'use strict'; // This tests module.enableCompileCache() with an options object still works with environment // variable NODE_COMPILE_CACHE overrides. require('../common'); const { spawnSyncAndAssert } = require('../common/child_process'); const assert = require('assert'); const fixtures = require('../common/fixtures'); const tmpdir = require('../common/tmpdir'); const fs = require('fs'); const path = require('path'); const wrapper = fixtures.path('compile-cache-wrapper-options.js'); tmpdir.refresh(); // Create a build directory and copy the entry point file. const buildDir = tmpdir.resolve('build'); fs.mkdirSync(buildDir); const entryPoint = path.join(buildDir, 'empty.js'); fs.copyFileSync(fixtures.path('empty.js'), entryPoint); // Check that the portable option can be overridden by NODE_COMPILE_CACHE_PORTABLE. // We don't override NODE_COMPILE_CACHE because it will enable the cache before // the wrapper is loaded. spawnSyncAndAssert( process.execPath, ['-r', wrapper, entryPoint], { env: { ...process.env, NODE_DEBUG_NATIVE: 'COMPILE_CACHE', NODE_COMPILE_CACHE_PORTABLE: '1', NODE_TEST_COMPILE_CACHE_OPTIONS: JSON.stringify({ directory: 'build/.compile_cache' }), }, cwd: tmpdir.path }, { stdout(output) { console.log(output); // Logging for debugging. assert.match(output, /dir before enableCompileCache: undefined/); assert.match(output, /Compile cache enabled/); assert.match(output, /dir after enableCompileCache: .*build[/\\]\.compile_cache/); return true; }, stderr(output) { console.log(output); // Logging for debugging. assert.match(output, /reading cache from .*build[/\\]\.compile_cache.* for CommonJS .*empty\.js/); assert.match(output, /empty\.js was not initialized, initializing the in-memory entry/); assert.match(output, /writing cache for .*empty\.js.*success/); return true; } }); assert(fs.existsSync(tmpdir.resolve('build/.compile_cache'))); const movedDir = buildDir + '_moved'; fs.renameSync(buildDir, movedDir); const movedEntryPoint = path.join(movedDir, 'empty.js'); // When portable is undefined, it should use the env var NODE_COMPILE_CACHE_PORTABLE. spawnSyncAndAssert( process.execPath, ['-r', wrapper, movedEntryPoint], { env: { ...process.env, NODE_DEBUG_NATIVE: 'COMPILE_CACHE', NODE_COMPILE_CACHE_PORTABLE: '1', NODE_TEST_COMPILE_CACHE_OPTIONS: JSON.stringify({ directory: 'build_moved/.compile_cache' }), }, cwd: tmpdir.path }, { stdout(output) { console.log(output); // Logging for debugging. assert.match(output, /dir before enableCompileCache: undefined/); assert.match(output, /Compile cache enabled/); assert.match(output, /dir after enableCompileCache: .*build_moved[/\\]\.compile_cache/); return true; }, stderr(output) { console.log(output); // Logging for debugging. assert.match(output, /reading cache from .*build_moved[/\\]\.compile_cache.* for CommonJS .*empty\.js/); assert.match(output, /cache for .*empty\.js was accepted, keeping the in-memory entry/); assert.match(output, /.*skip .*empty\.js because cache was the same/); return true; } });