pytorch/scripts
Stonepia d943357a21 [XPU] Add xpu support of make triton (#126513)
This PR is to add XPU support for `make triton`.

If a user wishes to use Triton with XPU support, the user needs to install the  [intel-xpu-backend-for-triton](https://github.com/intel/intel-xpu-backend-for-triton).

This PR allows the user to easily install Triton for xpu backend support:

```
# clone the pytorch repo
export USE_XPU=1
make triton
```
The XPU version of triton will always be built from the source. It will cat the commit id from `.ci/docker/ci_commit_pins/triton-xpu.txt`, for example, `b8c64f64c18d8cac598b3adb355c21e7439c21de`.

So the final call would be like:

```
pip install --force-reinstall "git+https://github.com/intel/intel-xpu-backend-for-triton@b8c64f64c18d8cac598b3adb355c21e7439c21de#subdirectory=python"
```
Pull Request resolved: https://github.com/pytorch/pytorch/pull/126513
Approved by: https://github.com/EikanWang, https://github.com/atalman
2024-06-07 06:25:47 +00:00
..
analysis [BE]: Update ruff to 0.4.1 (#124549) 2024-04-21 14:06:23 +00:00
compile_tests Fix import error in update_failures.py (#124695) 2024-04-23 20:09:49 +00:00
export [5/N][Easy] fix typo for usort config in pyproject.toml (kown -> known): sort torch (#127126) 2024-05-27 14:49:57 +00:00
fbcode-dev-setup
jit
onnx [ONNX] Add sanity check in CI for onnxbench (#110178) 2023-12-02 00:17:07 +00:00
release Release fix pinning slow-tests.json (#121746) 2024-03-12 22:04:55 +00:00
release_notes [5/N][Easy] fix typo for usort config in pyproject.toml (kown -> known): sort torch (#127126) 2024-05-27 14:49:57 +00:00
add_apache_header.sh
apache_header.txt
apache_python.txt
buck_setup.sh
build_android_gradle.sh [EZ][BE] Move build_android_gradle.sh (#117795) 2024-01-19 02:14:28 +00:00
build_android.sh [BE][CMake] Use FindPython module (#124613) 2024-05-29 13:17:35 +00:00
build_host_protoc.sh
build_ios.sh [BE][CMake] Use FindPython module (#124613) 2024-05-29 13:17:35 +00:00
build_local.sh
build_mobile.sh [BE][CMake] Use FindPython module (#124613) 2024-05-29 13:17:35 +00:00
build_pytorch_android.sh
build_raspbian.sh
build_tegra_x1.sh [1/2] Remove caffe2 db and distributed from build system (#125092) 2024-05-04 06:48:46 +00:00
build_tizen.sh [1/2] Remove caffe2 db and distributed from build system (#125092) 2024-05-04 06:48:46 +00:00
build_windows.bat
diagnose_protobuf.py [BE]: Update ruff to 0.4.1 (#124549) 2024-04-21 14:06:23 +00:00
get_python_cmake_flags.py [BE][CMake] Use FindPython module (#124613) 2024-05-29 13:17:35 +00:00
install_triton_wheel.sh [XPU] Add xpu support of make triton (#126513) 2024-06-07 06:25:47 +00:00
proto.ps1 [buck2][win] fix caffe2 protobuf_rule (#115954) 2023-12-18 21:41:10 +00:00
read_conda_versions.sh
README.md
remove_apache_header.sh
temp.sh
xcode_build.rb Add a script to run iOS test app on AWS Device Farm (#110202) 2023-10-06 08:23:16 +00:00

This directory contains the useful tools.

build_android.sh

This script is to build PyTorch/Caffe2 library for Android. Take the following steps to start the build:

  • set ANDROID_NDK to the location of ndk
export ANDROID_NDK=YOUR_NDK_PATH
  • run build_android.sh
#in your PyTorch root directory
bash scripts/build_android.sh

If succeeded, the libraries and headers would be generated to build_android/install directory. You can then copy these files from build_android/install to your Android project for further usage.

You can also override the cmake flags via command line, e.g., following command will also compile the executable binary files:

bash scripts/build_android.sh -DBUILD_BINARY=ON

build_ios.sh

This script is to build PyTorch/Caffe2 library for iOS, and can only be performed on macOS. Take the following steps to start the build:

  • Install Xcode from App Store, and configure "Command Line Tools" properly on Xcode.
  • Install the dependencies:
brew install cmake automake libtool
  • run build_ios.sh
#in your PyTorch root directory
bash scripts/build_ios.sh

If succeeded, the libraries and headers would be generated to build_ios/install directory. You can then copy these files to your Xcode project for further usage.