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Previously, DTensor kept its own copy of the generator state after the first time a random operator was called on a DTensor. This copy would evolve independently from the generator outside of DTensor. After adding support for users to pass a specific generator into random operators (e.g. `uniform_(..., generator=)`), it was determined (in discussion on #159991) to change the semantics so that any random operations performed on DTensor would evolve the state of the publicly visible generators (either the default one or user-passed one). The upsides are (1) it is now possible to call torch.manual_seed() at any point in the program and have a consistent effect on DTensor, (2) DTensor ops have an observable effect on the generator. The downside is that users are now responsible for seeding their generator before using DTensor, ensuring all ranks use the same seed. Fixes #159991 confirmed docs rendered OK <img width="897" height="414" alt="image" src="https://github.com/user-attachments/assets/c082f0f0-5447-47aa-834f-65342eb237cd" /> Pull Request resolved: https://github.com/pytorch/pytorch/pull/160482 Approved by: https://github.com/wanchaol
456 lines
19 KiB
Python
456 lines
19 KiB
Python
# mypy: allow-untyped-defs
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# Copyright (c) Meta Platforms, Inc. and affiliates
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import contextlib
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import warnings
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from logging import getLogger
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from typing import Optional, Union
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import torch
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from torch import Tensor
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from torch.distributed.device_mesh import _get_device_handle, DeviceMesh
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from torch.distributed.tensor._dtensor_spec import DTensorSpec
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from torch.distributed.tensor.placement_types import Shard
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logger = getLogger(__name__)
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__all__ = [
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"is_rng_supported_mesh",
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"manual_seed",
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"OffsetBasedRNGTracker",
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]
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_rng_tracker: Optional["_RNGStateTracker"] = None
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def is_rng_supported_mesh(device_mesh: DeviceMesh) -> bool:
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"""Checks if the current device of ``device_mesh`` supports DTensor's random APIs.
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Currently DTensor Random APIs only supports cuda/cuda-like devices. We suggest
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users call this API to test the availability before using our random APIs.
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Args:
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device_mesh (:class:`DeviceMesh`): The device mesh on which we check if the
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random ops APIs are supported.
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Returns:
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A bool value. True if ``device_mesh`` supports DTensor Random APIs; False otherwise.
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.. warning::
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Currently we only support correct RNG on cuda/cuda-like devices.
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"""
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device_handle = _get_device_handle(device_mesh.device_type)
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if device_handle and hasattr(device_handle, "set_rng_state"):
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return True
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else:
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# TODO: Logs way too much
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warnings.warn(
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f"DTensor random operators may not have complete support on {device_mesh.device_type} device mesh"
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)
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return False
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def manual_seed(seed: int, device_mesh: DeviceMesh) -> None:
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"""Sets the seed for generating random numbers for the calling rank.
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Args:
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seed (int): The desired seed.
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device_mesh (:class:`DeviceMesh`): The device mesh to set the seed. It is
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required that the ``device_mesh`` include the calling rank. This is
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to ensure that the SPMD region maintains a synchronous RNG state, which
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means no ranks should be initialized with values other than ``seed``.
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Returns:
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None
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.. warning::
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:func:`manual_seed` does not check the ``seed`` value correctness. Users must
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ensure on their own that the value passed in is the desired ``seed`` for ranks
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within ``device_mesh``.
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If ``device_mesh`` is a sub-mesh and the calling rank is not a part of it,
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``manual_seed`` will throw an error.
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Current implementation only supports a GPU device mesh.
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"""
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if not is_rng_supported_mesh(device_mesh):
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warnings.warn(
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"DTensor manual_seed() may not have complete support "
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f"on {device_mesh.device_type} device mesh"
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)
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return
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# TODO: deprecate this API, but also need to ensure we disable broadcast for PP case, and that's currently
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# bundled together with this API. See torchtitan/distributed/utils.py:set_determinism
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# warnings.warn(
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# "DTensor manual_seed() is deprecated, since DTensor no longer maintains a separate copy of generator state. "
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# "Use `torch.manual_seed` instead"
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# )
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# Note: we still need to ensure setting `run_state_sync=False` to support the the pp case
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# instantiate a RNG tracker if haven't. By default DTensor uses an
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# OffsetBasedRNGTracker to perform random operators.
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global _rng_tracker
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if not _rng_tracker:
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_rng_tracker = OffsetBasedRNGTracker(device_mesh, run_state_sync=False)
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if device_mesh.get_coordinate() is None:
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raise RuntimeError(
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"manual_seed requires the current rank to be a part of the device mesh "
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"otherwise DTensor RNG state on the rank will not be initialized and "
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"the behavior of DTensor random ops is undefined."
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)
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# DTensor no longer maintains a copy of rng state. manual seed on dtensor is the same thing
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# as manual seed on torch.
