Commit Graph

262 Commits

Author SHA1 Message Date
Josh Story
da6ba53b10
[UMD] Remove umd builds (#28735)
In React 19 React will finally stop publishing UMD builds. This is
motivated primarily by the lack of use of UMD format and the added
complexity of maintaining build infra for these releases. Additionally
with ESM becoming more prevalent in browsers and services like esm.sh
which can host React as an ESM module there are other options for doing
script tag based react loading.

This PR removes all the UMD build configs and forks.

There are some fixtures that still have references to UMD builds however
many of them already do not work (for instance they are using legacy
features like ReactDOM.render) and rather than block the removal on
these fixtures being brought up to date we'll just move forward and fix
or removes fixtures as necessary in the future.
2024-04-17 11:15:27 -07:00
Sebastian Markbåge
ed40236036
Fix mistaken "react-server" condition (#28835)
This is a Fizz server.
2024-04-12 15:53:41 -04:00
Josh Story
bf40b02442
[Fizz] Stop publishing external-runtime to stable channel (#28796)
The external runtime is not vetted for stability yet. We should stop
publishing it with our stable build
2024-04-09 11:57:58 -07:00
Sebastian Markbåge
c771016e19
Rename The Secret Export of Server Internals (#28786)
We have a different set of dispatchers that Flight uses. This also
includes the `jsx-runtime` which must also be aliased to use the right
version.

To ensure the right versions are used together we rename the export of
the SharedInternals from 'react' and alias it in relevant bundles.
2024-04-08 22:34:59 -04:00
Josh Story
00f9acb12c
add RSC entrypoint for jsx-runtime (#28217)
Adds a new entrypoint for the production jsx-runtime when using
react-server condition. Currently the entrypoints are the same but in
the future we will potentially change the implementation of the runtime
in ways that can only be optimized for react-server constraints and we
want to have the entrypoint already separated so environments using it
will be pulling in the right version
2024-02-02 13:37:48 -08:00
Andrew Clark
5d1b15a4f0
Rename "shared subset" to "server" (#27939)
The internal file ReactSharedSubset is what the `react` module resolves
to when imported from a Server Component environment. We gave it this
name because, originally, the idea was that Server Components can access
a subset of the APIs available on the client.

However, since then, we've also added APIs that can _only_ by accessed
on the server and not the client. In other words, it's no longer a
subset, it's a slightly different overlapping set.

So this commit renames ReactSharedSubet to ReactServer and updates all
the references. This does not affect the public API, only our internal
implementation.
2024-01-16 19:58:11 -05:00
Andrey Lunyov
c17a27ef49
FB-specific builds of Flight Server, Flight Client, and React Shared Subset (#27579)
This PR adds a new FB-specific configuration of Flight. We also need to
bundle a version of ReactSharedSubset that will be used for running
Flight on the server.

This initial implementation does not support server actions yet.

The FB-Flight still uses the text protocol on the server (the flag
`enableBinaryFlight` is set to false). It looks like we need some
changes in Hermes to properly support this binary format.
2023-11-27 18:34:58 -05:00
Josh Story
f81c0f1ed9
[Flight] Implement react-server-dom-turbopack (#27315)
stacked on #27314 

Turbopack requires a different module loading strategy than Webpack and
as such this PR implements a new package `react-server-dom-turbopack`
which largely follows the `react-server-dom-webpack` but is implemented
for this new bundler
2023-09-27 10:03:57 -07:00
Andrew Clark
2b3d582683
useFormState: Hash the component key path for more compact output (#27397)
To support MPA-style form submissions, useFormState sends down a key
that represents the identity of the hook on the page. It's based on the
key path of the component within the React tree; for deeply nested
hooks, this keypath can become very long. We can hash the key to make it
shorter.

Adds a method called createFastHash to the Stream Config interface.
We're not using this for security or obfuscation, only to generate a
more compact key without sacrificing too much collision resistance.

- In Node.js builds, createFastHash uses the built-in crypto module.
- In Bun builds, createFastHash uses Bun.hash. See:
https://bun.sh/docs/api/hashing#bun-hash

I have not yet implemented createFastHash in the Edge, Browser, or FB
(Hermes) stream configs because those environments do not have a
built-in hashing function that meets our requirements. (We can't use the
web standard `crypto` API because those methods are async, and yielding
to the main thread is too costly to be worth it for this particular use
case.) We'll likely use a pure JS implementation in those environments;
for now, they just return the original string without hashing it. I'll
address this in separate PRs.
2023-09-20 17:13:14 -04:00
Andrew Clark
2d2f2af29b
Restrict React DOM imports from Server Components (#27382)
Adds a separate entry point for the react-dom package when it's accessed
from a Server Component environment, using the "react-server" export
condition.

