#include "function.h" #include "interpreter.h" #include #include #include namespace torch{ namespace jit{ char const * toString(OpCode op); namespace mobile { Function::Function(c10::QualifiedName name) : name_(name), code_(std::make_shared()) {} void Function::append_instruction(OpCode op, int X, int N) { TORCH_CHECK(isOpSupportedInMobile(op), toString(op), " is not supported in mobile module."); code_->instructions_.emplace_back(op, X, N); } bool Function::append_operator(const std::string& name, const std::string& overload_name) { // Keep the original opname in code_ code_->op_names_.emplace_back(name, overload_name); auto opname = code_->op_names_.back(); // Add "_" prefix to work around the double registration both of jit/generated // and here. TODO: remove it when we have separate build for lite interpreter. if (opname.name != "aten::Int") { opname.name = "_" + opname.name; } auto op = c10::Dispatcher::singleton().findSchema(opname); if (!op.has_value()) { return false; } // TODO: operator.h now does not depend on Node* so we can also look up operators from // that registry for use in mobile as a way to share implementations. auto fn = [op](Stack& stack) { c10::Dispatcher::singleton().callBoxed(*op, &stack); }; code_->operators_.emplace_back(fn); return true; } void Function::append_constant(const c10::IValue& constant) { code_->constants_.push_back(constant); } void Function::append_type(const at::TypePtr& type) { code_->types_.push_back(type); } void Function::set_register_size(size_t size) { code_->register_size_ = size; } bool Function::run(Stack& stack) const { InterpreterState interp_state(code_); return interp_state.run(stack); } } // namespace mobile } // namespace torch } // namespace jit