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torch.manual_seed(seed)
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class _RNGStateTracker:
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"""
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_RNGStateTracker stores Random Number Generator (RNG) state (a ByteTensor object)
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in a dict, mapping from a corresponding tag to each state tensor. It also provides
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a set of convenient utility methods to help access/modify the state tensors. The most
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important interface is _distribute_region which will be used when DTensor executes
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a random op (an operator that calls RNG).
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"""
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def __init__(self, device: torch.device):
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self._device = device
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self._device_handle = _get_device_handle(self._device.type)
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if not (self._device_handle and self._device_handle.is_available()):
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raise RuntimeError(
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f"{self.__class__.__name__} instantiation requires the presence of "
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f"{device.type} device but couldn't find."
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)
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self._states: dict[str, Tensor] = {}
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self._use_distribute_region = True
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@property
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def rng_states(self) -> dict[str, Tensor]:
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return self._states
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@property
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def distribute_region_enabled(self) -> bool:
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return self._use_distribute_region
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@distribute_region_enabled.setter
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def distribute_region_enabled(self, value) -> None:
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self._use_distribute_region = value
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def rng_state_is_sync(self, name) -> bool:
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return name in self.rng_states
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def get_seed(self, name: str) -> int:
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if name not in self.rng_states:
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raise RuntimeError(
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f"{self.__class__.__name__} does not have random state for {name}"
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)
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seed_tensor = (self.rng_states[name])[0:8].view(dtype=torch.int64)
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return int(seed_tensor.item())
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def set_seed(self, name: str, seed: int) -> None:
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seed_tensor = torch.tensor([seed], dtype=torch.uint64, device="cpu").view(
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torch.uint8
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)
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offset_tensor = torch.tensor([0], dtype=torch.uint64, device="cpu").view(
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torch.uint8
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)
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self.rng_states[name] = torch.cat([seed_tensor, offset_tensor])
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def _distribute_region(
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self, spec: DTensorSpec, generator: Optional[torch.Generator] = None
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):
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pass
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def _manual_seed(self, parallel_seed: int) -> None:
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pass
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class OffsetBasedRNGTracker(_RNGStateTracker):
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"""
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This subclass of ``_RNGStateTracker`` defines the default policy of how RNG states
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should be shared and synchronized among all ranks to respect the semantics of DTensor
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random operators.
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note: _RNGStateTracker only supports cuda/cuda-like device.
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"""
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def __init__(
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self,
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device_mesh: DeviceMesh,
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run_state_sync: bool = True,
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):
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super().__init__(_resolve_device(device_mesh=device_mesh))
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assert self._device_handle is not None
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# DTensor RNG tracker so far only supports CUDA/CUDA-like devices
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if self._device.type == "cpu":
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raise RuntimeError(
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f"{self.__class__.__name__} instantiation requires the presence of "
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f"CUDA/CUDA-like/XPU device. Got {self._device.type} instead."
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)
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rng_state = self._get_device_state()
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if run_state_sync:
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# synchronize RNG state using rank 0's current one
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torch.distributed.broadcast(rng_state, 0)
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my_rng_state = self._get_device_state()
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if not all(my_rng_state == rng_state):
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logger.warning(
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"DTensor is synchronizing RNG states of every rank with the state from rank 0. "
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"This behavior is deprecated. "
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"Please call `torch.manual_seed()` on every rank that participates in SPMD DTensor Operations with "
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"the same seed. If using Pipeline Parallelism, each pipeling state would use a different seed, "
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"but all ranks belonging to one pipeline stage would use the same seed."
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)
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self._set_device_state(rng_state)
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def _get_device_state(self) -> torch.Tensor:
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if self._device.type == "hpu":
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self._device_handle.set_rng_ctx("philox")
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rng_state = self._device_handle.get_rng_state().to(self._device)
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if self._device.type == "hpu":
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self._device_handle.unset_rng_ctx("philox")
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return rng_state
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def _set_device_state(self, state: torch.Tensor):
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# It seems that the underlying generator wants a cpu tensor but the dtensor code expects `_get_device_state`
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# to convert to a 'device' tensor, probably because we may use it with our backend comms for sync/debug
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# for now, we just convert back to cpu here to make sure it always works.
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if self._device.type == "hpu":
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self._device_handle.set_rng_ctx("philox")
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self._device_handle.set_rng_state(state.to("cpu"))
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if self._device.type == "hpu":
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self._device_handle.unset_rng_ctx("philox")
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def _manual_seed(self, parallel_seed: int) -> None:
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self.set_seed("parallel-rng", parallel_seed)
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@contextlib.contextmanager
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def _distribute_region(
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self, spec: DTensorSpec, generator: Optional[torch.Generator] = None
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):
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if generator is not None:
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# This is a little hacky, but for any user-passed generator, we store its state under a unique key,
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# not because we need to keep a copy of it but because its the easiest way to make it work with the
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# existing set/get APIs. We also ensure we remove it from rng_states after each _distribute_region.
