* Warn about spying on the console
* Added suppress warning flag for spyOn(console)
* Nits
* Removed spy-on-console guard
* Fixed a potential source of false-positives in toWarnDev() matcher
Also updated (most of) ReactIncrementalErrorLogging-test.internal to use the new matcher
* Removed unused third param to spyOn
* Improved clarity of inline comments
* Removed unused normalizeCodeLocInfo() method
* Move build/packages/* to build/node_modules/*
This fixes Node resolution in that folder and lets us require() packages in it in Node shell for manual testing.
* Link fixtures to packages/node_modules
This updates the location and also uses link: instead of file: to avoid Yarn caching the folder contents.
* Bump deps to Jest 22
* Prevent jsdom from logging intentionally thrown errors
This relies on our existing special field that we use to mute errors.
Perhaps, it would be better to instead rely on preventDefault() directly.
I outlined a possible strategy here: https://github.com/facebook/react/issues/11098#issuecomment-355032539
* Update snapshots
* Mock out a method called by ReactART that now throws
* Calling .click() no longer works, dispatch event instead
* Fix incorrect SVG element creation in test
* Render SVG elements inside <svg> to avoid extra warnings
* Fix range input test to use numeric value
* Fix creating SVG element in test
* Replace brittle test that relied on jsdom behavior
The test passed in jsdom due to its implementation details.
The original intention was to test the mutation method, but it was removed a while ago.
Following @nhunzaker's suggestion, I moved the tests to ReactDOMInput and adjusted them to not rely on implementation details.
* Add a workaround for the expected extra client-side warning
This is a bit ugly but it's just two places. I think we can live with this.
* Only warn once for mismatches caused by bad attribute casing
We used to warn both about bad casing and about a mismatch.
The mismatch warning was a bit confusing. We didn't know we warned twice because jsdom didn't faithfully emulate SVG.
This changes the behavior to only leave the warning about bad casing if that's what caused the mismatch.
It also adjusts the test to have an expectation that matches the real world behavior.
* Add an expected warning per comment in the same test
* Added toWarnInDev matcher and connected to 1 test
* Added .toLowPriorityWarnDev() matcher
* Reply Jest spy with custom spy. Unregister spy after toWarnDev() so unexpected console.error/warn calls will fail tests.
* console warn/error throws immediately in tests by default (if not spied on)
* Pass-thru console message before erroring to make it easier to identify
* More robustly handle unexpected warnings within try/catch
* Error message includes remaining expected warnings in addition to unexpected warning
I'm running out of ideas to keep these commit messages entertaining. Thankfully this should keep the CI green and we can forget any of it ever happened.
We added this to Flow in v0.25 (about 2 years ago), but never actually
deprecated the legacy `declare var exports` syntax. Hoping to do that
soon, so clearing up uses that I can find.
Test Plan: flow
* use different eslint config for es6 and es5
* remove confusing eslint/baseConfig.js & add more eslint setting for es5, es6
* more clear way to run eslint on es5 & es6 file
* seperate ESNext, ES6, ES6 path, and use different lint config
* rename eslint config file & update eslint rules
* Undo yarn.lock changes
* Rename a file
* Remove unnecessary exceptions
* Refactor a little bit
* Refactor and tweak the logic
* Minor issues
* Remove EventListener fbjs utility
EventListener normalizes event subscription for <= IE8. This is no
longer necessary. element.addEventListener is sufficient.
* Remove an extra allocation for open source bundles
* Split into two functions to avoid extra runtime checks
* Revert unrelated changes
* Add a test-only transform to catch infinite loops
* Only track iteration count, not time
This makes the detection dramatically faster, and is okay in our case because we don't have tests that iterate so much.
* Use clearer naming
* Set different limits for tests
* Fail tests with infinite loops even if the error was caught
* Add a test
* Rewrite the build scripts
* Don't crash when doing FB-only builds
* Group sync imports under Sync.*
* Don't print known errors twice
* Use an exclamation that aligns vertically
* Change build process to include npm pack and unpacking generated packages to corresponding build directories.
* Update function name, change to use os's default temp directory
* appending uuid to temp npm packaging directory.
* Use `this` inside invokeGuardedCallback
It's slightly odd but that's exactly how our www fork works.
Might as well do it in the open source version to make it clear we rely on context here.
* Move invokeGuardedCallback into a separate file
This lets us introduce forks for it.
* Add a www fork for invokeGuardedCallback
* Fix Flow
* Unify the way we fork modules
* Replace rollup-plugin-alias with our own plugin
This does exactly what we need and doesn't suffer from https://github.com/rollup/rollup-plugin-alias/issues/34.
* Move the new plugin to its own file
* Rename variable for consistency
I settled on calling them "forks" since we already have a different concept of "shims".
* Move fork config into its own file