# Check window data with: # hyprctl clients # Steam's Friend List windowrulev2 = float, center, initialTitle:(Friends List)(.*) # Calculator windowrulev2 = float, center, initialTitle:(KCalc) windowrulev2 = float, class:^Godot$, title:.*(Debug|DEBUG|debug).* # Flameshot "fixes" # noanim isn't necessary but animations with these rules might look bad. use at your own discretion. windowrule = noanim, class:^(flameshot)$ windowrule = float, class:^(flameshot)$ windowrule = move 0 0, class:^(flameshot)$ windowrule = pin, class:^(flameshot)$ # set this to your leftmost monitor id, otherwise you have to move your cursor to the leftmost monitor # before executing flameshot windowrule = monitor 1, class:^(flameshot)$