pytorch/c10/core/DispatchKey.h
Edward Yang e4766fb4d9 Meta tensors, but without code deduplication (#38490)
Summary:
Pull Request resolved: https://github.com/pytorch/pytorch/pull/38490

A meta tensor is a tensor that is a lot like a normal tensor,
except it doesn't actually have any data associated with it.
You can use them to carry out shape/dtype computations without
actually having to run the actual code; for example, this could
be used to do shape inference in a JIT analysis pass.
Check out the description in DispatchKey.h for more information.

Meta tensors are part of a larger project to rationalize how we
write kernels so that we don't have to duplicate shape logic
in CPU kernel, CUDA kernel and meta kernel (this PR makes the
duplication problem worse!)  However, that infrastructure can
be built on top of this proof of concept, which just shows how
you can start writing meta kernels today even without this
infrastructure.

There are a lot of things that don't work:
- I special cased printing for dense tensors only; if you try to
  allocate a meta sparse / quantized tensor things aren't going
  to work.
- The printing formula implies that torch.tensor() can take an
  ellipsis, but I didn't add this.
- I wrote an example formula for binary operators, but it isn't
  even right!  (It doesn't do type promotion of memory layout
  correctly).  The most future proof way to do it right is to
  factor out the relevant computation out of TensorIterator,
  as it is quite involved.
- Nothing besides torch.add works right now
- Meta functions are ALWAYS included in mobile builds (selective
  build doesn't work on them).  This isn't a big deal for now
  but will become more pressing as more meta functions are added.

One reason I'm putting up this PR now is to check with Yinghai Lu
if we can unblock shape inference for accelerators, while we are
still working on a long term plan for how to unify all shape
computation across our kernels.

Signed-off-by: Edward Z. Yang <ezyang@fb.com>

Test Plan: Imported from OSS

Differential Revision: D21935609

Pulled By: ezyang

fbshipit-source-id: f7d8636eeb8516b6bc296db99a16e56029972eee
2020-06-22 09:18:33 -07:00

