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LibWeb: Account for paint style and global alpha when drawing shadows
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@ -1062,12 +1062,19 @@ void CanvasRenderingContext2D::paint_shadow_for_fill_internal(Gfx::Path const& p
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if (state.current_compositing_and_blending_operator == Gfx::CompositingAndBlendingOperator::Copy)
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return;
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auto alpha = state.global_alpha * (state.shadow_color.alpha() / 255.0f);
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auto fill_style_color = state.fill_style.as_color();
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if (fill_style_color.has_value() && fill_style_color->alpha() > 0)
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alpha = (fill_style_color->alpha() / 255.0f) * state.global_alpha;
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if (alpha == 0.0f)
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return;
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painter->save();
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Gfx::AffineTransform transform;
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transform.translate(state.shadow_offset_x, state.shadow_offset_y);
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painter->set_transform(transform);
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painter->fill_path(path, state.shadow_color.with_opacity(state.global_alpha), winding_rule, state.shadow_blur, state.current_compositing_and_blending_operator);
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painter->fill_path(path, state.shadow_color.with_opacity(alpha), winding_rule, state.shadow_blur, state.current_compositing_and_blending_operator);
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painter->restore();
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@ -1085,12 +1092,19 @@ void CanvasRenderingContext2D::paint_shadow_for_stroke_internal(Gfx::Path const&
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if (state.current_compositing_and_blending_operator == Gfx::CompositingAndBlendingOperator::Copy)
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return;
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auto alpha = state.global_alpha * (state.shadow_color.alpha() / 255.0f);
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auto fill_style_color = state.fill_style.as_color();
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if (fill_style_color.has_value() && fill_style_color->alpha() > 0)
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alpha = (fill_style_color->alpha() / 255.0f) * state.global_alpha;
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if (alpha == 0.0f)
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return;
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painter->save();
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Gfx::AffineTransform transform;
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transform.translate(state.shadow_offset_x, state.shadow_offset_y);
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painter->set_transform(transform);
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painter->stroke_path(path, state.shadow_color.with_opacity(state.global_alpha), state.line_width, state.shadow_blur, state.current_compositing_and_blending_operator);
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painter->stroke_path(path, state.shadow_color.with_opacity(alpha), state.line_width, state.shadow_blur, state.current_compositing_and_blending_operator);
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painter->restore();
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@ -0,0 +1,6 @@
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Harness status: OK
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Found 1 tests
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1 Pass
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Pass Shadow color alpha components are used
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@ -0,0 +1,6 @@
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Harness status: OK
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Found 1 tests
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1 Pass
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Pass Shadow color alpha components are used
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@ -0,0 +1,6 @@
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Harness status: OK
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Found 1 tests
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1 Pass
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Pass Shadows are affected by globalAlpha
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@ -0,0 +1,6 @@
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Harness status: OK
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Found 1 tests
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1 Pass
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Pass Shadows with alpha components are correctly affected by globalAlpha
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@ -0,0 +1,6 @@
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Harness status: OK
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Found 1 tests
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1 Pass
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Pass Shadows of shapes with alpha components are drawn correctly
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@ -0,0 +1,33 @@
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<!DOCTYPE html>
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<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
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<meta charset="UTF-8">
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<title>Canvas test: 2d.shadow.alpha.1</title>
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<script src="../../../../resources/testharness.js"></script>
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<script src="../../../../resources/testharnessreport.js"></script>
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<script src="../../../../html/canvas/resources/canvas-tests.js"></script>
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<link rel="stylesheet" href="../../../../html/canvas/resources/canvas-tests.css">
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<body class="show_output">
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<h1>2d.shadow.alpha.1</h1>
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<p class="desc">Shadow color alpha components are used</p>
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<p class="output">Actual output:</p>
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<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
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<p class="output expectedtext">Expected output:<p><img src="../../../../images/green-100x50.png" class="output expected" id="expected" alt="">
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<ul id="d"></ul>
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<script>
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var t = async_test("Shadow color alpha components are used");
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_addTest(function(canvas, ctx) {
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ctx.fillStyle = '#0f0';
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ctx.fillRect(0, 0, 100, 50);
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ctx.shadowColor = 'rgba(255, 0, 0, 0.01)';
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ctx.shadowOffsetY = 50;
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ctx.fillRect(0, -50, 100, 50);
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_assertPixelApprox(canvas, 50,25, 0,255,0,255, 4);
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});
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</script>
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@ -0,0 +1,33 @@
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<!DOCTYPE html>
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<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
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<meta charset="UTF-8">
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<title>Canvas test: 2d.shadow.alpha.2</title>
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<script src="../../../../resources/testharness.js"></script>
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<script src="../../../../resources/testharnessreport.js"></script>
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<script src="../../../../html/canvas/resources/canvas-tests.js"></script>
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<link rel="stylesheet" href="../../../../html/canvas/resources/canvas-tests.css">
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<body class="show_output">
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<h1>2d.shadow.alpha.2</h1>
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<p class="desc">Shadow color alpha components are used</p>
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<p class="output">Actual output:</p>
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<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
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<p class="output expectedtext">Expected output:<p><img src="2d.shadow.alpha.2.png" class="output expected" id="expected" alt="">
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<ul id="d"></ul>
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<script>
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var t = async_test("Shadow color alpha components are used");
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_addTest(function(canvas, ctx) {
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ctx.fillStyle = '#f00';
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ctx.fillRect(0, 0, 100, 50);
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ctx.shadowColor = 'rgba(0, 0, 255, 0.5)';
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ctx.shadowOffsetY = 50;
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ctx.fillRect(0, -50, 100, 50);
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_assertPixelApprox(canvas, 50,25, 127,0,127,255, 2);
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});
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</script>
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Binary file not shown.
