Commit Graph

313 Commits

Author SHA1 Message Date
Sebastian Markbåge
8e9de898d3
[Flight] Add option to replay console logs or not (#30207)
Defaults to true in browser builds, otherwise defaults to false. The
assumption is that the server logs will already contain a log from the
original Flight server.

We currently always replay console logs but this leads to duplicates on
the server by default when you use SSR, because the Flight Client on the
server replays the logs. This can be nice since those logs gets badged.
It can also be nice if they're running in separate servers but when
they're logging to the same stream it's annoying. Which is really the
typical set up so we should just make that the default but leave it
configurable.
2024-07-04 12:15:35 -04:00
Sebastian Markbåge
6e169fc65d
[Flight] Allow String Chunks to Passthrough in Node streams and renderToMarkup (#30131)
It can be efficient to accept raw string chunks to pass through a stream
instead of encoding them into a binary copy first.

Previously our Flight parsers didn't accept receiving string chunks.
That's partly because we sometimes need to encode binary chunks anyway
so string only transport isn't enough but some chunks can be strings.
This adds a partial ability for chunks to be received as strings.

However, accepting strings comes with some downsides. E.g. if the
strings are split up we need to buffer it which compromises the perf for
the common case. If the chunk represents binary data, then we'd need to
encode it back into a typed array which would require a TextEncoder
dependency in the parser. If the string chunk represents a byte length
encoded string we don't know how many unicode characters to read without
measuring them in terms of binary - also requiring a TextEncoder.

This PR is mainly intended for use for pass-through within the same
memory. We can simplify the implementation by assuming that any string
chunk is passed as the original chunk. This requires that the server
stream config doesn't arbitrarily concatenate strings (e.g. large
strings should not be concatenated which is probably a good heuristic
anyway). It also means that this is not suitable to be used with for
example receiving string chunks on the client by passing them through
SSR hydration data - except if the encoding that way was only used with
chunks that were already encoded as strings by Flight.

Web streams mostly just work on binary data anyway so they can't use
this.

In Node.js streams we concatenate precomputed and small strings into
larger buffers. It might make sense to do that using string ropes
instead. However, in the meantime we can at least pass large strings
that are outside our buffer view size as raw strings. There's no benefit
to us eagerly encoding those.

Also, let Node accept string chunks as long as they're following our
expected constraints. This lets us test the mixed protocol using
pass-throughs. This can also be useful when the RSC server is in the
same environment as the SSR server as they don't have to go from strings
to typed arrays back to strings.

Now we can also use this in the pass-through used in renderToMarkup.
This lets us avoid the dependency on TextDecoder/TextEncoder in that
package.
2024-07-03 13:25:04 -04:00
Hendrik Liebau
9c6806964f
Add regression test for #30172 (#30198)
The issue reported in #30172 was fixed with #29823. The PR also added
the test [`should resolve deduped objects that are themselves
blocked`](6d2a97a711/packages/react-server-dom-webpack/src/__tests__/ReactFlightDOMBrowser-test.js (L348-L393)),
which tests a similar scenario. However, the existing test would have
also succeeded before applying the changes from #29823. Therefore, I
believe it makes sense to add an additional test `should resolve deduped
objects in nested children of blocked models`, which does not succeed
without #29823, to prevent regressions.
2024-07-03 07:10:23 -04:00
Jiachi Liu
609d0cc3c8
Add new error message for awaiting the client export (#29853)
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## Summary

`Cannot access .then on server` is not an ideal message when you try to
await or do promise chain to the properties of client reference. The
below example will let `.then` get accessed by native code while
handling the promise chain but the access is not clearly visible in user
code.

```
import('./client-module').then((mod) => mod.Component)
```

This PR chnage the error message of module reference proxy '.then'
property to show more kinds of usage, then it can be pretty clearly for
helping users to avoid the bad usage

<!--
Explain the **motivation** for making this change. What existing problem
does the pull request solve?
-->

## How did you test this change?

Unit test

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their output, screenshots / videos if the pull request changes the user
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2024-06-26 13:47:39 -04:00
Jan Kassens
b565373afd
lint: enable reportUnusedDisableDirectives and remove unused suppressions (#28721)
This enables linting against unused suppressions and removes the ones
that were unused.
2024-06-21 12:24:32 -04:00
Sebastian Markbåge
55c9d45f3b
[Flight] Let environmentName vary over time by making it a function of string (#29867)
This lets the environment name vary within a request by the context a
component, log or error being executed in.

A potentially different API would be something like
`setEnvironmentName()` but we'd have to extend the `ReadableStream` or
something to do that like we do for `.allReady`. As a function though it
has some expansion possibilities, e.g. we could potentially also pass
some information to it for context about what is being asked for.

If it changes before completing a task, we also emit the change so that
we have the debug info for what the environment was before entering a
component and what it was after completing it.
2024-06-12 10:55:42 -04:00
Sebastian Markbåge
fb57fc5a8a
[Flight] Let Errored/Blocked Direct References Turn Nearest Element Lazy (#29823)
Stacked on #29807.

This lets the nearest Suspense/Error Boundary handle it even if that
boundary is defined by the model itself.

It also ensures that when we have an error during serialization of
properties, those can be associated with the nearest JSX element and
since we have a stack/owner for that element we can use it to point to
the source code of that line. We can't track the source of any nested
arbitrary objects deeper inside since objects don’t track their stacks
but close enough. Ideally we have the property path but we don’t have
that right now. We have a partial in the message itself.

<img width="813" alt="Screenshot 2024-06-09 at 10 08 27 PM"
src="https://github.com/facebook/react/assets/63648/917fbe0c-053c-4204-93db-d68a66e3e874">

Note: The component name (Counter) is lost in the first message because
we don't print it in the Task. We use `"use client"` instead because we
expect the next stack frame to have the name. We also don't include it
in the actual error message because the Server doesn't know the
component name yet. Ideally Client References should be able to have a
name. If the nearest is a Host Component then we do use the name though.
However, it's not actually inside that Component that the error happens
it's in App and that points to the right line number.

An interesting case is that if something that's actually going to be
consumed by the props to a Suspense/Error Boundary or the Client
Component that wraps them fails, then it can't be handled by the
boundary. However, a counter intuitive case might be when that's on the
`children` props. E.g.
`<ErrorBoundary>{clientReferenceOrInvalidSerialization}</ErrorBoundary>`.
This value can be inspected by the boundary so it's not safe to pass it
so if it's errored it is not caught.

## Implementation

The first insight is that this is best solved on the Client rather than
in the Server because that way it also covers Client References that end
up erroring.

The key insight is that while we don't have a true stack when using
`JSON.parse` and therefore no begin/complete we can still infer these
phases for Elements because the first child of an Element is always
`'$'` which is also a leaf. In depth first that's our begin phase. When
the Element itself completes, we have the complete phase. Anything in
between is within the Element.

Using this idea I was able to refactor the blocking tracking mechanism
to stash the blocked information on `initializingHandler` and then on
the way up do we let whatever is nearest handle it - whether that's an
Element or the root Chunk. It's kind of like an Algebraic Effect.

cc @unstubbable This is something you might want to deep dive into to
find more edge cases. I'm sure I've missed something.

---------

Co-authored-by: eps1lon <sebastian.silbermann@vercel.com>
2024-06-11 19:12:39 -04:00
Sebastian Markbåge
2774208039
Remove Warning: prefix and toString on console Arguments (#29839)
Basically make `console.error` and `console.warn` behave like normal -
when a component stack isn't appended. I need this because I need to be
able to print rich logs with the component stack option and to be able
to disable instrumentation completely in `console.createTask`
environments that don't need it.

Currently we can't print logs with richer objects because they're
toString:ed first. In practice, pretty much all arguments we log are
already toString:ed so it's not necessary anyway. Some might be like a
number. So it would only be a problem if some environment can't handle
proper consoles but then it's up to that environment to toString it
before logging.

The `Warning: ` prefix is historic and is both noisy and confusing. It's
mostly unnecessary since the UI surrounding `console.error` and
`console.warn` tend to have visual treatment around it anyway. However,
it's actively misleading when `console.error` gets prefixed with a
Warning that we consider an error level. There's an argument to be made
that some of our `console.error` don't make the bar for an error but
then the argument is to downgrade each of those to `console.warn` - not
to brand all our actual error logging with `Warning: `.

Apparently something needs to change in React Native before landing this
because it depends on the prefix somehow which probably doesn't make
sense already.
2024-06-10 18:41:56 -04:00
Ricky
d172bdaf95
Add jest lint rules (#29760)
## Overview

Updates `eslint-plugin-jest` and enables the recommended rules with some
turned off that are unhelpful.

The main motivations is:
a) we have a few duplicated tests, which this found an I deleted 
b) making sure we don't accidentally commit skipped tests
2024-06-10 14:31:37 -04:00
Josh Story
c4b433f8cb
[Flight] Allow aborting during render (#29764)
Stacked on #29491

Previously if you aborted during a render the currently rendering task
would itself be aborted which will cause the entire model to be replaced
by the aborted error rather than just the slot currently being rendered.

This change updates the abort logic to mark currently rendering tasks as
aborted but allowing the current render to emit a partially serialized
model with an error reference in place of the current model.

The intent is to support aborting from rendering synchronously, in
microtasks (after an await or in a .then) and in lazy initializers. We
don't specifically support aborting from things like proxies that might
be triggered during serialization of props
2024-06-06 14:41:27 -07:00
Josh Story
b526a0a419
[Flight][Fizz] schedule work async (#29551)
While most builds of Flight and Fizz schedule work in new tasks some do
execute work synchronously. While this is necessary for legacy APIs like
renderToString for modern APIs there really isn't a great reason to do
this synchronously.

We could schedule works as microtasks but we actually want to yield so
the runtime can run events and other things that will unblock additional
work before starting the next work loop.

This change updates all non-legacy uses to be async using the best
availalble macrotask scheduler.

Browser now uses postMessage
Bun uses setTimeout because while it also supports setImmediate the
scheduling is not as eager as the same API in node
the FB build also uses setTimeout

This change required a number of changes to tests which were utilizing
the sync nature of work in the Browser builds to avoid having to manage
timers and tasks. I added a patch to install MessageChannel which is
required by the browser builds and made this patched version integrate
with the Scheduler mock. This way we can effectively use `act` to flush
flight and fizz work similar to how we do this on the client.
2024-06-06 10:07:24 -07:00
Sebastian Markbåge
ba099e442b
[Flight] Add findSourceMapURL option to get a URL to load Server source maps from (#29708)
This lets you click a stack frame on the client and see the Server
source code inline.

<img width="871" alt="Screenshot 2024-06-01 at 11 44 24 PM"
src="https://github.com/facebook/react/assets/63648/581281ce-0dce-40c0-a084-4a6d53ba1682">

<img width="840" alt="Screenshot 2024-06-01 at 11 43 37 PM"
src="https://github.com/facebook/react/assets/63648/00dc77af-07c1-4389-9ae0-cf1f45199efb">

We could do some logic on the server that sends a source map url for
every stack frame in the RSC payload. That would make the client
potentially config free. However regardless we need the config to
describe what url scheme to use since that’s not built in to the bundler
config. In practice you likely have a common pattern for your source
maps so no need to send data over and over when we can just have a
simple function configured on the client.

The server must return a source map, even if the file is not actually
compiled since the fake file is still compiled.

The source mapping strategy can be one of two models depending on if the
server’s stack traces (`new Error().stack`) are source mapped back to
the original (`—enable-source-maps`) or represents the location in
compiled code (like in the browser).

If it represents the location in compiled code it’s actually easier. You
just serve the source map generated for that file by the tooling.

If it is already source mapped it has to generate a source map where
everything points to the same location (as if not compiled) ideally with
a segment per logical ast node.
2024-06-02 22:58:24 -04:00
Sebastian Markbåge
18164761b1
[Flight] Check if a return value is a client reference before introspecting (#29611)
This didn't actually fail before but I'm just adding an extra check.

Currently Client References are always "function" proxies so they never
fall into this branch. However, we do in theory support objects as
client references too depending on environment. We have checks
elsewhere. So this just makes that consistent.
2024-05-28 19:07:30 -04:00
Sebastian Markbåge
84239da896
Move createElement/JSX Warnings into the Renderer (#29088)
This is necessary to simplify the component stack handling to make way
for owner stacks. It also solves some hacks that we used to have but
don't quite make sense. It also solves the problem where things like key
warnings get silenced in RSC because they get deduped. It also surfaces
areas where we were missing key warnings to begin with.

Almost every type of warning is issued from the renderer. React Elements
are really not anything special themselves. They're just lazily invoked
functions and its really the renderer that determines there semantics.

We have three types of warnings that previously fired in
JSX/createElement:

- Fragment props validation.
- Type validation.
- Key warning.

It's nice to be able to do some validation in the JSX/createElement
because it has a more specific stack frame at the callsite. However,
that's the case for every type of component and validation. That's the
whole point of enableOwnerStacks. It's also not sufficient to do it in
JSX/createElement so we also have validation in the renderers too. So
this validation is really just an eager validation but also happens
again later.

The problem with these is that we don't really know what types are valid
until we get to the renderer. Additionally, by placing it in the
isomorphic code it becomes harder to do deduping of warnings in a way
that makes sense for that renderer. It also means we can't reuse logic
for managing stacks etc.

Fragment props validation really should just be part of the renderer
like any other component type. This also matters once we add Fragment
refs and other fragment features. So I moved this into Fiber. However,
since some Fragments don't have Fibers, I do the validation in
ChildFiber instead of beginWork where it would normally happen.

For `type` validation we already do validation when rendering. By
leaving it to the renderer we don't have to hard code an extra list.
This list also varies by context. E.g. class components aren't allowed
in RSC but client references are but we don't have an isomorphic way to
identify client references because they're defined by the host config so
the current logic is flawed anyway. I kept the early validation for now
without the `enableOwnerStacks` since it does provide a nicer stack
frame but with that flag on it'll be handled with nice stacks anyway. I
normalized some of the errors to ensure tests pass.

For `key` validation it's the same principle. The mechanism for the
heuristic is still the same - if it passes statically through a parent
JSX/createElement call then it's considered validated. We already did
print the error later from the renderer so this also disables the early
log in the `enableOwnerStacks` flag.

I also added logging to Fizz so that key warnings can print in SSR logs.

Flight is a bit more complex. For elements that end up on the client we
just pass the `validated` flag along to the client and let the client
renderer print the error once rendered. For server components we log the
error from Flight with the server component as the owner on the stack
which will allow us to print the right stack for context. The factoring
of this is a little tricky because we only want to warn if it's in an
array parent but we want to log the error later to get the right debug
info.

Fiber/Fizz has a similar factoring problem that causes us to create a
fake Fiber for the owner which means the logs won't be associated with
the right place in DevTools.
2024-05-23 12:48:57 -04:00
Sebastian Silbermann
f994737d14
[Flight] Allow temporary references in decodeReplyFromBusboy (#29219) 2024-05-22 21:15:14 +02:00
Janka Uryga
9b3f909cc1
[Flight] don't overwrite existing chunk listeners in 'wakeChunkIfInitialized' (#29204)
Follow up to https://github.com/facebook/react/pull/29201. If a chunk
had listeners attached already (e.g. because `.then` was called on the
chunk returned from `createFromReadableStream`),
`wakeChunkIfInitialized` would overwrite any listeners added during
chunk initialization. This caused cyclic [path
references](https://github.com/facebook/react/pull/28996) within that
chunk to never resolve. Fixed by merging the two arrays of listeners.
2024-05-21 14:04:46 -07:00
Sebastian Markbåge
8f3c0525f9
[Flight / Flight Reply] Don't clear pending listeners when entering blocked state (#29201)
Fixes #29200

The cyclic state might have added listeners that will still need to be
invoked. This happens if we have a cyclic reference AND end up blocked.

