Commit Graph

63 Commits

Author SHA1 Message Date
Ricky
df31952275
Remove offscreen type (#32639)
Based off https://github.com/facebook/react/pull/32499

This is no longer used.

[Review
commit](88c297d12f)
2025-03-17 09:37:07 -04:00
Ricky
1a191701fe
[refactor] Add element type for Activity (#32499)
This PR separates Activity to it's own element type separate from
Offscreen. The goal is to allow us to add Activity element boundary
semantics during hydration similar to Suspense semantics, without
impacting the Offscreen behavior in suspended children.
2025-03-17 09:17:00 -04:00
Sebastian Markbåge
a4d122f2d1
Add <ViewTransition> Component (#31975)
This will provide the opt-in for using [View
Transitions](https://developer.mozilla.org/en-US/docs/Web/API/View_Transition_API)
in React.

View Transitions only trigger for async updates like `startTransition`,
`useDeferredValue`, Actions or `<Suspense>` revealing from fallback to
content. Synchronous updates provide an opt-out but also guarantee that
they commit immediately which View Transitions can't.

There's no need to opt-in to View Transitions at the "cause" side like
event handlers or actions. They don't know what UI will change and
whether that has an animated transition described.

Conceptually the `<ViewTransition>` component is like a DOM fragment
that transitions its children in its own isolate/snapshot. The API works
by wrapping a DOM node or inner component:

```js
import {ViewTransition} from 'react';

<ViewTransition><Component /></ViewTransition>
```

The default is `name="auto"` which will automatically assign a
`view-transition-name` to the inner DOM node. That way you can add a
View Transition to a Component without controlling its DOM nodes styling
otherwise.

A difference between this and the browser's built-in
`view-transition-name: auto` is that switching the DOM nodes within the
`<ViewTransition>` component preserves the same name so this example
cross-fades between the DOM nodes instead of causing an exit and enter:

```js
<ViewTransition>{condition ? <ComponentA /> : <ComponentB />}</ViewTransition>
```

This becomes especially useful with `<Suspense>` as this example
cross-fades between Skeleton and Content:

```js
<ViewTransition>
  <Suspense fallback={<Skeleton />}>
    <Content />
  </Suspense>
</ViewTransition>
```

Where as this example triggers an exit of the Skeleton and an enter of
the Content:

```js
<Suspense fallback={<ViewTransition><Skeleton /></ViewTransition>}>
  <ViewTransition><Content /></ViewTransition>
</Suspense>
```

Managing instances and keys becomes extra important.

You can also specify an explicit `name` property for example for
animating the same conceptual item from one page onto another. However,
best practices is to property namespace these since they can easily
collide. It's also useful to add an `id` to it if available.

```js
<ViewTransition name="my-shared-view">
```

The model in general is the same as plain `view-transition-name` except
React manages a set of heuristics for when to apply it. A problem with
the naive View Transitions model is that it overly opts in every
boundary that *might* transition into transitioning. This is leads to
unfortunate effects like things floating around when unrelated updates
happen. This leads the whole document to animate which means that
nothing is clickable in the meantime. It makes it not useful for smaller
and more local transitions. Best practice is to add
`view-transition-name` only right before you're about to need to animate
the thing. This is tricky to manage globally on complex apps and is not
compositional. Instead we let React manage when a `<ViewTransition>`
"activates" and add/remove the `view-transition-name`. This is also when
React calls `startViewTransition` behind the scenes while it mutates the
DOM.

I've come up with a number of heuristics that I think will make a lot
easier to coordinate this. The principle is that only if something that
updates that particular boundary do we activate it. I hope that one day
maybe browsers will have something like these built-in and we can remove
our implementation.

