Summary:
Linting `torch/csrc/` (non-recursive) and `torch/csrc/autograd` (non-recursive).
Fixed things like:
- `typedef` vs `using`
- Use `.empty()` instead of comparing with empty string/using `.size() == 0`
- Use range for loops instead of old style loops (`modernize-`)
- Remove some `virtual` + `override`
- Replace `stdint.h` with `cstdint`
- Replace `return Type(x, y)` with `return {x, y}`
- Use boolean values (`true`/`false`) instead of numbers (1/0)
- More ...
ezyang apaszke cpuhrsch
Pull Request resolved: https://github.com/pytorch/pytorch/pull/11050
Differential Revision: D9597505
Pulled By: goldsborough
fbshipit-source-id: cb0fb4793ade885a8dbf4b10484487b84c64c7f2
Summary:
Prior to this diff, there have been two ways of compiling the bulk of the torch codebase. There was no interaction between them - you had to pick one or the other.
1) with setup.py. This method
- used the setuptools C extension functionality
- worked on all platforms
- did not build test_jit/test_api binaries
- did not include the C++ api
- always included python functionality
- produced _C.so
2) with cpp_build. This method
- used CMake
- did not support Windows or ROCM
- was capable of building the test binaries
- included the C++ api
- did not build the python functionality
- produced libtorch.so
This diff combines the two.
1) cpp_build/CMakeLists.txt has become torch/CMakeLists.txt. This build
- is CMake-based
- works on all platforms
- builds the test binaries
- includes the C++ api
- does not include the python functionality
- produces libtorch.so
2) the setup.py build
- compiles the python functionality
- calls into the CMake build to build libtorch.so
- produces _C.so, which has a dependency on libtorch.so
In terms of code changes, this mostly means extending the cmake build to support the full variety of environments and platforms. There are also a small number of changes related to the fact that there are now two shared objects - in particular, windows requires annotating some symbols with dllimport/dllexport, and doesn't allow exposing thread_local globals directly.
Pull Request resolved: https://github.com/pytorch/pytorch/pull/8792
Reviewed By: ezyang
Differential Revision: D8764181
Pulled By: anderspapitto
fbshipit-source-id: abec43834f739049da25f4583a0794b38eb0a94f
* Prevent stack overflow on deletion of deep graph
Fixes#5534.
Sometimes one can end up with a very big computation graph of Functions
and Edges. Each std::shared_ptr<Function> contains a list of Edge, and
each Edge contains a std::shared_ptr<Function>. Deleting a
std::shared_ptr<Function> can trigger the recursive deletion of other
std::shared_ptr<Function>'s: this can stack overflow if the graph
is deep enough. Here is an example of such a graph:
shared_ptr<Function> -> Edge -> shared_ptr<Function> -> Edge -> ... -> shared_ptr<Function>
The solution here is to use a custom deleter with each
std::shared_ptr<Function>. The custom deleter keeps track of how many
nested deleters it is in. When this number exceeds the maximum allowed
depth, the Function* to be deleted are accumulated in a per-thread
delete queue and handled by one of the deleters.
Example code that could trigger the overflow (set ``depth`` to something >
100000) is below. I also benchmarked the below code before/after the
changes to see if there are any significant performance differences.
```
import torch
def scope():
depth = 80000
x = torch.randn(9, requires_grad=True)
y = x.clone()
# build deeply nested computation graph
for i in range(depth):
y = y + y * 0.000001
%timeit -n 100 scope()
376 ms ± 3.94 ms per loop (mean ± std. dev. of 7 runs, 100 loops each)
Without changes:
352 ms ± 6.58 ms per loop (mean ± std. dev. of 7 runs, 100 loops each)
```
With the change, the above code is 6.8% slower.
UPDATE: I did some more benchmarking. It looks like it takes 25% more time to free the computation graph in the case of the straight chain graph: https://gist.github.com/zou3519/93cf84d96ae431356ae7f7c1923ef51a
* WIP
* Add custom deleter to PyFunctions created by THPFunction
* Address some comments; pick new value
* Address some more comments
* Add more complicated test; special case the windows depth constant
This PR adds the possibility to build the C++ parts of autograd and jit, with no dependency on Python.
The goal is to allow taking a PyTorch IR representation (a tree s-expr) and running it with provided inputs.
Prerequisite: build PyTorch so that codegen runs once.
Instructions:
cd tools/cpp_build
bash build_all.sh
This will build libtorchjit and torchjit_test in tools/cpp_build/build/torchjit-build. The latter basically runs the code in test_jit.cpp for now.
While writing the PR, it turned out that a few of Python.h includes were redundant. They were removed here (PyTorch tests still pass on my machine, we'll see CI).
* Introduce Python-free builds of autograd and jit
* Remove NO_PYTHON ifdef in functions/special
* Add source information to IR nodes
SourceRange information from the script is not propagated to IR nodes.
