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LibWeb: Reduce PaintTextShadow struct from 72 to 64 bytes
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@ -158,13 +158,13 @@ struct PaintInnerBoxShadow {
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};
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struct PaintTextShadow {
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int blur_radius;
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Gfx::IntRect shadow_bounding_rect;
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Gfx::IntRect text_rect;
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NonnullRefPtr<Gfx::GlyphRun> glyph_run;
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double glyph_run_scale { 1 };
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Color color;
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Gfx::IntRect shadow_bounding_rect;
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Gfx::IntRect text_rect;
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Gfx::IntPoint draw_location;
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int blur_radius;
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Color color;
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[[nodiscard]] Gfx::IntRect bounding_rect() const { return { draw_location, shadow_bounding_rect.size() }; }
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void translate_by(Gfx::IntPoint const& offset) { draw_location.translate_by(offset); }
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@ -325,13 +325,13 @@ void DisplayListRecorder::paint_inner_box_shadow_params(PaintBoxShadowParams par
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void DisplayListRecorder::paint_text_shadow(int blur_radius, Gfx::IntRect bounding_rect, Gfx::IntRect text_rect, Gfx::GlyphRun const& glyph_run, double glyph_run_scale, Color color, Gfx::IntPoint draw_location)
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{
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append(PaintTextShadow {
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.blur_radius = blur_radius,
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.shadow_bounding_rect = bounding_rect,
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.text_rect = text_rect,
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.glyph_run = glyph_run,
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.glyph_run_scale = glyph_run_scale,
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.color = color,
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.draw_location = draw_location });
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.shadow_bounding_rect = bounding_rect,
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.text_rect = text_rect,
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.draw_location = draw_location,
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.blur_radius = blur_radius,
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.color = color });
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}
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void DisplayListRecorder::fill_rect_with_rounded_corners(Gfx::IntRect const& rect, Color color, Gfx::CornerRadius top_left_radius, Gfx::CornerRadius top_right_radius, Gfx::CornerRadius bottom_right_radius, Gfx::CornerRadius bottom_left_radius)
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