mirror of
https://github.com/zebrajr/SamRewritten.git
synced 2025-12-06 12:19:51 +01:00
79 lines
2.3 KiB
C++
79 lines
2.3 KiB
C++
/* Copyright (c) 2017 Rick (rick 'at' gibbed 'dot' us)
|
|
*
|
|
* This software is provided 'as-is', without any express or implied
|
|
* warranty. In no event will the authors be held liable for any damages
|
|
* arising from the use of this software.
|
|
*
|
|
* Permission is granted to anyone to use this software for any purpose,
|
|
* including commercial applications, and to alter it and redistribute it
|
|
* freely, subject to the following restrictions:
|
|
*
|
|
* 1. The origin of this software must not be misrepresented; you must not
|
|
* claim that you wrote the original software. If you use this software
|
|
* in a product, an acknowledgment in the product documentation would
|
|
* be appreciated but is not required.
|
|
*
|
|
* 2. Altered source versions must be plainly marked as such, and must not
|
|
* be misrepresented as being the original software.
|
|
*
|
|
* 3. This notice may not be removed or altered from any source
|
|
* distribution.
|
|
*/
|
|
|
|
// This code is ported to C++ from gibbed's original Steam Achievement Manager.
|
|
// The original SAM is available at https://github.com/gibbed/SteamAchievementManager
|
|
// To comply with copyright, the above license is included.
|
|
|
|
#pragma once
|
|
|
|
#include <cstdint>
|
|
#include <fstream>
|
|
#include <iostream>
|
|
#include <vector>
|
|
#include <any>
|
|
|
|
enum class KeyValueType : unsigned char
|
|
{
|
|
None = 0,
|
|
String = 1,
|
|
Int32 = 2,
|
|
Float32 = 3,
|
|
Pointer = 4,
|
|
WideString = 5,
|
|
Color = 6,
|
|
UInt64 = 7,
|
|
End = 8
|
|
};
|
|
|
|
class KeyValue {
|
|
private:
|
|
static KeyValue* Invalid;
|
|
|
|
public:
|
|
std::string name = "<root>";
|
|
KeyValueType type = KeyValueType::None;
|
|
std::any value;
|
|
bool valid = false;
|
|
std::vector<KeyValue*> children;
|
|
|
|
//KeyValue* operator[](std::string key); // Would add spice?
|
|
KeyValue* get(std::string key);
|
|
KeyValue* get2(std::string key1, std::string key2);
|
|
|
|
std::string as_string(std::string default_value);
|
|
int as_integer(int default_value);
|
|
float as_float(float default_value);
|
|
bool as_boolean(bool default_value);
|
|
// Other as_type function can be implemented as needed
|
|
|
|
static KeyValue* load_as_binary(std::string path);
|
|
bool read_as_binary(std::istream *is);
|
|
|
|
KeyValue() { valid = true;};
|
|
~KeyValue() {
|
|
for (auto child : children) {
|
|
delete child;
|
|
}
|
|
};
|
|
|
|
}; |