34785514 0,7.00550479 L0,220.994495 C0,222.65439 1.34239483,224 3.00191459,224 L276.998085,224 C278.655997,224 280,222.652145 280,220.994495 L280,7.00550479 C280,5.34561033 278.657605,4 276.998085,4 L3.00191459,4 Z M3.00191459,4'; var BG_PATH = 'M3.00191459,1 C1.34400294,1 0,2.34785514 0,4.00550479 L0,217.994495 C0,219.65439 1.34239483,221 3.00191459,221 L276.998085,221 C278.655997,221 280,219.652145 280,217.994495 L280,4.00550479 C280,2.34561033 278.657605,1 276.998085,1 L3.00191459,1 Z M3.00191459,1'; var BAR_PATH = 'M3.00191459,0 C1.34400294,0 0,1.34559019 0,3.00878799 L0,21 C0,21 0,21 0,21 L280,21 C280,21 280,21 280,21 L280,3.00878799 C280,1.34708027 278.657605,0 276.998085,0 L3.00191459,0 Z M3.00191459,0'; var RED_DOT_PATH = 'M12.5,17 C16.0898511,17 19,14.0898511 19,10.5 C19,6.91014895 16.0898511,4 12.5,4 C8.91014895,4 6,6.91014895 6,10.5 C6,14.0898511 8.91014895,17 12.5,17 Z M12.5,17'; var YELLOW_DOT_PATH = 'M31.5,17 C35.0898511,17 38,14.0898511 38,10.5 C38,6.91014895 35.0898511,4 31.5,4 C27.9101489,4 25,6.91014895 25,10.5 C25,14.0898511 27.9101489,17 31.5,17 Z M31.5,17'; var GREEN_DOT_PATH = 'M50.5,17 C54.0898511,17 57,14.0898511 57,10.5 C57,6.91014895 54.0898511,4 50.5,4 C46.9101489,4 44,6.91014895 44,10.5 C44,14.0898511 46.9101489,17 50.5,17 Z M50.5,17'; var RING_ONE_PATH = 'M84,121 C130.391921,121 168,106.673113 168,89 C168,71.3268871 130.391921,57 84,57 C37.6080787,57 0,71.3268871 0,89 C0,106.673113 37.6080787,121 84,121 Z M84,121'; var RING_TWO_PATH = 'M84,121 C130.391921,121 168,106.673113 168,89 C168,71.3268871 130.391921,57 84,57 C37.6080787,57 0,71.3268871 0,89 C0,106.673113 37.6080787,121 84,121 Z M84,121'; var RING_THREE_PATH = 'M84,121 C130.391921,121 168,106.673113 168,89 C168,71.3268871 130.391921,57 84,57 C37.6080787,57 0,71.3268871 0,89 C0,106.673113 37.6080787,121 84,121 Z M84,121'; var RING_TWO_ROTATE = new Transform() .translate(84.0, 89.0) .rotate(-240.0) .translate(-84.0, -89.0); var RING_THREE_ROTATE = new Transform() .translate(84.0, 89.0) .rotate(-300.0) .translate(-84.0, -89.0); module.exports = VectorWidget;