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g_name = "user-passed-generator"
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assert g_name not in self.rng_states
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self.rng_states[g_name] = generator.get_state()
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else:
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g_name = "parallel-rng"
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assert g_name not in self.rng_states
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self.rng_states[g_name] = self._get_device_state().to("cpu")
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if self.distribute_region_enabled:
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if self._device.type == "hpu":
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self._device_handle.set_rng_ctx("philox")
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old_offset = self.get_offset(g_name)
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self._set_pre_op_offset(g_name, spec)
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with torch.random.fork_rng(
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devices=[self._device], device_type=self._device.type
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):
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assert self._device_handle is not None
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self._device_handle.set_rng_state(self.rng_states[g_name])
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try:
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yield # execute the region code
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finally:
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# update offset to synchronize among ranks
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self._set_post_op_offset(g_name, spec, old_offset)
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if self._device.type == "hpu":
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self._device_handle.unset_rng_ctx("philox")
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else:
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yield
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if generator is not None:
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# ensure we (a) propagate the state advancement back to the user's RNG so its visible and impacts any future
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# usage of that RNG (dtensor or non-dtensor), (b) drop it from our own cache so that if the user updates
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# the seed value in their rng and uses it with DTensor again, we always use the latest value
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generator.set_state(self.rng_states.pop(g_name))
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else:
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self._set_device_state(self.rng_states.pop(g_name))
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def get_offset(self, name: str) -> int:
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if name not in self.rng_states:
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raise RuntimeError(
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f"{self.__class__.__name__} does not have random state for {name}"
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)
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offset_tensor = (self.rng_states[name])[8:].view(dtype=torch.int64)
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return int(offset_tensor.item())
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def set_offset(self, name: str, offset: int) -> None:
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if name not in self.rng_states:
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raise RuntimeError(
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f"{self.__class__.__name__} does not have random state for {name}"
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)
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seed_tensor = (self.rng_states[name])[0:8]
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offset_tensor = torch.tensor([offset], dtype=torch.uint64, device="cpu").view(
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torch.uint8
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)
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self.rng_states[name] = torch.cat([seed_tensor, offset_tensor])
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def _set_pre_op_offset(self, name: str, spec: DTensorSpec) -> None:
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"""Set the starting RNG offset for current device's local shard before actual
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op execution. The pre_op_offset value should start from the current RNG offset
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and increment by the size of local shard until it reaches the size of the whole
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DTensor. For different ranks that hold the same DTensor shard, their pre_op_offset
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will be the same.
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Args:
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name (str): The name of the generator to use (should be a key in self.rng_states)
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spec (:class:`DTensorSpec`): the spec of the DTensor object on which
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we prepare the offset for running random ops.
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Returns:
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None
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.. warning::
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Note that, current implementation does not consider DTensor's continguity.
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Example:
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take a DTensor of shape [8, 16] as an example. Assume that the DTensor
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is placed on a device mesh with placements ([Shard(1), Replicate(), Shard(0)]),
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and the mesh is:
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[[[0, 1], [2, 3]], [[4, 5], [6, 7]]]
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``spec.mesh.get_coordinate()`` provides the coordinate of the current rank
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in the mesh. For example, the coordinate of rank 5 is (1, 0, 1).
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Another concept to introduce besides rank coordinate is shard coordinate.
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Each rank holds a local shard of the DTensor. In the example, the DTensor
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is partitioned into 4 [4, 8] shards. The first shard has 2 replicas and
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rank 0 (coord (0, 0, 0)) and rank 2 (coord (0, 1, 0)) have 1 replica each.
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That being said, the local shard on rank 0 and rank 2 correspond to the same
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shard of the DTensor. To denote each DTensor shard, we use a shard coordinate
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(in the example, it will be a tuple (i, j) where shard (i, j) has the slice
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DTensor[4 * i : 4 * (i + 1), 8 * j : 8 * (j + 1)], 0 <= i < 2, 0 <= j < 2).
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Once we have rank coordinate and shard coordinate, we can calculate on each rank
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what shard of the DTensor the rank holds, with the help of dim_map. The dim_map
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of the above DTensor is [2, 0] so the shard coordinate of a rank with rank coord
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(x, y, z) is simply (z, x) by taking(rank_coord[dim_map[0]],rank_coord[dim_map[1]]).
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Following this calculation,
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rank 0 and rank 2 holds the shard of coord (0, 0);
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rank 1 and rank 3 holds the shard of coord (0, 1);
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rank 4 and rank 6 holds the shard of coord (1, 0);
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rank 5 and rank 7 holds the shard of coord (1, 1);
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The last value to calculate before obtaining the starting offset is the shard linear index.