We have already cleared these before entering the parsing when we enter
the CYCLIC state so we they already have the right type. If listeners
are added during this phase they should carry over to the blocked state.

---------

Co-authored-by: Hendrik Liebau <mail@hendrik-liebau.de>
2024-05-21 14:12:20 -04:00
Sebastian Markbåge
af3a55e67f
Lazily freeze in case anything in the currently initializing chunk is blocked (#29139)
Fixed #29129.

---------

Co-authored-by: Hendrik Liebau <mail@hendrik-liebau.de>
2024-05-17 13:58:42 -04:00
Sebastian Markbåge
6c409acefd
[Flight Reply] Encode Objects Returned to the Client by Reference (#29010)
Stacked on #28997.

We can use the technique of referencing an object by its row + property
name path for temporary references - like we do for deduping. That way
we don't need to generate an ID for temporary references. Instead, they
can just be an opaque marker in the slot and it has the implicit ID of
the row + path.

Then we can stash all objects, even the ones that are actually available
to read on the server, as temporary references. Without adding anything
to the payload since the IDs are implicit. If the same object is
returned to the client, it can be referenced by reference instead of
serializing it back to the client. This also helps preserve object
identity.

We assume that the objects are immutable when they pass the boundary.

I'm not sure if this is worth it but with this mechanism, if you return
the `FormData` payload from a `useActionState` it doesn't have to be
serialized on the way back to the client. This is a common pattern for
having access to the last submission as "default value" to the form
fields. However you can still control it by replacing it with another
object if you want. In MPA mode, the temporary references are not
configured and so it needs to be serialized in that case. That's
required anyway for hydration purposes.

I'm not sure if people will actually use this in practice though or if
FormData will always be destructured into some other object like with a
library that turns it into typed data, and back. If so, the object
identity is lost.
2024-05-09 20:00:56 -04:00
Sebastian Markbåge
38d9f156b8
[Flight Reply] Dedupe Objects and Support Cyclic References (#28997)
Uses the same technique as in #28996 to encode references to already
emitted objects. This now means that Reply can support cyclic objects
too for parity.
2024-05-09 19:24:37 -04:00
Sebastian Markbåge
7a78d03028
[Flight] Encode references to existing objects by property path (#28996)
Instead of forcing an object to be outlined to be able to refer to it
later we can refer to it by the property path inside another parent
object.

E.g. this encodes such a reference as `'$123:props:children:foo:bar'`.

That way we don't have to preemptively outline object and we can dedupe
after the first time we've found it.

There's no cost on the client if it's not used because we're not storing
any additional information preemptively.

This works mainly because we only have simple JSON objects from the root
reference. Complex objects like Map, FormData etc. are stored as their
entries array in the look up and not the complex object. Other complex
objects like TypedArrays or imports don't have deeply nested objects in
them that can be referenced.

This solves the problem that we only dedupe after the third instance.
This dedupes at the second instance. It also solves the problem where
all nested objects inside deduped instances also are outlined.

The property paths can get pretty large. This is why a test on payload
size increased. We could potentially outline the reference itself at the
first dupe. That way we get a shorter ID to refer to in the third
instance.
2024-05-09 19:16:14 -04:00
Sebastian Markbåge
151cce3740
Track Stack of JSX Calls (#29032)
This is the first step to experimenting with a new type of stack traces
behind the `enableOwnerStacks` flag - in DEV only.

The idea is to generate stacks that are more like if the JSX was a
direct call even though it's actually a lazy call. Not only can you see
which exact JSX call line number generated the erroring component but if
that's inside an abstraction function, which function called that
function and if it's a component, which component generated that
component. For this to make sense it really need to be the "owner" stack
rather than the parent stack like we do for other component stacks. On
one hand it has more precise information but on the other hand it also
loses context. For most types of problems the owner stack is the most
useful though since it tells you which component rendered this
component.

The problem with the platform in its current state is that there's two
ways to deal with stacks:

1) `new Error().stack` 
2) `console.createTask()`

The nice thing about `new Error().stack` is that we can extract the
frames and piece them together in whatever way we want. That is great
for constructing custom UIs like error dialogs. Unfortunately, we can't
take custom stacks and set them in the native UIs like Chrome DevTools.

The nice thing about `console.createTask()` is that the resulting stacks
are natively integrated into the Chrome DevTools in the console and the
breakpoint debugger. They also automatically follow source mapping and
ignoreLists. The downside is that there's no way to extract the async
stack outside the native UI itself so this information cannot be used
for custom UIs like errors dialogs. It also means we can't collect this
on the server and then pass it to the client for server components.

The solution here is that we use both techniques and collect both an
`Error` object and a `Task` object for every JSX call.

The main concern about this approach is the performance so that's the
main thing to test. It's certainly too slow for production but it might
also be too slow even for DEV.

This first PR doesn't actually use the stacks yet. It just collects them
as the first step. The next step is to start utilizing this information
in error printing etc.

For RSC we pass the stack along across over the wire. This can be
concatenated on the client following the owner path to create an owner
stack leading back into the server. We'll later use this information to
restore fake frames on the client for native integration. Since this
information quickly gets pretty heavy if we include all frames, we strip
out the top frame. We also strip out everything below the functions that
call into user space in the Flight runtime. To do this we need to figure
out the frames that represents calling out into user space. The
resulting stack is typically just the one frame inside the owner
component's JSX callsite. I also eagerly strip out things we expect to
be ignoreList:ed anyway - such as `node_modules` and Node.js internals.
2024-05-09 12:23:05 -04:00
Sebastian Markbåge
ec15267a00
[Flight Reply] Resolve outlined models async in Reply just like in Flight Client (#28988)
This is the same change as #28780 but for the Flight Reply receiver.

While it's not possible to create an "async module" reference in this
case - resolving a server reference can still be async if loading it
requires loading chunks like in a new server instance.

Since extracting a typed array from a Blob is async, that's also a case
where a dependency can be async.
2024-05-07 22:19:59 -04:00
Sebastian Markbåge
6bac4f2f31
[Fizz] Fallback to client replaying actions if we're trying to serialize a Blob (#28987)
This follows the same principle as in #28611.

We cannot serialize Blobs of a form data into HTML because you can't
initialize a file input to some value. However the serialization of
state in an Action can contain blobs. In this case we do error but
outside the try/catch that recovers to error to client replaying instead
of MPA mode. This errors earlier to ensure that this works.

Testing this is a bit annoying because JSDOM doesn't have any of the
Blob methods but the Blob needs to be compatible with FormData and the
FormData needs to be compatible with `<form>` nodes in these tests. So I
polyfilled those in JSDOM with some hacks.

A possible future enhancement would be to encode these blobs in a base64
mode instead and have some way to receive them on the server. It's just
a matter of layering this. I think the RSC layer's `FORM_DATA`
implementation can pass some flag to encode as base64 and then have
decodeAction include some way to parse them. That way this case would
work in MPA mode too.
2024-05-07 21:53:10 -04:00
Sebastian Markbåge
ec9400dc41
[Flight Reply] Encode ReadableStream and AsyncIterables (#28893)
Same as #28847 but in the other direction.

Like other promises, this doesn't actually stream in the outgoing
direction. It buffers until the stream is done. This is mainly due to
our protocol remains compatible with Safari's lack of outgoing streams
until recently.

However, the stream chunks are encoded as separate fields and so does
support the busboy streaming on the receiving side.
2024-05-03 17:23:55 -04:00
Sebastian Markbåge
5fcfd71638
Use undici polyfill for tests in old Node versions (#28887)
We currently don't test FormData / File dependent features in CI because
we use an old Node.js version in CI. We should probably upgrade to 18
since that's really the minimum version that supports all the features
out of the box.

JSDOM is not a faithful/compatible implementation of these APIs. The
recommended way to use Flight together with FormData/Blob/File in older
Node.js versions, is to polyfill using the `undici` library.

However, even in these versions the Blob implementation isn't quite
faithful so the Reply client needs a slight tweak for multi-byte typed
arrays.
2024-05-03 16:29:09 -04:00
Sebastian Markbåge
d5c303427e
[Flight] Track Owner on AsyncLocalStorage When Available (#28807)
Stacked on #28798.

Add another AsyncLocalStorage to the FlightServerConfig. This context
tracks data on a per component level. Currently the only thing we track
is the owner in DEV.

AsyncLocalStorage around each component comes with a performance cost so
we only do it DEV. It's not generally a particularly safe operation
because you can't necessarily associate side-effects with a component
based on execution scope. It can be a lazy initializer or cache():ed
code etc. We also don't support string refs anymore for a reason.

However, it's good enough for optional dev only information like the
owner.
2024-05-03 16:29:00 -04:00
Josh Story
cb151849e1
[react-dom] move all client code to react-dom/client (#28271)
This PR reorganizes the `react-dom` entrypoint to only pull in code that
is environment agnostic. Previously if you required anything from this
entrypoint in any environment the entire client reconciler was loaded.
In a prior release we added a server rendering stub which you could
alias in server environments to omit this unecessary code. After landing
this change this entrypoint should not load any environment specific
code.

While a few APIs are truly client (browser) only such as createRoot and
hydrateRoot many of the APIs you import from this package are only
useful in the browser but could concievably be imported in shared code
(components running in Fizz or shared components as part of an RSC app).
To avoid making these require opting into the client bundle we are
keeping them in the `react-dom` entrypoint and changing their
implementation so that in environments where they are not particularly
useful they do something benign and expected.

#### Removed APIs
The following APIs are being removed in the next major. Largely they
have all been deprecated already and are part of legacy rendering modes
where concurrent features of React are not available
* `render`
* `hydrate`
* `findDOMNode`
* `unmountComponentAtNode`
* `unstable_createEventHandle`
* `unstable_renderSubtreeIntoContainer`
* `unstable_runWithPrioirty`

#### moved Client APIs
These APIs were available on both `react-dom` (with a warning) and
`react-dom/client`. After this change they are only available on
`react-dom/client`
* `createRoot`
* `hydrateRoot`

#### retained APIs
These APIs still exist on the `react-dom` entrypoint but have normalized
behavior depending on which renderers are currently in scope
* `flushSync`: will execute the function (if provided) inside the
flushSync implemention of FlightServer, Fizz, and Fiber DOM renderers.
* `unstable_batchedUpdates`: This is a noop in concurrent mode because
it is now the only supported behavior because there is no legacy
rendering mode
* `createPortal`: This just produces an object. It can be called from
anywhere but since you will probably not have a handle on a DOM node to
pass to it it will likely warn in environments other than the browser
* preloading APIS such as `preload`: These methods will execute the
preload across all renderers currently in scope. Since we resolve the
Request object on the server using AsyncLocalStorage or the current
function stack in practice only one renderer should act upon the
preload.

In addition to these changes the server rendering stub now just rexports
everything from `react-dom`. In a future minor we will add a warning
when using the stub and in the next major we will remove the stub
altogether
2024-04-24 08:50:32 -07:00
Sebastian Markbåge
bf426f9b1d
[Flight / Flight Reply] Encode Iterator separately from Iterable (#28854)
For [`AsyncIterable`](https://github.com/facebook/react/pull/28847) we
encode `AsyncIterator` as a separate tag.

Previously we encoded `Iterator` as just an Array. This adds a special
encoding for this. Technically this is a breaking change.

This is kind of an edge case that you'd care about the difference but it
becomes more important to treat these correctly for the warnings here
#28853.
2024-04-21 12:52:04 -04:00
Andrew Clark
857ee8cdf9
Don't minify symbols in production builds (#28881)
This disables symbol renaming in production builds. The original
variable and function names are preserved. All other forms of
compression applied by Closure (dead code elimination, inlining, etc)
are unchanged — the final program is identical to what we were producing
before, just in a more readable form.

The motivation is to make it easier to debug React issues that only
occur in production — the same reason we decided to start shipping
sourcemaps in #28827 and #28827.

However, because most apps run their own minification step on their npm
dependencies, it's not necessary for us to minify the symbols before
publishing — it'll be handled the app, if desired.

This is the same strategy Meta has used to ship React for years. The
React build itself has unminified symbols, but they get minified as part
of Meta's regular build pipeline.

Even if an app does not minify their npm dependencies, gzip covers most
of the cost of symbol renaming anyway.

This saves us from having to ship sourcemaps, which means even apps that
don't have sourcemaps configured will be able to debug the React build
as easily as they would any other npm dependency.
2024-04-20 11:23:46 -04:00
Josh Story
da6ba53b10
[UMD] Remove umd builds (#28735)
In React 19 React will finally stop publishing UMD builds. This is
motivated primarily by the lack of use of UMD format and the added
complexity of maintaining build infra for these releases. Additionally
with ESM becoming more prevalent in browsers and services like esm.sh
which can host React as an ESM module there are other options for doing
script tag based react loading.

This PR removes all the UMD build configs and forks.

There are some fixtures that still have references to UMD builds however
many of them already do not work (for instance they are using legacy
features like ReactDOM.render) and rather than block the removal on
these fixtures being brought up to date we'll just move forward and fix
or removes fixtures as necessary in the future.
2024-04-17 11:15:27 -07:00
Sebastian Markbåge
7909d8eabb
[Flight] Encode ReadableStream and AsyncIterables (#28847)
This adds support in Flight for serializing four kinds of streams:

- `ReadableStream` with objects as a model. This is a single shot
iterator so you can read it only once. It can contain any value
including Server Components. Chunks are encoded as is so if you send in
10 typed arrays, you get the same typed arrays out on the other side.
- Binary `ReadableStream` with `type: 'bytes'` option. This supports the
BYOB protocol. In this mode, the receiving side just gets `Uint8Array`s
and they can be split across any single byte boundary into arbitrary
chunks.
- `AsyncIterable` where the `AsyncIterator` function is different than
the `AsyncIterable` itself. In this case we assume that this might be a
multi-shot iterable and so we buffer its value and you can iterate it
multiple times on the other side. We support the `return` value as a
value in the single completion slot, but you can't pass values in
`next()`. If you want single-shot, return the AsyncIterator instead.
- `AsyncIterator`. These gets serialized as a single-shot as it's just
an iterator.

`AsyncIterable`/`AsyncIterator` yield Promises that are instrumented
with our `.status`/`.value` convention so that they can be synchronously
looped over if available. They are also lazily parsed upon read.

We can't do this with `ReadableStream` because we use the native
implementation of `ReadableStream` which owns the promises.

The format is a leading row that indicates which type of stream it is.
Then a new row with the same ID is emitted for every chunk. Followed by
either an error or close row.

`AsyncIterable`s can also be returned as children of Server Components
and then they're conceptually the same as fragment arrays/iterables.
They can't actually be used as children in Fizz/Fiber but there's a
separate plan for that. Only `AsyncIterable` not `AsyncIterator` will be
valid as children - just like sync `Iterable` is already supported but
single-shot `Iterator` is not. Notably, neither of these streams
represent updates over time to a value. They represent multiple values
in a list.

When the server stream is aborted we also close the underlying stream.
However, closing a stream on the client, doesn't close the underlying
stream.

A couple of possible follow ups I'm not planning on doing right now:

- [ ] Free memory by releasing the buffer if an Iterator has been
exhausted. Single shots could be optimized further to release individual
items as you go.
- [ ] We could clean up the underlying stream if the only pending data
that's still flowing is from streams and all the streams have cleaned
up. It's not very reliable though. It's better to do cancellation for
the whole stream - e.g. at the framework level.
- [ ] Implement smarter Binary Stream chunk handling. Currently we wait
until we've received a whole row for binary chunks and copy them into
consecutive memory. We need this to preserve semantics when passing
typed arrays. However, for binary streams we don't need that. We can
just send whatever pieces we have so far.
2024-04-16 12:20:07 -04:00
Sebastian Markbåge
17e920c00d
[Flight Reply] Encode Typed Arrays and Blobs (#28819)
With the enableBinaryFlight flag on we should encode typed arrays and
blobs in the Reply direction too for parity.

