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* Implement achievement operations Plumb full support for unlock all, relock all, and invert all achievements. Bring stats/achievements naming into alignment. Only set achievement lock unlock button as pressed when it's actually pressed/pending modification and reorient the logic around this. Reorder signal handlers according to their order in the popup order Fix some documentation comments Fixes #18 * Minor GUI changes * search bar on window * we use gcc * Simplify achievement selection logic Simplify handling and interaction with the GUI when an achievement is "active" - that is, when it is pending modification. Clean up makefile some Make makefile be sensitive to header file changes - For now, make every file sensitive to any header change for simplicity. This prevents build corruptions on header changes. * Implement support for no games found placeholder Plumb through full support for using no games found placeholder and show it or the fetching games placeholder appropriately. Also fix the widget to look right and correct wording on achievement placeholder. Also fix some formatting. * Implement achievements search bar and placeholder As part of achievement selection operations additions, also implement an equivalent "achievements" search bar and plumb full support for it, even clearing search box after leaving game. Also plumb similar support to the last commit for changing achievement placeholder after populating games list. This gives the user some feedback if the current game doesn't have any achievements.. Also set a bigger size on searchbar to be big enough to fit the text "Name of the achievement..." comfortably and be the same between search bars without taking up too much header space. |
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| error_initialize.glade | ||
| main_window.glade | ||