When you're inside a Server Component module, you won't be able to
import client-only APIs like useState. This applies to almost all React
DOM exports, except for Float ones like preload.
2023-09-15 14:53:19 -04:00
Sebastian Markbåge
2c2bdd0ffe
[Fizz] Move /static build into /server builds (#27327)
This joins the static (prerender) builds with the server builds but
doesn't change the public entry points.

The idea of two separate bundles is that we'd have a specialized build
for Fizz just for the prerender that could do a lot more. However, in
practice the code is implemented with a dynamic check so it's in both.
It's also not a lot of code.

At the same time if you do have a set up that includes both the
prerender and the render in the same build output, this just doubles the
server bundle size for no reason.

So we might as well merge them into one build. However, I don't expose
the `prerender` from `/server`. Instead it's just exposed from the
public `/static` entry point. This leaves us with the option to go back
to separate builds later if it diverges more in the future.
2023-09-05 15:55:20 -04:00
Sebastian Markbåge
31034b6de7
[Fizz] Split ResponseState/Resources into RenderState/ResumableState (#27268)
This exposes a `resume()` API to go with the `prerender()` (only in
experimental). It doesn't work yet since we don't yet emit the postponed
state so not yet tested.

The main thing this does is rename ResponseState->RenderState and
Resources->ResumableState. We separated out resources into a separate
concept preemptively since it seemed like separate enough but probably
doesn't warrant being a separate concept. The result is that we have a
per RenderState in the Config which is really just temporary state and
things that must be flushed completely in the prerender. Most things
should be ResumableState.

Most options are specified in the `prerender()` and transferred into the
`resume()` but certain options that are unique per request can't be.
Notably `nonce` is special. This means that bootstrap scripts and
external runtime can't use `nonce` in this mode. They need to have a CSP
configured to deal with external scripts, but not inline.

We need to be able to restore state of things that we've already emitted
in the prerender. We could have separate snapshot/restore methods that
does this work when it happens but that means we have to explicitly do
that work. This design is trying to keep to the principle that we just
work with resumable data structures instead so that we're designing for
it with every feature. It also makes restoring faster since it's just
straight into the data structure.

This is not yet a serializable format. That can be done in a follow up.

We also need to vet that each step makes sense. Notably stylesToHoist is
a bit unclear how it'll work.
2023-08-22 15:21:36 -04:00
Sebastian Markbåge
fdc8c81e07
[Flight] Client and Server Reference Creation into Runtime (#27033)
We already did this for Server References on the Client so this brings
us parity with that. This gives us some more flexibility with changing
the runtime implementation without having to affect the loaders.

We can also do more in the runtime such as adding `.bind()` support to
Server References.

I also moved the CommonJS Proxy creation into the runtime helper from
the register so that it can be handled in one place.

This lets us remove the forks from Next.js since the loaders can be
simplified there to just use these helpers.

This PR doesn't change the protocol or shape of the objects. They're
still specific to each bundler but ideally we should probably move this
to shared helpers that can be used by multiple bundler implementations.
2023-07-07 11:09:45 -04:00
Sebastian Markbåge
f181ba8aa6
[Flight] Add bundler-less version of RSC using plain ESM (#26889)
This isn't really meant to be actually used, there are many issues with
this approach, but it shows the capabilities as a proof-of-concept.

It's a new reference implementation package `react-server-dom-esm` as
well as a fixture in `fixtures/flight-esm` (fork of `fixtures/flight`).
This works pretty much the same as pieces we already have in the Webpack
implementation but instead of loading modules using Webpack on the
client it uses native browser ESM.

To really show it off, I don't use any JSX in the fixture and so it also
doesn't use Babel or any compilation of the files.

This works because we don't actually bundle the server in the reference
implementation in the first place. We instead use [Node.js
Loaders](https://nodejs.org/api/esm.html#loaders) to intercept files
that contain `"use client"` and `"use server"` and replace them. There's
a simple check for those exact bytes, and no parsing, so this is very
fast.

