ladybird/Userland/Libraries/LibWeb/Painting/ViewportPaintable.cpp
Aliaksandr Kalenik 6a549f6270 LibWeb: Replace InlinePaintable with PaintableWithLines created per line
InlinePaintable was an ad-hoc paintable type required to support the
fragmentation of inline nodes across multiple lines. It existed because
there was no way to associate multiple paintables with a single layout
node. This resulted in a lot of duplicated code between PaintableBox and
InlinePaintable. For example, most of the CSS properties like
background, border, shadows, etc. and hit-testing are almost identical
for both of them. However, the code had to be duplicated to account for
the fact that InlinePaintable creates a box for each line. And we had
quite many places that operate on paintables with a code like:
```
if (box.is_paintable_box()) {
  // do something
} else (box.is_inline_paintable()) {
  // do exactly the same as for paintable box but using InlinePaintable
}
```

This change replaces the usage of `InlinePaintable` with
`PaintableWithLines` created for each line, which is now possible
because we support having multiple paintables per layout node. By doing
that, we remove lots of duplicated code and bring our implementation
closer to the spec.
2024-10-16 20:25:42 +02:00

375 lines
17 KiB
C++

/*
* Copyright (c) 2023, Andreas Kling <andreas@ladybird.org>
* Copyright (c) 2024, Aliaksandr Kalenik <kalenik.aliaksandr@gmail.com>
*
* SPDX-License-Identifier: BSD-2-Clause
*/
#include <LibWeb/DOM/Range.h>
#include <LibWeb/Layout/TextNode.h>
#include <LibWeb/Layout/Viewport.h>
#include <LibWeb/Painting/StackingContext.h>
#include <LibWeb/Painting/ViewportPaintable.h>
#include <LibWeb/Selection/Selection.h>
namespace Web::Painting {
JS_DEFINE_ALLOCATOR(ViewportPaintable);
JS::NonnullGCPtr<ViewportPaintable> ViewportPaintable::create(Layout::Viewport const& layout_viewport)
{
return layout_viewport.heap().allocate_without_realm<ViewportPaintable>(layout_viewport);
}
ViewportPaintable::ViewportPaintable(Layout::Viewport const& layout_viewport)
: PaintableWithLines(layout_viewport)
{
}
ViewportPaintable::~ViewportPaintable() = default;
void ViewportPaintable::build_stacking_context_tree_if_needed()
{
if (stacking_context())
return;
build_stacking_context_tree();
}
void ViewportPaintable::build_stacking_context_tree()
{
set_stacking_context(make<StackingContext>(*this, nullptr, 0));
size_t index_in_tree_order = 1;
for_each_in_subtree([&](Paintable const& paintable) {
const_cast<Paintable&>(paintable).invalidate_stacking_context();
auto* parent_context = const_cast<Paintable&>(paintable).enclosing_stacking_context();
auto establishes_stacking_context = paintable.layout_node().establishes_stacking_context();
if ((paintable.is_positioned() || establishes_stacking_context) && paintable.computed_values().z_index().value_or(0) == 0)
parent_context->m_positioned_descendants_and_stacking_contexts_with_stack_level_0.append(paintable);
if (!paintable.is_positioned() && paintable.is_floating())
parent_context->m_non_positioned_floating_descendants.append(paintable);
if (!establishes_stacking_context) {
VERIFY(!paintable.stacking_context());
return TraversalDecision::Continue;
}
VERIFY(parent_context);
const_cast<Paintable&>(paintable).set_stacking_context(make<Painting::StackingContext>(const_cast<Paintable&>(paintable), parent_context, index_in_tree_order++));
return TraversalDecision::Continue;
});
stacking_context()->sort();
}
void ViewportPaintable::paint_all_phases(PaintContext& context)
{
build_stacking_context_tree_if_needed();
stacking_context()->paint(context);
}
void ViewportPaintable::assign_scroll_frames()
{
for_each_in_inclusive_subtree_of_type<PaintableBox>([&](auto& paintable_box) {
RefPtr<ScrollFrame> sticky_scroll_frame;
if (paintable_box.is_sticky_position()) {
auto const* nearest_scrollable_ancestor = paintable_box.nearest_scrollable_ancestor();
RefPtr<ScrollFrame const> parent_scroll_frame;
if (nearest_scrollable_ancestor) {
parent_scroll_frame = nearest_scrollable_ancestor->nearest_scroll_frame();
}
sticky_scroll_frame = m_scroll_state.create_sticky_frame_for(paintable_box, parent_scroll_frame);
const_cast<PaintableBox&>(paintable_box).set_enclosing_scroll_frame(sticky_scroll_frame);
const_cast<PaintableBox&>(paintable_box).set_own_scroll_frame(sticky_scroll_frame);
}
