Enables two ruff rules derived from pylint: * PLR1722 replaces any exit() calls with sys.exit(). exit() is only designed to be used in repl contexts as may not always be imported by default. This always use the version in the sys module which is better * PLW3301 replaces nested min / max calls with simplified versions (ie. `min(a, min(b, c))` => `min(a, b. c)`). The new version is more idiomatic and more efficient. Pull Request resolved: https://github.com/pytorch/pytorch/pull/109461 Approved by: https://github.com/ezyang |
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|---|---|---|
| .. | ||
| analysis | ||
| appveyor | ||
| fbcode-dev-setup | ||
| jit | ||
| model_zoo | ||
| onnx | ||
| release | ||
| release_notes | ||
| add_apache_header.sh | ||
| apache_header.txt | ||
| apache_python.txt | ||
| buck_setup.sh | ||
| build_android.sh | ||
| build_host_protoc.sh | ||
| build_ios.sh | ||
| build_local.sh | ||
| build_mobile.sh | ||
| build_pytorch_android.sh | ||
| build_raspbian.sh | ||
| build_tegra_x1.sh | ||
| build_tizen.sh | ||
| build_windows.bat | ||
| diagnose_protobuf.py | ||
| get_python_cmake_flags.py | ||
| install_triton_wheel.sh | ||
| proto.ps1 | ||
| read_conda_versions.sh | ||
| README.md | ||
| remove_apache_header.sh | ||
| temp.sh | ||
| xcode_build.rb | ||
This directory contains the useful tools.
build_android.sh
This script is to build PyTorch/Caffe2 library for Android. Take the following steps to start the build:
- set ANDROID_NDK to the location of ndk
export ANDROID_NDK=YOUR_NDK_PATH
- run build_android.sh
#in your PyTorch root directory
bash scripts/build_android.sh
If succeeded, the libraries and headers would be generated to build_android/install directory. You can then copy these files from build_android/install to your Android project for further usage.
You can also override the cmake flags via command line, e.g., following command will also compile the executable binary files:
bash scripts/build_android.sh -DBUILD_BINARY=ON
build_ios.sh
This script is to build PyTorch/Caffe2 library for iOS, and can only be performed on macOS. Take the following steps to start the build:
- Install Xcode from App Store, and configure "Command Line Tools" properly on Xcode.
- Install the dependencies:
brew install cmake automake libtool
- run build_ios.sh
#in your PyTorch root directory
bash scripts/build_ios.sh
If succeeded, the libraries and headers would be generated to build_ios/install directory. You can then copy these files to your Xcode project for further usage.