pytorch/scripts
Karl Ostmo 4ba28deb6e Unify libtorch and libcaffe2 (#17783)
Summary:
This PR is an intermediate step toward the ultimate goal of eliminating "caffe2" in favor of "torch".  This PR moves all of the files that had constituted "libtorch.so" into the "libcaffe2.so" library, and wraps "libcaffe2.so" with a shell library named "libtorch.so".  This means that, for now, `caffe2/CMakeLists.txt` becomes a lot bigger, and `torch/CMakeLists.txt` becomes smaller.

The torch Python bindings (`torch_python.so`) still remain in `torch/CMakeLists.txt`.

The follow-up to this PR will rename references to `caffe2` to `torch`, and flatten the shell into one library.
Pull Request resolved: https://github.com/pytorch/pytorch/pull/17783

Differential Revision: D15284178

Pulled By: kostmo

fbshipit-source-id: a08387d735ae20652527ced4e69fd75b8ff88b05
2019-05-10 09:50:53 -07:00
..
appveyor move flags to c10 (#12144) 2018-10-04 02:09:56 -07:00
fbcode-dev-setup s/fwdproxy.any/fwdproxy/g in fbsource (#16024) 2019-01-15 17:26:31 -08:00
model_zoo Bump up opset version to 7 in Caffe2 ONNX exporter (#8854) 2018-06-28 07:39:02 -07:00
onnx Fix Circle CI for ONNX repo (#19725) 2019-04-25 10:48:41 -07:00
add_apache_header.sh Re-license to Apache 2017-09-28 16:22:00 -07:00
apache_header.txt Re-license to Apache 2017-09-28 16:22:00 -07:00
apache_python.txt Add script for removing Apache header. 2018-03-27 13:10:18 -07:00
build_android.sh tweak scripts/build_android.sh for ABI and header install (#20152) 2019-05-07 17:44:07 -07:00
build_host_protoc.sh Port all PyTorch and Caffe2 jobs to CircleCI (#11264) 2018-09-05 16:28:11 -07:00
build_ios.sh C++ changes toward libtorch and libcaffe2 unification (#19554) 2019-04-26 01:38:10 -07:00
build_local.sh Port all PyTorch and Caffe2 jobs to CircleCI (#11264) 2018-09-05 16:28:11 -07:00
build_raspbian.sh Fix target name. 2019-02-22 17:27:16 -08:00
build_tegra_x1.sh Allow specifying cmake build directory in the build scripts 2017-11-20 20:32:30 -08:00
build_tizen.sh Allow specifying cmake build directory in the build scripts 2017-11-20 20:32:30 -08:00
build_windows.bat Unify libtorch and libcaffe2 (#17783) 2019-05-10 09:50:53 -07:00
diagnose_protobuf.py Fix several DeprecationWarning: invalid escape sequence (#15733) 2019-01-05 08:53:35 -08:00
get_python_cmake_flags.py [caffe2][build] Update python cmake flag print script (#7306) 2018-05-08 00:34:42 -07:00
proto.ps1 Sync fbcode/caffe2 and xplat/caffe2 (1) (#19218) 2019-04-13 21:45:52 -07:00
read_conda_versions.sh Adding gcc4 conda builds (#2283) 2018-03-17 17:26:37 -07:00
README.md Enhance build_ios.sh to be consistent with build_android.sh (#18564) 2019-03-28 21:37:55 -07:00
remove_apache_header.sh Add script for removing Apache header. 2018-03-27 13:10:18 -07:00
run_mobilelab.py Sync fbcode/caffe2 and xplat/caffe2 (1) (#19218) 2019-04-13 21:45:52 -07:00
temp.sh Add script for removing Apache header. 2018-03-27 13:10:18 -07:00

This directory contains the useful tools.

build_android.sh

This script is to build PyTorch/Caffe2 library for Android. Take the following steps to start the build:

  • set ANDROID_NDK to the location of ndk
export ANDROID_NDK=YOUR_NDK_PATH
  • run build_android.sh
#in your PyTorch root directory
bash scripts/build_android.sh

If succeeded, the libraries and headers would be generated to build_android/install directory. You can then copy these files from build_android/install to your Android project for further usage.

You can also override the cmake flags via command line, e.g., following command will also compile the executable binary files:

bash scripts/build_android.sh -DBUILD_BINARY=ON

build_ios.sh

This script is to build PyTorch/Caffe2 library for iOS, and can only be performed on macOS. Take the following steps to start the build:

  • Install Xcode from App Store, and configure "Command Line Tools" properly on Xcode.
  • Install the dependencies:
brew install cmake automake libtool
  • run build_ios.sh
#in your PyTorch root directory
bash scripts/build_ios.sh

If succeeded, the libraries and headers would be generated to build_ios/install directory. You can then copy these files to your Xcode project for further usage.