This prevents the following sort of thing from being confusing:
```javascript
stream.on('data', function() { console.error('got data'); });
stream.pause(); // stop reading
// turns out no data is available
stream.push(null);
// Hand the stream to someone else, who does stuff...
setTimeout(function() {
// too late! 'end' is already emitted!
stream.on('end', function() { console.error('got end'); });
});
```
With this change, the `end` event is not emitted until you call `read()`
*past* the EOF null. So, a paused stream will not swallow the `end`
event and emit it before you `resume()` the stream.