It's already possible to pass Blobs inside FormData but you should be
able to pass them inside objects too.

We encode typed arrays as blobs and then unwrap them automatically to
the right typed array type.

Unlike the other protocol, I encode the type as a reference tag instead
of row tag. Therefore I need to rename the tags to avoid conflicts with
other tags in references. We are running out of characters though.
2024-04-15 22:32:08 -04:00
Sebastian Markbåge
c771016e19
Rename The Secret Export of Server Internals (#28786)
We have a different set of dispatchers that Flight uses. This also
includes the `jsx-runtime` which must also be aliased to use the right
version.

To ensure the right versions are used together we rename the export of
the SharedInternals from 'react' and alias it in relevant bundles.
2024-04-08 22:34:59 -04:00
Sebastian Markbåge
d50323eb84
Flatten ReactSharedInternals (#28783)
This is similar to #28771 but for isomorphic. We need a make over for
these dispatchers anyway so this is the first step. Also helps flush out
some internals usage that will break anyway.

It flattens the inner mutable objects onto the ReactSharedInternals.
2024-04-08 19:23:23 -04:00
Sebastian Markbåge
14f50ad155
[Flight] Allow lazily resolving outlined models (#28780)
We used to assume that outlined models are emitted before the reference
(which was true before Blobs). However, it still wasn't safe to assume
that all the data will be available because an "import" (client
reference) can be async and therefore if it's directly a child of an
outlined model, it won't be able to update in place.

This is a similar problem as the one hit by @unstubbable in #28669 with
elements, but a little different since these don't follow the same way
of wrapping.

I don't love the structuring of this code which now needs to pass a
first class mapper instead of just being known code. It also shares the
host path which is just an identity function. It wouldn't necessarily
pass my own review but I don't have a better one for now. I'd really
prefer if this was done at a "row" level but that ends up creating even
more code.

Add test for Blob in FormData and async modules in Maps.
2024-04-08 15:40:11 -04:00
Sebastian Markbåge
cbb6f2b546
[Flight] Support Blobs from Server to Client (#28755)
We currently support Blobs when passing from Client to Server so this
adds it in the other direction for parity - when `enableFlightBinary` is
enabled.

We intentionally only support the `Blob` type to pass-through, not
subtype `File`. That's because passing additional meta data like
filename might be an accidental leak. You can still pass a `File`
through but it'll appear as a `Blob` on the other side. It's also not
possible to create a faithful File subclass in all environments without
it actually being backed by a file.

This implementation isn't great but at least it works. It creates a few
indirections. This is because we need to be able to asynchronously emit
the buffers but we have to "block" the parent object from resolving
while it's loading.

Ideally, we should be able to create the Blob on the client early and
then stream in it lazily. Because the Blob API doesn't guarantee that
the data is available synchronously. Unfortunately, the native APIs
doesn't have this. We could implement custom versions of all the data
read APIs but then the blobs still wouldn't work with native APIs. So we
just have to wait until Blob accepts a stream in the constructor.

We should be able to stream each chunk early in the protocol though even
though we can't unblock the parent until they've all loaded. I didn't do
this yet mostly because of code structure and I'm lazy.
2024-04-05 12:49:25 -04:00
Sebastian Markbåge
f33a6b69c6
Track Owner for Server Components in DEV (#28753)
This implements the concept of a DEV-only "owner" for Server Components.
The owner concept isn't really super useful. We barely use it anymore,
but we do have it as a concept in DevTools in a couple of cases so this
adds it for parity. However, this is mainly interesting because it could
be used to wire up future owner-based stacks.

I do this by outlining the DebugInfo for a Server Component
(ReactComponentInfo). Then I just rely on Flight deduping to refer to
that. I refer to the same thing by referential equality so that we can
associate a Server Component parent in DebugInfo with an owner.

If you suspend and replay a Server Component, we have to restore the
same owner. To do that, I did a little ugly hack and stashed it on the
thenable state object. Felt unnecessarily complicated to add a stateful
wrapper for this one dev-only case.

The owner could really be anything since it could be coming from a
different implementation. Because this is the first time we have an
owner other than Fiber, I have to fix up a bunch of places that assumes
Fiber. I mainly did the `typeof owner.tag === 'number'` to assume it's a
Fiber for now.

This also doesn't actually add it to DevTools / RN Inspector yet. I just
ignore them there for now.

Because Server Components can be async the owner isn't tracked after an
await. We need per-component AsyncLocalStorage for that. This can be
done in a follow up.
2024-04-05 12:48:52 -04:00
Hendrik Liebau
93f91795a0
[Flight] Update stale blocked values in createModelResolver (#28669)
Alternative to #28620.

Instead of emitting lazy references to not-yet-emitted models in the
Flight Server, this fixes the observed issue in
https://github.com/unstubbable/ai-rsc-test/pull/1 by adjusting the lazy
model resolution in the Flight Client to update stale blocked root
models, before assigning them as chunk values. In addition, the element
props are not outlined anymore in the Flight Server to avoid having to
also handle their staleness in blocked elements.

fixes #28595
2024-04-01 12:37:27 -04:00
Timothy Yung
13f35433bc
Mock modules in tests using Module (#28678)
## Summary

Fixes a type validation error introduced in newer versions of Node.js
when calling `Module.prototype._compile` in our unit tests. (I tried but
have yet to pinpoint the precise change in Node.js that introduced this
vaildation.)

The specific error that currently occurs when running unit tests with
Node.js v18.16.1:

```
TypeError: The "mod" argument must be an instance of Module. Received an instance of Object

      80 |
      81 |     if (useServer) {
    > 82 |       originalCompile.apply(this, arguments);
         |                       ^
      83 |
      84 |       const moduleId: string = (url.pathToFileURL(filename).href: any);
      85 |
```

This fixes the type validation error by mocking modules using `new
Module()` instead of plain objects.

## How did you test this change?

Ran the unit tests successfully:

```
$ node --version
v18.16.1

$ yarn test
```
2024-03-29 13:19:54 -07:00
Ricky
05797ccebd
s/form state/action state (#28631)
Rename internals from "form state" to "action state"
2024-03-28 11:34:24 -04:00
Andrew Clark
56efb2e227
Bump canary versions to v19-canary (#28646)
This bumps the canary versions to v19 to communicate that the next
release will be a major. Once this lands, we can start merging breaking
changes into `main`.
2024-03-26 15:31:57 -04:00
Jan Kassens
527ed72bfd
Cleanup enableFormActions flag (#28614)
Cleanup enableFormActions flag
2024-03-25 13:25:14 -04:00
Jan Kassens
f09e1599d6
Fix test after merge conflict (#28616)
Something went wrong when rebasing #28491  and renaming the hook.
2024-03-22 14:05:55 -04:00
Ricky
5c65b27587
Add React.useActionState (#28491)
## Overview

_Depends on https://github.com/facebook/react/pull/28514_

This PR adds a new React hook called `useActionState` to replace and
improve the ReactDOM `useFormState` hook.

## Motivation

This hook intends to fix some of the confusion and limitations of the
`useFormState` hook.

The `useFormState` hook is only exported from the `ReactDOM` package and
implies that it is used only for the state of `<form>` actions, similar
to `useFormStatus` (which is only for `<form>` element status). This
leads to understandable confusion about why `useFormState` does not
provide a `pending` state value like `useFormStatus` does.

The key insight is that the `useFormState` hook does not actually return
the state of any particular form at all. Instead, it returns the state
of the _action_ passed to the hook, wrapping it and returning a
trackable action to add to a form, and returning the last returned value
of the action given. In fact, `useFormState` doesn't need to be used in
a `<form>` at all.

Thus, adding a `pending` value to `useFormState` as-is would thus be
confusing because it would only return the pending state of the _action_
given, not the `<form>` the action is passed to. Even if we wanted to
tie them together, the returned `action` can be passed to multiple
forms, creating confusing and conflicting pending states during multiple
form submissions.

Additionally, since the action is not related to any particular
`<form>`, the hook can be used in any renderer - not only `react-dom`.
For example, React Native could use the hook to wrap an action, pass it
to a component that will unwrap it, and return the form result state and
pending state. It's renderer agnostic.

To fix these issues, this PR:
- Renames `useFormState` to `useActionState`
- Adds a `pending` state to the returned tuple
- Moves the hook to the `'react'` package

## Reference

The `useFormState` hook allows you to track the pending state and return
value of a function (called an "action"). The function passed can be a
plain JavaScript client function, or a bound server action to a
reference on the server. It accepts an optional `initialState` value
used for the initial render, and an optional `permalink` argument for
renderer specific pre-hydration handling (such as a URL to support
progressive hydration in `react-dom`).

Type:

```ts
function useActionState<State>(
        action: (state: Awaited<State>) => State | Promise<State>,
        initialState: Awaited<State>,
        permalink?: string,
    ): [state: Awaited<State>, dispatch: () => void, boolean];
```

The hook returns a tuple with:
- `state`: the last state the action returned
- `dispatch`: the method to call to dispatch the wrapped action
- `pending`: the pending state of the action and any state updates
contained

Notably, state updates inside of the action dispatched are wrapped in a
transition to keep the page responsive while the action is completing
and the UI is updated based on the result.

## Usage

The `useActionState` hook can be used similar to `useFormState`:

```js
import { useActionState } from "react"; // not react-dom

function Form({ formAction }) {
  const [state, action, isPending] = useActionState(formAction);

  return (
    <form action={action}>
      <input type="email" name="email" disabled={isPending} />
      <button type="submit" disabled={isPending}>
        Submit
      </button>
      {state.errorMessage && <p>{state.errorMessage}</p>}
    </form>
  );
}
```

But it doesn't need to be used with a `<form/>` (neither did
`useFormState`, hence the confusion):

```js
import { useActionState, useRef } from "react";

function Form({ someAction }) {
  const ref = useRef(null);
  const [state, action, isPending] = useActionState(someAction);

  async function handleSubmit() {
    // See caveats below
    await action({ email: ref.current.value });
  }

  return (
    <div>
      <input ref={ref} type="email" name="email" disabled={isPending} />
      <button onClick={handleSubmit} disabled={isPending}>
        Submit
      </button>
      {state.errorMessage && <p>{state.errorMessage}</p>}
    </div>
  );
}
```

## Benefits

One of the benefits of using this hook is the automatic tracking of the
return value and pending states of the wrapped function. For example,
the above example could be accomplished via:

```js
import { useActionState, useRef } from "react";

function Form({ someAction }) {
  const ref = useRef(null);
  const [state, setState] = useState(null);
  const [isPending, setIsPending] = useTransition();

  function handleSubmit() {
    startTransition(async () => {
      const response = await someAction({ email: ref.current.value });
      setState(response);
    });
  }

  return (
    <div>
      <input ref={ref} type="email" name="email" disabled={isPending} />
      <button onClick={handleSubmit} disabled={isPending}>
        Submit
      </button>
      {state.errorMessage && <p>{state.errorMessage}</p>}
    </div>
  );
}
```

However, this hook adds more benefits when used with render specific
elements like react-dom `<form>` elements and Server Action. With
`<form>` elements, React will automatically support replay actions on
the form if it is submitted before hydration has completed, providing a
form of partial progressive enhancement: enhancement for when javascript
is enabled but not ready.

Additionally, with the `permalink` argument and Server Actions,
frameworks can provide full progressive enhancement support, submitting
the form to the URL provided along with the FormData from the form. On
submission, the Server Action will be called during the MPA navigation,
similar to any raw HTML app, server rendered, and the result returned to
the client without any JavaScript on the client.

## Caveats
There are a few Caveats to this new hook:
**Additional state update**: Since we cannot know whether you use the
pending state value returned by the hook, the hook will always set the
`isPending` state at the beginning of the first chained action,
resulting in an additional state update similar to `useTransition`. In
the future a type-aware compiler could optimize this for when the
pending state is not accessed.

**Pending state is for the action, not the handler**: The difference is
subtle but important, the pending state begins when the return action is
dispatched and will revert back after all actions and transitions have
settled. The mechanism for this under the hook is the same as
useOptimisitic.

Concretely, what this means is that the pending state of
`useActionState` will not represent any actions or sync work performed
before dispatching the action returned by `useActionState`. Hopefully
this is obvious based on the name and shape of the API, but there may be
some temporary confusion.

As an example, let's take the above example and await another action
inside of it:

```js
import { useActionState, useRef } from "react";

function Form({ someAction, someOtherAction }) {
  const ref = useRef(null);
  const [state, action, isPending] = useActionState(someAction);

  async function handleSubmit() {
    await someOtherAction();

    // The pending state does not start until this call.
    await action({ email: ref.current.value });
  }

  return (
    <div>
      <input ref={ref} type="email" name="email" disabled={isPending} />
      <button onClick={handleSubmit} disabled={isPending}>
        Submit
      </button>
      {state.errorMessage && <p>{state.errorMessage}</p>}
    </div>
  );
}

```

Since the pending state is related to the action, and not the handler or
form it's attached to, the pending state only changes when the action is
dispatched. To solve, there are two options.

First (recommended): place the other function call inside of the action
passed to `useActionState`:

```js
import { useActionState, useRef } from "react";

function Form({ someAction, someOtherAction }) {
  const ref = useRef(null);
  const [state, action, isPending] = useActionState(async (data) => {
    // Pending state is true already.
    await someOtherAction();
    return someAction(data);
  });

  async function handleSubmit() {
    // The pending state starts at this call.
    await action({ email: ref.current.value });
  }

  return (
    <div>
      <input ref={ref} type="email" name="email" disabled={isPending} />
      <button onClick={handleSubmit} disabled={isPending}>
        Submit
      </button>
      {state.errorMessage && <p>{state.errorMessage}</p>}
    </div>
  );
}
```

For greater control, you can also wrap both in a transition and use the
`isPending` state of the transition:

```js
import { useActionState, useTransition, useRef } from "react";

function Form({ someAction, someOtherAction }) {
  const ref = useRef(null);

  // isPending is used from the transition wrapping both action calls.
  const [isPending, startTransition] = useTransition();

  // isPending not used from the individual action.
  const [state, action] = useActionState(someAction);

  async function handleSubmit() {
    startTransition(async () => {
      // The transition pending state has begun.
      await someOtherAction();
      await action({ email: ref.current.value });
    });
  }

  return (
    <div>
      <input ref={ref} type="email" name="email" disabled={isPending} />
      <button onClick={handleSubmit} disabled={isPending}>
        Submit
      </button>
      {state.errorMessage && <p>{state.errorMessage}</p>}
    </div>
  );
}
```

A similar technique using `useOptimistic` is preferred over using
`useTransition` directly, and is left as an exercise to the reader.

## Thanks

Thanks to @ryanflorence @mjackson @wesbos
(https://github.com/facebook/react/issues/27980#issuecomment-1960685940)
and [Allan
Lasser](https://allanlasser.com/posts/2024-01-26-avoid-using-reacts-useformstatus)
for their feedback and suggestions on `useFormStatus` hook.
2024-03-22 13:03:44 -04:00
Sebastian Markbåge
fee786a057
[Fizz] Recover from errors thrown by progressive enhancement form generation (#28611)
This a follow up to #28564. It's alternative to #28609 which takes
#28610 into account.

