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Summary: Pull Request resolved: https://github.com/pytorch/pytorch/pull/9939 Pull Request resolved: https://github.com/facebookresearch/weakly-supervised-action-detection/pull/13 Pull Request resolved: https://github.com/pytorch/translate/pull/166 Pull Request resolved: https://github.com/pytorch/pytorch/pull/9125 Closes https://github.com/pytorch/pytorch/pull/9125 Use inheritance for polymorphism, and remove template parameter This is to change the templating in call sites, the core implementations will change later Before Caffe2 Tensor class was compile-time fixed to bind to a particular device/context. With this change, we're making it a runtime property (stored inside the tensor), but preserve the same semantics. For example, one has to specify device type in order to create a Tensor - there are no uninitialized tensors. More specifically the changes are: 1. We added an extra argument *DeviceType* to most of the constructors of the tensor, e.g. (Tensor(DeviceType type)), 2. Semantics of constructor Tensor(const Tensor<SrcContext>& src, ContextForCopy* context); is changed, in this constructor, the second context is passed in to enable us to call the templated Copy function, it could be in a different context as source and target previously, now we'll enforce that the context should have same device type as src, if it is provided. 3. To preserve 'get-or-construct' semantics of Blob, we added specialized getter Blob::GetMutableTensor that verifies both that Blob contains a Tensor and that it's of a correct type 4. Specifically, Tensor type is not default-constructible any more (as we don't have unknown device tensors) and thus some of the code handling STL containers needs to change Note: Some changes are postponed just to keep this diff a bit smaller. Please see `TODO`s. Reviewed By: ezyang, houseroad Differential Revision: D9024330 fbshipit-source-id: e0b8295d2dc6ebe2963383ded5af799ad17164ba
44 lines
1.7 KiB
C++
44 lines
1.7 KiB
C++
#ifndef CAFFE2_IMAGE_TRANSFORM_GPU_H_
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#define CAFFE2_IMAGE_TRANSFORM_GPU_H_
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/**
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*
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* Copyright (c) 2016, NVIDIA CORPORATION, All rights reserved
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
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* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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**/
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#include "caffe2/core/context.h"
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namespace caffe2 {
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template <typename T_IN, typename T_OUT, class Context>
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bool TransformOnGPU(
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Tensor& X,
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Tensor* Y,
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Tensor& mean,
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Tensor& std,
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Context* context);
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} // namespace caffe2
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#endif
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