mirror of
https://github.com/zebrajr/pytorch.git
synced 2025-12-06 12:20:52 +01:00
Revert "[PyTorch] Improve aarch64 performance of bfloat16 ops (#166028)"
This reverts commit 3e77a2b478.
Otherwise it fails ARM build with older compilers with errors that looks
as follows:
```
vec128_bfloat16_neon.h:666:12: error: operation not permitted on type ‘bfloat16_t’
666 | return (-x) * y - z;
```
For more self-contained example see https://godbolt.org/z/bbY4xWh45
(that compiles the same code using clang-15 and clang-19)
This commit is contained in:
parent
fc540cefd4
commit
2c9f877fa7
|
|
@ -354,47 +354,9 @@ class Vectorized<c10::BFloat16> : public Vectorized16<
|
|||
|
||||
DEFINE_UNARY_ELEMENTWISE_FUNC_VIA_FLOAT_METHOD(abs)
|
||||
Vectorized frac() const;
|
||||
DEFINE_UNARY_ELEMENTWISE_FUNC_VIA_FLOAT_METHOD(neg)
|
||||
DEFINE_UNARY_ELEMENTWISE_FUNC_VIA_FLOAT_METHOD(trunc)
|
||||
DEFINE_UNARY_ELEMENTWISE_FUNC_VIA_FLOAT_METHOD(sqrt)
|
||||
|
||||
#ifdef __ARM_FEATURE_BF16
|
||||
Vectorized<c10::BFloat16> neg() const {
|
||||
return -values;
|
||||
}
|
||||
Vectorized<c10::BFloat16> reciprocal() const {
|
||||
return 1.0f / values;
|
||||
}
|
||||
Vectorized<c10::BFloat16> operator==(
|
||||
const Vectorized<c10::BFloat16>& other) const {
|
||||
return values == other.values;
|
||||
}
|
||||
|
||||
Vectorized<c10::BFloat16> operator!=(
|
||||
const Vectorized<c10::BFloat16>& other) const {
|
||||
return values != other.values;
|
||||
}
|
||||
|
||||
Vectorized<c10::BFloat16> operator<(
|
||||
const Vectorized<c10::BFloat16>& other) const {
|
||||
return values < other.values;
|
||||
}
|
||||
|
||||
Vectorized<c10::BFloat16> operator<=(
|
||||
const Vectorized<c10::BFloat16>& other) const {
|
||||
return values <= other.values;
|
||||
}
|
||||
|
||||
Vectorized<c10::BFloat16> operator>(
|
||||
const Vectorized<c10::BFloat16>& other) const {
|
||||
return values > other.values;
|
||||
}
|
||||
|
||||
Vectorized<c10::BFloat16> operator>=(
|
||||
const Vectorized<c10::BFloat16>& other) const {
|
||||
return values >= other.values;
|
||||
}
|
||||
#else
|
||||
DEFINE_UNARY_ELEMENTWISE_FUNC_VIA_FLOAT_METHOD(neg)
|
||||
DEFINE_UNARY_ELEMENTWISE_FUNC_VIA_FLOAT_METHOD(reciprocal)
|
||||
DEFINE_BINARY_COMPARISON_OPERATOR_VIA_FLOAT_METHOD(operator==)
|
||||
DEFINE_BINARY_COMPARISON_OPERATOR_VIA_FLOAT_METHOD(operator!=)
|
||||
|
|
@ -402,7 +364,6 @@ class Vectorized<c10::BFloat16> : public Vectorized16<
|
|||
DEFINE_BINARY_COMPARISON_OPERATOR_VIA_FLOAT_METHOD(operator<=)
|
||||
DEFINE_BINARY_COMPARISON_OPERATOR_VIA_FLOAT_METHOD(operator>)
|
||||
DEFINE_BINARY_COMPARISON_OPERATOR_VIA_FLOAT_METHOD(operator>=)
|
||||
#endif
|
||||
|
||||
#undef DEFINE_UNARY_ELEMENTWISE_FUNC_VIA_FLOAT_METHOD
|
||||
#undef DEFINE_BINARY_ELEMENTWISE_FUNC_VIA_FLOAT_METHOD
|
||||
|
|
@ -451,52 +412,28 @@ template <>
|
|||
Vectorized<c10::BFloat16> inline operator+(
|
||||
const Vectorized<c10::BFloat16>& a,
|
||||
const Vectorized<c10::BFloat16>& b) {
|
||||
#ifdef __ARM_FEATURE_BF16
|
||||
bfloat16x8_t x = a;
|
||||
bfloat16x8_t y = b;
|
||||
return x + y;
|
||||
#else
|
||||
return binary_operator_via_float(std::plus<Vectorized<float>>(), a, b);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <>
|
||||
Vectorized<c10::BFloat16> inline operator-(
|
||||
const Vectorized<c10::BFloat16>& a,
|
||||
const Vectorized<c10::BFloat16>& b) {
|