It used to be possible to return JSX from an action with
`useActionState`.

```js
async function action(errors, payload) {
  "use server";
  try {
    ...
  } catch (x) {
    return <div>Error message</div>;
  }
}
```

```js
const [errors, formAction] = useActionState(action);
return <div>{errors}</div>;
```

Returning JSX from an action is itself not anything problematic. It's
that it also has to return the previous state to the action reducer
again that's the problem. When this happens we accidentally could
serialize an Element back to the server.

I fixed this in #28564 so it's now blocked if you don't have a temporary
reference set.

However, you can't have that for the progressive enhancement case. The
reply is eagerly encoded as part of the SSR render. Typically you
wouldn't have these in the initial state so the common case is that they
show up after the first POST back that yields an error and it's only in
the no-JS case where this happens so it's hard to discover.

As noted in #28609 there's a security implication with allowing elements
to be sent across this kind of payload, so we can't just make it work.

When an error happens during SSR our general policy is to try to recover
on the client instead. After all, SSR is mainly a perf optimization in
React terms and it's not primarily intended for a no JS solution.

This PR takes the approach that if we fail to generate the progressive
enhancement payload. I.e. if the serialization of previous state /
closures throw. Then we fallback to the replaying semantics just client
actions instead which will succeed.

The effect of this is that this pattern mostly just works:

- First render in the typical case doesn't have any JSX in it so it just
renders a progressive enhanced form.
- If JS fails to hydrate or you click early we do a form POST. If that
hits an error and it tries to render it using JSX, then the new page
will render successfully - however this time with a Replaying form
instead.
- If you try to submit the form again it'll have to be using JS.

Meaning if you use JSX as the error return value of form state and you
make a first attempt that fails, then no JS won't work because either
the first or second attempt has to hydrate.

We have ideas for potentially optimizing away serializing unused
arguments like if you don't actually use previous state which would also
solve it but it wouldn't cover all cases such as if it was deeply nested
in complex state.

Another approach that I considered was to poison the prev state if you
passed an element back but let it through to the action but if you try
to render the poisoned value, it wouldn't work. The downside of this is
when to error. Because in the progressive enhancement case it wouldn't
error early but when you actually try to invoke it at which point it
would be too late to fallback to client replaying. It would probably
have to always error even on the client which is unfortunate since this
mostly just works as long as it hydrates.
2024-03-21 19:51:38 -04:00
Sebastian Markbåge
83409a1fdd
[Flight] Encode React Elements in Replies as Temporary References (#28564)
Currently you can accidentally pass React Element to a Server Action. It
warns but in prod it actually works because we can encode the symbol and
otherwise it's mostly a plain object. It only works if you only pass
host components and no function props etc. which makes it potentially
error later. The first thing this does it just early hard error for
elements.

I made Lazy work by unwrapping though since that will be replaced by
Promises later which works.

Our protocol is not fully symmetric in that elements flow from Server ->
Client. Only the Server can resolve Components and only the client
should really be able to receive host components. It's not intended that
a Server can actually do something with them other than passing them to
the client.

In the case of a Reply, we expect the client to be stateful. It's
waiting for a response. So anything we can't serialize we can still pass
by reference to an in memory object. So I introduce the concept of a
TemporaryReferenceSet which is an opaque object that you create before
encoding the reply. This then stashes any unserializable values in this
set and encode the slot by id. When a new response from the Action then
returns we pass the same temporary set into the parser which can then
restore the objects. This lets you pass a value by reference to the
server and back into another slot.

For example it can be used to render children inside a parent tree from
a server action:

```
export async function Component({ children }) {
  "use server";
  return <div>{children}</div>;
}
```

(You wouldn't normally do this due to the waterfalls but for advanced
cases.)

A common scenario where this comes up accidentally today is in
`useActionState`.

```
export function action(state, formData) {
  "use server";
   if (errored) {
     return <div>This action <strong>errored</strong></div>;
   }
   return null;
}
```

```
const [errors, formAction] = useActionState(action);
return <div>{errors}<div>;
```

It feels like I'm just passing the JSX from server to client. However,
because `useActionState` also sends the previous state *back* to the
server this should not actually be valid. Before this PR this actually
worked accidentally. You get a DEV warning but it used to work in prod.
Once you do something like pass a client reference it won't work tho. We
could perhaps make client references work by stashing where we got them
from but it wouldn't work with all possible JSX.

By adding temporary references to the action implementation this will
work again - on the client. It'll also be more efficient since we don't
send back the JSX content that you shouldn't introspect on the server
anyway.

However, a flaw here is that the progressive enhancement of this case
won't work because we can't use temporary references for progressive
enhancement since there's no in memory stash. What is worse is that it
won't error if you hydrate. ~It also will error late in the example
above because the first state is "undefined" so invoking the form once
works - it errors on the second attempt when it tries to send the error
state back again.~ It actually errors on the first invocation because we
need to eagerly serialize "previous state" into the form. So at least
that's better.

I think maybe the solution to this particular pattern would be to allow
JSX to serialize if you have no temporary reference set, and remember
client references so that client references can be returned back to the
server as client references. That way anything you could send from the
server could also be returned to the server. But it would only deopt to
serializing it for progressive enhancement. The consequence of that
would be that there's a lot of JSX that might accidentally seem like it
should work but it's only if you've gotten it from the server before
that it works. This would have to have pair them somehow though since
you can't take a client reference from one implementation of Flight and
use it with another.
2024-03-19 16:59:52 -04:00
Ricky
17eaacaac1
Add pending state to useFormState (#28514)
## Overview

Adds a `pending` state to useFormState, which will be replaced by
`useActionState` in the next diff. We will keep `useFormState` around
for backwards compatibility, but functionally it will work the same as
`useActionState`, which has an `isPending` state returned.
2024-03-12 15:50:11 -04:00
Josh Story
113ab9af08
[Flight][Fizz][Fiber] Chain HostDispatcher implementations (#28488)
The idea here is that host dispatchers are not bound to renders so we
need to be able to dispatch to them at any time. This updates the
implementation to chain these dispatchers so that each renderer can
respond to the dispatch. Semantically we don't always want every
renderer to do this for instance if Fizz handles a float method we don't
want Fiber to as well so each dispatcher implementation can decide if it
makes sense to forward the call or not. For float methods server
disaptchers will handle the call if they can resolve a Request otherwise
they will forward. For client dispatchers they will handle the call and
always forward. The choice needs to be made for each dispatcher method
and may have implications on correct renderer import order. For now we
just live with the restriction that if you want to use server and client
together (such as renderToString in the browser) you need to import the
server renderer after the client renderer.
2024-03-04 12:27:15 -08:00
Ricky
1940cb27b2
Update /link URLs to react.dev (#28477)
Depends on https://github.com/reactjs/react.dev/pull/6670 [merged]
2024-03-03 17:34:33 -05:00
dan
11828bf529
Remove loose-envify dep and browserify configs (#28480)
Browserify isn't widely used, and at this point I don't think it makes
sense to have a special config just for the sake of it. Let's remove it?
2024-03-01 20:49:51 +00:00
Ricky
5f2c6b74db
Update homepage URLs to react.dev (#28478)
Updates the package.json "homepage" entry to react.dev
2024-03-01 14:35:18 -05:00
Sebastian Markbåge
2e84e16299
[Flight] Better error message if you pass a function as a child to a client component (#28367)
Similar to #28362 but if you pass it to a client component.
2024-02-19 12:36:16 -05:00
Sebastian Markbåge
65a0e2b25e
[Flight] Warn if this argument is passed to .bind of a Server Reference (#28380)
This won't ever be serialized and is likely just a mistake.

This should be covered by the "use server" compiler since it ensures
that something that accepts a "this" won't be allowed to compile and if
it doesn't accept it, TypeScript should ideally forbid it to be passed.

So maybe this is unnecessary.
2024-02-19 11:50:13 -05:00
Sebastian Markbåge
9444c51c7e
[Flight] Allow a Server Reference to be registered twice (#28343)
It's possible for the same function instance to appear more than once in
the same graph or even the same file.

Currently this errors on trying to reconfigure the property but it
really doesn't matter which one wins. First or last.

Regardless there will be an entry point generated that can get them.
2024-02-19 11:49:38 -05:00
Sebastian Markbåge
c323f8290c
Encode better error messages when part of the context is a client reference (#28355)
Alternative to #28354.

If a client reference is one of the props being describes as part of
another error, we call toString on it, which errors.

We should error explicitly when a Symbol prop is extracted.

However, pragmatically I added the toString symbol tag even though we
don't know what the real tostring will be but we also lie about the
typeof.

We can however in addition to this give it a different description
because describing this property as an object isn't quite right.

We probably could extract the export name but that's kind of renderer
specific and I just added this shared module to Fizz which doesn't have
that which is unfortunate an consequence.

For default exports we don't have a good name of what the alias was in
the receiver. Could maybe call it "default" but for now I just call it
"client".
2024-02-19 11:49:25 -05:00
Hendrik Liebau
92686722ca
[Flight] Fix reference param type in registerServerReference (#27688)
The `reference` that is passed into `registerServerReference` can be a
plain function. It does not need to have the three additonal properties
of a `ServerRefeference`. In fact, adding these properties (plus `bind`)
is precisely what `registerServerReference` does.
2024-02-15 16:09:25 -05:00
Sebastian Markbåge
2e470a788e
[Fizz] Align recoverable error serialization in dev mode (#28340)
Same as #28327 but for Fizz.

One thing that's weird about this recoverable error is that we don't
send the regular stack for it, just the component stack it seems. This
is missing some potential information and if we move toward integrated
since stacks it would be one thing.
2024-02-14 20:15:59 -05:00
Andrew Clark
015ff2ed66
Revert "[Tests] Reset modules by default" (#28318)
This was causing a slowdown in one of the tests
ESLintRuleExhaustiveDeps-test.js. Reverting until we figure out why.
2024-02-13 11:39:45 -05:00
Sebastian Markbåge
8d48183291
[Flight] Allow custom encoding of the form action (#27563)
There are three parts to an RSC set up:

- React
- Bundler
- Endpoints

Most customizability is in the bundler configs. We deal with those as
custom builds.

To create a full set up, you need to also configure ways to expose end
points for example to call a Server Action. That's typically not
something the bundler is responsible for even though it's responsible
for gathering the end points that needs generation. Exposing which
endpoints to generate is a responsibility for the bundler.

Typically a meta-framework is responsible for generating the end points.

There's two ways to "call" a Server Action. Through JS and through a
Form. Through JS we expose the `callServer` callback so that the
framework can call the end point.

Forms by default POST back to the current page with an action serialized
into form data, which we have a decoder helper for. However, this is not
something that React is really opinionated about just like we're not
opinionated about the protocol used by callServer.

This exposes an option to configure the encoding of the form props.
`encodeFormAction` is to the SSR is what `callServer` is to the Browser.
2024-02-12 20:02:42 -05:00
Sebastian Markbåge
629541bcc0
[Flight] Transfer Debug Info in Server-to-Server Flight Requests (#28275)
A Flight Server can be a consumer of a stream from another Server. In
this case the meta data is attached to debugInfo properties on lazy,
Promises, Arrays or Elements that might in turn get forwarded to the
next stream. In this case we want to forward this debug information to
the client in the stream.

I also added a DEV only `environmentName` option to the Flight Server.
This lets you name the server that is producing the debug info so that
you can trace the origin of where that component is executing. This
defaults to `"server"`. DevTools could use this for badges or different
colors.
2024-02-12 13:38:14 -05:00
Sebastian Markbåge
b229f540e2
[Flight] Emit debug info for a Server Component (#28272)
This adds a new DEV-only row type `D` for DebugInfo. If we see this in
prod, that's an error. It can contain extra debug information about the
Server Components (or Promises) that were compiled away during the
server render. It's DEV-only since this can contain sensitive
information (similar to errors) and since it'll be a lot of data, but
it's worth using the same stream for simplicity rather than a
side-channel.

In this first pass it's just the Server Component's name but I'll keep
adding more debug info to the stream, and it won't always just be a
Server Component's stack frame.

Each row can get more debug rows data streaming in as it resolves and
renders multiple server components in a row.

The data structure is just a side-channel and it would be perfectly fine
to ignore the D rows and it would behave the same as prod. With this
data structure though the data is associated with the row ID / chunk, so
you can't have inline meta data. This means that an inline Server
Component that doesn't get an ID otherwise will need to be outlined. The
way I outline Server Components is using a direct reference where it's
synchronous though so on the client side it behaves the same (i.e.
there's no lazy wrapper in this case).

In most cases the `_debugInfo` is on the Promises that we yield and we
also expose this on the `React.Lazy` wrappers. In the case where it's a
synchronous render it might attach this data to Elements or Arrays
(fragments) too.

In a future PR I'll wire this information up with Fiber to stash it in
the Fiber data structures so that DevTools can pick it up. This property
and the information in it is not limited to Server Components. The name
of the property that we look for probably shouldn't be `_debugInfo`
since it's semi-public. Should consider the name we use for that.

If it's a synchronous render that returns a string or number (text node)
then we don't have anywhere to attach them to. We could add a
`React.Lazy` wrapper for those but I chose to prioritize keeping the
data structure untouched. Can be useful if you use Server Components to
render data instead of React Nodes.
2024-02-08 11:01:32 -05:00
Ricky
30e2938e04
[Tests] Reset modules by default (#28254)
## Overview

Sets `resetModules: true` in the base Jest config, and deletes all the
`jest.resetModule()` calls we don't need.
2024-02-06 12:43:27 -05:00
dan
472854820b
[Flight] Delete Server Context (#28225)
Server Context was never documented, and has been deprecated in
https://github.com/facebook/react/pull/27424.

This PR removes it completely, including the implementation code.

Notably, `useContext` is removed from the shared subset, so importing it
from a React Server environment would now should be a build error in
environments that are able to enforce that.
2024-02-05 22:39:15 +00:00
Sebastian Markbåge
95ec128399
[Flight] Support Keyed Server Components (#28123)
Conceptually a Server Component in the tree is the same as a Client
Component.

When we render a Server Component with a key, that key should be used as
part of the reconciliation process to ensure the children's state are
preserved when they move in a set. The key of a child should also be
used to clear the state of the children when that key changes.

Conversely, if a Server Component doesn't have a key it should get an
implicit key based on the slot number. It should not inherit the key of
its children since the children don't know if that would collide with
other keys in the set the Server Component is rendered in.

A Client Component also has an identity based on the function's
implementation type. That mainly has to do with the state (or future
state after a refactor) that Component might contain. To transfer state
between two implementations it needs to be of the same state type. This
is not a concern for a Server Components since they never have state so
identity doesn't matter.

A Component returns a set of children. If it returns a single child,
that's the same as returning a fragment of one child. So if you
conditionally return a single child or a fragment, they should
technically reconcile against each other.

The simple way to do this is to simply emit a Fragment for every Server
Component. That would be correct in all cases. Unfortunately that is
also unfortunate since it bloats the payload in the common cases. It
also means that Fiber creates an extra indirection in the runtime.

Ideally we want to fold Server Component aways into zero cost on the
client. At least where possible. The common cases are that you don't
specify a key on a single return child, and that you do specify a key on
a Server Component in a dynamic set.

The approach in this PR treats a Server Component that returns other
Server Components or Lazy Nodes as a sequence that can be folded away.
I.e. the parts that don't generate any output in the RSC payload.
Instead, it keeps track of their keys on an internal "context". Which
gets reset after each new reified JSON node gets rendered.

Then we transfer the accumulated keys from any parent Server Components
onto the child element. In the simple case, the child just inherits the
key of the parent.

If the Server Component itself is keyless but a child isn't, we have to
add a wrapper fragment to ensure that this fragment gets the implicit
key but we can still use the key to reset state. This is unusual though
because typically if you keyed something it's because it was already in
a fragment.