This information is only used in two places now: the interpreter
wraps errors that occur when an instruction executions and shape
propagation now reports errors on the line where it fails:
Traceback (most recent call last):
File "test/test_jit.py", line 1655, in test_script_error
bar(Variable(torch.rand(10), requires_grad=True), Variable(torch.rand(9), requires_grad=True))
RuntimeError:
The size of tensor a (10) must match the size of tensor b (9) at non-singleton dimension 0:
@torch.jit.script
def bar(c, b):
return c / b
~~~~~ <--- HERE
In the future, shape propagation should really not report any size
errors and instead just not propagate shapes and let the actual
execution fail. However, this is hard to accomplish while we still
depend on running the op to do shape propagation.
Support shape propagation with control-flow
* This allows us to enable optimization in the GraphExecutor for most
script tests.
* Changes Type to always be present (non-null) on a Value, removing `hasType()`
and `typeOption()`. A new type kind 'DynamicType' now represents when
a specific type has not been determined.
* If/Loop nodes propagate shapes/types in the simple cases where types of
outputs do not change depending on where control flows. In other
cases, we propagate DynamicType to indicate we do not know what
the shape will be.
* Remove the `cond` input to the body of Loop to simplify handling in
interpreter and shape propagation.
* Bugfix for zero-dim contiguousStridesOf
* Improve Function interface
* Undo tracer changes
* Fix bug in VariableType.set_history
* Rename function_counter and sequence_number to sequence_nr
* Clarify Function documentation
* Replace swap_next_edges with next_edges() getter
* Bring back set_gradient_edge
* Simplify special.cpp
* add_gradient_edge -> create_gradient_edge
* Add mutable getters for pre/post hooks
* Use make_variable with Edge
* Remove remove_gradient_edge in favor of detach_
* Fix documentation and remove create_gradient_edge friend method
* Canonicalize some includes
Suppose you are given a list of arguments, each of which may be Tensor or
TensorList. How can you write a function that can treat these arguments
uniformly as a list of tensors? This patch solves the problem using
variadic templates.
Why variadic templates? Use of variadic templates means anyone working
with this code has to understand universal references, perfect
forwarding, parameter packs and some idioms of C++ template design.
However, I argue that variadic templates are the *right* tool for
supporting the implementation of functions which must take an
arbitrarily heterogenous set of inputs. We were able to limp by
in old code because, for the most part, tensor inputs were homogenous,
but this is no longer the case for some non-primitively differentiable
functions; and with the upcoming cuDNN RNN in ATen PR, will no longer be
the case for primitively differentiable functions too.
There are two parts to the PR.
First, we add torch/csrc/utils/variadic.h, which defines a mix-in
IterArgs that takes any class which supports operator(), and augments
with a new variadic function apply() which calls operator() on each
argument passed to it. In an original draft of the patch, I wrote the
recursion for each parameter pack from scratch for each function;
however, it turns out there are no fewer than seven instances where we
need this idiom, and the mix-in reduces the lines of code, and also
helps centralize the most important (and easy to forget) boilerplate
for perfect forwarding.
To verify that IterArgs is compiled away into an unrolled form per
call site, I inspected the assembly on some synthetic examples.
Next, we modify the following functions to make use of IterArgs:
- compute_requires_grad
- Function::flags (Variable and Tensor variants)
- flatten
- isTracing
- count_tensors / count_variables
Finally, the tuple packer is rewritten to be variadic, although we
cannot make use of IterArgs (since we are given a tuple). It might
make sense to refactor the code into a generic piece which invokes
a function with the arguments specified by a tuple, and then an
appropriate IterArgs, but we leave this for future work.
One thing to note: we cannot write a function with overloads for both
Tensor and Variable, because both ArrayRef<Variable> and Tensor have
implicit conversions from Variable, making such an overload ambiguous.
It may be interesting to remove the implicit conversion from ArrayRef.
Signed-off-by: Edward Z. Yang <ezyang@fb.com>
This removes volatile from Variable. The functionality is mostly
replaced by a global (thread-local) flag, which is controlled by
torch.set_grad_enabled() and the context manager torch.no_grad().
In C++, the flag is exposed through GradMode::is_enabled() and GradMode::set_enabled()
Fixes#3627
* Add interpreter support for Handles/PythonOp/CppOp
This treats Handles as a first-class type in the interpreter
since this turned out to be conceptually simpler than treating
them as a separate concept, which requires a second channel for
register allocating and moving data from one op to the next.
Notes:
* The refcounting nature of tensors is factored into its own base type
so that it can be shared with other refcounted types such as handle.
* Some methods redundant with TensorBase have been deleted from Tensor
* The interpreter uses raw refcounted handles. In addition to being
able to treat Tensors and Handles as the same base object, it removes
a lot of redundant refcounting as objects moved from tensors to input/
output lists.