Since the client isn't actually bundled, there's no module map needed.
We can just send the file path to the file we want to load in the RSC
payload for client references.

Since the existing reference implementation for Node.js already used ESM
to load modules on the server, that all works the same, including Server
Actions. No bundling.

There is one case that isn't implemented here. Importing a `"use
server"` file from a Client Component. We don't have that implemented in
the Webpack reference implementation neither - only in Next.js atm. In
Webpack it would be implemented as a Webpack loader.

There are a few ways this can be implemented without a bundler:

- We can intercept the request from the browser importing this file in
the HTTP server, and do a quick scan for `"use server"` in the file and
replace it just like we do with loaders in Node.js. This is effectively
how Vite works and likely how anyone using this technique would have to
support JSX anyway.
- We can use native browser "loaders" once that's eventually available
in the same way as in Node.js.
- We can generate import maps for each file and replace it with a
pointer to a placeholder file. This requires scanning these ahead of
time which defeats the purposes.

Another case that's not implemented is the inline `"use server"` closure
in a Server Component. That would require the existing loader to be a
bit smarter but would still only "compile" files that contains those
bytes in the fast path check. This would also happen in the loader that
already exists so wouldn't do anything substantially different than what
we currently have here.
2023-06-03 15:58:24 -04:00
Sebastian Markbåge
5309f10285
Remove Flight Relay DOM/Native (#26828)
The bindings upstream in Relay has been removed so we don't need these
builds anymore. The idea is to revisit an FB integration of Flight but
it wouldn't use the Relay specific bindings. It's a bit unclear how it
would look but likely more like the OSS version so not worth keeping
these around.

The `dom-relay` name also included the FB specific Fizz implementation
of the streaming config so I renamed that to `dom-fb`. There's no Fizz
implementation for Native yet so I just removed `native-relay`.

We created a configurable fork for how to encode the output of Flight
and the Relay implementation encoded it as JSON objects instead of
strings/streams. The new implementation would likely be more stream-like
and just encode it directly as string/binary chunks. So I removed those
indirections so that this can just be declared inline in
ReactFlightServer/Client.
2023-05-17 20:33:25 -04:00
Samuel Susla
b00e27342d
Use native scheduler if defined in global scope (#26554)
Co-authored-by: Dan Abramov <dan.abramov@gmail.com>
2023-05-05 14:01:31 +01:00
Josh Story
36e4cbe2e9
[Float][Flight] Flight support for Float (#26502)
Stacked on #26557 

Supporting Float methods such as ReactDOM.preload() are challenging for
flight because it does not have an easy means to convey direct
executions in other environments. Because the flight wire format is a
JSON-like serialization that is expected to be rendered it currently
only describes renderable elements. We need a way to convey a function
invocation that gets run in the context of the client environment
whether that is Fizz or Fiber.

Fiber is somewhat straightforward because the HostDispatcher is always
active and we can just have the FlightClient dispatch the serialized
directive.

Fizz is much more challenging becaue the dispatcher is always scoped but
the specific request the dispatch belongs to is not readily available.
Environments that support AsyncLocalStorage (or in the future
AsyncContext) we will use this to be able to resolve directives in Fizz
to the appropriate Request. For other environments directives will be
elided. Right now this is pragmatic and non-breaking because all
directives are opportunistic and non-critical. If this changes in the
future we will need to reconsider how widespread support for async
context tracking is.

For Flight, if AsyncLocalStorage is available Float methods can be
called before and after await points and be expected to work. If
AsyncLocalStorage is not available float methods called in the sync
phase of a component render will be captured but anything after an await
point will be a noop. If a float call is dropped in this manner a DEV
warning should help you realize your code may need to be modified.

This PR also introduces a way for resources (Fizz) and hints (Flight) to
flush even if there is not active task being worked on. This will help
when Float methods are called in between async points within a function
execution but the task is blocked on the entire function finishing.