A `<ViewTransition>` only activates if:

- If a mounted Component renders a `<ViewTransition>` within it outside
the first DOM node, and it is within the viewport, then that
ViewTransition activates as an "enter" animation. This avoids inner
"enter" animations trigger when the parent mounts.
- If an unmounted Component had a `<ViewTransition>` within it outside
the first DOM node, and it was within the viewport, then that
ViewTransition activates as an "exit" animation. This avoids inner
"exit" animations triggering when the parent unmounts.
- If an explicitly named `<ViewTransition name="...">` is deep within an
unmounted tree and one with the same name appears in a mounted tree at
the same time, then both are activated as a pair, but only if they're
both in the viewport. This avoids these triggering "enter" or "exit"
animations when going between parents that don't have a pair.
- If an already mounted `<ViewTransition>` is visible and a DOM
mutation, that might affect how it's painted, happens within its
children but outside any nested `<ViewTransition>`. This allows it to
"cross-fade" between its updates.
- If an already mounted `<ViewTransition>` resizes or moves as the
result of direct DOM nodes siblings changing or moving around. This
allows insertion, deletion and reorders into a list to animate all
children. It is only within one DOM node though, to avoid unrelated
changes in the parent to trigger this. If an item is outside the
viewport before and after, then it's skipped to avoid things flying
across the screen.
- If a `<ViewTransition>` boundary changes size, due to a DOM mutation
within it, then the parent activates (or the root document if there are
no more parents). This ensures that the container can cross-fade to
avoid abrupt relayout. This can be avoided by using absolutely
positioned children. When this can avoid bubbling to the root document,
whatever is not animating is still responsive to clicks during the
transition.

Conceptually each DOM node has its own default that activates the parent
`<ViewTransition>` or no transition if the parent is the root. That
means that if you add a DOM node like `<div><ViewTransition><Component
/></ViewTransition></div>` this won't trigger an "enter" animation since
it was the div that was added, not the ViewTransition. Instead, it might
cause a cross-fade of the parent ViewTransition or no transition if it
had no parent. This ensures that only explicit boundaries perform coarse
animations instead of every single node which is really the benefit of
the View Transitions model. This ends up working out well for simple
cases like switching between two pages immediately while transitioning
one floating item that appears on both pages. Because only the floating
item transitions by default.

Note that it's possible to add manual `view-transition-name` with CSS or
`style={{ viewTransitionName: 'auto' }}` that always transitions as long
as something else has a `<ViewTransition>` that activates. For example a
`<ViewTransition>` can wrap a whole page for a cross-fade but inside of
it an explicit name can be added to something to ensure it animates as a
move when something relates else changes its layout. Instead of just
cross-fading it along with the Page which would be the default.

There's more PRs coming with some optimizations, fixes and expanded
APIs. This first PR explores the above core heuristic.

---------

Co-authored-by: Sebastian "Sebbie" Silbermann <silbermann.sebastian@gmail.com>
2025-01-08 12:11:18 -05:00
Ricky
2d320563f3
[flags] Delete enableDebugTracing (#31780)
This is unused, even in the one builds that uses it, and we don't plan
on landing it in this form.
2024-12-15 12:16:10 -05:00
Sebastian Markbåge
3b551c8284
Rename the react.element symbol to react.transitional.element (#28813)
We have changed the shape (and the runtime) of React Elements. To help
avoid precompiled or inlined JSX having subtle breakages or deopting
hidden classes, I renamed the symbol so that we can early error if
private implementation details are used or mismatching versions are
used.

Why "transitional"? Well, because this is not the last time we'll change
the shape. This is just a stepping stone to removing the `ref` field on
the elements in the next version so we'll likely have to do it again.
2024-04-22 12:39:56 -04:00
Sebastian Markbåge
c0cf7c696c
Promote ASYNC_ITERATOR symbol to React Symbols (#28851)
So that when we end up referring to it in more places, it's only one.

We don't do this same pattern for regular `Symbol.iterator` because we
also support the string `"@@iterator"` for backwards compatibility.
2024-04-17 12:29:08 -04:00
Joseph Savona
7319c61b18
[be] Remove unshipped experimental <Cache> element type (#28698)
Removes the `<Cache />` element type since we're going with a simpler
caching strategy.
2024-04-02 07:57:08 -07:00
dan
14fd9630ee
Switch <Context> to mean <Context.Provider> (#28226)
Previously, `<Context>` was equivalent to `<Context.Consumer>`. However,
since the introduction of Hooks, the `<Context.Consumer>` API is rarely
used. The goal here is to make the common case cleaner:

```js
const ThemeContext = createContext('light')

function App() {
  return (
    <ThemeContext value="dark">
      ...
    </ThemeContext>
  )
}

function Button() {
  const theme = use(ThemeContext)
  // ...
}
```

This is technically a breaking change, but we've been warning about
rendering `<Context>` directly for several years by now, so it's
unlikely much code in the wild depends on the old behavior. [Proof that
it warns today (check
console).](https://codesandbox.io/p/sandbox/peaceful-nobel-pdxtfl)

---

**The relevant commit is 5696782b428a5ace96e66c1857e13249b6c07958.** It
switches `createContext` implementation so that `Context.Provider ===
Context`.

