Summary:
There are still a few work to be done:
- Move logging and unify AT_WARN with LOG(ERROR).
- A few header files are still being plumbed through, need cleaning.
- caffe2::EnforceNotMet aliasing is not done yet.
- need to unify the macros. See c10/util/Exception.h
This is mainly a codemod and not causing functional changes. If you find your job failing and trace back to this diff, usually it can be fixed by the following approaches:
(1) add //caffe2/c10:c10 to your dependency (or transitive dependency).
(2) change objects such as at::Error, at::Optional to the c10 namespace.
(3) change functions to the c10 namespace. Especially, caffe2::MakeString is not overridden by the unified c10::str function. Nothing else changes.
Please kindly consider not reverting this diff - it involves multiple rounds of rebasing and the fix is usually simple. Contact jiayq@ or AI Platform Dev for details.
Pull Request resolved: https://github.com/pytorch/pytorch/pull/12354
Reviewed By: orionr
Differential Revision: D10238910
Pulled By: Yangqing
fbshipit-source-id: 7794d5bf2797ab0ca6ebaccaa2f7ebbd50ff8f32
Summary:
Currently the C++ API and C++ extensions are effectively two different, entirely orthogonal code paths. This PR unifies the C++ API with the C++ extension API by adding an element of Python binding support to the C++ API. This means the `torch/torch.h` included by C++ extensions, which currently routes to `torch/csrc/torch.h`, can now be rerouted to `torch/csrc/api/include/torch/torch.h` -- i.e. the main C++ API header. This header then includes Python binding support conditioned on a define (`TORCH_WITH_PYTHON_BINDINGS`), *which is only passed when building a C++ extension*.
Currently stacked on top of https://github.com/pytorch/pytorch/pull/11498
Why is this useful?
1. One less codepath. In particular, there has been trouble again and again due to the two `torch/torch.h` header files and ambiguity when both ended up in the include path. This is now fixed.
2. I have found that it is quite common to want to bind a C++ API module back into Python. This could be for simple experimentation, or to have your training loop in Python but your models in C++. This PR makes this easier by adding pybind11 support to the C++ API.
3. The C++ extension API simply becomes richer by gaining access to the C++ API headers.
soumith ezyang apaszke
Pull Request resolved: https://github.com/pytorch/pytorch/pull/11510
Reviewed By: ezyang
Differential Revision: D9998835
Pulled By: goldsborough
fbshipit-source-id: 7a94b44a9d7e0377b7f1cfc99ba2060874d51535
* Created TensorOptions
Storing the type in TensorOptions to solve the Variable problem
Created convenience creation functions for TensorOptions and added tests
Converted zeros to TensorOptions
Converted rand to TensorOptions
Fix codegen for TensorOptions and multiple arguments
Put TensorOptions convenience functions into torch namespace too
All factory functions except *_like support TensorOptions
Integrated with recent JIT changes
Support *_like functions
Fix in place modification
Some cleanups and fixes
Support sparse_coo_tensor
Fix bug in Type.cpp
Fix .empty calls in C++ API
Fix bug in Type.cpp
Trying to fix device placement
Make AutoGPU CPU compatible
Remove some auto_gpu.h uses
Fixing some headers
Fix some remaining CUDA/AutoGPU issues
Fix some AutoGPU uses
Fixes to dispatch_tensor_conversion
Reset version of new variables to zero
Implemented parsing device strings
Random fixes to tests
Self review cleanups
flake8
Undo changes to variable.{h,cpp} because they fail on gcc7.2
Add [cuda] tag to tensor_options_cuda.cpp
Move AutoGPU::set_index_from into .cpp file because Windows is stupid and sucks
Fix linker error in AutoGPU.cpp
Fix bad merge conflict in native_functions.yaml
Fixed caffe2/contrib/aten
Fix new window functions added to TensorFactories.cpp
* Removed torch::TensorOptions
Added code to generate wrapper functions for factory methods
Add implicit constructor from Backend to TensorOptions
Remove Var() from C++ API and use torch:: functions
Use torch:: functions more subtly in C++ API
Make AutoGPU::set_device more exception safe
Check status directly in DynamicCUDAHooksInterface
Rename AutoGPU to DeviceGuard
Removed set_requires_grad from python_variables.h and warn appropriately in Variable::set_requires_grad
remove python_default_init: self.type()
Add back original factory functions, but with deprecation warnings
Disable DeviceGuard for a couple functions in ATen
Remove print statement
Fix DeviceGuard construction from undefined tensor
Fixing CUDA device compiler issues
Moved as many methods as possible into header files
Dont generate python functions for deprecated factories
Remove merge conflict artefact
Fix tensor_options_cuda.cpp
Fix set_requires_grad not being checked
Fix tensor_new.h
TEMPORARILY put some methods in .cpp files to see if it solves issues on windows and mac
Fix bug in DeviceGuard.h
Missing includes
TEMPORARILY moving a few more methods into .cpp to see if it fixes windows
Fixing linker errors
* Fix up SummaryOps to use new factories
Undo device agnostic behavior of DeviceGuard
Use -1 instead of optional for default device index
Also move DeviceGuard methods into header
Fixes around device index after optional -> int32_t switch
Fix use of DeviceGuard in new_with_tensor_copy
Fix tensor_options.cpp
* Fix Type::copy(
* Remove test_non_float_params from ONNX tests
* Set requires_grad=False in ONNX tests that use ints
* Put layout/dtype/device on Tensor
* Post merge fixes
* Change behavior of DeviceGuard to match AutoGPU
* Fix C++ API integration tests
* Fix flip functions
* Rename autograd namespace to torch and change torch.h into python.h
* Include torch.h instead of python.h in test/cpp/api
* Change some mentions of torch.h to python.h in C++ extensions
* Set paths directly, without find_path
* PyObject* <--> at::Tensor no longer unwraps variables, instead we expect end uses to always work with variable types, and we will only unwrap the variables when we optimize.
* Add torch::CPU, torch::CUDA and torch::getType
* at::CPU -> torch::CPU in extensions
* Support native namespace functions with type dispatch.
Use 'ones' as an example. Note this is a "halfway" solution; i.e. the call chain is:
at::ones(shape, dtype) -> dtype.ones(shape, dtype) -> CPUFloatType.ones(shape, dtype) -> at::native::ones(shape, dtype)
The "nicer" solution would probably be something like:
at::ones(shape, dtype) -> dtype.ones(shape) -> CPUFloatType.ones(shape) -> at::native::ones(shape, this)
* Fix type inference.
* Fix test install.
* Fix extensions.
* Put dtype argument at the beginning.
* Fix extension.cpp.
* Fix rnn.
* Move zeros in the same manner.
* Fix cuda.
* Change randn.
* Change rand.
* Change randperm.
* Fix aten contrib.
* Resize in randperm_out.
* Implement eye.
* Fix sparse zeros.
* linspace, logspace.
* arange.
* range.
* Remove type dispatch from gen_python_functions.
* Properly generate maybe_init_cuda for type dispatch functions not named type.
* Don't duplicate dtype, this parameters for native type dispatched functions.
* Call VariableType factory methods from the base type so it gets version number 0.
* Address review comments.