This PR also introduces deduping of Hints in Flight using the same
resource keys used in Fizz. This will help shrink payload sizes when the
same hint is attempted to emit over and over again
2023-04-21 20:45:51 -07:00
Mark Erikson
909c6dacfd
Update Rollup to 3.x (#26442)
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## Summary

This PR:

- Updates Rollup from 2.x to latest 3.x, and updates associated plugins
- Updates deprecated / altered config settings in the Rollup plugin
pipeline
- Fixes some file extension and import issues related to use of ESM in
`react-dom-webpack-server`
- Removes a now-obsolete `strip-unused-imports` Rollup plugin
- <s>Fixes an _existing_ bug with the Rollup 2.x plugin pipeline on
`main` that was causing parts of `DOMProperty.js` to get left out of the
`react-dom-webpack-server` JS bundles, by adding a new plugin to tell
Rollup to treat that file as if it as side effects</s>

This PR should be functionally identical to the other existing "Rollup 3
upgrade" PR at #26078 . I'm filing this as a near-duplicate because I'm
ready to push this change through ASAP so that I can follow it up with a
PR that adds sourcemap support, that PR's artifact diffing seems like
it's possibly stuck and I want to compare the build results, and I've
got this set up against latest `main`.

<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
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This gets React's build setup updated to the latest Rollup version,
which is generally a good practice, but also ensures that any further
Rollup config tweaks can be done using the current Rollup docs as a
reference.

## How did you test this change?

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Demonstrate the code is solid. Example: The exact commands you ran and
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- Made builds from the latest `main`
- Updated Rollup package versions and cross-compared the changes I
needed to make locally to get successful builds vs #26078
- Diffed the output folders between `main` and this PR, and confirmed
that the bundle contents are identical (with the exception of version
strings and the `react-dom-webpack-server` bundle fix re-adding missing
`DOMProperty.js` content)
2023-03-24 18:08:41 +00:00
Sebastian Markbåge
60144a04da
Split out Edge and Node implementations of the Flight Client (#26187)
This splits out the Edge and Node implementations of Flight Client into
their own implementations. The Node implementation now takes a Node
Stream as input.

I removed the bundler config from the Browser variant because you're
never supposed to use that in the browser since it's only for SSR.
Similarly, it's required on the server. This also enables generating a
SSR manifest from the Webpack plugin. This is necessary for SSR so that
you can reverse look up what a client module is called on the server.

I also removed the option to pass a callServer from the server. We might
want to add it back in the future but basically, we don't recommend
calling Server Functions from render for initial render because if that
happened client-side it would be a client-side waterfall. If it's never
called in initial render, then it also shouldn't ever happen during SSR.
This might be considered too restrictive.

~This also compiles the unbundled packages as ESM. This isn't strictly
necessary because we only need access to dynamic import to load the
modules but we don't have any other build options that leave
`import(...)` intact, and seems appropriate that this would also be an
ESM module.~ Went with `import(...)` in CJS instead.
2023-02-21 13:18:24 -05:00
Sebastian Markbåge
189f70e17b
Create a bunch of custom webpack vs unbundled node bundles (#26172)
We currently have an awkward set up because the server can be used in
two ways. Either you can have the server code prebundled using Webpack
(what Next.js does in practice) or you can use an unbundled Node.js
server (what the reference implementation does).

The `/client` part of RSC is actually also available on the server when
it's used as a consumer for SSR. This should also be specialized
depending on if that server is Node or Edge and if it's bundled or
unbundled.

Currently we still assume Edge will always be bundled since we don't
have an interceptor for modules there.

I don't think we'll want to support this many combinations of setups for
every bundler but this might be ok for the reference implementation.

This PR doesn't actually change anything yet. It just updates the
plumbing and the entry points that are built and exposed. In follow ups
I'll fork the implementation and add more features.

---------

Co-authored-by: dan <dan.abramov@me.com>
2023-02-16 11:01:52 -05:00
Sebastian Markbåge
ef9f6e77b8
Enable passing Server References from Server to Client (#26124)
This is the first of a series of PRs, that let you pass functions, by
reference, to the client and back. E.g. through Server Context. It's
like client references but they're opaque on the client and resolved on
the server.

To do this, for security, you must opt-in to exposing these functions to
the client using the `"use server"` directive. The `"use client"`
directive lets you enter the client from the server. The `"use server"`
directive lets you enter the server from the client.

This works by tagging those functions as Server References. We could
potentially expand this to other non-serializable or stateful objects
too like classes.

This only implements server->server CJS imports and server->server ESM
imports. We really should add a loader to the webpack plug-in for
client->server imports too. I'll leave closures as an exercise for
integrators.

