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https://github.com/zebrajr/pytorch.git
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Summary: Currently tools/build_pytorch_libs.py looks quite convoluted. This commit reorgnizes cmake related functions to a separate file to make the code clearer. --- This is hopefully helpful for further contribution for better integration with cmake. Pull Request resolved: https://github.com/pytorch/pytorch/pull/21367 Differential Revision: D15636991 Pulled By: soumith fbshipit-source-id: 44d76e4e77aec0ce33cb32962b6a79a7f82785da
110 lines
4.5 KiB
Python
110 lines
4.5 KiB
Python
import os
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import sys
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from subprocess import check_call
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from glob import glob
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import multiprocessing
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import shutil
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from .setup_helpers import escape_path
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from .setup_helpers.env import IS_64BIT, IS_WINDOWS, check_negative_env_flag
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from .setup_helpers import cmake
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from .setup_helpers.cmake import USE_NINJA
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from .setup_helpers.cuda import USE_CUDA, CUDA_HOME
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from .setup_helpers.cudnn import CUDNN_INCLUDE_DIR, CUDNN_LIBRARY, USE_CUDNN
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def _overlay_windows_vcvars(env):
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if sys.version_info >= (3, 5):
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from distutils._msvccompiler import _get_vc_env
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vc_arch = 'x64' if IS_64BIT else 'x86'
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vc_env = _get_vc_env(vc_arch)
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# Keys in `_get_vc_env` are always lowercase.
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# We turn them into uppercase before overlaying vcvars
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# because OS environ keys are always uppercase on Windows.
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# https://stackoverflow.com/a/7797329
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vc_env = {k.upper(): v for k, v in vc_env.items()}
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for k, v in env.items():
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uk = k.upper()
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if uk not in vc_env:
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vc_env[uk] = v
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return vc_env
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else:
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return env
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def _create_build_env():
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# XXX - our cmake file sometimes looks at the system environment
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# and not cmake flags!
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# you should NEVER add something to this list. It is bad practice to
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# have cmake read the environment
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my_env = os.environ.copy()
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if USE_CUDNN:
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my_env['CUDNN_LIBRARY'] = escape_path(CUDNN_LIBRARY)
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my_env['CUDNN_INCLUDE_DIR'] = escape_path(CUDNN_INCLUDE_DIR)
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if USE_CUDA:
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my_env['CUDA_BIN_PATH'] = escape_path(CUDA_HOME)
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if IS_WINDOWS and USE_NINJA:
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# When using Ninja under Windows, the gcc toolchain will be chosen as
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# default. But it should be set to MSVC as the user's first choice.
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my_env = _overlay_windows_vcvars(my_env)
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my_env.setdefault('CC', 'cl')
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my_env.setdefault('CXX', 'cl')
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return my_env
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def build_caffe2(version,
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cmake_python_library,
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build_python,
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rerun_cmake,
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cmake_only,
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build_dir):
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my_env = _create_build_env()
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build_test = not check_negative_env_flag('BUILD_TEST')
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max_jobs = os.getenv('MAX_JOBS', str(multiprocessing.cpu_count()))
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cmake_cache_file = os.path.join(build_dir, 'CMakeCache.txt')
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ninja_build_file = os.path.join(build_dir, 'build.ninja')
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if rerun_cmake and os.path.isfile(cmake_cache_file):
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os.remove(cmake_cache_file)
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if not os.path.exists(cmake_cache_file) or (
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USE_NINJA and not os.path.exists(ninja_build_file)):
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cmake.run(version,
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cmake_python_library,
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build_python,
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build_test,
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build_dir,
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my_env)
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if cmake_only:
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return
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build_cmd = [cmake.get_command(), '--build', '.',
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'--target', 'install', '--config', cmake.get_build_type()]
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# This ``if-else'' clause would be unnecessary when cmake 3.12 becomes
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# minimum, which provides a '-j' option: build_cmd += ['-j', max_jobs]
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# would be sufficient by then.
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if IS_WINDOWS and not USE_NINJA: # We are likely using msbuild here
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build_cmd += ['--', '/maxcpucount:{}'.format(max_jobs)]
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else:
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build_cmd += ['--', '-j', max_jobs]
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check_call(build_cmd, cwd=build_dir, env=my_env)
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# in cmake, .cu compilation involves generating certain intermediates
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# such as .cu.o and .cu.depend, and these intermediates finally get compiled
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# into the final .so.
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# Ninja updates build.ninja's timestamp after all dependent files have been built,
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# and re-kicks cmake on incremental builds if any of the dependent files
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# have a timestamp newer than build.ninja's timestamp.
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# There is a cmake bug with the Ninja backend, where the .cu.depend files
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# are still compiling by the time the build.ninja timestamp is updated,
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# so the .cu.depend file's newer timestamp is screwing with ninja's incremental
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# build detector.
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# This line works around that bug by manually updating the build.ninja timestamp
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# after the entire build is finished.
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if os.path.exists(ninja_build_file):
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os.utime(ninja_build_file, None)
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if build_python:
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caffe2_proto_dir = os.path.join(build_dir, 'caffe2', 'proto')
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for proto_file in glob(os.path.join(caffe2_proto_dir, '*.py')):
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if proto_file != os.path.join(caffe2_proto_dir, '__init__.py'):
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shutil.copy(proto_file, os.path.join('caffe2', 'proto'))
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