mirror of
https://github.com/zebrajr/node.git
synced 2025-12-06 00:20:08 +01:00
Notable changes: - Build regression fixes for various platform updates (https://github.com/libuv/libuv/pull/3428, https://github.com/libuv/libuv/pull/3419, https://github.com/libuv/libuv/pull/3423, https://github.com/libuv/libuv/pull/3413, https://github.com/libuv/libuv/pull/3431) - Support for GNU/Hurd (https://github.com/libuv/libuv/pull/3450) - Release tool improvements (https://github.com/libuv/libuv-release-tool/pull/13) - Better performing rw locks on Win32 (https://github.com/libuv/libuv/pull/3383) - Support for posix_spawn API (https://github.com/libuv/libuv/pull/3257) - Fix regression on OpenBSD (https://github.com/libuv/libuv/pull/3506) - Add uv_available_parallelism() (https://github.com/libuv/libuv/pull/3499) - Don't use thread-unsafe strtok() (https://github.com/libuv/libuv/pull/3524) - Fix hang after NOTE_EXIT (https://github.com/libuv/libuv/pull/3521) - Better align order-of-events behavior between platforms (https://github.com/libuv/libuv/pull/3598) - Fix fs event not fired if the watched file is moved/removed/recreated (https://github.com/libuv/libuv/pull/3540) - Fix pipe resource leak if closed during connect (and other bugs) (https://github.com/libuv/libuv/pull/3611) - Don't error when killing a zombie process (https://github.com/libuv/libuv/pull/3625) - Avoid posix_spawnp() cwd bug (https://github.com/libuv/libuv/pull/3597) - Skip EVFILT_PROC events when invalidating events for an fd (https://github.com/libuv/libuv/pull/3629) Fixes: https://github.com/nodejs/node/issues/42290 PR-URL: https://github.com/nodejs/node/pull/42340 Reviewed-By: Michaël Zasso <targos@protonmail.com> Reviewed-By: Juan José Arboleda <soyjuanarbol@gmail.com> Reviewed-By: Yagiz Nizipli <yagiz@nizipli.com> Reviewed-By: Darshan Sen <raisinten@gmail.com> Reviewed-By: Antoine du Hamel <duhamelantoine1995@gmail.com>
80 lines
2.3 KiB
C
80 lines
2.3 KiB
C
/* Copyright libuv project contributors. All rights reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "uv.h"
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#include "task.h"
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#include <stdio.h>
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#include <stdlib.h>
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#include <errno.h>
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#if !defined(_WIN32) && !defined(_AIX)
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#include <poll.h>
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#endif
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static uv_async_t async;
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static uv_barrier_t barrier;
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static void thread_main(void* arg) {
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ASSERT_LE(0, uv_barrier_wait(&barrier));
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uv_sleep(250);
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ASSERT_EQ(0, uv_async_send(&async));
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}
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static void async_cb(uv_async_t* handle) {
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uv_close((uv_handle_t*) handle, NULL);
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}
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TEST_IMPL(embed) {
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uv_thread_t thread;
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uv_loop_t* loop;
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loop = uv_default_loop();
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ASSERT_EQ(0, uv_async_init(loop, &async, async_cb));
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ASSERT_EQ(0, uv_barrier_init(&barrier, 2));
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ASSERT_EQ(0, uv_thread_create(&thread, thread_main, NULL));
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ASSERT_LE(0, uv_barrier_wait(&barrier));
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while (uv_loop_alive(loop)) {
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#if defined(_WIN32) || defined(_AIX)
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ASSERT_LE(0, uv_run(loop, UV_RUN_ONCE));
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#else
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int rc;
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do {
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struct pollfd p;
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p.fd = uv_backend_fd(loop);
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p.events = POLLIN;
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p.revents = 0;
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rc = poll(&p, 1, uv_backend_timeout(loop));
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} while (rc == -1 && errno == EINTR);
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ASSERT_LE(0, uv_run(loop, UV_RUN_NOWAIT));
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#endif
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}
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ASSERT_EQ(0, uv_thread_join(&thread));
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uv_barrier_destroy(&barrier);
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MAKE_VALGRIND_HAPPY();
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return 0;
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}
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