You can't "call" a client reference on the server, however, you can
"call" a server reference on the client. This invokes a callback on the
Flight client options called `callServer`. This lets a router implement
calling back to the server. Effectively creating an RPC. This is using
JSON for serializing those arguments but more utils coming from
client->server serialization.
2023-02-09 19:45:05 -05:00
Sebastian Markbåge
01a0c4e12c
Add Edge Server Builds for workerd / edge-light (#26116)
We currently abuse the browser builds for Web streams derived
environments. We already have a special build for Bun but we should also
have one for [other "edge"
runtimes](https://runtime-keys.proposal.wintercg.org/) so that we can
maximally take advantage of the APIs that exist on each platform.

In practice, we currently check for a global property called
`AsyncLocalStorage` in the server browser builds which we shouldn't
really do since browsers likely won't ever have it. Additionally, this
should probably move to an import which we can't add to actual browser
builds where that will be an invalid import. So it has to be a separate
build. That's not done yet in this PR but Vercel will follow
Cloudflare's lead here.

The `deno` key still points to the browser build since there's no
AsyncLocalStorage there but it could use this same or a custom build if
support is added.
2023-02-07 15:10:01 -05:00
Sebastian Markbåge
f0cf832e1d
Update Flight Fixture to "use client" instead of .client.js (#26118)
This updates the Flight fixture to support the new ESM loaders in newer
versions of Node.js.

It also uses native fetch since react-fetch is gone now. (This part
requires Node 18 to run the fixture.)

I also updated everything to use the `"use client"` convention instead
of file name based convention.

The biggest hack here is that the Webpack plugin now just writes every
`.js` file in the manifest. This needs to be more scoped. In practice,
this new convention effectively requires you to traverse the server
graph first to find the actual used files. This is enough to at least
run our own fixture though.

I didn't update the "blocks" fixture.

More details in each commit message.
2023-02-07 12:09:29 -05:00
Jan Kassens
6b30832666
Upgrade prettier (#26081)
The old version of prettier we were using didn't support the Flow syntax
to access properties in a type using `SomeType['prop']`. This updates
`prettier` and `rollup-plugin-prettier` to the latest versions.

I added the prettier config `arrowParens: "avoid"` to reduce the diff
size as the default has changed in Prettier 2.0. The largest amount of
changes comes from function expressions now having a space. This doesn't
have an option to preserve the old behavior, so we have to update this.
2023-01-31 08:25:05 -05:00
Jan Kassens
4dda96a407
[react-www] remove forked bundle (#25866)
*NOTE:* re-apply of 645ae2686b now that
www is updated.

The `enableNewReconciler` was gone with
420f0b7fa1, this removes the bundle
config.
2022-12-13 10:44:48 -05:00
Ricky
d4bc16a7d6
Revert "[react-www] remove forked bundle" (#25837)
Reverts facebook/react#25831
2022-12-06 19:14:31 -05:00
Jan Kassens
645ae2686b
[react-www] remove forked bundle (#25831)
The `enableNewReconciler` was gone with
420f0b7fa1, this removes the bundle
config.
2022-12-06 16:12:20 -05:00
Jan Kassens
420f0b7fa1
Remove Reconciler fork (1/2) (#25774)
We've heard from multiple contributors that the Reconciler forking
mechanism was confusing and/or annoying to deal with. Since it's
currently unused and there's no immediate plans to start using it again,
this removes the forking.

Fully removing the fork is split into 2 steps to preserve file history:

**This PR**
- remove `enableNewReconciler` feature flag.
- remove `unstable_isNewReconciler` export
- remove eslint rules for cross fork imports
- remove `*.new.js` files and update imports
- merge non-suffixed files into `*.old` files where both exist
(sometimes types were defined there)

**#25775**
- rename `*.old` files
2022-12-01 23:06:25 -05:00
Colin McDonnell
56ffca8b9e
Add Bun streaming server renderer (#25597)
Add support for Bun server renderer
2022-11-17 13:15:56 -08:00
mofeiZ
1a08f1478d
[ServerRenderer] Move fizz external runtime implementation to react-dom-bindings (#25617)
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Following
[comment](https://github.com/facebook/react/pull/25437#discussion_r1010944983)
in #25437 , the external runtime implementation should be moved from
`react-dom` to `react-dom-bindings`.

