refactor: use builtin max and min

This commit is contained in:
shengxinjing 2025-09-28 23:06:33 +01:00 committed by Michael Yang
parent 4a48937ef1
commit 47298fce39

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@ -124,7 +124,7 @@ func (p ImageProcessor) maxResolution(imageRes, targetRes image.Point) image.Poi
if scaleW < scaleH {
newRes = image.Point{
targetRes.X,
int(math.Floor(float64(imageRes.Y)*scaleW), float64(targetRes.Y))),
int(min(math.Floor(float64(imageRes.Y)*scaleW), float64(targetRes.Y))),
}
} else {
newRes = image.Point{