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357 lines
13 KiB
C++
357 lines
13 KiB
C++
/*
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* Copyright (c) 2024, Andreas Kling <andreas@ladybird.org>
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* Copyright (c) 2024-2025, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
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* Copyright (c) 2024, Lucien Fiorini <lucienfiorini@gmail.com>
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* Copyright (c) 2025, Jelle Raaijmakers <jelle@ladybird.org>
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*
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* SPDX-License-Identifier: BSD-2-Clause
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*/
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#define AK_DONT_REPLACE_STD
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#include <AK/GenericShorthands.h>
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#include <AK/OwnPtr.h>
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#include <AK/String.h>
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#include <AK/TypeCasts.h>
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#include <LibGfx/Filter.h>
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#include <LibGfx/ImmutableBitmap.h>
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#include <LibGfx/PainterSkia.h>
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#include <LibGfx/PathSkia.h>
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#include <LibGfx/SkiaUtils.h>
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#include <core/SkCanvas.h>
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#include <core/SkImage.h>
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#include <core/SkPath.h>
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#include <core/SkPathEffect.h>
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#include <effects/SkBlurMaskFilter.h>
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#include <effects/SkDashPathEffect.h>
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#include <effects/SkGradientShader.h>
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namespace Gfx {
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struct PainterSkia::Impl {
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RefPtr<Gfx::PaintingSurface> painting_surface;
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Impl(Gfx::PaintingSurface& surface)
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: painting_surface(surface)
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{
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}
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template<typename Callback>
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void with_canvas(Callback&& callback)
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{
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painting_surface->lock_context();
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auto& canvas = painting_surface->canvas();
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callback(canvas);
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painting_surface->unlock_context();
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}
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};
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static void apply_paint_style(SkPaint& paint, PaintStyle const& style)
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{
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if (auto const& solid_color = as_if<SolidColorPaintStyle>(style)) {
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paint.setColor(to_skia_color(solid_color->color()));
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} else if (auto const& linear_gradient = as_if<Gfx::CanvasLinearGradientPaintStyle>(style)) {
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auto const& color_stops = linear_gradient->color_stops();
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Vector<SkColor> colors;
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colors.ensure_capacity(color_stops.size());
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Vector<SkScalar> positions;
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positions.ensure_capacity(color_stops.size());
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for (auto const& color_stop : color_stops) {
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colors.append(to_skia_color(color_stop.color));
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positions.append(color_stop.position);
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}
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Array points { to_skia_point(linear_gradient->start_point()), to_skia_point(linear_gradient->end_point()) };
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SkMatrix matrix;
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auto shader = SkGradientShader::MakeLinear(points.data(), colors.data(), positions.data(), color_stops.size(), SkTileMode::kClamp, 0, &matrix);
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paint.setShader(shader);
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} else if (auto const* radial_gradient = as_if<CanvasRadialGradientPaintStyle>(style)) {
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auto const& color_stops = radial_gradient->color_stops();
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Vector<SkColor> colors;
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colors.ensure_capacity(color_stops.size());
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Vector<SkScalar> positions;
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positions.ensure_capacity(color_stops.size());
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for (auto const& color_stop : color_stops) {
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colors.append(to_skia_color(color_stop.color));
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positions.append(color_stop.position);
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}
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auto start_center = radial_gradient->start_center();
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auto end_center = radial_gradient->end_center();
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auto start_radius = radial_gradient->start_radius();
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auto end_radius = radial_gradient->end_radius();
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auto start_sk_point = to_skia_point(start_center);
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auto end_sk_point = to_skia_point(end_center);
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SkMatrix matrix;
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auto shader = SkGradientShader::MakeTwoPointConical(start_sk_point, start_radius, end_sk_point, end_radius, colors.data(), positions.data(), color_stops.size(), SkTileMode::kClamp, 0, &matrix);
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paint.setShader(shader);
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} else if (auto const* canvas_pattern = as_if<CanvasPatternPaintStyle>(style)) {
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auto image = canvas_pattern->image();
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if (!image)
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return;
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auto const* sk_image = image->sk_image();
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auto repetition = canvas_pattern->repetition();
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auto repeat_x = first_is_one_of(repetition, CanvasPatternPaintStyle::Repetition::Repeat, CanvasPatternPaintStyle::Repetition::RepeatX);
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auto repeat_y = first_is_one_of(repetition, CanvasPatternPaintStyle::Repetition::Repeat, CanvasPatternPaintStyle::Repetition::RepeatY);
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// FIXME: Implement sampling configuration.