I did have a question here:
I set the entrypoint to `react-dom/unstable_server-external-runtime.js`,
since a.) I was following #25436 as an example and b.)
`react-dom-bindings` was missing a `README.md` and `npm/`. This also
involved adding the external runtime to `package.json`.
However, the external runtime isn't really a `react-dom` entrypoint. Is
this change alright, or should I change the bundling code instead?
## How did you test this change?

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2022-11-03 11:15:29 -04:00
Sebastian Markbåge
cf3932be5c
Remove old react-fetch, react-fs and react-pg libraries (#25577)
To avoid confusion. We are patching `fetch`, and only `fetch`, for a
small fix scoped to react renders elsewhere, but this code is not it.

This code was for the strategy used in the original [React Server
Components demo](https://github.com/reactjs/server-components-demo).
Which [we
announced](https://reactjs.org/blog/2022/06/15/react-labs-what-we-have-been-working-on-june-2022.html)
that we're moving away from in favor of [First class support for
promises and async/await](https://github.com/reactjs/rfcs/pull/229).

We might explore using these package for other instrumentation in the
future but not now and not like this.
2022-10-27 17:52:53 -04:00
Sebastian Markbåge
cce18e3504
[Flight] Use AsyncLocalStorage to extend the scope of the cache to micro tasks (#25542)
This extends the scope of the cache and fetch instrumentation using
AsyncLocalStorage for microtasks. This is an intermediate step. It sets
up the dispatcher only once. This is unique to RSC because it uses the
react.shared-subset module for its shared state.

Ideally we should support multiple renderers. We should also have this
take over from an outer SSR's instrumented fetch. We should also be able
to have a fallback to global state per request where AsyncLocalStorage
doesn't exist and then the whole client-side solutions. I'm still
figuring out the right wiring for that so this is a temporary hack.
2022-10-23 01:06:58 -04:00
Sebastian Markbåge
3bb71dfd4b
Rename react-server-dom-webpack entry points to /client and /server (#25504) 2022-10-18 10:15:52 -04:00
Andrew Clark
54f0e0f730
Scaffolding for react-dom/unstable_external-server-runtime (#25482)
* Scaffolding for react-dom/unstable_external-server-runtime

Implements a new bundle type for in our build config called
BROWSER_SCRIPT. This is intended for scripts that get delivered straight
to the browser without needing to be processed by a bundler. (And also
doesn't include any extra UMD crap.)

Right now there's only a single use case so I didn't stress about making
it general purpose.

The use case is: a script that loads the Fizz browser runtime, and sets
up a MutationObserver to receive instructions as HTML streams in. This
will be an alternative option to the default Fizz behavior of sending
the runtime down as inline script tags, to accommodate environments
where inline script tags are not allowed.

There's no development version of this bundle because it doesn't contain
any warnings or run any user code.

None of the actual implementation is in this PR; it just sets up the
build infra.

Co-authored-by: Mofei Zhang <feifei0@fb.com>

* Set BUNDLE_SCRIPT's GCC output format to ES5

This removes the automatic 'use strict' directive, which we don't need.

Co-authored-by: Mofei Zhang <feifei0@fb.com>
2022-10-14 23:29:17 -04:00
Josh Story
aa9988e5e6
Server render fork for react-dom (#25436)
Publish an aliasable entry for `react-dom` top level package exports for use in server environments. This is a stub containing only the exports that we expect to retain in the top level once 19 is released
2022-10-10 11:06:22 -07:00
Josh Story
7b25b961df
[Fizz/Float] Float for stylesheet resources (#25243)
* [Fizz/Float] Float for stylesheet resources

This commit implements Float in Fizz and on the Client. The initial set of supported APIs is roughly

1. Convert certain stylesheets into style Resources when opting in with precedence prop
2. Emit preloads for stylesheets and explicit preload tags
3. Dedupe all Resources by href
4. Implement ReactDOM.preload() to allow for imperative preloading
5. Implement ReactDOM.preinit() to allow for imperative preinitialization

Currently supports
1. style Resources (link rel "stylesheet")
2. font Resources (preload as "font")

later updates will include support for scripts and modules
2022-09-30 16:14:04 -07:00
Sebastian Markbåge
38c5d8a035
Test the node-register hooks in unit tests (#25132) 2022-08-24 19:05:39 -04:00
Sebastian Markbåge
0f216ae31d
Add entry points for "static" server rendering passes (#24752)
This will be used to add optimizations for static server rendering.
2022-06-18 22:34:31 -04:00
Timothy Yung
46a6d77e32
Unify JSResourceReference Interfaces (#24507) 2022-05-06 11:24:04 -07:00
dan
d9a0f9e203
Delete create-subscription folder (#24288) 2022-04-11 20:07:22 +01:00
Josh Story
fa58002262
[Fizz] Pipeable Stream Perf (#24291)
* Add fixture for comparing baseline render perf for renderToString and renderToPipeableStream

