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At the uv layer pipes are connected with uv_pipe_connect. The current spec for this method indicates that the maximum length is limited to the size of length of sizeof(sockaddr_un.sun_path), typically between 92 and 108 bytes. Anything longer than that just gets truncated. The simple testsuite currently creates pipes in directories under the directory where node was built. In our jenkins jobs this sometimes ends up being a deep enough path that the path for the pipes is getting truncated. The result is that tests using pipes fail with errors that don't make it obvious what the problem is. Even if the errors were helpful, we still need a way to avoid the truncation. This patch adds the environment variable NODE_PIPE_DIR. If set the tests create pipes in this directory instead of the current defaults. In addition the test harness is updated to remove/delete this directory before/after each test is run. modified: test/common.js modified: test/simple/test-net-pipe-connect-errors.js modified: test/testpy/__init__.py modified: test/simple/test-cluster-eaccess.js Reviewed-By: Julien Gilli <julien.gilli@joyent.com> PR-URL: https://github.com/joyent/node/pull/9381
89 lines
2.9 KiB
JavaScript
89 lines
2.9 KiB
JavaScript
// Copyright Joyent, Inc. and other Node contributors.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a
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// copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to permit
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// persons to whom the Software is furnished to do so, subject to the
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// following conditions:
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//
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// The above copyright notice and this permission notice shall be included
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// in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
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// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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// USE OR OTHER DEALINGS IN THE SOFTWARE.
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var fs = require('fs');
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var net = require('net');
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var path = require('path');
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var assert = require('assert');
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var common = require('../common');
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var notSocketErrorFired = false;
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var noEntErrorFired = false;
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var accessErrorFired = false;
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// Test if ENOTSOCK is fired when trying to connect to a file which is not
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// a socket.
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var emptyTxt = path.join(common.pipeTmpDir, 'empty.txt');
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fs.closeSync(fs.openSync(emptyTxt, 'w'));
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var notSocketClient = net.createConnection(emptyTxt, function() {
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assert.ok(false);
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});
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notSocketClient.on('error', function(err) {
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assert(err.code === 'ENOTSOCK' || err.code === 'ECONNREFUSED');
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notSocketErrorFired = true;
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});
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// Trying to connect to not-existing socket should result in ENOENT error
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var noEntSocketClient = net.createConnection('no-ent-file', function() {
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assert.ok(false);
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});
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noEntSocketClient.on('error', function(err) {
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assert.equal(err.code, 'ENOENT');
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noEntErrorFired = true;
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});
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// On Windows or when running as root, a chmod has no effect on named pipes
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if (process.platform !== 'win32' && process.getuid() !== 0) {
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// Trying to connect to a socket one has no access to should result in EACCES
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var accessServer = net.createServer(function() {
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assert.ok(false);
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});
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accessServer.listen(common.PIPE, function() {
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fs.chmodSync(common.PIPE, 0);
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var accessClient = net.createConnection(common.PIPE, function() {
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assert.ok(false);
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});
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accessClient.on('error', function(err) {
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assert.equal(err.code, 'EACCES');
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accessErrorFired = true;
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accessServer.close();
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});
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});
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}
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// Assert that all error events were fired
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process.on('exit', function() {
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assert.ok(notSocketErrorFired);
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assert.ok(noEntErrorFired);
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if (process.platform !== 'win32' && process.getuid() !== 0) {
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assert.ok(accessErrorFired);
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}
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});
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