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SkSamplingOptions sk_sampling_options { SkFilterMode::kLinear };
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Optional<SkMatrix> transformation_matrix;
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if (canvas_pattern->transform().has_value()) {
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auto const& transform = canvas_pattern->transform().value();
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transformation_matrix = SkMatrix::MakeAll(
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transform.a(), transform.c(), transform.e(),
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transform.b(), transform.d(), transform.f(),
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0, 0, 1);
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}
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auto shader = sk_image->makeShader(
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repeat_x ? SkTileMode::kRepeat : SkTileMode::kDecal,
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repeat_y ? SkTileMode::kRepeat : SkTileMode::kDecal,
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sk_sampling_options, transformation_matrix.has_value() ? &transformation_matrix.value() : nullptr);
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paint.setShader(move(shader));
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} else {
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dbgln("FIXME: Unsupported PaintStyle");
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}
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}
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static void apply_filter(SkPaint& paint, Gfx::Filter const& filter)
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{
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paint.setImageFilter(to_skia_image_filter(filter));
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}
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static SkPaint to_skia_paint(Gfx::PaintStyle const& style, Optional<Gfx::Filter const&> filter)
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{
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SkPaint paint;
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apply_paint_style(paint, style);
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if (filter.has_value())
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apply_filter(paint, move(filter.value()));
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return paint;
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}
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PainterSkia::PainterSkia(NonnullRefPtr<Gfx::PaintingSurface> painting_surface)
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: m_impl(adopt_own(*new Impl { move(painting_surface) }))
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{
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m_impl->with_canvas([this](auto& canvas) {
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m_initial_save_count = canvas.save();
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});
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}
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PainterSkia::~PainterSkia() = default;
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void PainterSkia::clear_rect(Gfx::FloatRect const& rect, Gfx::Color color)
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{
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impl().with_canvas([&](auto& canvas) {
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canvas.save();
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canvas.clipRect(to_skia_rect(rect));
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canvas.clear(to_skia_color(color));
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canvas.restore();
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});
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}
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void PainterSkia::fill_rect(Gfx::FloatRect const& rect, Color color)
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{
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SkPaint paint;
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paint.setColor(to_skia_color(color));
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impl().with_canvas([&](auto& canvas) {
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canvas.drawRect(to_skia_rect(rect), paint);
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});
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}
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void PainterSkia::draw_bitmap(Gfx::FloatRect const& dst_rect, Gfx::ImmutableBitmap const& src_bitmap, Gfx::IntRect const& src_rect, Gfx::ScalingMode scaling_mode, Optional<Gfx::Filter> filter, float global_alpha, Gfx::CompositingAndBlendingOperator compositing_and_blending_operator)
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{
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SkPaint paint;
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if (filter.has_value())
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apply_filter(paint, filter.value());
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paint.setAlpha(static_cast<u8>(global_alpha * 255));
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paint.setBlender(to_skia_blender(compositing_and_blending_operator));
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impl().with_canvas([&](auto& canvas) {
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canvas.drawImageRect(
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src_bitmap.sk_image(),
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to_skia_rect(src_rect),
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to_skia_rect(dst_rect),
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to_skia_sampling_options(scaling_mode),
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&paint,
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SkCanvas::kStrict_SrcRectConstraint);
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});
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}
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void PainterSkia::set_transform(Gfx::AffineTransform const& transform)
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{
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auto matrix = SkMatrix::MakeAll(
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transform.a(), transform.c(), transform.e(),
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transform.b(), transform.d(), transform.f(),
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0, 0, 1);
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impl().with_canvas([&](auto& canvas) {
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canvas.setMatrix(matrix);
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});
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}
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void PainterSkia::stroke_path(Gfx::Path const& path, Gfx::Color color, float thickness)
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{
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// Skia treats zero thickness as a special case and will draw a hairline, while we want to draw nothing.
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if (thickness <= 0)
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return;
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(thickness);
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paint.setColor(to_skia_color(color));
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auto sk_path = to_skia_path(path);
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impl().with_canvas([&](auto& canvas) {
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canvas.drawPath(sk_path, paint);
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});
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}
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void PainterSkia::stroke_path(Gfx::Path const& path, Gfx::Color color, float thickness, float blur_radius, Gfx::CompositingAndBlendingOperator compositing_and_blending_operator, Gfx::Path::CapStyle cap_style, Gfx::Path::JoinStyle join_style, float miter_limit, Vector<float> const& dash_array, float dash_offset)
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{
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// Skia treats zero thickness as a special case and will draw a hairline, while we want to draw nothing.
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if (thickness <= 0)
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return;
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, blur_radius / 2));
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(thickness);
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paint.setColor(to_skia_color(color));
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paint.setStrokeCap(to_skia_cap(cap_style));
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paint.setStrokeJoin(to_skia_join(join_style));
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paint.setStrokeMiter(miter_limit);
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paint.setPathEffect(SkDashPathEffect::Make(dash_array.data(), dash_array.size(), dash_offset));
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paint.setBlender(to_skia_blender(compositing_and_blending_operator));
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auto sk_path = to_skia_path(path);
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impl().with_canvas([&](auto& canvas) {
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canvas.drawPath(sk_path, paint);
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});
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}
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void PainterSkia::stroke_path(Gfx::Path const& path, Gfx::PaintStyle const& paint_style, Optional<Gfx::Filter> filter, float thickness, float global_alpha, Gfx::CompositingAndBlendingOperator compositing_and_blending_operator)
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{
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// Skia treats zero thickness as a special case and will draw a hairline, while we want to draw nothing.