313 lines
14 KiB
C++

#pragma once
#include <iostream>
#include <string>
#include <c10/macros/Macros.h>
namespace c10 {
// Semantically, a dispatch key identifies a possible "level" in our
// dispatch, for which a handler may be registered. Traditional
// backends like CPU and CUDA get dispatch keys; however, so do
// "wrapping" layers like Variable (for autograd handling).
//
// In implementation terms, the dispatch key identifies a specific "bit" in a
// DispatchKeySet. Higher bit indexes get handled by dispatching first (because
// we "count leading zeros" when we extract the highest priority dispatch
// key.)
enum class DispatchKey : uint8_t {
// ~~~~~~~~~~~~~~~~~~~~~~~~~~ UNDEFINED ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
// This is not a "real" tensor id, but it exists to give us a "nullopt"
// element we can return for cases when a DispatchKeySet contains no elements.
// You can think a more semantically accurate definition of DispatchKey is:
//
// using DispatchKey = optional<RealDispatchKey>
//
// and Undefined == nullopt. We didn't actually represent
// it this way because optional<RealDispatchKey> would take two
// words, when DispatchKey fits in eight bits.
Undefined = 0,
// Define an alias for Undefined to represent CatchAll (long term
// this will get eliminated, but for now it's convenient)
CatchAll = Undefined,
// ~~~~~~~~~~~~~~~~~~~~~~~~~~ BACKENDS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
// A "backend" is colloquially used to refer to handlers for dispatch
// which actually implement the numerics of an operation in question.
//
// Due to the nature of the enum, these backends are specified in
// an ordered way, but for most backends this order is not semantically
// meaningful (e.g., it's valid to reorder these backends without changing
// semantics). The only situation when backend ordering is meaningful
// is when the backend participates in multiple dispatch with another
// backend; e.g., CPU and SparseCPU (sparse must have
// higher priority).
// Here are backends which you think of as traditionally specifying
// how to implement operations on some device.
CPU, // registered at build/aten/src/ATen/CPUType.cpp
CUDA, // registered at build/aten/src/ATen/CUDAType.cpp
HIP, // NB: I think this is not actually used, due to Note [Masquerading as
// CUDA]
FPGA, // Xilinx support lives out of tree at https://gitlab.com/pytorch-complex/vitis_kernels
MSNPU, // unused externally, but tested at
// test/cpp_extensions/msnpu_extension.cpp
XLA, // lives out of tree at https://github.com/pytorch/xla
Vulkan,
// These are Caffe2 device types which we grandfathered into
// DispatchKey.
// TODO: Caffe2-only DispatchKeys actually should be removed from this enum
// and just simply be undispatchable.
MKLDNN, // (MKLDNN is treated as another "device" in Caffe2)
OpenGL,
OpenCL,
IDEEP,
// Here are backends which specify more specialized operators
// based on the dtype of the tensor.
QuantizedCPU, // registered at build/aten/src/ATen/QuantizedCPUType.cpp
QuantizedCUDA, // registered at build/aten/src/ATen/QuantizedCUDAType.cpp
ComplexCPU, // lives out of tree at
// https://gitlab.com/pytorch-complex/pytorch-cpu-strided-complex
ComplexCUDA, // and
// https://gitlab.com/pytorch-complex/pytorch-cuda-strided-complex
// tested at test/cpp_extensions/complex_registration_extension.cpp
// TODO: Remove Complex dispatch keys when Complex is moved in tree
// This backend is to support custom RNGs; it lets you go
// to a different kernel if you pass in a generator that is not a
// traditional CPUGeneratorImpl/CUDAGeneratorImpl. To make use of this
// key:
// 1) set it as a second parameter of at::Generator constructor call in
// the user-defined PRNG class.
// 2) use it as a dispatch key while registering custom kernels
// (templatized kernels specialized for user-defined PRNG class)
// intended for out of tree use; tested by aten/src/ATen/test/rng_test.cpp
CustomRNGKeyId,
// Here are backends which specify more specialized operators
// based on the layout of the tensor. Note that the sparse backends
// are one case where ordering matters: sparse multi-dispatches with
// the corresponding dense tensors, and must be handled before them.
MkldnnCPU, // registered at build/aten/src/ATen/MkldnnCPUType.cpp
// NB: not to be confused with MKLDNN, which is Caffe2 only
SparseCPU, // registered at build/aten/src/ATen/SparseCPUType.cpp
SparseCUDA, // registered at build/aten/src/ATen/SparseCUDAType.cpp
SparseHIP, // TODO: I think this is not actually used, due to Note
// [Masquerading as CUDA]
// Here are reserved backends for user-defined backends, see Note [Private use
// DispatchKey]
// To see some example about how to use this, check out MSNPU
PrivateUse1,
PrivateUse2,
PrivateUse3,
// The meta function characterizes how an operation affects the metadata of a
// tensor (shape, dtype) without doing any of the actual computation. A
// meta tensor can be used to dry run operators without actually doing
// any computation, e.g., add on two meta tensors would give you another
// meta tensor with the output shape and dtype, but wouldn't actually
// add anything. A meta implementation typically would look something like:
//
// Tensor meta::add(const Tensor& self, const Tensor& other) {
// TORCH_CHECK(self.size().equals(other.size()));
// return at::empty_like(self, self.size());
// }
//
// The meta function would get invoked if you ran an operator passing
// in meta tensors. The call stack in such a case would look something like
// this:
//
// at::add(x: Meta, y: Meta) {
// return [dispatch] meta::add(x: Meta, y: Meta) {
// output_shape = ...
// [dispatch] meta::empty(output_shape) {
// return ... meta tensor with output_shape but no data allocated ...
// }
// }
// }
//
// Meta functions have an important secondary function, which is they can
// be used as tensor "allocators". A typical backend implementation should
// be implemented in this way:
//
// Tensor cpu::add(const Tensor& self, const Tensor& other) {
// Tensor result = meta::add(self, other);
// // ... do the actual computation into result ...
// return result;
// }
//
// In this case, the internal at::empty_like invocation would dispatch to the
// CPU factory function, not the meta factory function. The call stack in
// this case looks like:
//
// at::add(x: CPU, y: CPU) {
// return [dispatch] cpu::add(x: CPU, y: CPU) {
// output = [direct] meta::add(x: CPU, y: CPU) {
// output_shape = ...
// [dispatch] cpu::empty(output_shape)
// }
// ... compute on output ...
// return output;
// }
// }
//
Meta,
// In some situations, it is not immediately obvious what the correct