The main assumption that changed is that a Provider's fiber type is now
the context itself (rather than an intermediate object). Whereas a
Consumer's fiber type is now always an intermediate object (rather than
it being sometimes the context itself and sometimes an intermediate
object).

My methodology was to start with the relevant symbols, work tags, and
types, and work my way backwards to all usages.

This might break tooling that depends on inspecting React's internal
fields. I've added DevTools support in the second commit. This didn't
need explicit versioning—the structure tells us enough.
2024-02-13 10:04:49 -05:00
dan
472854820b
[Flight] Delete Server Context (#28225)
Server Context was never documented, and has been deprecated in
https://github.com/facebook/react/pull/27424.

This PR removes it completely, including the implementation code.

Notably, `useContext` is removed from the shared subset, so importing it
from a React Server environment would now should be a build error in
environments that are able to enforce that.
2024-02-05 22:39:15 +00:00
Sebastian Markbåge
ac1a16c67e
Add Postpone API (#27238)
This adds an experimental `unstable_postpone(reason)` API.

Currently we don't have a way to model effectively an Infinite Promise.
I.e. something that suspends but never resolves. The reason this is
useful is because you might have something else that unblocks it later.
E.g. by updating in place later, or by client rendering.

On the client this works to model as an Infinite Promise (in fact,
that's what this implementation does). However, in Fizz and Flight that
doesn't work because the stream needs to end at some point. We don't
have any way of knowing that we're suspended on infinite promises. It's
not enough to tag the promises because you could await those and thus
creating new promises. The only way we really have to signal this
through a series of indirections like async functions, is by throwing.
It's not 100% safe because these values can be caught but it's the best
we can do.

Effectively `postpone(reason)` behaves like a built-in [Catch
Boundary](https://github.com/facebook/react/pull/26854). It's like
`raise(Postpone, reason)` except it's built-in so it needs to be able to
be encoded and caught by Suspense boundaries.

In Flight and Fizz these behave pretty much the same as errors. Flight
just forwards it to retrigger on the client. In Fizz they just trigger
client rendering which itself might just postpone again or fill in the
value. The difference is how they get logged.

In Flight and Fizz they log to `onPostpone(reason)` instead of
`onError(error)`. This log is meant to help find deopts on the server
like finding places where you fall back to client rendering. The reason
that you pass in is for that purpose to help the reason for any deopts.

I do track the stack trace in DEV but I don't currently expose it to
`onPostpone`. This seems like a limitation. It might be better to expose
the Postpone object which is an Error object but that's more of an
implementation detail. I could also pass it as a second argument.

On the client after hydration they don't get passed to
`onRecoverableError`. There's no global `onPostpone` API to capture
postponed things on the client just like there's no `onError`. At that
point it's just assumed to be intentional. It doesn't have any `digest`
or reason passed to the client since it's not logged.

There are some hacky solutions that currently just tries to reuse as
much of the existing code as possible but should be more properly
implemented.
- Fiber is currently just converting it to a fake Promise object so that
it behaves like an infinite Promise.
- Fizz is encoding the magic digest string `"POSTPONE"` in the HTML so
we know to ignore it but it should probably just be something neater
that doesn't share namespace with digests.

Next I plan on using this in the `/static` entry points for additional
features.