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The starting offset for each rank will be its shard_linear_index * local_tensor_numel.
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"""
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dtensor_shape = spec.shape
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mesh = spec.mesh
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# note: dim_map does not allow double sharding which is the FSDP(fully_shard)+TP
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# case. Replace the custom logic with dim_map once we support it.
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dim_map: list[Union[int, list[int]]] = [-1] * spec.ndim
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for i, placement in enumerate(spec.placements):
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if isinstance(placement, Shard):
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shard_dim = placement.dim
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if dim_map[shard_dim] == -1:
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dim_map[shard_dim] = [i]
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else:
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mesh_dim_list = dim_map[shard_dim]
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assert isinstance(mesh_dim_list, list)
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mesh_dim_list.append(i)
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# Compute shard coordinate:
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# The coordinate on each tensor dim is a tuple (idx, range)
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# If a DTensor is partitioned on its dim i into n shards, and the current rank
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# holds the j-th, then its shard coordinate will be (idx=j, range=n) on dim i
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mesh_coordinate = mesh.get_coordinate()
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assert mesh_coordinate is not None
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mesh_size = mesh.shape
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shard_idx_by_dim = []
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total_num_shards_by_dim = [] # total number of shards on each tensor dim
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for mesh_dim in dim_map:
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shard_idx = 0
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total_num_shards = 1
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# the tensor dim is sharded on more than 1 mesh dim
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if isinstance(mesh_dim, list):
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rank_coord = [mesh_coordinate[d] for d in mesh_dim]
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num_shards = [mesh_size[d] for d in mesh_dim]
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# compute the shard idx and total number of shards
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for idx, size in zip(rank_coord, num_shards):
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shard_idx = shard_idx * size + idx
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total_num_shards *= size
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shard_idx_by_dim.append(shard_idx)
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total_num_shards_by_dim.append(total_num_shards)
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# compute shard linear index
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shard_linear_idx = self._calc_shard_linear_idx(
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shard_idx_by_dim, total_num_shards_by_dim
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)
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# compute starting offset using the first shard's size
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local_size_on_rank_0 = list(dtensor_shape)
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for idx, placement in enumerate(spec.placements):
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if isinstance(placement, Shard):
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mesh_dim_size = mesh.size(idx)
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shard_dim = placement.dim
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local_size_on_rank_0[shard_dim], _ = (
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placement._local_shard_size_and_offset(
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dtensor_shape[shard_dim],
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mesh_dim_size,
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0,
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)
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)
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from torch.distributed.tensor._ops.utils import prod
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local_size = prod(local_size_on_rank_0)
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# get current RNG offset
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current_offset = self.get_offset(name)
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# pytorch: offset must be multiple of 4
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# source: aten/src/ATen/cuda/CUDAGeneratorImpl.cpp
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offset_incr = (shard_linear_idx * local_size + 3) // 4 * 4
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self.set_offset(name, current_offset + offset_incr)
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def _set_post_op_offset(
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self, name: str, spec: DTensorSpec, old_offset: int
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) -> None:
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"""Sets the RNG to a synchronized state after running the local random op. Every
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rank should set its RNG offset to `old_offset + DTensor.numel()` where old_offset is
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the offset before calling `set_pre_op_offset` i.e. the offset before running DTensor
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random ops.
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Args:
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name (str): The name of the generator to use (should be a key in self.rng_states)
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spec (:class:`DTensorSpec`): the spec of the DTensor object on which
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we post-process the offset for running random ops.
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Returns:
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None
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"""
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dtensor_shape = spec.shape
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from torch.distributed.tensor._ops.utils import prod
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numel = prod(dtensor_shape)
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# pytorch: offset must be multiple of 4
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# source: aten/src/ATen/cuda/CUDAGeneratorImpl.cpp
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numel = (numel + 3) // 4 * 4
|
|
self.set_offset(name, old_offset + numel)
|
|
|
|
def _calc_shard_linear_idx(
|
|
self, shard_coord: list[int], shard_size: list[int]
|
|
) -> int:
|
|
# compute shard linear index
|
|
shard_linear_idx = 0
|
|
shard_coord_stride = 1
|
|
for idx, size in zip(reversed(shard_coord), reversed(shard_size)):
|
|
shard_linear_idx += idx * shard_coord_stride
|
|
shard_coord_stride *= size
|
|
|
|
return shard_linear_idx
|
|
|
|
|
|
def _resolve_device(device_mesh: DeviceMesh) -> torch.device:
|
|
device_type = device_mesh.device_type
|
|
device_handle = _get_device_handle(device_type)
|
|
assert device_handle is not None
|
|
device_idx = device_mesh.get_rank() % device_handle.device_count()
|
|
return torch.device(f"{device_type}:{device_idx:d}")
|