* Move build/packages/* to build/node_modules/*
This fixes Node resolution in that folder and lets us require() packages in it in Node shell for manual testing.
* Link fixtures to packages/node_modules
This updates the location and also uses link: instead of file: to avoid Yarn caching the folder contents.
* use different eslint config for es6 and es5
* remove confusing eslint/baseConfig.js & add more eslint setting for es5, es6
* more clear way to run eslint on es5 & es6 file
* seperate ESNext, ES6, ES6 path, and use different lint config
* rename eslint config file & update eslint rules
* Undo yarn.lock changes
* Rename a file
* Remove unnecessary exceptions
* Refactor a little bit
* Refactor and tweak the logic
* Minor issues
* Remove EventListener fbjs utility
EventListener normalizes event subscription for <= IE8. This is no
longer necessary. element.addEventListener is sufficient.
* Remove an extra allocation for open source bundles
* Split into two functions to avoid extra runtime checks
* Revert unrelated changes
* Rewrite the build scripts
* Don't crash when doing FB-only builds
* Group sync imports under Sync.*
* Don't print known errors twice
* Use an exclamation that aligns vertically
* Change build process to include npm pack and unpacking generated packages to corresponding build directories.
* Update function name, change to use os's default temp directory
* appending uuid to temp npm packaging directory.
* Use `this` inside invokeGuardedCallback
It's slightly odd but that's exactly how our www fork works.
Might as well do it in the open source version to make it clear we rely on context here.
* Move invokeGuardedCallback into a separate file
This lets us introduce forks for it.
* Add a www fork for invokeGuardedCallback
* Fix Flow
* Unify the way we fork modules
* Replace rollup-plugin-alias with our own plugin
This does exactly what we need and doesn't suffer from https://github.com/rollup/rollup-plugin-alias/issues/34.
* Move the new plugin to its own file
* Rename variable for consistency
I settled on calling them "forks" since we already have a different concept of "shims".
* Move fork config into its own file
* Move ReactFiberTreeReflection to react-reconciler/reflection #11659
* Use * for react-reconciler
We don't know the latest local version, and release script currently doesn't bump deps automatically.
* Remove unused field
* Use CommonJS in entry point for consistency
* Undo the CommonJS change
I didn't realize it would break the build.
* Record sizes
* Remove reconciler fixtures
They're unnecessary now that we run real tests on reconciler bundles.
* Extract Jest config into a separate file
* Refactor Jest scripts directory structure
Introduces a more consistent naming scheme.
* Add yarn test-bundles and yarn test-prod-bundles
Only files ending with -test.public.js are opted in (so far we don't have any).
* Fix error decoding for production bundles
GCC seems to remove `new` from `new Error()` which broke our proxy.
* Build production version of react-noop-renderer
This lets us test more bundles.
* Switch to blacklist (exclude .private.js tests)
* Rename tests that are currently broken against bundles to *-test.internal.js
Some of these are using private APIs. Some have other issues.
* Add bundle tests to CI
* Split private and public ReactJSXElementValidator tests
* Remove internal deps from ReactServerRendering-test and make it public
* Only run tests directly in __tests__
This lets us share code between test files by placing them in __tests__/utils.
* Remove ExecutionEnvironment dependency from DOMServerIntegrationTest
It's not necessary since Stack.
* Split up ReactDOMServerIntegration into test suite and utilities
This enables us to further split it down. Good both for parallelization and extracting public parts.
* Split Fragment tests from other DOMServerIntegration tests
This enables them to opt other DOMServerIntegration tests into bundle testing.
* Split ReactDOMServerIntegration into different test files
It was way too slow to run all these in sequence.
* Don't reset the cache twice in DOMServerIntegration tests
We used to do this to simulate testing separate bundles.
But now we actually *do* test bundles. So there is no need for this, as it makes tests slower.
* Rename test-bundles* commands to test-build*
Also add test-prod-build as alias for test-build-prod because I keep messing them up.
* Use regenerator polyfill for react-noop
This fixes other issues and finally lets us run ReactNoop tests against a prod bundle.
* Run most Incremental tests against bundles
Now that GCC generator issue is fixed, we can do this.
I split ErrorLogging test separately because it does mocking. Other error handling tests don't need it.
* Update sizes
* Fix ReactMount test
* Enable ReactDOMComponent test
* Fix a warning issue uncovered by flat bundle testing
With flat bundles, we couldn't produce a good warning for <div onclick={}> on SSR
because it doesn't use the event system. However the issue was not visible in normal
Jest runs because the event plugins have been injected by the time the test ran.
To solve this, I am explicitly passing whether event system is available as an argument
to the hook. This makes the behavior consistent between source and bundle tests. Then
I change the tests to document the actual logic and _attempt_ to show a nice message
(e.g. we know for sure `onclick` is a bad event but we don't know the right name for it
on the server so we just say a generic message about camelCase naming convention).
* Forked ReactFeatureFlags for React Native to enable debugRenderPhaseSideEffects GK
* Changed debugRenderPhaseSideEffects in www feature flags to be runtime as well
* Improve formatting of errors when building
* Remove undefined from the header when error.plugin is undefined
* Add babel-code-frame and syntax highlighting in error message
* Run yarn prettier and fix code format
* Don't call idle callback unless there's time remaining
* Expiration fixture
Fixture that demonstrates how async work expires after a certain interval.
The fixture clogs the main thread with animation work, so it only works if the
`timeout` option is provided to `requestIdleCallback`.
* Pass timeout option to requestIdleCallback
Forces `requestIdleCallback` to fire if too much time has elapsed, even if the
main thread is busy. Required to make expiration times work properly. Otherwise,
async work can expire, but React never has a chance to flush it because the
browser never calls into React.
* Consolidate build process with GCC
* Record sizes
* Refactor header and footer wrapping
It is easier to understand if we just explicitly type them out.