Why "postpone"? It's basically a synonym to "defer" but we plan on using
"defer" for other purposes and it's overloaded anyway.
2023-08-17 13:26:14 -04:00
Andrew Clark
9cdf8a99ed
[Codemod] Update copyright header to Meta (#25315)
* Facebook -> Meta in copyright

rg --files | xargs sed -i 's#Copyright (c) Facebook, Inc. and its affiliates.#Copyright (c) Meta Platforms, Inc. and affiliates.#g'

* Manual tweaks
2022-10-18 11:19:24 -04:00
Joseph Savona
69c7246d9d
Initialize useMemoCache with sentinel values (#25465)
* Flush out useMemoCache API

* rename symbol

* rename symbol.for string name

* workaround symbol export not working in unit tests
2022-10-14 15:00:31 -07:00
Jan Kassens
346c7d4c43
straightford explicit types (#25253) 2022-09-13 17:57:38 -04:00
Jan Kassens
a473d08fce
Update to Flow from 0.97 to 0.122 (#25204)
* flow 0.122
* update ReactModel type
2022-09-08 11:46:07 -04:00
Ricky
6cbf0f7fac
Fork ReactSymbols (#24484)
* Fork ReactSymbols

* Fix tests

* Update jest config
2022-05-03 17:12:23 -04:00
Ricky
4175f05934
Temporarily feature flag numeric fallback for symbols (#24401) 2022-04-19 17:34:49 -04:00
salazarm
d5f1b067c8
[ServerContext] Flight support for ServerContext (#23244)
* Flight side of server context

* 1 more test

* rm unused function

* flow+prettier

* flow again =)

* duplicate ReactServerContext across packages

* store default value when lazily initializing server context

* .

* better comment

* derp... missing import

* rm optional chaining

* missed feature flag

* React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED ??

* add warning if non ServerContext passed into useServerContext

* pass context in as array of arrays

* make importServerContext nott pollute the global context state

* merge main

* remove useServerContext

* dont rely on object getters in ReactServerContext and disallow JSX

* add symbols to devtools + rename globalServerContextRegistry to just ContextRegistry

* gate test case as experimental

* feedback

* remove unions

* Lint

* fix oopsies (tests/lint/mismatching arguments/signatures

* lint again

* replace-fork

* remove extraneous change

* rebase

* 1 more test

* rm unused function

* flow+prettier

* flow again =)

* duplicate ReactServerContext across packages

* store default value when lazily initializing server context

* .

* better comment

* derp... missing import

* rm optional chaining

* missed feature flag

* React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED ??

* add warning if non ServerContext passed into useServerContext

* pass context in as array of arrays

* make importServerContext nott pollute the global context state

* merge main

* remove useServerContext

* dont rely on object getters in ReactServerContext and disallow JSX

* add symbols to devtools + rename globalServerContextRegistry to just ContextRegistry

* gate test case as experimental

* feedback

* remove unions

* Lint

* fix oopsies (tests/lint/mismatching arguments/signatures

* lint again

* replace-fork

* remove extraneous change

* rebase

* reinline

* rebase

* add back changes lost due to rebase being hard

* emit chunk for provider

* remove case for React provider type

* update type for SomeChunk

* enable flag with experimental

* add missing types

* fix flow type

* missing type

* t: any

* revert extraneous type change

* better type

* better type

* feedback

* change import to type import

* test?

* test?

* remove react-dom

* remove react-native-renderer from react-server-native-relay/package.json

* gate change in FiberNewContext, getComponentNameFromType, use switch statement in FlightServer

* getComponentNameFromTpe: server context type gated and use displayName if available

* fallthrough

* lint....

* POP

* lint
2022-03-08 07:55:32 -05:00
Sebastian Markbåge
587e759302
Remove Numeric Fallback of Symbols (#23348)
This was already defeating the XSS issue that Symbols was meant to protect
against. So you were already supposed to use a polyfill for security.

We rely on real Symbol.for in Flight for Server Components so those require
real symbols anyway.

We also don't really support IE without additional polyfills anyway.
2022-02-23 18:08:30 -05:00
Luna Ruan
a6987bee73
add <TracingMarker> component boilerplate (#23275)
- Add Tracing Marker component type to React exports
- Add reconciler work tag
- Add devtools work tag
- Add boilerplate for the cache to render children

No functionality yet
2022-02-11 08:42:55 -08:00
Andrew Clark
75f3ddebfa
Remove experimental useOpaqueIdentifier API (#22672)
useId is the updated version of this API.
2021-11-01 15:02:39 -07:00
Dan Abramov
4ecf11977c
Remove the Fundamental internals (#20745) 2021-02-05 20:36:55 +00:00
Andrew Clark
efc57e5cbb
Add built-in Suspense cache with support for invalidation (refreshing) (#20456) 2020-12-18 10:57:24 -08:00
Sebastian Markbåge
56e9feead0
Remove Blocks (#20138)
* Remove Blocks

* Remove Flight Server Runtime

There's no need for this now that the JSResource is part of the bundler
protocol. Might need something for Webpack plugin specifically later.