if (paintable_box.has_scrollable_overflow() || is<ViewportPaintable>(paintable_box)) {
RefPtr<ScrollFrame const> parent_scroll_frame;
if (sticky_scroll_frame) {
parent_scroll_frame = sticky_scroll_frame;
} else {
parent_scroll_frame = paintable_box.nearest_scroll_frame();
}
auto scroll_frame = m_scroll_state.create_scroll_frame_for(paintable_box, parent_scroll_frame);
paintable_box.set_own_scroll_frame(scroll_frame);
}
return TraversalDecision::Continue;
});
for_each_in_subtree([&](auto const& paintable) {
if (paintable.is_fixed_position()) {
return TraversalDecision::Continue;
}
if (paintable.is_sticky_position()) {
return TraversalDecision::Continue;
}
for (auto block = paintable.containing_block(); block; block = block->containing_block()) {
if (auto scroll_frame = block->own_scroll_frame(); scroll_frame) {
if (paintable.is_paintable_box()) {
auto const& paintable_box = static_cast<PaintableBox const&>(paintable);
const_cast<PaintableBox&>(paintable_box).set_enclosing_scroll_frame(*scroll_frame);
} else if (paintable.is_inline_paintable()) {
auto const& inline_paintable = static_cast<InlinePaintable const&>(paintable);
const_cast<InlinePaintable&>(inline_paintable).set_enclosing_scroll_frame(*scroll_frame);
}
return TraversalDecision::Continue;
}
if (block->is_fixed_position()) {
return TraversalDecision::Continue;
}
}
VERIFY_NOT_REACHED();
});
}
void ViewportPaintable::assign_clip_frames()
{
for_each_in_subtree_of_type<PaintableBox>([&](auto const& paintable_box) {
auto overflow_x = paintable_box.computed_values().overflow_x();
auto overflow_y = paintable_box.computed_values().overflow_y();
auto has_hidden_overflow = overflow_x != CSS::Overflow::Visible && overflow_y != CSS::Overflow::Visible;
if (has_hidden_overflow || paintable_box.get_clip_rect().has_value()) {
auto clip_frame = adopt_ref(*new ClipFrame());
clip_state.set(paintable_box, move(clip_frame));
}
return TraversalDecision::Continue;
});
for_each_in_subtree([&](auto const& paintable) {
for (auto block = paintable.containing_block(); !block->is_viewport(); block = block->containing_block()) {
if (auto clip_frame = clip_state.get(block); clip_frame.has_value()) {
if (paintable.is_paintable_box()) {
auto const& paintable_box = static_cast<PaintableBox const&>(paintable);
const_cast<PaintableBox&>(paintable_box).set_enclosing_clip_frame(clip_frame.value());
} else if (paintable.is_inline_paintable()) {
auto const& inline_paintable = static_cast<InlinePaintable const&>(paintable);
const_cast<InlinePaintable&>(inline_paintable).set_enclosing_clip_frame(clip_frame.value());
}
break;
}
if (block->has_css_transform()) {
break;
}
}
return TraversalDecision::Continue;
});
for (auto& it : clip_state) {
auto const& paintable_box = *it.key;
auto& clip_frame = *it.value;
for (auto const* block = &paintable_box.layout_node_with_style_and_box_metrics(); !block->is_viewport(); block = block->containing_block()) {
auto const& paintable = block->first_paintable();
if (!paintable->is_paintable_box()) {
continue;
}
auto const& block_paintable_box = static_cast<PaintableBox const&>(*paintable);
auto block_overflow_x = block_paintable_box.computed_values().overflow_x();
auto block_overflow_y = block_paintable_box.computed_values().overflow_y();
if (block_overflow_x != CSS::Overflow::Visible && block_overflow_y != CSS::Overflow::Visible) {
auto rect = block_paintable_box.absolute_padding_box_rect();
clip_frame.add_clip_rect(rect, block_paintable_box.normalized_border_radii_data(ShrinkRadiiForBorders::Yes), block_paintable_box.enclosing_scroll_frame());
}
if (auto css_clip_property_rect = block_paintable_box.get_clip_rect(); css_clip_property_rect.has_value()) {
clip_frame.add_clip_rect(css_clip_property_rect.value(), {}, block_paintable_box.enclosing_scroll_frame());
}
if (block->has_css_transform()) {
break;
}
}
}
}
void ViewportPaintable::refresh_scroll_state()
{
if (!m_needs_to_refresh_scroll_state)
return;
m_needs_to_refresh_scroll_state = false;
m_scroll_state.for_each_sticky_frame([&](auto& scroll_frame) {
auto const& sticky_box = scroll_frame->paintable_box();
auto const& sticky_insets = sticky_box.sticky_insets();
auto const* nearest_scrollable_ancestor = sticky_box.nearest_scrollable_ancestor();
if (!nearest_scrollable_ancestor) {
return;
}
// Min and max offsets are needed to clamp the sticky box's position to stay within bounds of containing block.