In the case a Server Component is keyed but forks its children using a
fragment, we need to key that fragment so that the whole set can move
around as one. In theory this could be flattened into a parent array but
that gets tricky if something suspends, because then we can't send the
siblings early.

The main downside of this approach is that switching between single
child and fragment in a Server Component isn't always going to reconcile
against each other. That's because if we saw a single child first, we'd
have to add the fragment preemptively in case it forks later. This
semantic of React isn't very well known anyway and it might be ok to
break it here for pragmatic reasons. The tests document this
discrepancy.

Another compromise of this approach is that when combining keys we don't
escape them fully. We instead just use a simple `,` separated concat.
This is probably good enough in practice. Additionally, since we don't
encode the implicit 0 index slot key, you can move things around between
parents which shouldn't really reconcile but does. This keeps the keys
shorter and more human readable.
2024-02-05 09:33:35 -08:00
Andrew Clark
53b12e46a1
Add stable React.act export (#28160)
Starting in version 19, users can import the `act` testing API from the
`react` package instead of using a renderer specific API, like
`react-dom/test-utils`.
2024-02-01 13:28:14 -05:00
Sebastian Markbåge
b123b9c4f0
[Flight] Refactor the Render Loop to Behave More Like Fizz (#28065)
This refactors the Flight render loop to behave more like Fizz with
similar naming conventions. So it's easier to apply similar techniques
across both. This is not necessarily better/faster - at least not yet.

This doesn't yet implement serialization by writing segments to chunks
but we probably should do that since the built-in parts that
`JSON.stringify` gets us isn't really much anymore (except serializing
strings). When we switch to that it probably makes sense for the whole
thing to be recursive.

Right now it's not technically fully recursive because each recursive
render returns the next JSON value to encode. So it's kind of like a
trampoline. This means we can't have many contextual things on the
stack. It needs to use the Server Context `__POP` trick. However, it
does work for things that are contextual only for one sequence of server
component abstractions in a row. Since those are now recursive.

An interesting observation here is that `renderModel` means that
anything can suspend while still serializing the outer siblings.
Typically only Lazy or Components would suspend but in principle a Proxy
can suspend/postpone too and now that is left serialized by reference to
a future value. It's only if the thing that we rendered was something
that can reduce to Lazy e.g. an Element that we can serialize it as a
lazy.

Similarly to how Suspense boundaries in Fizz can catch errors, anything
that can be reduced to Lazy can also catch an error rather than bubbling
it. It only errors when the Lazy resolves. Unlike Suspense boundaries
though, those things don't render anything so they're otherwise going to
use the destructive form. To ensure that throwing in an Element can
reuse the current task, this must be handled by `renderModel`, not for
example `renderElement`.
2024-01-25 12:09:11 -05:00
Andrew Clark
5d1b15a4f0
Rename "shared subset" to "server" (#27939)
The internal file ReactSharedSubset is what the `react` module resolves
to when imported from a Server Component environment. We gave it this
name because, originally, the idea was that Server Components can access
a subset of the APIs available on the client.

However, since then, we've also added APIs that can _only_ by accessed
on the server and not the client. In other words, it's no longer a
subset, it's a slightly different overlapping set.

So this commit renames ReactSharedSubet to ReactServer and updates all
the references. This does not affect the public API, only our internal
implementation.
2024-01-16 19:58:11 -05:00
Sebastian Markbåge
0ac3ea471f
Use getComponentNameFromType for debug info for the key warning (#27930)
If this is a client reference we shouldn't dot into it, which would
throw in the proxy.

Interestingly our client references don't really have a `name`
associated with them for debug information so a component type doesn't
show up in error logs even though it seems like it should.
2024-01-11 17:24:26 -05:00
Josh Story
5bcade5fcf
[Flight] Support postponing through a serialized promise (#27818)
Postponing in a promise that is being serialized to the client from the
server should be possible however prior to this change Flight treated
this case like an error rather than a postpone. This fix adds support
for postponing in this position and adds a test asserting you can
successfully prerender the root if you unwrap this promise inside a
suspense boundary.
2023-12-08 11:05:32 -08:00
Josh Story
9cae4428a1
Update act references in tests (#27805)
As part of the process of removing the deprecated `react-dom/test-utils`
package references to `act` from this module are replaced with
references to `unstable_act` in `react`. It is likely that the unstable
act implementation will be made stable. The test utils act is just a
reexport of the unstable_act implementation in react itself.
2023-12-06 12:57:14 -08:00
Sebastian Markbåge
07cc4a0002
[Flight] Bound server references should be able to be bound again (#27695)
Wasn't consistent. Probably should use a shared helper maybe.
2023-11-13 22:45:40 -05:00
Andrew Clark
77c4ac2ce8
[useFormState] Allow sync actions (#27571)
Updates useFormState to allow a sync function to be passed as an action.

A form action is almost always async, because it needs to talk to the
server. But since we support client-side actions, too, there's no reason
we can't allow sync actions, too.

I originally chose not to allow them to keep the implementation simpler
but it's not really that much more complicated because we already
support this for actions passed to startTransition. So now it's
consistent: anywhere an action is accepted, a sync client function is a
valid input.
2023-10-31 23:32:31 -04:00
Josh Story
08a39539fc
[Flight][Reply] Close Response after creating root chunk (#27634)
creating the root after closing the response can lead to a promise that
never rejects. This is not intended use of the decodeReply API but if
pathalogical cases where you pass a raw FormData into this fucntion with
no zero chunk it can hang forever. This reordering causes a connection
error instead

---------

Co-authored-by: Zack Tanner <zacktanner@gmail.com>
2023-10-31 18:31:10 -07:00
Sebastian Markbåge
960ed6ea43
[Flight] Aborting with a postpone instance as a reason should postpone remaining holes (#27576)
This lets you abort with postponing semantics.
2023-10-24 13:41:28 -07:00
Josh Story
3a1967b7d5
[Flight] Expose encodeReply from ReactFlightDOMClientEdge (#27551)
Adds encodeReply to ReactFlightDOMClientEdge in webpack and turbopack
bindings
2023-10-19 17:24:47 -07:00
Sebastian Markbåge
f172fa7461
[Flight] Detriplicate Objects (#27537)
Now that we no longer support Server Context, we can now deduplicate
objects. It's not completely safe for useId but only in the same way as
it's not safe if you reuse elements on the client, so it's not a new
issue.

This also solves cyclic object references.

The issue is that we prefer to inline objects into a plain JSON format
when an object is not going to get reused. In this case the object
doesn't have an id. We could potentially serialize a reference to an
existing model + a path to it but it bloats the format and complicates
the client.

In a smarter flush phase like we have in Fizz we could choose to inline
or outline depending on what we've discovered so far before a flush. We
can't do that here since we use native stringify. However, even in that
solution you might not know that you're going to discover the same
object later so it's not perfect deduping anyway.

Instead, I use a heuristic where I mark previously seen objects and if I
ever see that object again, then I'll outline it. The idea is that most
objects are just going to be emitted once and if it's more than once
it's fairly likely you have a shared reference to it somewhere and it
might be more than two.

The third object gets deduplicated (or "detriplicated").

It's not a perfect heuristic because when we write the second object we
will have already visited all the nested objects inside of it, which
causes us to outline every nested object too even those weren't
reference more than by that parent. Not sure how to solve for that.

If we for some other reason outline an object such as if it suspends,
then it's truly deduplicated since it already has an id.
2023-10-19 13:41:16 -04:00
Sebastian Markbåge
1fc58281af
Disable ServerContext in canary (#27474)
We previously added a warning in #27424. This just removes it from
canary/stable channels but keeps it in experimental for now.
2023-10-11 12:13:09 -04:00
Andrew Clark
44d40a077a
Remove prefix from formState option (#27460)
`useFormState` is now in canary.
2023-10-04 15:17:37 -04:00
Andrew Clark
bfefb22842
Upgrade Server Actions to canary (#27459)
Upgrades the stability of Server Actions from experimental to canary.

- Turns on enableAsyncActions and enableFormActions
- Removes "experimental_" prefix from useOptimistic, useFormStatus, and
useFormState
2023-10-04 14:51:36 -04:00
Sebastian Markbåge
c7ba8c0988
Enforce that the "react-server" build of "react" is used (#27436)
I do this by simply renaming the secret export name in the "subset"
bundle and this renamed version is what the FlightServer uses.

This requires us to be more diligent about always using the correct
instance of "react" in our tests so there's a bunch of clean up for
that.
2023-09-29 18:24:05 -04:00
Sebastian Markbåge
1ebedbec2b
Add Server Context deprecation warning (#27424)
As agreed, we're removing Server Context. This was never official
documented.

We've found that it's not that useful in practice. Often the better
options are:

- Read things off the url or global scope like params or cookies.
- Use the module system for global dependency injection.
- Use `React.cache()` to dedupe multiple things instead of computing
once and passing down.

There are still legit use cases for Server Context but you have to be
very careful not to pass any large data, so in generally we recommend
against it anyway.

Yes, prop drilling is annoying but it's not impossible for the cases
this is needed. I would personally always pick it over Server Context
anyway.

Semantically, Server Context also blocks object deduping due to how it
plays out with Server Components that can't be deduped. This is much
more important feature.

Since it's already in canary along with the rest of RSC, we're adding a
warning for a few versions before removing completely to help migration.

---------

Co-authored-by: Josh Story <josh.c.story@gmail.com>
2023-09-28 11:03:19 -04:00
Josh Story
701ac2e572
[Flight][Float] Preinitialize module imports during SSR (#27314)
Currently when we SSR a Flight response we do not emit any resources for
module imports. This means that when the client hydrates it won't have
already loaded the necessary scripts to satisfy the Imports defined in
the Flight payload which will lead to a delay in hydration completing.

This change updates `react-server-dom-webpack` and
`react-server-dom-esm` to emit async script tags in the head when we
encounter a modules in the flight response.

To support this we need some additional server configuration. We need to
know the path prefix for chunk loading and whether the chunks will load
with CORS or not (and if so with what configuration).
2023-09-27 09:53:31 -07:00
Sebastian Markbåge
d9e00f795b
Stop flowing and then abort if a stream is cancelled (#27405)
We currently abort a stream either it's explicitly told to abort (e.g.
by an abortsignal). In this case we still finish writing what we have as
well as instructions for the client about what happened so it can
trigger fallback cases and log appropriately.

We also abort a request if the stream itself cancels. E.g. if you can't
write anymore. In this case we should not write anything to the outgoing
stream since it's supposed to be closed already now. However, we should
still abort the request so that more work isn't performed and so that we
can log the reason for it to the onError callback.

We should also not do any work after aborting.

There we need to stop the "flow" of bytes - so I call stopFlowing in the
cancel case before aborting.

The tests were testing this case but we had changed the implementation
to only start flowing at initial read (pull) instead of start like we
used to. As a result, it was no longer covering this case. We have to
call reader.read() in the tests to start the flow so that we need to
cancel it.

We also were missing a final assertion on the error logs and since we
were tracking them explicitly the extra error was silenced.
2023-09-22 15:16:49 -04:00
Andrew Clark
caa716d50b
useFormState: MPA submissions to a different page (#27372)
The permalink option of useFormState controls which page the form is
submitted to during an MPA form submission (i.e. a submission that
happens before hydration, or when JS is disabled). If the same
useFormState appears on the resulting page, and the permalink option
matches, it should receive the form state from the submission despite
the fact that the keypaths do not match.

So the logic for whether a form state instance is considered a match is:
- Both instances must be passed the same action signature
- If a permalink is provided, the permalinks must match.
- If a permalink is not provided, the keypaths must match.

Currently, if there are multiple matching useFormStates, they will all
match and receive the form state. We should probably only match the
first one, and/or warn when this happens. I've left this as a TODO for
now, pending further discussion.
2023-09-14 01:07:00 -04:00
Andrew Clark
95c9554bc7
useFormState: Compare action signatures when reusing form state (#27370)
During an MPA form submission, useFormState should only reuse the form
state if same action is passed both times. (We also compare the key
paths.)

We compare the identity of the inner closure function, disregarding the
value of the bound arguments. That way you can pass an inline Server
Action closure:

```js
function FormContainer({maxLength}) {
  function submitAction(prevState, formData) {
    'use server'
    if (formData.get('field').length > maxLength) {
      return { errorMsg: 'Too many characters' };
    }
    // ...
  }
  return <Form submitAction={submitAction} />
}
```
2023-09-13 20:46:22 -04:00
Andrew Clark
612b2b6601
useFormState: Reuse state from previous form submission (#27321)
If a Server Action is passed to useFormState, the action may be
submitted before it has hydrated. This will trigger a full page
(MPA-style) navigation. We can transfer the form state to the next page
by comparing the key path of the hook instance.

`ReactServerDOMServer.decodeFormState` is used by the server to extract
the form state from the submitted action. This value can then be passed
as an option when rendering the new page. It must be passed during both
SSR and hydration.

```js
const boundAction = await decodeAction(formData, serverManifest);
const result = await boundAction();
const formState = decodeFormState(result, formData, serverManifest);

// SSR
const response = createFromReadableStream(<App />);
const ssrStream = await renderToReadableStream(response, { formState })

// Hydration
hydrateRoot(container, <App />, { formState });
```

If the `formState` option is omitted, then the state won't be
transferred to the next page. However, it must be passed in both places,
or in neither; misconfiguring will result in a hydration mismatch.

(The `formState` option is currently prefixed with `experimental_`)
2023-09-13 18:30:40 -04:00
Josh Story
bbc8530ed7
[Float] Refactor public interface and internal HostDispatcher implementation (#27361)
When Float was first developed the internal implementation and external
interface were the same. This is problematic for a few reasons. One, the
public interface is typed but it is also untrusted and we should not
assume that it is actually respected. Two, the internal implementations
can get called from places other than the the public interface and
having to construct an options argument that ends up being destructured
to process the request is computationally wasteful and may limit JIT
optimizations to some degree. Lastly, the wire format was not as
compressed as it could be and it was untyped.

This refactor aims to address that by separating the public interface
from the internal implementations so we can solve these challenges and
also make it easier to change Float in the future

* The internal dispatcher method preinit is now preinitStyle and
preinitScript.
* The internal dispatcher method preinitModule is now
preinitModuleScript in anticipation of different implementations for
other module types in the future.
* The wire format is explicitly typed and only includes options if they
are actually used omitting undefined and nulls.
* Some function arguments are not options even if they are optional. For
instance precedence can be null/undefined because we deafult it to
'default' however we don't cosnider this an option because it is not
something we transparently apply as props to the underlying instance.
* Fixes a problem with keying images in flight where srcset and sizes
were not being taken into account.
* Moves argument validation into the ReactDOMFloat file where it is
shared with all runtimes that expose these methods
* Fixes crossOrigin serialization to use empty string except when
'use-credentials'
2023-09-12 08:09:10 -07:00
Andrew Clark
8b26f07a88
useFormState: Emit comment to mark whether state matches (#27307)
A planned feature of useFormState is that if the page load is the result
of an MPA-style form submission — i.e. a form was submitted before it
was hydrated, using Server Actions — the state of the hook should
transfer to the next page.

I haven't implemented that part yet, but as a prerequisite, we need some
way for Fizz to indicate whether a useFormState hook was rendered using
the "postback" state. That way we can do all state matching logic on the
server without having to replicate it on the client, too.

The approach here is to emit a comment node for each useFormState hook.
We use one of two comment types: `<!--F-->` for a normal useFormState
hook, and `<!--F!-->` for a hook that was rendered using the postback
state. React will read these markers during hydration. This is similar
to how we encode Suspense boundaries.

Again, the actual matching algorithm is not yet implemented — for now,
the "not matching" marker is always emitted.

