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[GSoC] High Level API and Samples for Scene Text Detection and Recognition * APIs and samples for scene text detection and recognition * update APIs and tutorial for Text Detection and Recognition * API updates: (1) put decodeType into struct Voc (2) optimize the post-processing of DB * sample update: (1) add transformation into scene_text_spotting.cpp (2) modify text_detection.cpp with API update * update tutorial * simplify text recognition API update tutorial * update impl usage in recognize() and detect() * dnn: refactoring public API of TextRecognitionModel/TextDetectionModel * update provided models update opencv.bib * dnn: adjust text rectangle angle * remove points ordering operation in model.cpp * update gts of DB test in test_model.cpp * dnn: ensure to keep text rectangle angle - avoid 90/180 degree turns * dnn(text): use quadrangle result in TextDetectionModel API * dnn: update Text Detection API (1) keep points' order consistent with (bl, tl, tr, br) in unclip (2) update contourScore with boundingRect |
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| .. | ||
| calib3d | ||
| core | ||
| dnn | ||
| features2d | ||
| gapi | ||
| gpu | ||
| highgui | ||
| images | ||
| imgcodecs | ||
| imgproc | ||
| introduction | ||
| ios | ||
| ml | ||
| objdetect | ||
| photo | ||
| stitching | ||
| video | ||
| videoio | ||
| tutorials.markdown | ||