CSSPixels min_y_offset_relative_to_nearest_scrollable_ancestor;
CSSPixels max_y_offset_relative_to_nearest_scrollable_ancestor;
CSSPixels min_x_offset_relative_to_nearest_scrollable_ancestor;
CSSPixels max_x_offset_relative_to_nearest_scrollable_ancestor;
auto const* containing_block_of_sticky_box = sticky_box.containing_block();
if (containing_block_of_sticky_box->is_scrollable()) {
min_y_offset_relative_to_nearest_scrollable_ancestor = 0;
max_y_offset_relative_to_nearest_scrollable_ancestor = containing_block_of_sticky_box->scrollable_overflow_rect()->height() - sticky_box.absolute_border_box_rect().height();
min_x_offset_relative_to_nearest_scrollable_ancestor = 0;
max_x_offset_relative_to_nearest_scrollable_ancestor = containing_block_of_sticky_box->scrollable_overflow_rect()->width() - sticky_box.absolute_border_box_rect().width();
} else {
auto containing_block_rect_relative_to_nearest_scrollable_ancestor = containing_block_of_sticky_box->absolute_border_box_rect().translated(-nearest_scrollable_ancestor->absolute_rect().top_left());
min_y_offset_relative_to_nearest_scrollable_ancestor = containing_block_rect_relative_to_nearest_scrollable_ancestor.top();
max_y_offset_relative_to_nearest_scrollable_ancestor = containing_block_rect_relative_to_nearest_scrollable_ancestor.bottom() - sticky_box.absolute_border_box_rect().height();
min_x_offset_relative_to_nearest_scrollable_ancestor = containing_block_rect_relative_to_nearest_scrollable_ancestor.left();
max_x_offset_relative_to_nearest_scrollable_ancestor = containing_block_rect_relative_to_nearest_scrollable_ancestor.right() - sticky_box.absolute_border_box_rect().width();
}
auto border_rect_of_sticky_box_relative_to_nearest_scrollable_ancestor = sticky_box.border_box_rect_relative_to_nearest_scrollable_ancestor();
// By default, the sticky box is shifted by the scroll offset of the nearest scrollable ancestor.
CSSPixelPoint sticky_offset = -nearest_scrollable_ancestor->scroll_offset();
CSSPixelRect const scrollport_rect { nearest_scrollable_ancestor->scroll_offset(), nearest_scrollable_ancestor->absolute_rect().size() };
if (sticky_insets.top.has_value()) {
auto top_inset = sticky_insets.top.value();
auto stick_to_top_scroll_offset_threshold = border_rect_of_sticky_box_relative_to_nearest_scrollable_ancestor.top() - top_inset;
if (scrollport_rect.top() > stick_to_top_scroll_offset_threshold) {
sticky_offset.translate_by({ 0, -border_rect_of_sticky_box_relative_to_nearest_scrollable_ancestor.top() });
sticky_offset.translate_by({ 0, min(scrollport_rect.top() + top_inset, max_y_offset_relative_to_nearest_scrollable_ancestor) });
}
}
if (sticky_insets.left.has_value()) {
auto left_inset = sticky_insets.left.value();
auto stick_to_left_scroll_offset_threshold = border_rect_of_sticky_box_relative_to_nearest_scrollable_ancestor.left() - left_inset;
if (scrollport_rect.left() > stick_to_left_scroll_offset_threshold) {
sticky_offset.translate_by({ -border_rect_of_sticky_box_relative_to_nearest_scrollable_ancestor.left(), 0 });
sticky_offset.translate_by({ min(scrollport_rect.left() + left_inset, max_x_offset_relative_to_nearest_scrollable_ancestor), 0 });
}
}
if (sticky_insets.bottom.has_value()) {
auto bottom_inset = sticky_insets.bottom.value();
auto stick_to_bottom_scroll_offset_threshold = border_rect_of_sticky_box_relative_to_nearest_scrollable_ancestor.bottom() + bottom_inset;
if (scrollport_rect.bottom() < stick_to_bottom_scroll_offset_threshold) {
sticky_offset.translate_by({ 0, -border_rect_of_sticky_box_relative_to_nearest_scrollable_ancestor.top() });
sticky_offset.translate_by({ 0, max(scrollport_rect.bottom() - sticky_box.absolute_border_box_rect().height() - bottom_inset, min_y_offset_relative_to_nearest_scrollable_ancestor) });
}
}
if (sticky_insets.right.has_value()) {
auto right_inset = sticky_insets.right.value();
auto stick_to_right_scroll_offset_threshold = border_rect_of_sticky_box_relative_to_nearest_scrollable_ancestor.right() + right_inset;