* aten_dispatch has been updated to work directly on the raw refcounted
lists to avoid refcounting and duplicate lists.
* Removing jit_closure.cpp, The interpreter can now handle all pathways.
* Functions like `unsafeToTensorShare` describe how
ownership transfers in the interpreter. The `Steal` variants
take rvalue references as arguments, and invalidate those
arguments to prevent potential problems.
* Make TensorTemporary is not a subtype relationship because it is too easy to
do something horribly unsafe:
```
void foo(at::Tensor bar) {
// bar destructor call release on a temporary!
}
foo(TensorTemporary(retainable)); // structure slicing!
```
This commit adds a Value type similar to the one @ezyang suggested a while
ago for handling multi-return nodes.
Previously if we had a graph like:
a = op1(b)
c, d = op2(a)
Then its in-memory format would look like:
%0 = op1(b)
%1 = op2(%0)
%2 = select(%1, 0)
%2 = select(%1, 1)
Select nodes were used only to handle the multi-output case. In the
single-output case ops referred directly to their uses.
This required special handling for the single- and multi- output cases,
and was confusing when used with ONNX which distinguishes values (the
inputs/outputs of a node) from the nodes themselves (e.g. a Conv).
This commit adds the Node/Value distinction to the IR. In the example
above, `a`, `b`, `c`, and `d` are now Value objects, while `op1` and
`op2` are now Node objects. Inputs/Outputs to the graph are values.
* Nodes now always have multiple outputs, accessible through their `output()`
method.
* Methods exist for adding/removing outputs from a node.
* Nodes own their output Values, destroying a node destroys its outputs and it
is only valid to destroy a node when no uses of its outputs remain.
* Unlike select, Values do not appear in the nodes list.
* The method `node()` on `Value` retrieves its defining node. Calling it
is always valid. For inputs, its kind is "Param". Like "Return" there is a single Param
node representing all inputs.
* For single-output Nodes, the method `output()` retrieves the single
output Value, asserting that the node is in-fact single output.
* Functions are the same, but some functions like `type()` have moved to
Value.
* `replaceAllUsesWith` is now sanely defined for both Values and Nodes.
In the case of Nodes, it replaces all outputs of the node with the outputs
of the replacement node.
* stage is defined both on Node/Value. This is because Inputs require a stage.
* Apart from changing data types from Node->Value most passes remain the same.
Things that previously assumed single-output nodes now have to call output()
to get the node.
* This removes the uses = [...] field in the outputs because it was
getting confusing even before this commit when uses would refer to nodes,
but we print the names of Values. The lint pass validates the use list,
so printing it out seems less necessary.
* Generate torch.cat autograd via ATen.
Most of the change is around supporting generation of:
1) TensorList arguments
2) Arguments to "size", "sizes", i.e. "sizes(dim)"
To be honest, this was the whole point of this refactor set.
I noticed that in a lot of code, we were repeatedly copying lots of metadata
from old nodes to new nodes. This was quite concerning because I wanted to
add some more metadata (alias information) and I didn't want to have to
get it right in all cases. Plus, in a lot of cases we were forgetting
to set more optional properties like debug names when we "copied".
To solve this, I first made cloneFrom() copy all of this metadata. Then,
I searched for all occurrences of setType() (a proxy for "I'm cloning this
node), looked for cases where we really were morally doing a copy, and rewrote
the code to use cloneFrom() instead, allowing us to drop explicit setType()
(and getting more metadata preservation in the process.)
Finally, I refactored tryToMoveChunk. The code is modestly longer,
but the new version has the nice property that the initialization of
selects for input_chunk are next to the creation of the node (as opposed
to delayed for later.) I also added a lot more comments for invariants
I noticed when I was working on the code.
One minor extra change: TensorType grew a new constructor and a withSizesStride
"immutable setter" which returns a new copy of TensorType with different info.
Signed-off-by: Edward Z. Yang <ezyang@fb.com>
Variable is now a subclass of at::Tensor backed by a VariableImpl* pImpl. The implementation of the ATen functions is defined in the auto-generated VariableType.h/cpp file.
Currently, only functions which fall through to the base type, such as sizes() and isCuda() are implemented. Differentiable ops like add() and mul() will be added in a subsequent PR.
Because of this Variables can no longer appear in the graph.
Every usage of a leaf Variable will leave an AccumulateGrad
function that has no outputs, but modifies var.grad as a side
effect.
The core autograd Variable, Function, and Engine no longer depend on the
Python API. This let's us implement functions in C++. In the future, we
can also multithread engine and release the GIL for most of the
non-Python backwards.
The register hook calls now return an object that can be used to remove
the hook. For example,
>>> h = module.register_forward_hook(callback)
>>> h.remove() # removes hook
Or as a context manager:
>>> with module.register_forward_hook(callback):
... pass
This makes it easier for libraries to use hooks without worrying about
name collisions.