// backend for function is, because the function in question doesn't
// have any "tensor" arguments. In this case, a BackendSelect function
// can be registered to implement the custom determination of the
// correct backend.
BackendSelect,
// The named dispatch key is set for any tensors with named dimensions.
// Although we have a dispatch key for named tensors, for historical reasons,
// this dispatch key doesn't do any of the substantive functionality for named
// tensor (though, hypothetically, it could!) At the moment, it's just
// responsible for letting us give good error messages when operations
// don't support named tensors.
//
// NB: If you ever consider moving named tensor functionality into
// this dispatch key, note that it might be necessary add another dispatch
// key that triggers before composite operators, in case a composite operator
// has named dimension propagation that doesn't match that of its
// constituent parts.
Named,
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~ AUTOGRAD ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
// All backends are oblivious to autograd; autograd is handled as a
// layer which happens on top of all backends. It inspects the autograd
// metadata of all inputs, determines what autograd metadata should be
// constructed by the output, and otherwise defers to the backend to
// actually do the numeric computation. Autograd contains
// the bulk of this logic.
Autograd,
Profiler,
Tracer,
// Pre-autograd dispatch keys allow backends to override the autograd behavior
// (aka Autograd) for operators which have a Variable kernel
// already registered. For example, XLA wants to define autograd for
// einsum directly. Registering a custom autograd implementation at the
// XLA key won't work because we process Autograd
// before XLA. This key has higher priority and gets processed
// first. You generally should NOT redispatch after handling autograd
// here (since that would result in execution of the Autograd
// operator, which you're trying to skip). In PreAutograd implementations,
// you are responsible for handling autograd yourself, or deferring to other
// operators which support autograd.
XLAPreAutograd,
// Autocasting precedes VariableTypeId, to ensure casts are autograd-exposed
// and inputs are saved for backward in the post-autocast type.
Autocast,
// Here are some reserved pre-autograd keys for user-defined backends, see
// Note [Private use DispatchKey]
PrivateUse1_PreAutograd,
PrivateUse2_PreAutograd,
PrivateUse3_PreAutograd,
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~ WRAPPERS ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
// There are a number of alternative modes which may want to handle before
// autograd; for example, error checking, tracing, profiling or vmap. They
// go here.
// This is the dispatch key for BatchedTensorImpl, which is used to implement
// batching rules for vmap.
Batched,
// TESTING: This is intended to be a generic testing tensor type id.
// Don't use it for anything real; its only acceptable use is within a single
// process test. Use it by creating a TensorImpl with this DispatchKey, and
// then registering operators to operate on this type id. See
// aten/src/ATen/core/dispatch/backend_fallback_test.cpp for a usage example.
TESTING_ONLY_GenericWrapper,
// TESTING: This is intended to be a generic testing tensor type id.
// Don't use it for anything real; its only acceptable use is within a ingle
// process test. Use it by toggling the mode on and off via
// TESTING_ONLY_tls_generic_mode_set_enabled and then registering operators
// to operate on this type id. See
// aten/src/ATen/core/dispatch/backend_fallback_test.cpp
// for a usage example
TESTING_ONLY_GenericMode,
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ FIN ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
NumDispatchKeys, // Sentinel
// ~~~~~~~~~~~~~~~~~~~~~~~~~ BC ALIASES ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
// The aliases exist for backwards compatibility reasons, they shouldn't
// be used
CPUTensorId = CPU,
CUDATensorId = CUDA,
};
// Note [Private use DispatchKey]
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Private use tensor IDs are preallocated tensor type IDs for use in user
// applications. Similar to private use fields in HTTP, they can be used
// by end users for experimental or private applications, without needing
// to "standardize" the tensor ID (which would be done by submitting a PR
// to PyTorch to add your type ID).
//
// Private use tensor IDs are appropriate to use if you want to experiment
// with adding a new tensor type (without having to patch PyTorch first) or
// have a private, non-distributed application that needs to make use of a
// new tensor type. Private use tensor IDs are NOT appropriate to use for
// libraries intended to be distributed to further users: please contact
// the PyTorch developers to get a type ID registered in this case.
//
// We provide two classes of private user tensor id: regular DispatchKeys
// and PreAutograd DispatchKeys. DispatchKeys serve the role of ordinary "backend"
// DispatchKeys; if you were adding support for a new type of accelerator, you
// would use a DispatchKey, and reuse autograd definitions already defined in
// PyTorch for operators you define. PreAutograd DispatchKeys serve as "wrapper"
// DispatchKeys: they are most appropriate for tensors that compose multiple
// internal tensors, and for cases when the built-in autograd formulas for
// operators are not appropriate.
static_assert(
static_cast<uint8_t>(DispatchKey::NumDispatchKeys) < 64,
"DispatchKey is used as index into 64-bit bitmask; you must have less than 64 entries");
C10_API const char* toString(DispatchKey);
C10_API std::ostream& operator<<(std::ostream&, DispatchKey);
// These are some convenience identifiers for dispatch keys which are
// shorter to type than their long counterparts. Note that some of these
// dispatch keys directly correspond to DeviceType; and most APIs that
// accept DispatchKey also accept DeviceType; e.g.,
// torch::dispatch(torch::kCPU, ...) is also valid.
constexpr DispatchKey kAutograd = DispatchKey::Autograd;
} // namespace c10
namespace torch {
// Expose the constant, but not the TYPE (DispatchKey is an implementation
// detail!)
using c10::kAutograd;
}
// NB: You really shouldn't use this instance; this enum is guaranteed
// to be pretty small so a regular array should be acceptable.
namespace std {
template <>
struct hash<c10::DispatchKey> {
typedef size_t result_type;
typedef c10::DispatchKey argument_type;
size_t operator()(c10::DispatchKey x) const {
return static_cast<size_t>(x);
}
};
}