pytorch/caffe2/image/transform_gpu.h
Jerry Zhang aebf3b47ae Remove template parameter from Tensor (#9939)
Summary:
Pull Request resolved: https://github.com/pytorch/pytorch/pull/9939

Pull Request resolved: https://github.com/facebookresearch/weakly-supervised-action-detection/pull/13

Pull Request resolved: https://github.com/pytorch/translate/pull/166

Pull Request resolved: https://github.com/pytorch/pytorch/pull/9125

Closes https://github.com/pytorch/pytorch/pull/9125

Use inheritance for polymorphism, and remove template parameter
This is to change the templating in call sites, the core implementations will change later

Before Caffe2 Tensor class was compile-time fixed to bind to a particular device/context. With this change, we're making it a runtime property (stored inside the tensor), but preserve the same semantics. For example, one has to specify device type in order to create a Tensor - there are no uninitialized tensors. More specifically the changes are:

1. We added an extra argument *DeviceType* to most of the constructors of the tensor, e.g. (Tensor(DeviceType type)),
2. Semantics of constructor Tensor(const Tensor<SrcContext>& src, ContextForCopy* context); is changed, in this constructor, the second context is passed in to enable us to call the templated Copy function, it could be in a different context as source and target previously, now we'll enforce that the context should have same device type as src, if it is provided.
3. To preserve 'get-or-construct' semantics of Blob, we added specialized getter Blob::GetMutableTensor that verifies both that Blob contains a Tensor and that it's of a correct type
4. Specifically, Tensor type is not default-constructible any more (as we don't have unknown device tensors) and thus some of the code handling STL containers needs to change

Note: Some changes are postponed just to keep this diff a bit smaller. Please see `TODO`s.

Reviewed By: ezyang, houseroad

Differential Revision: D9024330

fbshipit-source-id: e0b8295d2dc6ebe2963383ded5af799ad17164ba
2018-07-27 10:56:39 -07:00

44 lines
1.7 KiB
C++

#ifndef CAFFE2_IMAGE_TRANSFORM_GPU_H_
#define CAFFE2_IMAGE_TRANSFORM_GPU_H_
/**
*
* Copyright (c) 2016, NVIDIA CORPORATION, All rights reserved
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
**/
#include "caffe2/core/context.h"
namespace caffe2 {
template <typename T_IN, typename T_OUT, class Context>
bool TransformOnGPU(
Tensor& X,
Tensor* Y,
Tensor& mean,
Tensor& std,
Context* context);
} // namespace caffe2
#endif