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After Width: | Height: | Size: 206 B |
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@ -0,0 +1,35 @@
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<!DOCTYPE html>
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<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
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<meta charset="UTF-8">
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<title>Canvas test: 2d.shadow.alpha.3</title>
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<script src="../../../../resources/testharness.js"></script>
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<script src="../../../../resources/testharnessreport.js"></script>
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<script src="../../../../html/canvas/resources/canvas-tests.js"></script>
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<link rel="stylesheet" href="../../../../html/canvas/resources/canvas-tests.css">
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<body class="show_output">
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<h1>2d.shadow.alpha.3</h1>
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<p class="desc">Shadows are affected by globalAlpha</p>
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<p class="output">Actual output:</p>
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<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
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<p class="output expectedtext">Expected output:<p><img src="2d.shadow.alpha.3.png" class="output expected" id="expected" alt="">
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<ul id="d"></ul>
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<script>
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var t = async_test("Shadows are affected by globalAlpha");
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_addTest(function(canvas, ctx) {
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ctx.fillStyle = '#f00';
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ctx.fillRect(0, 0, 100, 50);
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ctx.fillStyle = '#f00'; // (work around broken Firefox globalAlpha caching)
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ctx.shadowColor = '#00f';
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ctx.shadowOffsetY = 50;
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ctx.globalAlpha = 0.5;
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ctx.fillRect(0, -50, 100, 50);
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_assertPixelApprox(canvas, 50,25, 127,0,127,255, 2);
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});
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</script>
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Binary file not shown.
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After Width: | Height: | Size: 206 B |
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@ -0,0 +1,35 @@
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<!DOCTYPE html>
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<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
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<meta charset="UTF-8">
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<title>Canvas test: 2d.shadow.alpha.4</title>
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<script src="../../../../resources/testharness.js"></script>
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<script src="../../../../resources/testharnessreport.js"></script>
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<script src="../../../../html/canvas/resources/canvas-tests.js"></script>
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<link rel="stylesheet" href="../../../../html/canvas/resources/canvas-tests.css">
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<body class="show_output">
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<h1>2d.shadow.alpha.4</h1>
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<p class="desc">Shadows with alpha components are correctly affected by globalAlpha</p>
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<p class="output">Actual output:</p>
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<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
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<p class="output expectedtext">Expected output:<p><img src="2d.shadow.alpha.4.png" class="output expected" id="expected" alt="">
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<ul id="d"></ul>
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<script>
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var t = async_test("Shadows with alpha components are correctly affected by globalAlpha");
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_addTest(function(canvas, ctx) {
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ctx.fillStyle = '#f00';
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ctx.fillRect(0, 0, 100, 50);
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ctx.fillStyle = '#f00'; // (work around broken Firefox globalAlpha caching)
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ctx.shadowColor = 'rgba(0, 0, 255, 0.707)';
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ctx.shadowOffsetY = 50;
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ctx.globalAlpha = 0.707;
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ctx.fillRect(0, -50, 100, 50);
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_assertPixelApprox(canvas, 50,25, 127,0,127,255, 2);
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});
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</script>
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Binary file not shown.
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After Width: | Height: | Size: 206 B |
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<!DOCTYPE html>
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<!-- DO NOT EDIT! This test has been generated by /html/canvas/tools/gentest.py. -->
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<meta charset="UTF-8">
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<title>Canvas test: 2d.shadow.alpha.5</title>
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<script src="../../../../resources/testharness.js"></script>
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<script src="../../../../resources/testharnessreport.js"></script>
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<script src="../../../../html/canvas/resources/canvas-tests.js"></script>
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<link rel="stylesheet" href="../../../../html/canvas/resources/canvas-tests.css">
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<body class="show_output">
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<h1>2d.shadow.alpha.5</h1>
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<p class="desc">Shadows of shapes with alpha components are drawn correctly</p>
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<p class="output">Actual output:</p>
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<canvas id="c" class="output" width="100" height="50"><p class="fallback">FAIL (fallback content)</p></canvas>
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<p class="output expectedtext">Expected output:<p><img src="2d.shadow.alpha.5.png" class="output expected" id="expected" alt="">
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<ul id="d"></ul>
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<script>
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var t = async_test("Shadows of shapes with alpha components are drawn correctly");
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_addTest(function(canvas, ctx) {
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ctx.fillStyle = '#f00';
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ctx.fillRect(0, 0, 100, 50);
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ctx.fillStyle = 'rgba(64, 0, 0, 0.5)';
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ctx.shadowColor = '#00f';
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ctx.shadowOffsetY = 50;
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ctx.fillRect(0, -50, 100, 50);
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_assertPixelApprox(canvas, 50,25, 127,0,127,255, 2);
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});
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</script>
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Binary file not shown.
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After Width: | Height: | Size: 206 B |
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