* Devtools
2020-10-30 23:03:45 -07:00
Dominic Gannaway
b61174fb7b
Remove the deprecated React Flare event system (#19520) 2020-08-05 15:13:29 +01:00
Andrew Clark
914b57be27
Move legacy hidden API to new internal Fiber type (#18782)
* Unhide Suspense trees without entanglement

When a Suspense boundary is in its fallback state, you cannot switch
back to the main content without also finishing any updates inside the
tree that might have been skipped. That would be a form of tearing.

Before we fixed this in #18411, the way this bug manifested was that a
boundary was suspended by an update that originated from a child
component (as opposed to props from a parent). While the fallback was
showing, it received another update, this time at high priority. React
would render the high priority update without also including the
original update. That would cause the fallback to switch back to the
main content, since the update that caused the tree to suspend was no
longer part of the render. But then, React would immediately try to
render the original update, which would again suspend and show the
fallback, leading to a momentary flicker in the UI.

The approach added in #18411 is, when receiving a high priority update
to a Suspense tree that's in its fallback state is to bail out, keep
showing the fallback and finish the update in the rest of the tree.
After that commits, render again at the original priority. Because low
priority expiration times are inclusive of higher priority expiration
times, this ensures that all the updates are committed together.

The new approach in this commit is to turn `renderExpirationTime` into a
context-like value that lives on the stack. Then, when unhiding the
Suspense boundary, we can push a new `renderExpirationTime` that is
inclusive of both the high pri update and the original update that
suspended. Then the boundary can be unblocked in a single render pass.

An advantage of the old approach is that by deferring the work of
unhiding, there's less work to do in the high priority update.

The key advantage of the new approach is that it solves the consistency
problem without having to entangle the entire root.

* Create internal LegacyHidden type

This only exists so we can clean up the internal implementation of
`<div hidden={isHidden} />`, which is not a stable feature. The goal
is to move everything to the new Offscreen type instead. However,
Offscreen has different semantics, so before we can remove the legacy
API, we have to migrate our internal usage at Facebook. So we'll need
to maintain both temporarily.

In this initial commit, I've only added the type. It's not used
anywhere. The next step is to use it to implement `hidden`.

* Use LegacyHidden to implement old hidden API

If a host component receives a `hidden` prop, we wrap its children in
an Offscreen fiber. This is similar to what we do for Suspense children.

The LegacyHidden type happens to share the same implementation as the
new Offscreen type, for now, but using separate types allows us to fork
the behavior later when we implement our planned changes to the
Offscreen API.

There are two subtle semantic changes here. One is that the children of
the host component will have their visibility toggled using the same
mechanism we use for Offscreen and Suspense: find the nearest host node
children and give them a style of `display: none`. We didn't used to do
this in the old API, because the `hidden` DOM attribute on the parent
already hides them. So with this change, we're actually "overhiding" the
children. I considered addressing this, but I figure I'll leave it as-is
in case we want to expose the LegacyHidden component type temporarily
to ease migration of Facebook's internal callers to the Offscreen type.

The other subtle semantic change is that, because of the extra fiber
that wraps around the children, this pattern will cause the children
to lose state:

```js
return isHidden ? <div hidden={true} /> : <div />;
```

The reason is that I didn't want to wrap every single host component
in an extra fiber. So I only wrap them if a `hidden` prop exists. In
the above example, that means the children are conditionally wrapped
in an extra fiber, so they don't line up during reconciliation, so
they get remounted every time `isHidden` changes.

The fix is to rewrite to:

```js
return <div hidden={isHidden} />;
```

I don't anticipate this will be a problem at Facebook, especially since
we're only supposed to use `hidden` via a userspace wrapper component.
(And since the bad pattern isn't very React-y, anyway.)