if (scrollport_rect.right() < stick_to_right_scroll_offset_threshold) {
sticky_offset.translate_by({ -border_rect_of_sticky_box_relative_to_nearest_scrollable_ancestor.left(), 0 });
sticky_offset.translate_by({ max(scrollport_rect.right() - sticky_box.absolute_border_box_rect().width() - right_inset, min_x_offset_relative_to_nearest_scrollable_ancestor), 0 });
}
}
scroll_frame->set_own_offset(sticky_offset);
});
m_scroll_state.for_each_scroll_frame([&](auto& scroll_frame) {
scroll_frame->set_own_offset(-scroll_frame->paintable_box().scroll_offset());
});
}
void ViewportPaintable::resolve_paint_only_properties()
{
// Resolves layout-dependent properties not handled during layout and stores them in the paint tree.
// Properties resolved include:
// - Border radii
// - Box shadows
// - Text shadows
// - Transforms
// - Transform origins
// - Outlines
for_each_in_inclusive_subtree([&](Paintable& paintable) {
paintable.resolve_paint_properties();
return TraversalDecision::Continue;
});
}
JS::GCPtr<Selection::Selection> ViewportPaintable::selection() const
{
return const_cast<DOM::Document&>(document()).get_selection();
}
void ViewportPaintable::update_selection()
{
// 1. Start by setting all layout nodes to unselected.
for_each_in_inclusive_subtree([&](auto& layout_node) {
layout_node.set_selected(false);
return TraversalDecision::Continue;
});
// 2. If there is no active Selection or selected Range, return.
auto selection = document().get_selection();
if (!selection)
return;
auto range = selection->range();
if (!range)
return;
auto* start_container = range->start_container();
auto* end_container = range->end_container();
// 3. Mark the nodes included in range selected.
for (auto* node = start_container; node && node != end_container->next_in_pre_order(); node = node->next_in_pre_order()) {
if (auto* paintable = node->paintable())
paintable->set_selected(true);
}
}
void ViewportPaintable::recompute_selection_states(DOM::Range& range)
{
// 1. Start by resetting the selection state of all layout nodes to None.
for_each_in_inclusive_subtree([&](auto& layout_node) {
layout_node.set_selection_state(SelectionState::None);
return TraversalDecision::Continue;
});
auto* start_container = range.start_container();
auto* end_container = range.end_container();
// 2. If the selection starts and ends in the same node:
if (start_container == end_container) {
// 1. If the selection starts and ends at the same offset, return.
if (range.start_offset() == range.end_offset()) {
// NOTE: A zero-length selection should not be visible.
return;
}
// 2. If it's a text node, mark it as StartAndEnd and return.
if (is<DOM::Text>(*start_container)) {
if (auto* paintable = start_container->paintable())
paintable->set_selection_state(SelectionState::StartAndEnd);
return;
}
}
// 3. Mark the selection start node as Start (if text) or Full (if anything else).
if (auto* paintable = start_container->paintable()) {
if (is<DOM::Text>(*start_container))
paintable->set_selection_state(SelectionState::Start);
else
paintable->set_selection_state(SelectionState::Full);
}
// 4. Mark the selection end node as End (if text) or Full (if anything else).
if (auto* paintable = end_container->paintable()) {
if (is<DOM::Text>(*end_container))
paintable->set_selection_state(SelectionState::End);
else
paintable->set_selection_state(SelectionState::Full);
}
// 5. Mark the nodes between start node and end node (in tree order) as Full.
for (auto* node = start_container->next_in_pre_order(); node && node != end_container; node = node->next_in_pre_order()) {
if (auto* paintable = node->paintable())
paintable->set_selection_state(SelectionState::Full);
}
}
bool ViewportPaintable::handle_mousewheel(Badge<EventHandler>, CSSPixelPoint, unsigned, unsigned, int, int)
{
return false;
}
void ViewportPaintable::visit_edges(Visitor& visitor)
{
Base::visit_edges(visitor);
visitor.visit(clip_state);
}
}