We can optimize this further by not emitting any markers for a render
that is not the result of a form postback, which I'll do in subsequent
PRs.
2023-09-07 16:05:44 -04:00
Sebastian Markbåge
953cb02f6d
[Fizz] Split createRequest into createRequest, createPrerenderRequest and resumeRequest (#27342)
Just moving some internal code around again.

I originally encoded what type of work using startRender vs
startPrerender. I had intended to do more forking of the work loop but
we've decided not to go with that strategy. It also turns out that
forking when we start working is actually too late because of a subtle
thing where you can call abort before work begins. Therefore it's
important that starting the work comes later.
2023-09-07 00:18:30 -04:00
Josh Story
b9be4537c2
[Flight] provide property descriptors for client references (#27328)
Client reference proxy should implement getOwnPropertyDescriptor. One
practical place where this shows up is when consuming CJS module.exports
in ESM modules. Node creates named exports it statically infers from the
underlying source but it only sets the named export if the CJS exports
hasOwnProperty. This trap will allow the proxy to respond affirmatively.

I did not add unit tests because contriving the ESM <-> CJS scenario in
Jest is challenging. I did add new components to the flight fixture
which demonstrate that the named exports are properly constructed with
the client reference whereas they were not before.
2023-09-05 13:45:16 -07:00
Sebastian Markbåge
b70a0d7022
[Fizz] Track postponed holes in the prerender pass (#27317)
This is basically the implementation for the prerender pass.

Instead of forking basically the whole implementation for prerender, I
just add a conditional field on the request. If it's `null` it behaves
like before. If it's non-`null` then instead of triggering client
rendered boundaries it triggers those into a "postponed" state which is
basically just a variant of "pending". It's supposed to be filled in
later.

It also builds up a serializable tree of which path can be followed to
find the holes. This is basically a reverse `KeyPath` tree.

It is unfortunate that this approach adds more code to the regular Fizz
builds but in practice. It seems like this side is not going to add much
code and we might instead just want to merge the builds so that it's
smaller when you have `prerender` and `resume` in the same bundle -
which I think will be common in practice.

This just implements the prerender side, and not the resume side, which
is why the tests have a TODO. That's in a follow up PR.
2023-08-31 12:23:26 -04:00
Andrew Clark
2fba484cd0
useFormState fix: action -> target (#27309)
I mixed these attributes up in
https://github.com/facebook/react/pull/27302
2023-08-29 22:17:15 -04:00
Andrew Clark
ddff504695
useFormState's permalink option changes form target (#27302)
When the `permalink` option is passed to `useFormState`, and the form is
submitted before it has hydrated, the permalink will be used as the
target of the form action, enabling MPA-style form submissions.

(Note that submitting a form without hydration is a feature of Server
Actions; it doesn't work with regular client actions.)

It does not have any effect after the form has hydrated.
2023-08-29 11:58:44 -04:00
Sebastian Markbåge
b798223a62
Override .bind on Server References on the Client (#27282)
That way when you bind arguments to a Server Reference, it's still a
server reference and works with progressive enhancement.

This already works on the Server (RSC) layer.
2023-08-25 21:39:55 -04:00
Josh Story
e505316920
[Float][Flight][Fizz][Fiber] Implement preloadModule and preinitModule (#27220)
Stacked on #27224 

### Implements `ReactDOM.preloadModule()`
`preloadModule` is a function to preload modules of various types.
Similar to `preload` this is useful when you expect to use a Resource
soon but can't render that resource directly. At the moment the only
sensible module to preload is script modules along with some other `as`
variants such as `as="serviceworker"`. In the future when there is some
notion of how to preload style module script or json module scripts this
API will be extended to support those as well.

##### Arguments
1. `href: string` -> the href or src value you want to preload.
2. `options?: {...}` -> 
2.1. `options.as?: string` -> the `as` property the modulepreload link
should render with. If not provided it will be omitted which will cause
the modulepreload to be treated like a script module
2.2. `options.crossOrigin?: string` -> modules always load with CORS but
you can provide `use-credentials` if you want to change the default
behavior
2.3. `options.integrity?: string` -> an integrity hash for subresource
integrity APIs
  
##### Rendering
each preloaded module will emit a `<link rel="modulepreload" href="..."
/>`
if `as` is specified and is something other than `"script"` the as
attribute will also be included
if crossOrigin or integrity as specified their attributes will also be
included

During SSR these script tags will be emitted before content. If we have
not yet flushed the document head they will be emitted there after
things that block paint such as font preloads, img preloads, and
stylesheets.

On the client these link tags will be appended to the document.head.
  
### Implements `ReactDOM.preinitModule()`
`preinitModule` is a function to loading module scripts before they are
required. It has the same use cases as `preinit`.

During SSR you would use this to tell the browsers to start fetching
code that will be used without having to wait for bootstrapping to
initiate module fetches.

ON the client you would use this to start fetching a module script early
for an anticipated navigation or other event that is likely to depend on
this module script.

the `as` property for Float methods drew inspiration from the `as`
attribute of the `<link rel="preload" ... >` tag but it is used as a
sort of tag for the kind of thing being targetted by Float methods. For
`preinitModule` we currently only support `as: "script"` and this is
also the assumed default type so you current never need to specify this
`as` value. In the future `preinitModule` will support additional module
script types such as `style` or `json`. The support of these types will
correspond to [Module Import
Attributes](https://github.com/tc39/proposal-import-attributes).

##### Arguments
1. `href: string` -> the href or src value you want to preinitialize
2. `options?: {...}` ->
2.1 `options.as?: string` -> only supports `script` and this is the
default behavior. Until we support import attributes such as `json` and
`style` there will not be much reason to provide an `as` option.
2.2. `options.crossOrigin?: string`: modules always load with CORS but
you can provide `use-credentials` if you want to change the default
behavior
2.3 `options.integrity?: string` -> an integrity hash for subresource
integrity APIs

##### Rendering
each preinitialized `script` module will emit a `<script type="module"
async="" src"...">` During SSR these will appear behind display blocking
resources such as font preloads, img preloads, and stylesheets. In the
browser these will be appende to the head.

Note that for other `as` types the rendered output will be slightly
different. `<script type="module">import "..." with {type: "json"
}</script>`. Since this tag is an inline script variants of React that
do not use inline scripts will simply omit these preinitialization tags
from the SSR output. This is not implemented in this PR but will appear
in a future update.
2023-08-17 10:30:00 -07:00
Sebastian Markbåge
ac1a16c67e
Add Postpone API (#27238)
This adds an experimental `unstable_postpone(reason)` API.

Currently we don't have a way to model effectively an Infinite Promise.
I.e. something that suspends but never resolves. The reason this is
useful is because you might have something else that unblocks it later.
E.g. by updating in place later, or by client rendering.

On the client this works to model as an Infinite Promise (in fact,
that's what this implementation does). However, in Fizz and Flight that
doesn't work because the stream needs to end at some point. We don't
have any way of knowing that we're suspended on infinite promises. It's
not enough to tag the promises because you could await those and thus
creating new promises. The only way we really have to signal this
through a series of indirections like async functions, is by throwing.
It's not 100% safe because these values can be caught but it's the best
we can do.

Effectively `postpone(reason)` behaves like a built-in [Catch
Boundary](https://github.com/facebook/react/pull/26854). It's like
`raise(Postpone, reason)` except it's built-in so it needs to be able to
be encoded and caught by Suspense boundaries.

In Flight and Fizz these behave pretty much the same as errors. Flight
just forwards it to retrigger on the client. In Fizz they just trigger
client rendering which itself might just postpone again or fill in the
value. The difference is how they get logged.

In Flight and Fizz they log to `onPostpone(reason)` instead of
`onError(error)`. This log is meant to help find deopts on the server
like finding places where you fall back to client rendering. The reason
that you pass in is for that purpose to help the reason for any deopts.

I do track the stack trace in DEV but I don't currently expose it to
`onPostpone`. This seems like a limitation. It might be better to expose
the Postpone object which is an Error object but that's more of an
implementation detail. I could also pass it as a second argument.

On the client after hydration they don't get passed to
`onRecoverableError`. There's no global `onPostpone` API to capture
postponed things on the client just like there's no `onError`. At that
point it's just assumed to be intentional. It doesn't have any `digest`
or reason passed to the client since it's not logged.

There are some hacky solutions that currently just tries to reuse as
much of the existing code as possible but should be more properly
implemented.
- Fiber is currently just converting it to a fake Promise object so that
it behaves like an infinite Promise.
- Fizz is encoding the magic digest string `"POSTPONE"` in the HTML so
we know to ignore it but it should probably just be something neater
that doesn't share namespace with digests.

Next I plan on using this in the `/static` entry points for additional
features.

Why "postpone"? It's basically a synonym to "defer" but we plan on using
"defer" for other purposes and it's overloaded anyway.
2023-08-17 13:26:14 -04:00
Sebastian Markbåge
fdc8c81e07
[Flight] Client and Server Reference Creation into Runtime (#27033)
We already did this for Server References on the Client so this brings
us parity with that. This gives us some more flexibility with changing
the runtime implementation without having to affect the loaders.

We can also do more in the runtime such as adding `.bind()` support to
Server References.

I also moved the CommonJS Proxy creation into the runtime helper from
the register so that it can be handled in one place.

This lets us remove the forks from Next.js since the loaders can be
simplified there to just use these helpers.

This PR doesn't change the protocol or shape of the objects. They're
still specific to each bundler but ideally we should probably move this
to shared helpers that can be used by multiple bundler implementations.
2023-07-07 11:09:45 -04:00
Josh Story
a19bbebbe3
When selecting a package variant from an export map we should favor n… (#27030)
When selecting a package variant from an export map we should favor node
over edge-light

edge-light represents a runtime with some minimal set of web apis
generally found across edge runtimes. However some environments might be
both edge-light compatible and node compatible and (node is adding many
web APIs) and when both conditions exist we want to favor the node
implementations. A followup to this change will add the web streams APIs
to Flight and Fizz so the node version exports the same interfaces for
web streams that edge does in addition to the node specific
implementations.
2023-07-06 10:50:59 -07:00
Sebastian Markbåge
d9c333199e
[Flight] Add Serialization of Typed Arrays / ArrayBuffer / DataView (#26954)
This uses the same mechanism as [large
strings](https://github.com/facebook/react/pull/26932) to encode chunks
of length based binary data in the RSC payload behind a flag.

I introduce a new BinaryChunk type that's specific to each stream and
ways to convert into it. That's because we sometimes need all chunks to
be Uint8Array for the output, even if the source is another array buffer
view, and sometimes we need to clone it before transferring.

Each type of typed array is its own row tag. This lets us ensure that
the instance is directly in the right format in the cached entry instead
of creating a wrapper at each reference. Ideally this is also how
Map/Set should work but those are lazy which complicates that approach a
bit.

We assume both server and client use little-endian for now. If we want
to support other modes, we'd convert it to/from little-endian so that
the transfer protocol is always little-endian. That way the common
clients can be the fastest possible.

So far this only implements Server to Client. Still need to implement
Client to Server for parity.

NOTE: This is the first time we make RSC effectively a binary format.
This is not compatible with existing SSR techniques which serialize the
stream as unicode in the HTML. To be compatible, those implementations
would have to use base64 or something like that. Which is what we'll do
when we move this technique to be built-in to Fizz.
2023-06-29 13:16:12 -04:00
Sebastian Markbåge
2153a29661
[Flight] createServerReference should export $$FORM_ACTION on the Server (#26987)
Currently, only the browser build exposes the `$$FORM_ACTION` helper.
It's used for creating progressive enhancement fro Server Actions
imported from Client Components. This helper is only useful in SSR
builds so it should be included in the Edge/Node builds of the client.

I also removed it from the browser build. We assume that only the Edge
or Node builds of the client are used
together with SSR. On the client this feature is not needed so we can
exclude the code. This might be a bit unnecessary because it's not that
much code and in theory you might use SSR in a Service Worker or
something where the Browser build would be used but currently we assume
that build is only for the client. That's why it also don't take an
option for reverse
look up of file names.
2023-06-28 19:12:34 -04:00
Sebastian Markbåge
5945e068ab
[Flight] Instrument the Promise for Async Module instead of using a Module Cache (#26985)
Currently, since we use a module cache for async modules, it doesn't
automatically get updated when the module registry gets updated (HMR).

This technique ensures that if Webpack replaces the module (HMR) then
we'll get the new Promise when we require it again.

This technique doesn't work for ESM and probably not Vite since ESM will
provide a new Promise each time you call `import()` but in the
Webpack/CJS approach this Promise is an entry in the module cache and
not a promise for the entry.

I tried to replicate the original issue in the fixture but it's tricky
to replicate because 1) we can't really use async modules the same way
without compiling both server and client 2) even then I'm not quite sure
how to repro the HMR issue.
2023-06-28 14:30:09 -04:00
Sebastian Markbåge
a1c62b8a76
[Flight] Add Support for Map and Set (#26933)
We already support these in the sense that they're Iterable so they just
get serialized as arrays. However, these are part of the Structured
Clone algorithm [and should be
supported](https://github.com/facebook/react/issues/25687).

The encoding is simply the same form as the Iterable, which is
conveniently the same as the constructor argument. The difference is
that now there's a separate reference to it.

It's a bit awkward because for multiple reference to the same value,
it'd be a new Map/Set instance for each reference. So to encode sharing,
it needs one level of indirection with its own ID. That's not really a
big deal for other types since they're inline anyway - but since this
needs to be outlined it creates possibly two ids where there only needs
to be one or zero.

One variant would be to encode this in the row type. Another variant
would be something like what we do for React Elements where they're
arrays but tagged with a symbol. For simplicity I stick with the simple
outlining for now.
2023-06-27 17:10:35 -04:00
Jan Kassens
613e6f5fca
[flow] upgrade to 0.209.0 (#26958)
Small update keeping us current with the latest version of Flow.

Flow changelog: https://github.com/facebook/flow/blob/main/Changelog.md
2023-06-16 09:57:03 -04:00
Josh Story
fc929cf4ea
[Float][Fizz][Fiber] support imagesrcset and imagesizes for ReactDOM.preload() (#26940)
For float methods the href argument is usually all we need to uniquely
key the request. However when preloading responsive images it is
possible that you may need more than one preload for differing
imagesizes attributes. When using imagesrcset for preloads the href
attribute acts more like a fallback href. For keying purposes the
imagesrcset becomes the primary key conceptually.

This change updates the keying logic for `ReactDOM.preload()` when you
pass `{as: "image"}`

1. If `options.imageSrcSet` is a non-emtpy string the key is defined as
`options.imageSrcSet + options.imageSizes`. The `href` argument is still
required but does not participate in keying.
2. If `options.imageSrcSet` is empty, missing, or an invalid format the
key is defined as the `href`. Changing the `options.imageSizes` does not
affect the key as this option is inert when not using
`options.imageSrcSet`

Additionally, currently there is a bug in webkit (Safari) that causes
preload links to fail to use imageSrcSet and fallback to href even when
the browser will correctly resolve srcset on an `<img>` tag. Because the
drawbacks of preloading the wrong image (href over imagesrcset) in a
modern browser outweight the drawbacks of not preloading anything for
responsive images in browsers that do not support srcset at all we will
omit the `href` attribute whenever `options.imageSrcSet` is provided. We
still require you provide an href since we want to be able to revert
this behavior once all major browsers support it

bug link: https://bugs.webkit.org/show_bug.cgi?id=231150
2023-06-15 14:50:22 -07:00
Sebastian Markbåge
a1723e18fd
[Flight] Only skip past the end boundary if there is a newline character (#26945)
Follow up to #26932

For regular rows, we're increasing the index by one to skip past the
last trailing newline character which acts a boundary. For length
encoded rows we shouldn't skip an extra byte because it'll leave us
missing one.