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if (thickness <= 0)
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return;
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auto sk_path = to_skia_path(path);
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auto paint = to_skia_paint(paint_style, filter);
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paint.setAntiAlias(true);
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float alpha = paint.getAlphaf();
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paint.setAlphaf(alpha * global_alpha);
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paint.setStyle(SkPaint::Style::kStroke_Style);
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paint.setStrokeWidth(thickness);
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paint.setBlender(to_skia_blender(compositing_and_blending_operator));
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impl().with_canvas([&](auto& canvas) {
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canvas.drawPath(sk_path, paint);
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});
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}
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void PainterSkia::stroke_path(Gfx::Path const& path, Gfx::PaintStyle const& paint_style, Optional<Gfx::Filter> filter, float thickness, float global_alpha, Gfx::CompositingAndBlendingOperator compositing_and_blending_operator, Gfx::Path::CapStyle const& cap_style, Gfx::Path::JoinStyle const& join_style, float miter_limit, Vector<float> const& dash_array, float dash_offset)
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{
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// Skia treats zero thickness as a special case and will draw a hairline, while we want to draw nothing.
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if (thickness <= 0)
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return;
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auto sk_path = to_skia_path(path);
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auto paint = to_skia_paint(paint_style, filter);
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paint.setAntiAlias(true);
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float alpha = paint.getAlphaf();
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paint.setAlphaf(alpha * global_alpha);
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paint.setStyle(SkPaint::Style::kStroke_Style);
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paint.setStrokeWidth(thickness);
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paint.setStrokeCap(to_skia_cap(cap_style));
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paint.setStrokeJoin(to_skia_join(join_style));
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paint.setStrokeMiter(miter_limit);
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paint.setPathEffect(SkDashPathEffect::Make(dash_array.data(), dash_array.size(), dash_offset));
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paint.setBlender(to_skia_blender(compositing_and_blending_operator));
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impl().with_canvas([&](auto& canvas) {
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canvas.drawPath(sk_path, paint);
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});
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}
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void PainterSkia::fill_path(Gfx::Path const& path, Gfx::Color color, Gfx::WindingRule winding_rule)
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{
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setColor(to_skia_color(color));
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auto sk_path = to_skia_path(path);
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sk_path.setFillType(to_skia_path_fill_type(winding_rule));
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impl().with_canvas([&](auto& canvas) {
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canvas.drawPath(sk_path, paint);
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});
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}
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void PainterSkia::fill_path(Gfx::Path const& path, Gfx::Color color, Gfx::WindingRule winding_rule, float blur_radius, Gfx::CompositingAndBlendingOperator compositing_and_blending_operator)
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{
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setMaskFilter(SkMaskFilter::MakeBlur(kNormal_SkBlurStyle, blur_radius / 2));
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paint.setColor(to_skia_color(color));
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paint.setBlender(to_skia_blender(compositing_and_blending_operator));
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auto sk_path = to_skia_path(path);
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sk_path.setFillType(to_skia_path_fill_type(winding_rule));
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impl().with_canvas([&](auto& canvas) {
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canvas.drawPath(sk_path, paint);
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});
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}
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void PainterSkia::fill_path(Gfx::Path const& path, Gfx::PaintStyle const& paint_style, Optional<Gfx::Filter> filter, float global_alpha, Gfx::CompositingAndBlendingOperator compositing_and_blending_operator, Gfx::WindingRule winding_rule)
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{
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auto sk_path = to_skia_path(path);
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sk_path.setFillType(to_skia_path_fill_type(winding_rule));
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auto paint = to_skia_paint(paint_style, filter);
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paint.setAntiAlias(true);
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float alpha = paint.getAlphaf();
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paint.setAlphaf(alpha * global_alpha);
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paint.setBlender(to_skia_blender(compositing_and_blending_operator));
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impl().with_canvas([&](auto& canvas) {
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canvas.drawPath(sk_path, paint);
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});
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}
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void PainterSkia::save()
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{
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impl().with_canvas([&](auto& canvas) {
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canvas.save();
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});
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}
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void PainterSkia::restore()
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{
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impl().with_canvas([&](auto& canvas) {
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canvas.restore();
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});
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}
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void PainterSkia::clip(Gfx::Path const& path, Gfx::WindingRule winding_rule)
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{
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auto sk_path = to_skia_path(path);
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sk_path.setFillType(to_skia_path_fill_type(winding_rule));
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impl().with_canvas([&](auto& canvas) {
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canvas.clipPath(sk_path, SkClipOp::kIntersect, true);
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});
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}
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void PainterSkia::reset()
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{
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impl().with_canvas([&](auto& canvas) {
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canvas.restoreToCount(m_initial_save_count);
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});
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}
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}
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