* Memoize promise listeners to prevent exponential growth
Previously, React would attach a new listener every time a promise is
thrown, regardless of whether the same listener was already attached
during a previous render. Because React attempts to render every time
a promise resolves, the number of listeners grows quickly.
This was especially bad in synchronous mode because the renders that
happen when the promise pings are not batched together. So if a single
promise has multiple listeners for the same root, there will be multiple
renders, which in turn results in more listeners being added to the
remaining unresolved promises. This results in exponential growth in
the number of listeners with respect to the number of IO-bound
components in a single render.
Fixes#14220
* Memoize on the root and Suspense fiber instead of on the promise
* Add TODO to fix persistent mode tests
* [Fizz] Add Flow/Jest/Rollup build infra
Add a new package for react-stream which allows for custom server renderer
outputs. I picked the name because it's a reasonable name but also
because the npm name is currently owned by a friend of the project.
The react-dom build has its own inlined server renderer under the
name `react-dom/fizz`.
There is also a noop renderer to be used for testing. At some point
we might add a public one to test-renderer but for now I don't want to have
to think about public API design for the tests.
* Add FormatConfig too
We need to separate the format (DOM, React Native, etc) from the host
running the server (Node, Browser, etc).
* Basic wiring between Node, Noop and DOM configs
The Node DOM API is pipeToNodeStream which accepts a writable stream.
* Merge host and format config in dynamic react-stream entry point
Simpler API this way but also avoids having to fork the wrapper config.
Fixes noop builds.
* Add setImmediate/Buffer globals to lint config
Used by the server renderer
* Properly include fizz.node.js
Also use forwarding to it from fizz.js in builds so that tests covers
this.
* Make react-stream private since we're not ready to publish
or even name it yet
* Rename Renderer -> Streamer
* Prefix react-dom/fizz with react-dom/unstable-fizz
* Add Fizz Browser host config
This lets Fizz render to WHATWG streams. E.g. for rendering in a
Service Worker.
I added react-dom/unstable-fizz.browser as the entry point for this.
Since we now have two configurations of DOM. I had to add another
inlinedHostConfigs configuration called `dom-browser`. The reconciler
treats this configuration the same as `dom`. For stream it checks
against the ReactFizzHostConfigBrowser instead of the Node one.
* Add Fizz Browser Fixture
This is for testing server rendering - on the client.
* Lower version number to detach it from react-reconciler version
* BUG: ReactPartialRenderer / New Context polutes mutable global state
The new context API stores the provided values on the shared context instance. When used in a synchronous context, this is not an issue. However when used in an concurrent context this can cause a "push provider" from one react render to have an effect on an unrelated concurrent react render.
I've encountered this bug in production when using renderToNodeStream, which asks ReactPartialRenderer for bytes up to a high water mark before yielding. If two Node Streams are created and read from in parallel, the state of one can polute the other.
I wrote a failing test to illustrate the conditions under which this happens.
I'm also concerned that the experimental concurrent/async React rendering on the client could suffer from the same issue.
* Use unique thread ID for each partial render to access Context
This first adds an allocator that keeps track of a unique ThreadID index
for each currently executing partial renderer. IDs are not just growing
but are reused as streams are destroyed.
This ensures that IDs are kept nice and compact.
This lets us use an "array" for each Context object to store the current
values. The look up for these are fast because they're just looking up
an offset in a tightly packed "array".
I don't use an actual Array object to store the values. Instead, I rely
on that VMs (notably V8) treat storage of numeric index property access
as a separate "elements" allocation.
This lets us avoid an extra indirection.
However, we must ensure that these arrays are not holey to preserve this
feature.
To do that I store the _threadCount on each context (effectively it takes
the place of the .length property on an array).
This lets us first validate that the context has enough slots before we
access the slot. If not, we fill in the slots with the default value.
* Parse build script type and package names
This ensures that `yarn build core dom` includes DOM.
It also ensures that spaces like `yarn build "core, dom"` doesn't build EVERYTHING.
* Get rid of label in bundles config
Instead we just use the name from entry using fuzzy search.
There is one special case. If you put in `/index` or `/index.js`.
That allows to build things like `react/index` to only build isomorphic
where as `react` would build everything. Or `react-dom/index` to exclude
the server renderers.
* Instead of matching `/index.js` just append it to the search string
That way things like `yarn build react/` works too.
* Add debug tools package
* Add basic implementation
* Implement inspection of the current state of hooks using the fiber tree
* Support useContext hooks inspection by backtracking from the Fiber
I'm not sure this is safe because the return fibers may not be current
but close enough and it's fast.
We use this to set up the current values of the providers.
* rm copypasta
* Use lastIndexOf
Just in case. I don't know of any scenario where this can happen.
* Support ForwardRef
* Add test for memo and custom hooks
* Support defaultProps resolution
* [react-cache] Remove `cache` as argument to `read`
Updated is API is `Resource.read(key)` instead of
`Resource.read(cache, key)`.
The cache is read from context using `readContext`.
This also removes cache invalidation entirely (other than the default
LRU mechanism), as well as the ability to have multiple caches. We'll
add it back once `Context.write` lands and we can implement it the
right way.
Since there's now only a single cache (the global one), we don't
actually need to use context yet, but I've added a dummy context
anyway so the user gets an error if they attempt to read outside the
render phase.
* nits
* Add test for thenables that resolve multiple times