This only accidentally worked because this was also the end of the
current chunk which tests don't account for since we're just passing
through the chunks. So I added some noise by splitting and joining the
chunks so that this gets tested.
2023-06-14 00:51:42 -04:00
Sebastian Markbåge
db50164dba
[Flight] Optimize Large Strings by Not Escaping Them (#26932)
This introduces a Text row (T) which is essentially a string blob and
refactors the parsing to now happen at the binary level.

```
RowID + ":" + "T" + ByteLengthInHex + "," + Text
```

Today, we encode all row data in JSON, which conveniently never has
newline characters and so we use newline as the line terminator. We
can't do that if we pass arbitrary unicode without escaping it. Instead,
we pass the byte length (in hexadecimal) in the leading header for this
row tag followed by a comma.

We could be clever and use fixed or variable-length binary integers for
the row id and length but it's not worth the more difficult
debuggability so we keep these human readable in text.

Before this PR, we used to decode the binary stream into UTF-8 strings
before parsing them. This is inefficient because sometimes the slices
end up having to be copied so it's better to decode it directly into the
format. The follow up to this is also to add support for binary data and
then we can't assume the entire payload is UTF-8 anyway. So this
refactors the parser to parse the rows in binary and then decode the
result into UTF-8. It does add some overhead to decoding on a per row
basis though.

Since we do this, we need to encode the byte length that we want decode
- not the string length. Therefore, this requires clients to receive
binary data and why I had to delete the string option.

It also means that I had to add a way to get the byteLength from a chunk
since they're not always binary. For Web streams it's easy since they're
always typed arrays. For Node streams it's trickier so we use the
byteLength helper which may not be very efficient. Might be worth
eagerly encoding them to UTF8 - perhaps only for this case.
2023-06-12 22:16:47 -04:00
Sebastian Markbåge
ce6842d8f5
Delete processStringChunk (#26896)
Follow up to #26827.

These can't include binary data and we don't really have any use cases
that really require these to already be strings.

When the stream is encoded inside another protocol - such as HTML we
need a different format that encode binary offsets and binary data.
2023-06-10 16:59:45 -04:00
Sebastian Markbåge
e6fae308e9
Remove XHR support from Flight (#26827)
We currently support passing an XHR request to Flight for broader compat
and possibly better perf than `fetch()`. However, it's a little tricky
because ideally the RSC protocol is really meant to support binary data
too. XHR does support binary but it doesn't support it while also
streaming.

We could maybe support this only when you know it's going to be only
text streams but it has some limitations in how we can encode separators
if we can't use binary.

Nobody is really asking for this so we might as well delete it.
2023-06-03 16:03:11 -04:00
Sebastian Markbåge
5309f10285
Remove Flight Relay DOM/Native (#26828)
The bindings upstream in Relay has been removed so we don't need these
builds anymore. The idea is to revisit an FB integration of Flight but
it wouldn't use the Relay specific bindings. It's a bit unclear how it
would look but likely more like the OSS version so not worth keeping
these around.

The `dom-relay` name also included the FB specific Fizz implementation
of the streaming config so I renamed that to `dom-fb`. There's no Fizz
implementation for Native yet so I just removed `native-relay`.

We created a configurable fork for how to encode the output of Flight
and the Relay implementation encoded it as JSON objects instead of
strings/streams. The new implementation would likely be more stream-like
and just encode it directly as string/binary chunks. So I removed those
indirections so that this can just be declared inline in
ReactFlightServer/Client.
2023-05-17 20:33:25 -04:00
Jan Kassens
fda1f0b902
Flow upgrade to 0.205.1 (#26796)
Just a small upgrade to keep us current and remove unused suppressions
(probably fixed by some upgrade since).

- `*` is no longer allowed and has been an alias for `any` for a while
now.
2023-05-09 10:45:50 -04:00
Sebastian Markbåge
aef7ce5547
[Flight] Progressively Enhanced Server Actions (#26774)
This automatically exposes `$$FORM_ACTIONS` on Server References coming
from Flight. So that when they're used in a form action, we can encode
the ID for the server reference as a hidden field or as part of the name
of a button.

If the Server Action is a bound function it can have complex data
associated with it. In this case this additional data is encoded as
additional form fields.

To process a POST on the server there's now a `decodeAction` helper that
can take one of these progressive posts from FormData and give you a
function that is prebound with the correct closure and FormData so that
you can just invoke it.

I updated the fixture which now has a "Server State" that gets
automatically refreshed. This also lets us visualize form fields.
There's no "Action State" here for showing error messages that are not
thrown, that's still up to user space.
2023-05-03 18:36:57 -04:00
Andrew Clark
7ce765ec32
Clean up enableUseHook flag (#26707)
This has been statically enabled everywhere for months.
2023-04-23 14:50:17 -04:00
Sebastian Markbåge
a21d1475ff
[Flight] Fix File Upload in Node.js (#26700)
Use the Blob constructor + append with filename instead of File
constructor. Node.js doesn't expose a global File constructor but does
support it in this form.

Queue fields until we get the 'end' event from the previous file. We
rely on previous files being available by the time a field is resolved.
However, since the 'end' event in Readable is fired after two
micro-tasks, these are not resolved in order.

I use a queue of the fields while we're still waiting on files to
finish. This still doesn't resolve files and fields in order relative to
each other but that doesn't matter for our usage.
2023-04-22 01:04:24 -04:00
Josh Story
36e4cbe2e9
[Float][Flight] Flight support for Float (#26502)
Stacked on #26557 

Supporting Float methods such as ReactDOM.preload() are challenging for
flight because it does not have an easy means to convey direct
executions in other environments. Because the flight wire format is a
JSON-like serialization that is expected to be rendered it currently
only describes renderable elements. We need a way to convey a function
invocation that gets run in the context of the client environment
whether that is Fizz or Fiber.

Fiber is somewhat straightforward because the HostDispatcher is always
active and we can just have the FlightClient dispatch the serialized
directive.

Fizz is much more challenging becaue the dispatcher is always scoped but
the specific request the dispatch belongs to is not readily available.
Environments that support AsyncLocalStorage (or in the future
AsyncContext) we will use this to be able to resolve directives in Fizz
to the appropriate Request. For other environments directives will be
elided. Right now this is pragmatic and non-breaking because all
directives are opportunistic and non-critical. If this changes in the
future we will need to reconsider how widespread support for async
context tracking is.

For Flight, if AsyncLocalStorage is available Float methods can be
called before and after await points and be expected to work. If
AsyncLocalStorage is not available float methods called in the sync
phase of a component render will be captured but anything after an await
point will be a noop. If a float call is dropped in this manner a DEV
warning should help you realize your code may need to be modified.

This PR also introduces a way for resources (Fizz) and hints (Flight) to
flush even if there is not active task being worked on. This will help
when Float methods are called in between async points within a function
execution but the task is blocked on the entire function finishing.

This PR also introduces deduping of Hints in Flight using the same
resource keys used in Fizz. This will help shrink payload sizes when the
same hint is attempted to emit over and over again
2023-04-21 20:45:51 -07:00
Sophie Alpert
767f52237c
Use .slice() for all substring-ing (#26677)
- substr is Annex B
- substring silently flips its arguments if they're in the "wrong order", which is confusing
- slice is better than sliced bread (no pun intended) and also it works the same way on Arrays so there's less to remember

---

> I'd be down to just lint and enforce a single form just for the potential compression savings by using a repeated string.

_Originally posted by @sebmarkbage in https://github.com/facebook/react/pull/26663#discussion_r1170455401_
2023-04-19 14:26:01 -07:00
Sophie Alpert
c6db19f9cd
[Flight] Serialize Date (#26622)
This is kind of annoying because Date implements toJSON so
JSON.stringify turns it into a string before calling our replacer
function.
2023-04-18 20:52:03 -07:00
Sebastian Markbåge
d8089f2cf2
[Flight Reply] Encode FormData (#26663)
Builds on top of https://github.com/facebook/react/pull/26661

This lets you pass FormData objects through the Flight Reply
serialization. It does that by prefixing each entry with the ID of the
reference and then the decoding side creates a new FormData object
containing only those fields (without the prefix).

Ideally this should be more generic. E.g. you should be able to pass
Blobs, Streams and Typed Arrays by reference inside plain objects too.
You should also be able to send Blobs and FormData in the regular Flight
serialization too so that they can go both directions. They should be
symmetrical. We'll get around to adding more of those features in the
Flight protocol as we go.

---------

Co-authored-by: Sophie Alpert <git@sophiebits.com>
2023-04-18 14:57:33 -04:00
Sebastian Markbåge
b6006201b5
Add a way to create Server Reference Proxies on the client (#26632)
This lets the client bundle encode Server References without them first
being passed from an RSC payload. Like if you just import `"use server"`
from the client. A bundler could already emit these proxies to be called
on the client but the subtle difference is that those proxies couldn't
be passed back into the server by reference. They have to be registered
with React.

We don't currently implement importing `"use server"` from client
components in the reference implementation. It'd need to expand the
Webpack plugin with a loader that rewrites files with the `"use server"`
in the client bundle.

```
"use server";

export async function action() {
   ...
}
```
->
```
import {createServerReference} from "react-server-dom-webpack/client";
import {callServer} from "some-router/call-server";

export const action = createServerReference('1234#action', callServer);
```

The technique I use here is that the compiled output has to call
`createServerReference(id, callServer)` with the `$$id` and proxy
implementation. We then return a proxy function that is registered with
a WeakMap to the particular instance of the Flight Client.

This might be hard to implement because it requires emitting module
imports to a specific stateful runtime module in the compiler. A benefit
is that this ensures that this particular reference is locked to a
specific client if there are multiple - e.g. talking to different
servers.

It's fairly arbitrary whether we use a WeakMap technique (like we do on
the client) vs an `$$id` (like we do on the server). Not sure what's
best overall. The WeakMap is nice because it doesn't leak implementation
details that might be abused to consumers. We should probably pick one
and unify.
2023-04-14 23:20:35 -04:00
Sebastian Markbåge
da6c23a45c
[Flight] Fallback to importing the whole module instead of encoding every name (#26624)
We currently don't just "require" a module by its module id/path. We
encode the pair of module id/path AND its export name. That's because
with module splitting, a single original module can end up in two or
more separate modules by name. Therefore the manifest files need to
encode how to require the whole module as well as how to require each
export name.

In practice, we don't currently use this because we end up forcing
Webpack to deopt and keep it together as a single module, and we don't
even have the code in the Webpack plugin to write separate values for
each export name.

The problem is with CJS we don't statically know what all the export
names will be. Since these cases will never be module split, we don't
really need to know.

This changes the Flight requires to first look for the specific name
we're loading and then if that name doesn't exist in the manifest we
fallback to looking for the `"*"` name containing the entire module and
look for the name in there at runtime.

We could probably optimize this a bit if we assume that CJS modules on
the server never get built with a name. That way we don't have to do the
failed lookup.

Additionally, since we've recently merged filepath + name into a single
string instead of two values, we now have to split those back out by
parsing the string. This is especially unfortunate for server references
since those should really not reveal what they are but be a hash or
something. The solution might just be to split them back out into two
separate fields again.

cc @shuding
2023-04-14 21:09:09 -04:00
Sophie Alpert
ab2385fa38
[Flight] Serialize weird numbers (#26623) 2023-04-14 09:28:48 -07:00
Josh Story
44db16afc6
Normalize ReactFlightServerConfig and related files (#26589)
First part of https://github.com/facebook/react/pull/26571

merging separately to help with git history with a lot of file renames
2023-04-10 14:47:23 -07:00
dan
1308e49a69
[Flight Plugin] Scan for "use client" (#26474)
## Summary

Our toy webpack plugin for Server Components is pretty broken right now
because, now that `.client.js` convention is gone, it ends up adding
every single JS file it can find (including `node_modules`) as a
potential async dependency. Instead, it should only look for files with
the `'use client'` directive.

The ideal way is to implement this by bundling the RSC graph first.
Then, we would know which `'use client'` files were actually discovered
— and so there would be no point to scanning the disk for them. That's
how Next.js bundler does it.

We're not doing that here.

This toy plugin is very simple, and I'm not planning to do heavy
lifting. I'm just bringing it up to date with the convention. The change
is that we now read every file we discover (alas), bail if it has no
`'use client'`, and parse it if it does (to verify it's actually used as
a directive). I've changed to use `acorn-loose` because it's forgiving
of JSX (and likely TypeScript/Flow). Otherwise, this wouldn't work on
uncompiled source.

## Test plan

Verified I can get our initial Server Components Demo running after this
change. Previously, it would get stuck compiling and then emit thousands
of errors.

Also confirmed the fixture still works. (It doesn’t work correctly on
the first load after dev server starts, but that’s already the case on
main so seems unrelated.)
2023-03-30 22:05:03 +01:00
Sebastian Silbermann
fd0511c728
[Flight] Add support BigInt support (#26479)
## Summary

Adds support for sending `BigInt` to Flight and Flight Reply

## How did you test this change?

- added tests
2023-03-29 18:23:43 +02:00
Jan Kassens
afea1d0c53
[flow] make Flow suppressions explicit on the error (#26487)
Added an explicit type to all $FlowFixMe suppressions to reduce
over-suppressions of new errors that might be caused on the same lines.

Also removes suppressions that aren't used (e.g. in a `@noflow` file as
they're purely misleading)

Test Plan:
yarn flow-ci
2023-03-27 13:43:04 +02:00
Mark Erikson
909c6dacfd
Update Rollup to 3.x (#26442)
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-->

## Summary

This PR:

- Updates Rollup from 2.x to latest 3.x, and updates associated plugins
- Updates deprecated / altered config settings in the Rollup plugin
pipeline
- Fixes some file extension and import issues related to use of ESM in
`react-dom-webpack-server`
- Removes a now-obsolete `strip-unused-imports` Rollup plugin
- <s>Fixes an _existing_ bug with the Rollup 2.x plugin pipeline on
`main` that was causing parts of `DOMProperty.js` to get left out of the
`react-dom-webpack-server` JS bundles, by adding a new plugin to tell
Rollup to treat that file as if it as side effects</s>

This PR should be functionally identical to the other existing "Rollup 3
upgrade" PR at #26078 . I'm filing this as a near-duplicate because I'm
ready to push this change through ASAP so that I can follow it up with a
PR that adds sourcemap support, that PR's artifact diffing seems like
it's possibly stuck and I want to compare the build results, and I've
got this set up against latest `main`.

<!--
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This gets React's build setup updated to the latest Rollup version,
which is generally a good practice, but also ensures that any further
Rollup config tweaks can be done using the current Rollup docs as a
reference.

## How did you test this change?

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- Made builds from the latest `main`
- Updated Rollup package versions and cross-compared the changes I
needed to make locally to get successful builds vs #26078
- Diffed the output folders between `main` and this PR, and confirmed
that the bundle contents are identical (with the exception of version
strings and the `react-dom-webpack-server` bundle fix re-adding missing
`DOMProperty.js` content)
2023-03-24 18:08:41 +00:00
Sebastian Markbåge
be353d2515
[Flight Reply] Add undefined and Iterable Support (#26365)
These were recently added to ReactClientValue and so needs to be
reflected in ReactServerValue too.
2023-03-10 12:47:43 -05:00
Sebastian Markbåge
ef8bdbecb6
[Flight Reply] Add Reply Encoding (#26360)
This adds `encodeReply` to the Flight Client and `decodeReply` to the
Flight Server.

