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Memory allocations are now done through smalloc. The Buffer cc class has been removed completely, but for backwards compatibility have left the namespace as Buffer. The .parent attribute is only set if the Buffer is a slice of an allocation. Which is then set to the alloc object (not a Buffer). The .offset attribute is now a ReadOnly set to 0, for backwards compatibility. I'd like to remove it in the future (pre v1.0). A few alterations have been made to how arguments are either coerced or thrown. All primitives will now be coerced to their respective values, and (most) all out of range index requests will throw. The indexes that are coerced were left for backwards compatibility. For example: Buffer slice operates more like Array slice, and coerces instead of throwing out of range indexes. This may change in the future. The reason for wanting to throw for out of range indexes is because giving js access to raw memory has high potential risk. To mitigate that it's easier to make sure the developer is always quickly alerted to the fact that their code is attempting to access beyond memory bounds. Because SlowBuffer will be deprecated, and simply returns a new Buffer instance, all tests on SlowBuffer have been removed. Heapdumps will now show usage under "smalloc" instead of "Buffer". ParseArrayIndex was added to node_internals to support proper uint argument checking/coercion for external array data indexes. SlabAllocator had to be updated since handle_ no longer exists.
110 lines
3.5 KiB
JavaScript
110 lines
3.5 KiB
JavaScript
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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/*
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* A battery of tests to help us read a series of uints
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*/
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var common = require('../common');
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var ASSERT = require('assert');
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/*
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* We need to check the following things:
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* - We are correctly resolving big endian (doesn't mean anything for 8 bit)
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* - Correctly resolving little endian (doesn't mean anything for 8 bit)
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* - Correctly using the offsets
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* - Correctly interpreting values that are beyond the signed range as unsigned
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*/
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function test8(clazz) {
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var data = new clazz(4);
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data[0] = 23;
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data[1] = 23;
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data[2] = 23;
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data[3] = 23;
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ASSERT.equal(23, data.readUInt8(0));
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ASSERT.equal(23, data.readUInt8(1));
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ASSERT.equal(23, data.readUInt8(2));
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ASSERT.equal(23, data.readUInt8(3));
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data[0] = 255; /* If it became a signed int, would be -1 */
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ASSERT.equal(255, data.readUInt8(0));
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}
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/*
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* Test 16 bit unsigned integers. We need to verify the same set as 8 bit, only
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* now some of the issues actually matter:
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* - We are correctly resolving big endian
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* - Correctly resolving little endian
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* - Correctly using the offsets
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* - Correctly interpreting values that are beyond the signed range as unsigned
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*/
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function test16(clazz) {
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var data = new clazz(4);
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data[0] = 0;
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data[1] = 0x23;
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data[2] = 0x42;
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data[3] = 0x3f;
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ASSERT.equal(0x23, data.readUInt16BE(0));
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ASSERT.equal(0x2342, data.readUInt16BE(1));
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ASSERT.equal(0x423f, data.readUInt16BE(2));
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ASSERT.equal(0x2300, data.readUInt16LE(0));
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ASSERT.equal(0x4223, data.readUInt16LE(1));
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ASSERT.equal(0x3f42, data.readUInt16LE(2));
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data[0] = 0xfe;
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data[1] = 0xfe;
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ASSERT.equal(0xfefe, data.readUInt16BE(0));
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ASSERT.equal(0xfefe, data.readUInt16LE(0));
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}
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/*
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* Test 32 bit unsigned integers. We need to verify the same set as 8 bit, only
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* now some of the issues actually matter:
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* - We are correctly resolving big endian
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* - Correctly using the offsets
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* - Correctly interpreting values that are beyond the signed range as unsigned
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*/
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function test32(clazz) {
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var data = new clazz(8);
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data[0] = 0x32;
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data[1] = 0x65;
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data[2] = 0x42;
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data[3] = 0x56;
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data[4] = 0x23;
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data[5] = 0xff;
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ASSERT.equal(0x32654256, data.readUInt32BE(0));
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ASSERT.equal(0x65425623, data.readUInt32BE(1));
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ASSERT.equal(0x425623ff, data.readUInt32BE(2));
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ASSERT.equal(0x56426532, data.readUInt32LE(0));
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ASSERT.equal(0x23564265, data.readUInt32LE(1));
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ASSERT.equal(0xff235642, data.readUInt32LE(2));
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}
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test8(Buffer);
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test16(Buffer);
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test32(Buffer);
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