Modified from ssr2 and https://github.com/SuperOleg39/react-ssr-perf-test

* Implement buffering in pipeable streams

The previous implementation of pipeable streaming (Node) suffered some performance issues brought about by the high chunk counts and innefficiencies with how node streams handle this situation. In particular the use of cork/uncork was meant to alleviate this but these methods do not do anything unless the receiving Writable Stream implements _writev which many won't.

This change adopts the view based buffering techniques previously implemented for the Browser execution context. The main difference is the use of backpressure provided by the writable stream which is not implementable in the other context. Another change to note is the use of standards constructs like TextEncoder and TypedArrays.

* Implement encodeInto during flushCompletedQueues

encodeInto allows us to write directly to the view buffer that will end up getting streamed instead of encoding into an intermediate buffer and then copying that data.
2022-04-11 09:13:44 -07:00
Andrew Clark
552c067bb1
Remove public export for unstable-shared-subset.js (#23261)
The unstable-shared-subset.js file is not a public module — it's a
private module that the "react" package maps to when it's accessed from
the "react-server" package.

We originally added it because it was required to make our Rollup
configuration work, because at the time only "public" modules could act
as the entry point for a build artifact — that's why it's prefixed with
"unstable". We've since updated our Rollup config to support private
entry points, so we can remove the extra indirection.
2022-02-22 20:03:51 -05:00
Andrew Clark
9b5e0517b4
Remove deprecated wildcard folder mapping (#23256)
* Remove deprecated folder mapping

Node v16 deprecated the use of trailing "/" to define subpath folder
mappings in the "exports" field of package.json.

The recommendation is to explicitly list all our exports. We already do
that for all our public modules. I believe the only reason we have a
wildcard pattern is because our package.json files are also used at
build time (by Rollup) to resolve internal source modules that don't
appear in the final npm artifact.

Changing trailing "/" to "/*" fixes the warnings. See
https://nodejs.org/api/packages.html#subpath-patterns for more info.

Since the wildcard pattern only exists so our build script has access to
internal at build time, I've scoped the wildcard to "/src/*". Because
our public modules are located outside the "src" directory, this means
deep imports of our modules will no longer work: only packages that are
listed in the "exports" field.

The only two affected packages are react-dom and react. We need to be
sure that all our public modules are still reachable. I audited the
exports by comparing the entries to the "files" field in package.json,
which represents a complete list of the files that are included in the
final release artifact.

At some point, we should add an e2e packaging test to prevent
regressions; for now, we should have decent coverage because in CI we
run our Jest test suite against the release artifacts.

* Remove umd from exports

Our expectation is that if you're using the UMD builds, you're not
loading them through a normal module system like require or import.
Instead you're probably copying the files directly or loading them from
a CDN like unpkg.
2022-02-09 11:37:17 -08:00
Sebastian Markbåge
a3bde7974c
Exclude react-dom/unstable_testing entry point from stable releases (#23258)
* Use consistent naming for unstable_testing entry point

* Exclude the testing build from non-experimental builds except at FB

* FB builds shouldn't contribute to whether we include the npm files

* Exclude exports fields if we delete the files entry

* Move test to no longer be internal so we can test against the build

* Update the bundle artifact names since they've now changed

* Gate import since it doesn't exist
2022-02-08 23:12:31 -05:00
Moti Zilberman
c09596cc60
Add RN_FB bundles for react-is (#23101)
* Add RN_FB bundles for react-is

* Update packaging.js

* Add ReactNativeInternalFeatureFlags to externals
2022-01-12 21:53:50 +00:00
Sebastian Markbåge
cd1a3e9b55
Build both a partial renderer and fizz renderer of the legacy API for FB (#22933)
This lets us test how the new architecture performs without comparing it to
other infra changes related to streaming.

I renamed the streaming one to ReactDOMServerStreaming so the references
in www need to be updated.