Basically, it's a reverse Flight. It serializes values passed from the
client to the server. I call this a "Reply". The tradeoffs and
implementation details are a bit different so it requires its own
implementation but is basically a clone of the Flight Server/Client but
in reverse. Either through callServer or ServerContext.

The goal of this project is to provide the equivalent serialization as
passing props through RSC to client. Except React Elements and
Components and such. So that you can pass a value to the client and back
and it should have the same serialization constraints so when we add
features in one direction we should mostly add it in the other.

Browser support for streaming request bodies are currently very limited
in that only Chrome supports it. So this doesn't produce a
ReadableStream. Instead `encodeReply` produces either a JSON string or
FormData. It uses a JSON string if it's a simple enough payload. For
advanced features it uses FormData. This will also let the browser
stream things like File objects (even though they're not yet supported
since it follows the same rules as the other Flight).

On the server side, you can either consume this by blocking on
generating a FormData object or you can stream in the
`multipart/form-data`. Even if the client isn't streaming data, the
network does. On Node.js busboy seems to be the canonical library for
this, so I exposed a `decodeReplyFromBusboy` in the Node build. However,
if there's ever a web-standard way to stream form data, or if a library
wins in that space we can support it. We can also just build a multipart
parser that takes a ReadableStream built-in.

On the server, server references passed as arguments are loaded from
Node or Webpack just like the client or SSR does. This means that you
can create higher order functions on the client or server. This can be
tokenized when done from a server components but this is a security
implication as it might be tempting to think that these are not fungible
but you can swap one function for another on the client. So you have to
basically treat an incoming argument as insecure, even if it's a
function.

I'm not too happy with the naming parity:

Encode `server.renderToReadableStream` Decode: `client.createFromFetch`

Decode `client.encodeReply` Decode: `server.decodeReply`

This is mainly an implementation details of frameworks but it's annoying
nonetheless. This comes from that `renderToReadableStream` does do some
"rendering" by unwrapping server components etc. The `create` part comes
from the parity with Fizz/Fiber where you `render` on the server and
`create` a root on the client.

Open to bike-shedding this some more.

---------

Co-authored-by: Josh Story <josh.c.story@gmail.com>
2023-03-10 11:36:15 -05:00
Sebastian Markbåge
2b003a5cc6
Split out ServerReferenceMetadata into Id and Bound Arguments (#26351)
This is just moving some stuff around and renaming things.

This tuple is opaque to the Flight implementation and we should probably
encode it separately as a single string instead of a model object.

The term "Metadata" isn't the same as when used for ClientReferences so
it's not really the right term anyway.

I also made it optional since a bound function with no arguments bound
is technically different than a raw instance of that function (it's a
clone).

I also renamed the type ReactModel to ReactClientValue. This is the
generic serializable type for something that can pass through the
serializable boundary from server to client. There will be another one
for client to server.

I also filled in missing classes and ensure the serializable sub-types
are explicit. E.g. Array and Thenable.
2023-03-08 23:45:55 -05:00
Andrew Clark
62cd5af08e
Codemod redundant async act scopes (#26350)
Prior to #26347, our internal `act` API (not the public API) behaved
differently depending on whether the scope function returned a promise
(i.e. was an async function), for historical reasons that no longer
apply. Now that this is fixed, I've codemodded all async act scopes that
don't contain an await to be sync.

No pressing motivation other than it looks nicer and the codemod was
easy. Might help avoid confusion for new contributors who see async act
scopes with nothing async inside and infer it must be like that for a
reason.
2023-03-08 16:40:23 -05:00
Sebastian Markbåge
d8e49f2af8
Use setTimeout to schedule work on the server in Edge environments (#26348)
We rely heavily on being able to batch rendering after multiple fetches
etc. have completed on the server. However, we only do this in the
Node.js build. Node.js `setImmediate` has the exact semantics we need.
To be after the current cycle of I/O so that we can collect after all
those I/O events already in the queue has been processed.

This doesn't exist in standard browsers, so we ended up not using it
there. We could've used `setTimeout` but that risks being throttled
which would severely negatively affect the performance so we just did it
synchronously there. We probably could just use the `scheduler` there.

Now we have a separate build for Edge where `setTimeout(..., 0)`
actually behaves like `setImmediate` which is what we want. So we can
just use that in that build.

@Jarred-Sumner not sure what you want for Bun.
2023-03-08 15:34:29 -05:00
Andrew Clark
44d3807945
Move internalAct to internal-test-utils package (#26344)
This is not a public API. We only use it for our internal tests, the
ones in this repo. Let's move it to this private package. Practically
speaking this will also let us use async/await in the implementation.
2023-03-08 12:58:31 -05:00
Hendrik Liebau
f905da2276
[Flight] Send server reference error chunks to the client (#26293)
Previously when a called server reference function was rejected, the
emitted error chunk was not flushed, and the request was not properly
closed.

Co-authored-by: Sebastian Markbage <sebastian@calyptus.eu>
2023-03-04 22:56:19 -05:00
Sebastian Markbåge
e0241b6600
Simplify Webpack References by encoding file path + export name as single id (#26300)
We always look up these references in a map so it doesn't matter what
their value is. It could be a hash for example.

The loaders now encode a single $$id instead of filepath + name.

This changes the react-client-manifest to have a single level. The value
inside the map is still split into module id + export name because
that's what gets looked up in webpack.

The react-ssr-manifest is still two levels because that's a reverse
lookup.
2023-03-04 19:51:34 -05:00
Sebastian Markbåge
67a61d5bd7
[Flight Fixture] Show SSR Support with CSS (#26263)
Builds on #26257.

To do this we need access to a manifest for which scripts and CSS are
used for each "page" (entrypoint).

The initial script to bootstrap the app is inserted with
`bootstrapScripts`. Subsequent content are loaded using the chunks
mechanism built-in.

The stylesheets for each pages are prepended to each RSC payload and
rendered using Float. This doesn't yet support styles imported in
components that are also SSR:ed nor imported through Server Components.
That's more complex and not implemented in the node loader.

HMR doesn't work after reloads right now because the SSR renderer isn't
hot reloaded because there's no idiomatic way to hot reload ESM modules
in Node.js yet. Without killing the HMR server. This leads to hydration
mismatches when reloading the page after a hot reload.

Notably this doesn't show serializing the stream through the HTML like
real implementations do. This will lead to possible hydration mismatches
based on the data. However, manually serializing the stream as a string
isn't exactly correct due to binary data. It's not the idiomatic way
this is supposed to work. This will all be built-in which will make this
automatic in the future.
2023-02-28 19:44:37 -05:00
Sebastian Markbåge
40755c01a6
[Flight Fixture] Proxy requests through the global server instead of directly (#26257)
This proxies requests through the global server instead of requesting
RSC responses from the regional server. This is a bit closer to
idiomatic, and closer to SSR.

This also wires up HMR using the Middleware technique instead of server.
This will be an important part of RSC compatibility because there will
be a `react-refresh` aspect to the integration.

This convention uses `Accept` header to branch a URL between HTML/RSC
but it could be anything really. Special headers, URLs etc. We might be
more opinionated about this in the future but now it's up to the router.

Some fixes for Node 16/17 support in the loader and fetch polyfill.
2023-02-28 19:24:16 -05:00
Sebastian Markbåge
60144a04da
Split out Edge and Node implementations of the Flight Client (#26187)
This splits out the Edge and Node implementations of Flight Client into
their own implementations. The Node implementation now takes a Node
Stream as input.

I removed the bundler config from the Browser variant because you're
never supposed to use that in the browser since it's only for SSR.
Similarly, it's required on the server. This also enables generating a
SSR manifest from the Webpack plugin. This is necessary for SSR so that
you can reverse look up what a client module is called on the server.

I also removed the option to pass a callServer from the server. We might
want to add it back in the future but basically, we don't recommend
calling Server Functions from render for initial render because if that
happened client-side it would be a client-side waterfall. If it's never
called in initial render, then it also shouldn't ever happen during SSR.
This might be considered too restrictive.

~This also compiles the unbundled packages as ESM. This isn't strictly
necessary because we only need access to dynamic import to load the
modules but we don't have any other build options that leave
`import(...)` intact, and seems appropriate that this would also be an
ESM module.~ Went with `import(...)` in CJS instead.
2023-02-21 13:18:24 -05:00
Sebastian Markbåge
189f70e17b
Create a bunch of custom webpack vs unbundled node bundles (#26172)
We currently have an awkward set up because the server can be used in
two ways. Either you can have the server code prebundled using Webpack
(what Next.js does in practice) or you can use an unbundled Node.js
server (what the reference implementation does).

The `/client` part of RSC is actually also available on the server when
it's used as a consumer for SSR. This should also be specialized
depending on if that server is Node or Edge and if it's bundled or
unbundled.

Currently we still assume Edge will always be bundled since we don't
have an interceptor for modules there.

I don't think we'll want to support this many combinations of setups for
every bundler but this might be ok for the reference implementation.

This PR doesn't actually change anything yet. It just updates the
plumbing and the entry points that are built and exposed. In follow ups
I'll fork the implementation and add more features.

---------

Co-authored-by: dan <dan.abramov@me.com>
2023-02-16 11:01:52 -05:00
Sebastian Markbåge
c8510227c1
Treat displayName as undefined (#26148)
When we have a key we read displayName eagerly for future warnings.

In general, React should be inspecting if something is a client
reference before dotting into it. However, we use displayName a lot and
it kind of has defined meaning for debugging everywhere it's used so
seems fine to treat this as undefined.
2023-02-10 11:23:48 -05:00
Sebastian Markbåge
ef9f6e77b8
Enable passing Server References from Server to Client (#26124)
This is the first of a series of PRs, that let you pass functions, by
reference, to the client and back. E.g. through Server Context. It's
like client references but they're opaque on the client and resolved on
the server.

To do this, for security, you must opt-in to exposing these functions to
the client using the `"use server"` directive. The `"use client"`
directive lets you enter the client from the server. The `"use server"`
directive lets you enter the server from the client.

This works by tagging those functions as Server References. We could
potentially expand this to other non-serializable or stateful objects
too like classes.

This only implements server->server CJS imports and server->server ESM
imports. We really should add a loader to the webpack plug-in for
client->server imports too. I'll leave closures as an exercise for
integrators.

You can't "call" a client reference on the server, however, you can
"call" a server reference on the client. This invokes a callback on the
Flight client options called `callServer`. This lets a router implement
calling back to the server. Effectively creating an RPC. This is using
JSON for serializing those arguments but more utils coming from
client->server serialization.
2023-02-09 19:45:05 -05:00
Jan Kassens
6ddcbd4f96
[flow] enable LTI inference mode (#26104)
This is the next generation inference mode for Flow.
2023-02-09 17:07:39 -05:00
Ming Ye
5940934967
Update to Jest 29 (#26088)
## Summary

- yarn.lock diff +-6249, **small pr**
- use jest-environment-jsdom by default
- uncaught error from jsdom is an error object instead of strings
- abortSignal.reason is read-only in jsdom and node,
https://developer.mozilla.org/en-US/docs/Web/API/AbortSignal/reason

## How did you test this change?

ci green

---------

Co-authored-by: Sebastian Silbermann <silbermann.sebastian@gmail.com>
2023-02-09 17:07:49 +01:00
Sebastian Markbåge
01a0c4e12c
Add Edge Server Builds for workerd / edge-light (#26116)
We currently abuse the browser builds for Web streams derived
environments. We already have a special build for Bun but we should also
have one for [other "edge"
runtimes](https://runtime-keys.proposal.wintercg.org/) so that we can
maximally take advantage of the APIs that exist on each platform.

In practice, we currently check for a global property called
`AsyncLocalStorage` in the server browser builds which we shouldn't
really do since browsers likely won't ever have it. Additionally, this
should probably move to an import which we can't add to actual browser
builds where that will be an invalid import. So it has to be a separate
build. That's not done yet in this PR but Vercel will follow
Cloudflare's lead here.

The `deno` key still points to the browser build since there's no
AsyncLocalStorage there but it could use this same or a custom build if
support is added.
2023-02-07 15:10:01 -05:00
Sebastian Markbåge
f0cf832e1d
Update Flight Fixture to "use client" instead of .client.js (#26118)
This updates the Flight fixture to support the new ESM loaders in newer
versions of Node.js.

It also uses native fetch since react-fetch is gone now. (This part
requires Node 18 to run the fixture.)

I also updated everything to use the `"use client"` convention instead
of file name based convention.

The biggest hack here is that the Webpack plugin now just writes every
`.js` file in the manifest. This needs to be more scoped. In practice,
this new convention effectively requires you to traverse the server
graph first to find the actual used files. This is enough to at least
run our own fixture though.

I didn't update the "blocks" fixture.

More details in each commit message.
2023-02-07 12:09:29 -05:00
Sebastian Markbåge
4bf2113a15
Revert "Move the Webpack manifest config to one level deeper (#26083)" (#26111)
Just kidding. We're not going to need any other fields afaik after all.
2023-02-06 10:50:52 -05:00
Sebastian Markbåge
922dd7ba50
Revert the outer module object to an object (#26093)
This is because Webpack has a `typeof ... === 'object'` before its esm
compat test.

This is unfortunate because it means we can't have a nice error in CJS
when someone does this:

```
const fn = require('client-fn');
fn();
```

I also fixed some checks in the validator that read off the client ref.
It shouldn't do those checks against a client ref, since those now
throw.
2023-02-02 15:30:59 -05:00
Sebastian Markbåge
9d111ffdfb
Serialize Promises through Flight (#26086)
This lets you pass Promises from server components to client components
and `use()` them there.

We still don't support Promises as children on the client, so we need to
support both. This will be a lot simpler when we remove the need to
encode children as lazy since we don't need the lazy encoding anymore
then.

I noticed that this test failed because we don't synchronously resolve
instrumented Promises if they're lazy. The second fix calls `.then()`
early to ensure that this lazy initialization can happen eagerly. ~It
felt silly to do this with an empty function or something, so I just did
the attachment of ping listeners early here. It's also a little silly
since they will ping the currently running render for no reason if it's
synchronously available.~ EDIT: That didn't work because a ping might
interrupt the current render. Probably need a bigger refactor.

We could add another extension but we've already taken a lot of
liberties with the Promise protocol. At least this is one that doesn't
need extension of the protocol as much. Any sub-class of promises could
do this.
2023-02-01 12:56:53 -05:00
Sebastian Markbåge
8c234c0de9
Move the Webpack manifest config to one level deeper (#26083)
This frees up the Webpack manifest to contain a `serverManifest` part
too.

@shuding
2023-01-31 23:33:31 -05:00
Jan Kassens
6b30832666
Upgrade prettier (#26081)
The old version of prettier we were using didn't support the Flow syntax
to access properties in a type using `SomeType['prop']`. This updates
`prettier` and `rollup-plugin-prettier` to the latest versions.

I added the prettier config `arrowParens: "avoid"` to reduce the diff
size as the default has changed in Prettier 2.0. The largest amount of
changes comes from function expressions now having a space. This doesn't
have an option to preserve the old behavior, so we have to update this.
2023-01-31 08:25:05 -05:00
Sebastian Markbåge
ce09ace9a2
Improve Error Messages when Access Client References (#26059)
This renames Module References to Client References, since they are in
the server->client direction.

I also changed the Proxies exposed from the `node-register` loader to
provide better error messages. Ideally, some of this should be
replicated in the ESM loader too but neither are the source of truth.
We'll replicate this in the static form in the Next.js loaders. cc
@huozhi @shuding

- All references are now functions so that when you call them on the
server, we can yield a better error message.
- References that are themselves already referring to an export name are
now proxies that error when you dot into them.
- `use(...)` can now be used on a client reference to unwrap it server
side and then pass a reference to the awaited value.
2023-01-27 20:08:26 -05:00