pytorch/scripts
2022-05-12 18:39:24 +00:00
..
appveyor
fbcode-dev-setup
jit [JIT] Move log_extract.py helper functions to torch.utils 2022-04-07 22:17:58 +00:00
model_zoo
onnx [torch.onnx] support torch.nn.functional.grid_sample 2022-05-02 22:07:58 +00:00
release release: Add convenience script for branch cutting 2022-03-15 22:23:53 +00:00
release_notes release notes script changes 2022-05-12 18:39:24 +00:00
add_apache_header.sh
apache_header.txt
apache_python.txt
build_android.sh [PyTorch] Add codegen unboxing ability (#69881) 2022-03-01 23:28:13 +00:00
build_host_protoc.sh
build_ios.sh [PyTorch] Add codegen unboxing ability (#69881) 2022-03-01 23:28:13 +00:00
build_local.sh
build_mobile.sh
build_pytorch_android.sh
build_raspbian.sh
build_tegra_x1.sh
build_tizen.sh
build_windows.bat
diagnose_protobuf.py
get_python_cmake_flags.py
proto.ps1
read_conda_versions.sh
README.md
remove_apache_header.sh
temp.sh
xcode_build.rb [CoreML][OSS] Add Simulator tests (#65076) 2021-09-23 14:57:01 -07:00

This directory contains the useful tools.

build_android.sh

This script is to build PyTorch/Caffe2 library for Android. Take the following steps to start the build:

  • set ANDROID_NDK to the location of ndk
export ANDROID_NDK=YOUR_NDK_PATH
  • run build_android.sh
#in your PyTorch root directory
bash scripts/build_android.sh

If succeeded, the libraries and headers would be generated to build_android/install directory. You can then copy these files from build_android/install to your Android project for further usage.

You can also override the cmake flags via command line, e.g., following command will also compile the executable binary files:

bash scripts/build_android.sh -DBUILD_BINARY=ON

build_ios.sh

This script is to build PyTorch/Caffe2 library for iOS, and can only be performed on macOS. Take the following steps to start the build:

  • Install Xcode from App Store, and configure "Command Line Tools" properly on Xcode.
  • Install the dependencies:
brew install cmake automake libtool
  • run build_ios.sh
#in your PyTorch root directory
bash scripts/build_ios.sh

If succeeded, the libraries and headers would be generated to build_ios/install directory. You can then copy these files to your Xcode project for further usage.