mirror of
https://github.com/zebrajr/ladybird.git
synced 2025-12-06 00:19:53 +01:00
LibWeb/WebGL2: Implement uniformBlockBinding
This commit is contained in:
parent
28a73dc392
commit
7957793863
|
|
@ -424,7 +424,7 @@ interface mixin WebGL2RenderingContextBase {
|
|||
[FIXME] GLuint getUniformBlockIndex(WebGLProgram program, DOMString uniformBlockName);
|
||||
[FIXME] any getActiveUniformBlockParameter(WebGLProgram program, GLuint uniformBlockIndex, GLenum pname);
|
||||
[FIXME] DOMString? getActiveUniformBlockName(WebGLProgram program, GLuint uniformBlockIndex);
|
||||
[FIXME] undefined uniformBlockBinding(WebGLProgram program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
|
||||
undefined uniformBlockBinding(WebGLProgram program, GLuint uniformBlockIndex, GLuint uniformBlockBinding);
|
||||
|
||||
// Vertex Array Objects
|
||||
WebGLVertexArrayObject createVertexArray();
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user