I'll open an adhoc sync with just those files.
2021-12-14 16:19:19 -08:00
Brian Vaughn
aa19d569b2
Add test selectors to experimental build (#22760)
This change adds a new "react-dom/unstable_testing" entry point but I believe its contents will exactly match "react-dom/index" for the stable build. (The experimental build will have the added new selector APIs.)
2021-11-16 16:27:10 -05:00
Andrew Clark
6bce0355c3
Upgrade useSyncExternalStore to alpha channel (#22662)
* Move useSyncExternalStore shim to a nested entrypoint

Also renames `useSyncExternalStoreExtra` to
`useSyncExternalStoreWithSelector`.

- 'use-sync-external-store/shim' -> A shim for `useSyncExternalStore`
  that works in React 16 and 17 (any release that supports hooks). The
  module will first check if the built-in React API exists, before
  falling back to the shim.
- 'use-sync-external-store/with-selector' -> An extended version of
  `useSyncExternalStore` that also supports `selector` and `isEqual`
  options. It does _not_ shim `use-sync-external-store`; it composes the
  built-in React API. **Use this if you only support 18+.**
- 'use-sync-external-store/shim/with-selector' -> Same API, but it
  composes `use-sync-external-store/shim` instead. **Use this for
  compatibility with 16 and 17.**
- 'use-sync-external-store' -> Re-exports React's built-in API. Not
  meant to be used. It will warn and direct users to either the shim or
  the built-in API.

* Upgrade useSyncExternalStore to alpha channel
2021-10-31 15:38:03 -07:00
Andrew Clark
7034408ff7
Follow-up improvements to error code extraction infra (#22516)
* Output FIXME during build for unminified errors

The invariant Babel transform used to output a FIXME comment if it
could not find a matching error code. This could happen if there were
a configuration mistake that caused an unminified message to
slip through.

Linting the compiled bundles is the most reliable way to do it because
there's not a one-to-one mapping between source modules and bundles. For
example, the same source module may appear in multiple bundles, some
which are minified and others which aren't.

This updates the transform to output the same messages for Error calls.

The source lint rule is still useful for catching mistakes during
development, to prompt you to update the error codes map before pushing
the PR to CI.

* Don't run error transform in development

We used to run the error transform in both production and development,
because in development it was used to convert `invariant` calls into
throw statements.

Now that don't use `invariant` anymore, we only have to run the
transform for production builds.

* Add ! to FIXME comment so Closure doesn't strip it

Don't love this solution because Closure could change this heuristic,
or we could switch to a differnt compiler that doesn't support it. But
it works.

Could add a bundle that contains an unminified error solely for the
purpose of testing it, but that seems like overkill.

* Alternate extract-errors that scrapes artifacts

The build script outputs a special FIXME comment when it fails to minify
an error message. CI will detect these comments and fail the workflow.

The comments also include the expected error message. So I added an
alternate extract-errors that scrapes unminified messages from the
build artifacts and updates `codes.json`.

This is nice because it works on partial builds. And you can also run it
after the fact, instead of needing build all over again.

* Disable error minification in more bundles

Not worth it because the number of errors does not outweight the size
of the formatProdErrorMessage runtime.

* Run extract-errors script in CI

The lint_build job already checks for unminified errors, but the output
isn't super helpful.

Instead I've added a new job that runs the extract-errors script and
fails the build if `codes.json` changes. It also outputs the expected
diff so you can easily see which messages were missing from the map.

* Replace old extract-errors script with new one

Deletes the old extract-errors in favor of extract-errors2
2021-10-31 15:37:32 -07:00
Brian Vaughn
4ba20579da
Scheduling Profiler: De-emphasize React internal frames (#22588)
This commit adds code to all React bundles to explicitly register the beginning and ending of the module. This is done by creating Error objects (which capture the file name, line number, and column number) and passing them explicitly to a DevTools hook (when present).

Next, as the Scheduling Profiler logs metadata to the User Timing API, it prints these module ranges along with other metadata (like Lane values and profiler version number).

Lastly, the Scheduling Profiler UI compares stack frames to these ranges when drawing the flame graph and dims or de-emphasizes frames that fall within an internal module.

The net effect of this is that user code (and 3rd party code) stands out clearly in the flame graph while React internal modules are dimmed.

Internal module ranges are completely optional. Older profiling samples, or ones recorded without the React DevTools extension installed, will simply not dim the internal frames.
2021-10-21 14:40:41 -04:00