Again, the eventual goal is to delete this completely and replace it
with Offscreen.
2020-04-30 19:37:27 -07:00
Luna Ruan
ed01fdacce Add Offscreen component type
Doesn't do anything special in this initial commit. Just acts like a
fragment.
2020-04-25 00:10:09 -07:00
Brian Vaughn
36cab2720a
DevTools: Improved "native" component stacks (#18656)
* DevTools console override handles new component stack format

DevTools does not attempt to mimic the default browser console format for its component stacks but it does properly detect the new format for Chrome, Firefox, and Safari.
2020-04-21 11:46:11 -07:00
Brian Vaughn
22dc2e42bd
Add experimental DebugTracing logger for internal use (#18531) 2020-04-15 19:10:15 -07:00
Luna Ruan
3278d24218
Add useOpaqueIdentifier Hook (#17322)
* Add useOpaqueIdentifier Hook

We currently use unique IDs in a lot of places. Examples are:
  * `<label for="ID">`
  * `aria-labelledby`

This can cause some issues:
  1. If we server side render and then hydrate, this could cause an
     hydration ID mismatch
  2. If we server side render one part of the page and client side
     render another part of the page, the ID for one part could be
     different than the ID for another part even though they are
     supposed to be the same
  3. If we conditionally render something with an ID ,  this might also
     cause an ID mismatch because the ID will be different on other
     parts of the page

This PR creates a new hook `useUniqueId` that generates a different
unique ID based on whether the hook was called on the server or client.
If the hook is called during hydration, it generates an opaque object
that will rerender the hook so that the IDs match.

Co-authored-by: Andrew Clark <git@andrewclark.io>
2020-04-06 17:17:27 -07:00
Sebastian Markbåge
e6ea3d3873
Use Closure Compiler to compile to ES5 instead of Babel (#18449)
* Upgrade Closure

There are newer versions but they don't yet have corresponding releases
of google-closure-compiler-osx.

* Configure build

* Refactor ReactSymbols a bit

Provides a little better output.
2020-04-01 12:08:37 -07:00
Sebastian Markbåge
e2c6702fca
Remove ConcurrentMode and AsyncMode symbols (#18450)
This API was never released.
2020-04-01 10:18:52 -07:00
Sebastian Markbåge
a56309fb88
[Flight] Integrate Blocks into Flight (#18371)
* Resolve Server-side Blocks instead of Components

React elements should no longer be used to extract arbitrary data but only
for prerendering trees.

Blocks are used to create asynchronous behavior.

* Resolve Blocks in the Client

* Tests

* Bug fix relay JSON traversal

It's supposed to pass the original object and not the new one.

* Lint

* Move Noop Module Test Helpers to top level entry points

This module has shared state. It needs to be external from builds.

This lets us test the built versions of the Noop renderer.
2020-03-23 17:53:45 -07:00
Sebastian Markbåge
65bbda7f16
Rename Chunks API to Blocks (#18086)
Sounds like this is the name we're going with. This also helps us
distinguish it from other "chunking" implementation details.
2020-02-20 23:56:40 -08:00
Sebastian Markbåge
7dc9745427
[Flight] Chunks API (#17398)
* Add feature flags

* Add Chunk type and constructor

* Wire up Chunk support in the reconciler

* Update reconciler to reconcile Chunks against the render method

This allows the query and args to be updated.

* Drop the ref. Chunks cannot have refs anyway.

* Add Chunk checks in more missing cases

* Rename secondArg

* Add test and fix lazy chunks

Not really a supported use case but for consistency I guess.

* Fix fragment test
2019-12-18 18:25:43 +00:00
Dominic Gannaway
bd79be9b68
[react-core] Add experimental React Scope component API (#16587) 2019-08-29 12:06:51 +01:00
Dominic Gannaway
5098891193
[Flare] Redesign core event system (#16163) 2019-07-23 23:46:44 +01:00
Dominic Gannaway
2c4d61e102
Adds experimental fundamental interface (#16049) 2019-07-19 22:20:28 +01:00
Dominic Gannaway
8b88ac2592
[Flare] Remove event targets including TouchHitTarget (#16011) 2019-06-27 23:58:48 +01:00
Sebastian Markbåge
76864f7ff7
Add SuspenseList Component (#15902)
* Add SuspenseList component type

* Push SuspenseContext for SuspenseList

* Force Suspense boundaries into their fallback state

In the "together" mode, we do a second render pass that forces the
fallbacks to stay in place, if not all can unsuspend at once.

