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Fix invalid format string in libfmt calls (#148855)
Wrap shaderSource inside fmt::runtime because the format string is not a string literal and can't pass libfmt's compile time check in C++23 Pull Request resolved: https://github.com/pytorch/pytorch/pull/148855 Approved by: https://github.com/Skylion007
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@ -823,19 +823,19 @@ id<MTLLibrary> MetalShaderLibrary::getLibrary(const std::initializer_list<std::s
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auto it = params.begin();
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auto it = params.begin();
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switch (nparams) {
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switch (nparams) {
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case 1:
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case 1:
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lib = compileLibrary(fmt::format(shaderSource, *it));
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lib = compileLibrary(fmt::format(fmt::runtime(shaderSource), *it));
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break;
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break;
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case 2: {
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case 2: {
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auto& first = *it++;
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auto& first = *it++;
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auto& second = *it;
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auto& second = *it;
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lib = compileLibrary(fmt::format(shaderSource, first, second));
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lib = compileLibrary(fmt::format(fmt::runtime(shaderSource), first, second));
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break;
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break;
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}
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}
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case 3: {
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case 3: {
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auto& first = *it++;
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auto& first = *it++;
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auto& second = *it++;
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auto& second = *it++;
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auto& third = *it;
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auto& third = *it;
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lib = compileLibrary(fmt::format(shaderSource, first, second, third));
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lib = compileLibrary(fmt::format(fmt::runtime(shaderSource), first, second, third));
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break;
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break;
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}
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}
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default:
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default:
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