Summary: Pull Request resolved: https://github.com/pytorch/pytorch/pull/39588 Before this diff we used c++_static linking. Users will dynamically link to libpytorch_jni.so and have at least one more their own shared library that probably uses stl library. We must have not more than one stl per app. ( https://developer.android.com/ndk/guides/cpp-support#one_stl_per_app ) To have only one stl per app changing ANDROID_STL way to c++_shared, that will add libc++_shared.so to packaging. Test Plan: Imported from OSS Differential Revision: D22118031 Pulled By: IvanKobzarev fbshipit-source-id: ea1e5085ae207a2f42d1fa9f6ab8ed0a21768e96 |
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| .. | ||
| appveyor | ||
| fbcode-dev-setup | ||
| model_zoo | ||
| onnx | ||
| release | ||
| add_apache_header.sh | ||
| apache_header.txt | ||
| apache_python.txt | ||
| build_android.sh | ||
| build_host_protoc.sh | ||
| build_ios.sh | ||
| build_local.sh | ||
| build_mobile.sh | ||
| build_pytorch_android.sh | ||
| build_raspbian.sh | ||
| build_tegra_x1.sh | ||
| build_tizen.sh | ||
| build_windows.bat | ||
| diagnose_protobuf.py | ||
| get_python_cmake_flags.py | ||
| proto.ps1 | ||
| read_conda_versions.sh | ||
| README.md | ||
| remove_apache_header.sh | ||
| temp.sh | ||
| xcode_build.rb | ||
This directory contains the useful tools.
build_android.sh
This script is to build PyTorch/Caffe2 library for Android. Take the following steps to start the build:
- set ANDROID_NDK to the location of ndk
export ANDROID_NDK=YOUR_NDK_PATH
- run build_android.sh
#in your PyTorch root directory
bash scripts/build_android.sh
If succeeded, the libraries and headers would be generated to build_android/install directory. You can then copy these files from build_android/install to your Android project for further usage.
You can also override the cmake flags via command line, e.g., following command will also compile the executable binary files:
bash scripts/build_android.sh -DBUILD_BINARY=ON
build_ios.sh
This script is to build PyTorch/Caffe2 library for iOS, and can only be performed on macOS. Take the following steps to start the build:
- Install Xcode from App Store, and configure "Command Line Tools" properly on Xcode.
- Install the dependencies:
brew install cmake automake libtool
- run build_ios.sh
#in your PyTorch root directory
bash scripts/build_ios.sh
If succeeded, the libraries and headers would be generated to build_ios/install directory. You can then copy these files to your Xcode project for further usage.