* Add test

* Transfer thennables to the SuspenseList

This way, we end up retrying the SuspenseList in case the nested boundary
that just suspended doesn't actually get mounted with this set of
thennables. This happens when the second pass renders the fallback
directly without first attempting to render the content.

* Add warning for unsupported displayOrder

* Add tests for nested sibling boundaries and nested lists

* Fix nested SuspenseList forwarding thennables

* Rename displayOrder to revealOrder

Display order has some "display list" connotations making it sound like
a z-index thing.

Reveal indicates that this isn't really about when something gets rendered
or is ready to be rendered. It's about when content that is already there
gets to be revealed.

* Add test for avoided boundaries

* Make SuspenseList a noop in legacy mode

* Use an explicit suspense list state object

This will be used for more things in the directional case.
2019-06-19 19:34:28 -07:00
Andrew Clark
83fc258f29
Remove <ConcurrentMode /> (#15532)
Use createSyncRoot instead.
2019-05-13 16:10:00 -07:00
Dominic Gannaway
64e3da286f
Event API: Add FocusScope surface (#15487) 2019-04-25 02:01:09 +01:00
Dominic Gannaway
dd9cef9fc0
Experimental Event API: Add targets and responder utility method for finding targets (#15372) 2019-04-10 18:52:34 +01:00
Dominic Gannaway
b83e01cade
Adds more scaffolding for experimental event API (#15112)
* Adds more scaffolding for experimental event API
2019-03-20 11:20:17 +00:00
Dominic Gannaway
55cc921c5d
Adds react-events package for internal testing (#15150)
* Adds react-events package for internal testing
2019-03-19 15:12:45 +00:00
Dominic Gannaway
0c03a47436
Adds experimental event API scaffolding (#15108)
* Adds experimental event API scaffolding
2019-03-14 17:02:42 +00:00
Jordan Harband
cdbfa6b5dd [react-is] add back proper AsyncMode symbol, for back compat (#13959)
- Partial revert of #13732
 - Fixes #13958.
2018-10-31 19:03:50 +00:00
Dan Abramov
769b1f270e
pure -> memo (#13905) 2018-10-20 12:46:23 -04:00
Andrew Clark
d9659e499e
Lazy components must use React.lazy (#13885)
Removes support for using arbitrary promises as the type of a React
element. Instead, promises must be wrapped in React.lazy. This gives us
flexibility later if we need to change the protocol.

The reason is that promises do not provide a way to call their
constructor multiple times. For example:

const promiseForA = new Promise(resolve => {
  fetchA(a => resolve(a));
});

Given a reference to `promiseForA`, there's no way to call `fetchA`
again. Calling `then` on the promise doesn't run the constructor again;
it only attaches another listener.

In the future we will likely introduce an API like `React.eager` that
is similar to `lazy` but eagerly calls the constructor. That gives us
the ability to call the constructor multiple times. E.g. to increase
the priority, or to retry if the first operation failed.
2018-10-18 19:57:12 -07:00
Dan Abramov
8af6728c6f
Enable Suspense + rename Placeholder (#13799)
* Enable Suspense

* <unstable_Placeholder delayMs> => <unstable_Suspense maxDuration>

* Update suspense fixture
2018-10-10 17:02:04 +01:00
Andrew Clark
a0733fe13d
pure (#13748)
* pure

A higher-order component version of the `React.PureComponent` class.
During an update, the previous props are compared to the new props. If
they are the same, React will skip rendering the component and
its children.

Unlike userspace implementations, `pure` will not add an additional
fiber to the tree.

The first argument must be a functional component; it does not work
with classes.

`pure` uses shallow comparison by default, like `React.PureComponent`.
A custom comparison can be passed as the second argument.

Co-authored-by: Andrew Clark <acdlite@fb.com>
Co-authored-by: Sophie Alpert <sophiebits@fb.com>

* Warn if first argument is not a functional component
2018-09-27 15:25:38 -07:00