LibWeb/WebGL: Don't attempt to do texture transforms on an empty texture

Skia will not give us a surface if the width or height is zero.
This commit is contained in:
Luke Wilde 2025-10-28 16:03:13 +00:00 committed by Jelle Raaijmakers
parent b0e02af040
commit 3ca4ff6037

View File

@ -165,13 +165,14 @@ Optional<WebGLRenderingContextBase::ConvertedTexture> WebGLRenderingContextBase:
auto buffer = MUST(ByteBuffer::create_zeroed(buffer_pitch.value() * height));
auto skia_format = opengl_format_and_type_to_skia_color_type(format, type);
if (width > 0 && height > 0) {
// FIXME: Respect UNPACK_PREMULTIPLY_ALPHA_WEBGL
// FIXME: Respect unpackColorSpace
auto skia_format = opengl_format_and_type_to_skia_color_type(format, type);
auto color_space = SkColorSpace::MakeSRGB();
auto image_info = SkImageInfo::Make(width, height, skia_format, SkAlphaType::kPremul_SkAlphaType, color_space);
auto surface = SkSurfaces::WrapPixels(image_info, buffer.data(), buffer_pitch.value());
VERIFY(surface);
auto surface_canvas = surface->getCanvas();
auto dst_rect = Gfx::to_skia_rect(Gfx::Rect { 0, 0, width, height });
@ -184,6 +185,9 @@ Optional<WebGLRenderingContextBase::ConvertedTexture> WebGLRenderingContextBase:
}
surface_canvas->drawImageRect(bitmap->sk_image(), dst_rect, Gfx::to_skia_sampling_options(Gfx::ScalingMode::NearestNeighbor));
} else {
VERIFY(buffer.is_empty());
}
return ConvertedTexture {
.buffer = move(buffer),