#include #include struct _PytorchRecordFunctionState { at::RecordFunction guard; _PytorchRecordFunctionState() : guard(at::RecordScope::FUNCTION) {} }; _PytorchRecordFunctionState* _pytorch_record_function_enter(const char* name) { _PytorchRecordFunctionState* state = new _PytorchRecordFunctionState(); state->guard.before(name); return state; } void _pytorch_record_function_exit(_PytorchRecordFunctionState* state) { if (state == nullptr) { return; } delete state; }