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joins, and clean things up a good deal at the same time. Append plan node no longer hacks on rangetable at runtime --- instead, all child tables are given their own RT entries during planning. Concept of multiple target tables pushed up into execMain, replacing bug-prone implementation within nodeAppend. Planner now supports generating Append plans for inheritance sets either at the top of the plan (the old way) or at the bottom. Expanding at the bottom is appropriate for tables used as sources, since they may appear inside an outer join; but we must still expand at the top when the target of an UPDATE or DELETE is an inheritance set, because we actually need a different targetlist and junkfilter for each target table in that case. Fortunately a target table can't be inside an outer join... Bizarre mutual recursion between union_planner and prepunion.c is gone --- in fact, union_planner doesn't really have much to do with union queries anymore, so I renamed it grouping_planner. |
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|---|---|---|
| .. | ||
| copyfuncs.c | ||
| equalfuncs.c | ||
| list.c | ||
| Makefile | ||
| makefuncs.c | ||
| nodeFuncs.c | ||
| nodes.c | ||
| outfuncs.c | ||
| print.c | ||
| read.c | ||
| readfuncs.c | ||
| README | ||
*******************************************************************************
* *
* EXPLANATION OF THE NODE STRUCTURES *
* - Andrew Yu (11/94) *
* *
* Copyright (c) 1994, Regents of the University of California *
* *
* $Id: README,v 1.1.1.1 1996/07/09 06:21:32 scrappy Exp $
* *
*******************************************************************************
INTRODUCTION
The current node structures are plain old C structures. "Inheritance" is
achieved by convention. No additional functions will be generated. Functions
that manipulate node structures reside in this directory.
FILES IN THIS DIRECTORY
Node manipulation functions:
copyfuncs.c - copying a node
equalfuncs.c - comparing a node
outfuncs.c - convert a node to ascii representation
readfuncs.c - convert ascii representation back to a node
makefuncs.c - creator functions for primitive nodes
Node definitions:
nodes.h - define node tags (NodeTag)
pg_list.h - generic list
primnodes.h - primitive nodes
parsenodes.h - parse tree nodes
plannodes.h - plan tree nodes
relation.h - inner plan tree nodes
execnodes.h - executor nodes
memnodes.h - memory nodes
STEPS TO ADD A NODE
Suppose you wana define a node Foo:
1. add a tag (T_Foo) to the enum NodeTag in nodes.h (You may have to
recompile the whole tree after doing this.)
2. add the structure definition to the appropriate ???nodes.h file. If you
intend to inherit from, say a Plan node, put Plan as the first field of
you definition.
3. if you intend to use copyObject, equal, nodeToString or stringToNode,
add an appropriate function to copyfuncs.c, equalfuncs.c, outfuncs.c
and readfuncs.c accordingly. (Except for frequently used nodes, don't
bother writing a creator function in makefuncs.c)
HISTORICAL NOTE
Prior to the current simple C structure definitions, the Node structures
uses a pseudo-inheritance system which automatically generates creator and
accessor functions. Since every node inherits from LispValue, the whole thing
is a mess. Here's a little anecdote:
LispValue definition -- class used to support lisp structures
in C. This is here because we did not want to totally rewrite
planner and executor code which depended on lisp structures when
we ported postgres V1 from lisp to C. -cim 4/23/90