||||
#ifdef __ARM_FEATURE_BF16
|
||||
bfloat16x8_t x = a;
|
||||
bfloat16x8_t y = b;
|
||||
return x - y;
|
||||
#else
|
||||
return binary_operator_via_float(std::minus<Vectorized<float>>(), a, b);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <>
|
||||
Vectorized<c10::BFloat16> inline operator*(
|
||||
const Vectorized<c10::BFloat16>& a,
|
||||
const Vectorized<c10::BFloat16>& b) {
|
||||
#ifdef __ARM_FEATURE_BF16
|
||||
bfloat16x8_t x = a;
|
||||
bfloat16x8_t y = b;
|
||||
return x * y;
|
||||
#else
|
||||
return binary_operator_via_float(std::multiplies<Vectorized<float>>(), a, b);
|
||||
#endif
|
||||
}
|
||||
|
||||
template <>
|
||||
Vectorized<c10::BFloat16> inline operator/(
|
||||
const Vectorized<c10::BFloat16>& a,
|
||||
const Vectorized<c10::BFloat16>& b) {
|
||||
#ifdef __ARM_FEATURE_BF16
|
||||
bfloat16x8_t x = a;
|
||||
bfloat16x8_t y = b;
|
||||
return x / y;
|
||||
#else
|
||||
return binary_operator_via_float(std::divides<Vectorized<float>>(), a, b);
|
||||
#endif
|
||||
}
|
||||
|
||||
// frac. Implement this here so we can use subtraction
|
||||
|
|
@ -607,19 +544,12 @@ Vectorized<c10::BFloat16> inline fmadd(
|
|||
const Vectorized<c10::BFloat16>& a,
|
||||
const Vectorized<c10::BFloat16>& b,
|
||||
const Vectorized<c10::BFloat16>& c) {
|
||||
#ifdef __ARM_FEATURE_BF16
|
||||
bfloat16x8_t x = a;
|
||||
bfloat16x8_t y = b;
|
||||
bfloat16x8_t z = c;
|
||||
return x * y + z;
|
||||
#else
|
||||
// NOTE [BF16 FMA]: There isn't an FMA that accumulates into BF16! Also,
|
||||
// vbfmlalbq_f32 and vbfmlaltq_f32 take the even and odd-numbered
|
||||
// elements, not the bottom and top half, so they don't seem
|
||||
// particularly useful here. Ideally we would include dot product in
|
||||
// the Vectorized interface...
|
||||
return a * b + c;
|
||||
#endif
|
||||
}
|
||||
|
||||
template <>
|
||||
|
|
@ -627,15 +557,8 @@ Vectorized<c10::BFloat16> inline fnmadd(
|
|||
const Vectorized<c10::BFloat16>& a,
|
||||
const Vectorized<c10::BFloat16>& b,
|
||||
const Vectorized<c10::BFloat16>& c) {
|
||||
#ifdef __ARM_FEATURE_BF16
|
||||
bfloat16x8_t x = a;
|
||||
bfloat16x8_t y = b;
|
||||
bfloat16x8_t z = c;
|
||||
return (-x) * y + z;
|
||||
#else
|
||||
// See NOTE [BF16 FMA] above.
|
||||
return -a * b + c;
|
||||
#endif
|
||||
}
|
||||
|
||||
template <>
|
||||
|
|
@ -643,15 +566,8 @@ Vectorized<c10::BFloat16> inline fmsub(
|
|||
const Vectorized<c10::BFloat16>& a,
|
||||
const Vectorized<c10::BFloat16>& b,
|
||||
const Vectorized<c10::BFloat16>& c) {
|
||||
#ifdef __ARM_FEATURE_BF16
|
||||
bfloat16x8_t x = a;
|
||||
bfloat16x8_t y = b;
|
||||
bfloat16x8_t z = c;
|
||||
return x * y - z;
|
||||
#else
|
||||
// See NOTE [BF16 FMA] above.
|
||||
return a * b - c;
|
||||
#endif
|
||||
}
|
||||
|
||||
template <>
|
||||
|
|
@ -659,15 +575,8 @@ Vectorized<c10::BFloat16> inline fnmsub(
|
|||
const Vectorized<c10::BFloat16>& a,
|
||||
const Vectorized<c10::BFloat16>& b,
|
||||
const Vectorized<c10::BFloat16>& c) {
|
||||
#ifdef __ARM_FEATURE_BF16
|
||||
bfloat16x8_t x = a;
|
||||
bfloat16x8_t y = b;
|
||||
bfloat16x8_t z = c;
|
||||
return (-x) * y - z;
|
||||
#else
|
||||
// See NOTE [BF16 FMA] above.
|
||||
return -a * b - c;
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif // !defined(C10_MOBILE) && defined(__aarch64__)
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user