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[iOS] Add LibTorch-Lite-Nightly pod (#63239)
Summary:
D30090760 (e182b459d9) was reverted by D30303292 because of a lint issue in `LibTorch-Lite-Nightly.podspec.template`. Resubmit the diff after fixing the issue.
Pull Request resolved: https://github.com/pytorch/pytorch/pull/63239
Test Plan: Imported from OSS
Reviewed By: xta0
Differential Revision: D30315690
Pulled By: hanton
fbshipit-source-id: f0fa719ffc3b8181ab28c123584ae5c1da8992c0
This commit is contained in:
parent
809e1e7457
commit
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@ -26,4 +26,4 @@ if ! [ -x "$(command -v xcodebuild)" ]; then
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exit 1
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fi
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PROFILE=PyTorch_CI_2021
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ruby ${PROJ_ROOT}/scripts/xcode_build.rb -i ${PROJ_ROOT}/build_ios/install -x ${PROJ_ROOT}/ios/TestApp/TestApp.xcodeproj -p ${IOS_PLATFORM} -c ${PROFILE} -t ${IOS_DEV_TEAM_ID} -f Accelerate,MetalPerformanceShaders
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ruby ${PROJ_ROOT}/scripts/xcode_build.rb -i ${PROJ_ROOT}/build_ios/install -x ${PROJ_ROOT}/ios/TestApp/TestApp.xcodeproj -p ${IOS_PLATFORM} -c ${PROFILE} -t ${IOS_DEV_TEAM_ID} -f Accelerate,MetalPerformanceShaders,CoreML
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@ -28,12 +28,13 @@ cp ${PROJ_ROOT}/ios/LibTorch-Lite.h ${ZIP_DIR}/src/
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cp ${PROJ_ROOT}/LICENSE ${ZIP_DIR}/
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# zip the library
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export DATE="$(date -u +%Y%m%d)"
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# libtorch_lite_ios_nightly_1.10.0dev20210810.zip
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ZIPFILE="libtorch_lite_ios_nightly_1.10.0.dev$DATE.zip"
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export IOS_NIGHTLY_BUILD_VERSION="1.10.0.${DATE}"
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# libtorch_lite_ios_nightly_1.10.0.20210810.zip
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ZIPFILE="libtorch_lite_ios_nightly_${IOS_NIGHTLY_BUILD_VERSION}.zip"
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cd ${ZIP_DIR}
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#for testing
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touch version.txt
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echo "$DATE" > version.txt
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echo "${IOS_NIGHTLY_BUILD_VERSION}" > version.txt
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zip -r ${ZIPFILE} install src version.txt LICENSE
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# upload to aws
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# Install conda then 'conda install' awscli
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@ -50,3 +51,14 @@ set +x
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# echo "AWS KEY: ${AWS_ACCESS_KEY_ID}"
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# echo "AWS SECRET: ${AWS_SECRET_ACCESS_KEY}"
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aws s3 cp ${ZIPFILE} s3://ossci-ios-build/ --acl public-read
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# create a new LibTorch-Lite-Nightly.podspec from the template
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echo "cp ${PROJ_ROOT}/ios/LibTorch-Lite-Nightly.podspec.template ${PROJ_ROOT}/ios/LibTorch-Lite-Nightly.podspec"
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cp ${PROJ_ROOT}/ios/LibTorch-Lite-Nightly.podspec.template ${PROJ_ROOT}/ios/LibTorch-Lite-Nightly.podspec
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# update pod version
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sed -i '' -e "s/IOS_NIGHTLY_BUILD_VERSION/${IOS_NIGHTLY_BUILD_VERSION}/g" ${PROJ_ROOT}/ios/LibTorch-Lite-Nightly.podspec
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cat ${PROJ_ROOT}/ios/LibTorch-Lite-Nightly.podspec
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# push the new LibTorch-Lite-Nightly.podspec to CocoaPods
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pod trunk push --verbose --allow-warnings --use-libraries --skip-import-validation ${PROJ_ROOT}/ios/LibTorch-Lite-Nightly.podspec
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37
ios/LibTorch-Lite-Nightly.podspec.template
Normal file
37
ios/LibTorch-Lite-Nightly.podspec.template
Normal file
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@ -0,0 +1,37 @@
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Pod::Spec.new do |s|
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s.name = 'LibTorch-Lite-Nightly'
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s.version = 'IOS_NIGHTLY_BUILD_VERSION'
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s.authors = 'PyTorch Team'
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s.license = { :type => 'BSD' }
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s.homepage = 'https://github.com/pytorch/pytorch'
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s.source = { :http => "https://ossci-ios-build.s3.amazonaws.com/libtorch_lite_ios_nightly_#{s.version}.zip" }
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s.summary = 'The nightly build version of PyTorch C++ library for iOS'
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s.description = <<-DESC
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The nightly build version of PyTorch C++ library for iOS.
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DESC
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s.ios.deployment_target = '12.0'
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s.default_subspec = 'Core'
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s.subspec 'Core' do |ss|
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ss.dependency 'LibTorch-Lite-Nightly/Torch'
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ss.source_files = 'src/*.{h,cpp,c,cc}'
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ss.public_header_files = ['src/LibTorch-Lite.h']
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end
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s.subspec 'Torch' do |ss|
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ss.header_mappings_dir = 'install/include/'
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ss.preserve_paths = 'install/include/**/*.{h,cpp,cc,c}'
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ss.vendored_libraries = 'install/lib/*.a'
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ss.libraries = ['c++', 'stdc++']
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end
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s.user_target_xcconfig = {
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'HEADER_SEARCH_PATHS' => '$(inherited) "$(PODS_ROOT)/LibTorch-Lite-Nightly/install/include/"',
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'OTHER_LDFLAGS' => '-force_load "$(PODS_ROOT)/LibTorch-Lite-Nightly/install/lib/libtorch.a" -force_load "$(PODS_ROOT)/LibTorch-Lite-Nightly/install/lib/libtorch_cpu.a"',
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'CLANG_CXX_LANGUAGE_STANDARD' => 'c++14',
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'CLANG_CXX_LIBRARY' => 'libc++'
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}
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s.pod_target_xcconfig = {
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'HEADER_SEARCH_PATHS' => '$(inherited) "$(PODS_ROOT)/LibTorch-Lite-Nightly/install/include/"',
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'VALID_ARCHS' => 'x86_64 arm64'
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}
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s.library = ['c++', 'stdc++']
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s.frameworks = 'Accelerate', 'MetalPerformanceShaders', 'CoreML'
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end
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